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Mixed or average reviews- based on 423 Ratings

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  1. Oct 31, 2012
    unbelievable game, the game Need for Speed game ever released. It got a 9 instead of 10 due to lack of dual screen mode. The best NFS game ever released, love it
  2. Nov 2, 2012
    If you want a driving game....this is not the game for you! This is more like Pinball on wheels! This game has great parts but they just do not mesh together to make a cohesive whole. The story/reason just isn't enough to make you believe in the world they are trying to create and finding cars randomly is how you you get better vehicles?....then you have to get the same upgrades for each damn car! PAINFUL! The original NFSMW does all of these things much better. There is no feeling of progression and therefore lacks the reward of leveling up and robs you of that sense of achievement! Deciding were to spend your hard earned rewards/resources and on which car is essential to identity within the game and this just doesn't happen here. The user reviews are superb on Metacritic and are nearly always right and no more so than in this case. Get Forza Horizons if you have the choice...a much better game were you actually feel like you are in control of how you progress/upgrade. Expand
  3. Sep 5, 2013
    This game is simply not enjoyable in any way other than the visuals, which are the only reason that it didn't get a lower score. The handling of the cars is truly abysmal even the Ariel Atom handles like a boat. And escaping the police is an exercise in frustration, often escalating to the point where the most you can do is lower your wanted level a little before an eagle-eyed patrolman positively identifies you through a crack in a fence from 2 miles away.

    I want to love this game, but I absolutely cannot stand to play it for another moment.
  4. Oct 31, 2012
    All of you people who are rating this game as a zero or extremely low, go back to Forza and Xbox. You obviously have an economic agenda and no credibility. NFS MW is the best racing experience since Burnout Paradise. The racing is fun, intense, and the world is second to none. A must buy for anyone remotely interested in an adrenaline filled speed fest.
  5. Nov 5, 2012
    I'm a little torn how to rate this. I play with my family and cousins online and we were all very excited about this game. Each of us had differing opinions on games, but we all enjoy playing together when we can. First, why call this Most Wanted? It clearly isn't and the idea they posted it under the NFS franchise suggests they were looking for sales based off the Title alone. NFS:MW was/is one of the better racing games made. It catered to both Sim fans and Arcade fans. This is back when it mattered to EA if they released a good game or not. I personally thought with Criterion involved even EA couldn't mess it up.
    So when my cousin won a copy, we were all pretty excited. We went over expecting to find a great game the rest of us would want to buy and play together. We found some really fun aspects, which could equate to a lot of fun racing online. But after a few days playing, I think we all kind of decided it just wasn't worth the money. It's certainly not a racing Sim, which is fine since a few of us don't really care for racing sims. But the lack of camera views was annoying. I don't care about manual/automatic but my brother did. I do care about fun, and every car had it's unique qualities, which is ok, but they also all were pretty much the same. You could win with a little 4 cyl compact as easily as a super sports car. This is fun, at first, but after awhile it gets annoying. Especially if you get a car you think looks cool, because you're only allowed so many races per car.

    Really, you can read most reviews, aside from the "This is the best game ever, get it now!!!' and the "WTF, no manual transmission? This game sux don't buy" reviews. There are plenty of people who actually spent time to write what's good and bad about this game. Most of the better reviews gave it lower scores, but they explained it. Many of the 9 and 10 reviews seem to write how everyone else is wrong and the game is really good but they don't really go into details why. Just from what I've seen anyway. I strongly recommend you read more than a few reviews to get a better idea of the good and bad points. Because this game definitely has some great features and some not-so-great features.

    From a racing sim fans point of view, this game just isn't worth the money for me. It feels like they went for an over-the-top attempt and glitz and decided that a high production quality makes a good game. And for those who like that kind of racing, it will be a very fun game. Because, even though I won't buy it, it would be fun to play from time-to-time in smaller doses. For me, I don't think this really fits what I would call a racing game. I don't need full out realism, but I do need a challenge when I race and this game isn't challenging. It's a smash-up game, and they could substitute the cars with tractors, bicycles, old people pushing carts, just about anything that moves could be swapped out. My brother said it best "It's Mario kart but with kick butt graphics and very cool cars." And Mario Kart is a very fun arcade game, so maybe EA does have a hit on their hands. Just not with us. I think we all wanted to like this game, but it just is lacking in too many areas. Too bad.
  6. Dec 5, 2012
    This is an updated review of this game since I finished the single player mode recently. The main story mode where you have to take down the 10 most wanted cars to unlock them is a fun experience. Also the 40 or so licensed cars that are scattered around Fairhaven are fun to drive and beat the races that are tied to a specific car. While Most Wanted has some elements of past NFS games like the cop chases, the crazy speed, and licensed cars, it feels more like a sequel to Burnout Paradise, which isn't a bad thing unless you're a hardcore NFS fan. The crashes and handling of the cars is very Burnout Paradise. The single player mode you can easily finish in a week, so it really isn't that lengthy. The online multi player in fun and that's where the true value of the game is. There isn't any cheesy story mode in this game like past NFS games, which is fine by me. The graphics, controls, and gameplay are all solid in this game, if you're expecting a true NFS game and/or a lengthy single player campaign, you might wanna pass this game by or wait til it's cheaper. Expand
  7. Nov 21, 2012
    The physics of Hot Pursuit meets the open world of Paradise City. Now imagine coming around a corner with the heavier physics and seeing 3 different obsticals in the way and having to steer around them. This worked very well with arcade handling, but it doesn't here. Hot Pursuit had a small amout of obsticals for this very reason. And somehow (a mystery) the developers are still forcing us to watch every crash. There was an outcry after Paradise City after they did this. Were you not paying attention? And to top it off, they took away the takedown cutaway, which were truly cool. Now it just says "Takedown". However, the graphis are great and I like the progression. And when it's working well, it is a lot of fun. It's just one of those games were you can have a lot of fun but it seems like, literally, every 90 seconds I'm findng something that totally annoys me until I sell the game (which I just did). Expand
  8. Nov 3, 2012
    Ok everyone, take a deep breath. What about the 10 and the o !!! First, before writing a review, try to play the game more than 10 or 30 minutes. Second, every gamer on the planet knows that this game is the legetimate successor to BURNOUT and not MOST WANTED. finaly, stop comparing it to Forza, its a totaly different experience. Forza is a sim racer that let you pay outside of the track. The other is clearly a fast pace adrenaline pumping arcade racer with over the top jumps and crushing crash. For my part, this is a excellent game. It got its flaws but every game does. Its realy Burnout with real cars. Once you get used to the controls and the weight of the car it plays like a charm. Its clear that the single player is not as chunky as Burnout but you got plenty to keep you busy even if you dont play online. It could take you weeks juste to find all short cuts and billboards. I love that i can pick any car i want and try it. Changing cars on the fly is great to. There is no real customisation. Its more like tuning your car to fit the next race. If your a tuning freek and like to spend hours working on you car, look elswhere, this is not a game for you. If you liked Burnout paradise and other arcare racer, you will love this game. Expand
  9. Nov 2, 2012
    It's just amazing that in a game that was CLEARLY billed by both EA and NFS/Criterion as "Burnout Paradise 2" or "Burnout Paradise with Cops", so many reviews keep going back to the whole NFS:MW on the PS2.

    At NO time was that ever hinted at or suggested. The intention of this game was always to be open world and to compete against your friends. There are plenty of ways to get Autolog
    fans which is another thing people are missing, apparently.

    Cars DO handle differently, you've got to be a racing ran and have played a LOT of different ones to really see the subtle ones. Two cars can have the same top speed/accel but handle WAY different. It's about trial and error.

    As for "having everything handed to you", I see it as refreshing. You're not worrying about maxing out experience points to unlock all the cars. They are all available at the start. Sure, some of them are out of the way, but I found 5 in the first 10 minutes of play. As a developer, it's near impossible to produce a racing game that's going to satisfy both the hardcore and the casual fan.

    I've played darn near every racing game ever released for the PS3, and this game falls into a lump with Blur, Dirt 3, Gran Turismo 5 and Driver: San Francisco as to which one is "truly" the best. It's definitely the best open world game (light years ahead of TDU2). I've now put 4 days into the game and I love it. I think the # of cars available is a little on the low side, and I think there's some significant difficulty spikes (especially the races that ask you to maintain an average speed). I also think that if you don't have Autolog friends and are simply staring at this as a single player game, you'll be through it rather quickly. If you've got friends and have seen how great multiplayer is, give this a 9. If you don't have friends and understand you're going to have to make your own fun/blaze your own trail, give it a 7. I simply shot the middle.
  10. Oct 31, 2012
    Awesome awesome arcade-racer!!!! What is it with reviewers thinking this is supposed to be driving round a track for hour after hour, tweaking the car little by little then going back round a track until you fall asleep at the controls???? Go get GT or some other soul-draining sim-racer. Game is awesome and HUGE FUN!!!!!
  11. Oct 31, 2012
    The graphics are what they should be, the sound is good and game has imo the best soundtrack any EA has had in the last 5 year. The handling seems a bit stiff at first but after a good hour of play you pretty much get used to it and it's no longer an issue. Lastly the autolog 2.0 is everything autolog 1.0 was and more: it basically keeps track of everything you do in the game, not just race times but also the speeds at which you pass a traffic cam or the distance you jump through a billboard. It's all there so for pretty much everything you do in this game, you can see how you're doing compared to your friends.

    So much for the good things. The game has one major downside... it just lacks any sense of progress. The least they could've done is wrap the singleplayer up in a storyline. It didn't even have to be a super exciting story, just ANY basic story (like in the previous Most Wanted or Carbon) would've been fine. Instead, all you do now is drive around the map, looking for new cars. Once you get a car you win 5 races with it and you go on to the next car, rinse and repeat. The only thing that interupts this routine are the 10 Most Wanted drivers you can challenge, altho challenge is a bad word, destroy seems to be the better option.

    I have not yet tried the multiplayer part of the game. I am assuming, like usual for me, that this part of the game will be more exiting.

    All in all, it's a good game but they missed quite a few chances here to merge Need for Speed & Burnout together into a fantastic piece. Instead the game just feels like a dumbed down version of Burnout with the Need for Speed cars instead of fictional ones. Neither of the two fanbases will be extatic with how this game turned out.

    PS: I would like to say: people that complain about the lack of manual transmission should shut up. This is an arcade racer, if you want manual transmission go play a simulation. Arcade racers aren't supposed to have all kinds of fancy crap like detailed **** view or steering wheel support, they are about hitting the gas as much and often as you can and Most Wanted gives you exactly that.
  12. M13
    Nov 2, 2012
    I'm enjoying it a lot. It's pretty much Burnout Paradise City 2.0. So if you liked Burnout......and you want to see it with better.....everything.....then you'll like NFSMW. Best thing: The fact you can see your friend's times for every race and speed camera. So you can constantly compete with all your friends.

    Worst thing: Game is very short in terms of the main "mission".
  13. Aug 23, 2013
    Take Burnout Paradise (also made by Criterion), change the city, add real cars instead than inspired-from-real ones, remove the wonderfully fun-to-drive motorcycles, et voilà, you have NFS Most Wanted. A game which, in the end, clones its own developer's previous efforts, but removes stuff instead than adding it (ok, real cars apart), while keeping all the faults, which are many. For example, when racing, the checkpoints are not very visible and often badly positioned, so unless you have squinted eyes that allow you to drive while focusing both on the road and on the minimap, you will often miss the right exit or turn. It's also full of little but annoying bugs. As in Burnout Paradise, you will get points by finding and destroying all billboards and gates. Too bad that half the time a destroyed billboard/gate is readily forgotten by the save/scoring system. All in all, if you have Burnout Paradise, stick to that, since it's much more fun. Otherwise, you might want to give Most Wanted a try: the driving system is arcade and fun, though it becomes quickly frustrating when you're forced to concentrate on the minimap instead than on being a cool driver. Expand
  14. Dec 7, 2012
    Need for Speed: Most Wanted - A Criterion Game (since that is, apparently, its full name) is a tough nut to crack. On one hand, it's a huge improvement over humiliating "The Run" that I still can't recover from, and a smart coalition of NFS and Burnout series. And to some degree, it is. It is smart, it is fun, it is visually pleasing to the eye. And then, there are those little things, that prove to be not so little after a while. The biggest downfall for me is the absolute lack of any innovation. We are placed in, almost literally, the same city: coast from one side, mountains from the other. Downtown in between, plus the industrial area and highways holding it all together. That is something we've seen hundreds of times, from NFS and Burnout series, too - isn't it time for innovation? The game is obvious down to the soundtrack: some d'n'b, some hits, some rock, some american poprock, some electronic, few hits. It's painfully expectable. The game has some issues with the difficulty level, too - some tracks deemed as "easy" prove to be impossible to finish, and vice versa. And as you play, more and more of those little devilish details start to pile up - until you finish the game, which is rather quickly. NfSMWACG could be a top game if two braniac studios had shown a bit of innovation and risk-taking, instead of pure laziness and the same, stale gimmicks. Collapse
  15. Dec 9, 2012
    If you're looking for a replica of the PS2 title, save your money and your review. That being said, if you're looking for one amazing racing game on all fronts (gameplay, presentation, graphics) then this will blow your mind. I've logged hours upon hours and keep finding nuances that make my heart race while I maintain a huge smile on my face. Outrunning the cops has never felt this good. Well done!! Expand
  16. Nov 1, 2012
    Horrible graphics, boring gameplay, absolutely no story, boring soundtrack and too easy to get any car. The handling is weird and heavy / loose, very hard to describe but you crash a lot. Sometimes I go very slow and the car still crash. The races force you to take out opponents and if you race a bit ahead of the other AI they sling shot on the mini map right behind you which is just retarded. The last nfs I loved in the series was NFS Most Wanted the first. Also the graphics are so bad sometimes and jagged at night that you can't see anything ahead and end up crashing. This game is a huge disappointment. All the high ratings like IGN and others are definitely paid reviews as there is no way in hell this game is any good. Expand
  17. Nov 2, 2012
    Spectacular. This game was sensational EA got hit once again recreating a classic. The passing system for instant repair was very good and practical cars around the scene was also found to be an excellent idea. Ramps, persecutions, good gameplay, beautiful graphics and great; fun make this game be right purchase.
  18. Nov 4, 2012
    Unless you enjoy frustration avoid this game. Everyone has already touched on the lack any sort of customizing and the retarded way of attaining cars. Also the rubber band AI in off line play is horrible. Cops blowing by you when you are driving some of the fastest exotics in the world. Online play is by far the worst disappointment. I loved hot pursuit, and when criterion took over for this game i was very excited. Wow what a letdown. Online sucks. First there is no rhyme or reason to who wins in take downs with other players. Sitting still and they hit you, they get a take down, running wide open and smash them while they sit still..they still get a take down. There is no logic to it at all. I found 90% of the time it didn't matter what the situation was whoever i was involved in a crash with got credit for the take down. Next is the total lack of variety. After about 5 times playing online i was playing the same lame challenges over again already. Racing online and off it is very confusing to keep up with where to go while driving. Some challenges require you to be on different levels of a building and don't make it clear. Retarded king of the hill type challenges when mixed with my earlier complaint about take downs become a real nightmare to your nerves. I swear you could be in a tank and they hit you in ford focus and somehow you will see your tank fly through the air and them get take down credit. I am going to bite the bullet and trade this in fun, and no sense to this game at all. Music was horrible to top it off. Expand
  19. Nov 1, 2012
    If you're a fan of Burnout Paradise. You'll like this game. From everything I saw about this game. Told me about the customizing. Like an old NFS game. None of that is in this. Sure, you can "tune" your car. Kind of. To select a car, you cant just buy it. You have to find it. And painting. No choice. Drive through a random booth and it does a random color. Plus the steering.. Turn right. Pull off the analog stick. And it's still turning right. In my opinion, if you had to choose between this and Forza Horizon. Forza it is.. Expand
  20. Gar
    Nov 2, 2012
    This is a half breed for Burnout and Need for Speed. Bad thing is that they picked the worsts parts of both so its really really bad. They use the stupid "always in-game menus" Criterion seems obsessed with. Those menus are both annoying an slow to use. Handling is awful. When your handling has a totally different "mode" for going fast/straight lines and a separate "drift" mechanic, the switch between those has to feel right. Its feels awful which ruins the whole handling. Things are made even worse by bad lightning which sometimes blocks your vision causing you to miss judge your turn-in point. AI is cheap since it uses rubberband so its always close to you. Soundtrack is so bad that the 4th most used button after gas/brake/steering is "skip track". Yeah, cant say anything good about this game expect for the fact that it works and boots up. Please EA, stop making these dumb excuses for a NFS game.

    In short: RIdge Racer Unbouded is a better Burnout expiriecen, Forza Horizon is a better racing game if you want real cars. Blur is also a much much better game.
  21. Nov 5, 2012
    I'll make it simple: this game is worse than the previous Criterion outing (NFS Hot Pursuit) and it is worse than the original NFS Most Wanted. This is unacceptable. I know that this is a sequel to Burnout but if Burnout was that boring then I wonder why the sequel was even needed.

    Positives: graphics are sumptuous even if slightly blurry at high speeds. Car selection is respectable and
    the handling is arcadey and easy, which is what everyone should have been expecting (all those comparing it to Forza really should not be reviewing anything).

    And here a long list of negatives:

    - Almost every car has to be found in the city, and no unlocks. This effectively removes any porgression system (that MW list is a joke) and honestly without racing, driving around the city is not fun, and therefore collecting cars from garages, sewers and under the bridge is boring. Let's face it: city is not something that's needed in any racing game. NFSU2 introduced a city and was criticised for it because the city makes everything much less streamlined and who wants to drive around a mesh of buildings? Open city is often a bland place where you can just drive around. Leave that stuff for GTA at least in that game you can run over people, steal all cars and do a gazillion of other things.

    The city in this game only works as an open environment during Police chases. But talking about those:

    - Police chases are too hard and at the same time unfulfilling. If you drive a Ford, you can't win. If you drive an Atom, the chase is over in 10 seconds. The city element doesn't matter. The Police are overly tenacious and the cooldown phase doesn't have hiding spots anymore. You get points for the chase as for racing, but you onlybuild up any consistent heat level that would make the police more alert or send more troops during the same chase. After the chase is over, everything is reset. Once again, the chance to make a consistent progression system has been abandoned. - No customization. How come I could choose the color of my car in Hot Pursuit but in MW it's all random? Compared to the original MW it's a disaster. - Just random weird stuff: police helicopter doesn't exist anymore apparently, you can't drive police cars or use any gadgets from Hot Pursuit. Each car can only participate in 4-5 races to get a fixed set of unlockable upgrades.

    Look, if you want a good arcadey NFS game. The Hot Pursuit released 2 years ago is much more fun and is now probably sold for 10-20$. If you want a good game with cop chases in the city, take the original Most Wanted for 0-5$ and despite the older graphics, it still rocks!! This game is a disaster and while I think that it didn't follow up on its predecessors' success as to not to compete with it, well... that made for one hell of a boring and derivative game.
  22. Nov 2, 2012
    I was a huge fan of the first release of NFS:MW. Great cars, customizability, a narrative, awesome graphics, etc. That game was great in many ways, but especially because you had to earn your cars or earn money to buy them. They were yours. You could customize them in countless ways. Want to buy a car and make it look like one in your driveway? No problem. Pretty cool. In this version of NFS:MW, all that make-it-yours glory is gone. Now, you just find cars willy-nilly. Hop in and its yours. Don't have to buy them. They're just sitting around in the open for you to "take". Huh? Oh, you want to paint your newly "found" Porsche red because its your favorite color? Ok, well, go to a repair shop and drive through it. Wait, it turned your car a random color? Huh? WTF? No problem, just put it in reverse, back up and drive through again. Keep doing this until you get the color you like. Who the hell thought of that retarded system?! There is NO customizability of cars in this car. Camera views? Only 2. Not even an interior camera view. How lame is that? Graphics are great, but the roads are always wet. Another WTF moment. There is no narrative AT ALL. And the cutscenes before a race are real head-scratchers. Have nothing to do with the race. One cut scene shows you go up the side of a building (presumably in some kind of elevator you can't see) and when it gets to the top, it free falls to the ground. Then you're in your car. WTF? What idiot thought up that as a good cutscene before a car race? Makes zero sense at all. It's as if they took stock footage from the bargain bin of lost games and pasted it in to fill in the lack of creativity here. A real shame and another NFS game down the tubes.... Expand
  23. Oct 30, 2012
    Best racing game Atm if u like racing games get it right now !
  24. Nov 1, 2012
    I am more than a little pissed. I bought this game based on the first 10 reviews that averaged nearly 90% so I spent 60 on a very average game only to find out that it was not all it was supposed to be. It seems EA is buying reviews and this kills all credibility of EA and review sites. No wonder why EA is so hated in the gaming community.
  25. Nov 6, 2012
    To anyone on the fence, to anyone who enjoys videogames or to anyone who is simply stressed out with life, Do urself a favour; GET THIS GAME. Why? Because its phenomenal. Forget the cry-babies, look at the score to the left
  26. Nov 24, 2012
    This game is CRAZY. The open world is so big but lost, The cars are hottest, The pursuit is massive but dangerous and is more experiancble then The Run. This is the only need for speed game i love, since hot pursuit and shift 2 unleashed.
  27. Nov 5, 2012
    I'll be serious here. People don't know what they want. Actually, they do. THEY WANTED A COPY OF THE ORIGINAL MOST WANTED. They're so biased by that idea they don't even try to enjoy the present Most Wanted that, by the way, is an awesome game. People put all their efforts on hating a game that's actually good just for the sake of the game not being what the first was. I know, it lacks aesthetic customization of the car, there's no time break, or whatever that thing of slowing the time is called, BUT Most Wanted 2 has a sweet gameplay, astounding graphics and is **** fun. People **** about this game are just haters and don't deserve attention. I say, if you like arcade racers, Need For Speed included, this is a must play for you. It has much little in common with the previous Most Wanted, but is still a remarkable game, awesome to play with your friends or to spend hours wandering in its open world. The cars are gorgeous, the EasyDrive menu is easy to use and functional and the game takes a 9 from me. It doesn't take a 10 because it don't have body customization. But it doesn't spoil the fun. Expand
  28. Nov 3, 2013
    The first Need For Speed: Most Wanted (2005) is still my most favorite racing game of all time. The police chases were fast, frenetic, and fun and had a pretty decent story that was the first interesting one in a racing game that I can remember (even better one than the Fast and Furious movies). This game is entirely different, which is bittersweet. With that said, this sequel, reboot, or whatever it is defined as has police chases, but they are not nearly as fun or intense as the original. In the original, there were specific sites that your vehicle could hit that would cause explosions, tip towers over, etc. to help lose the police and is sorely missed in this version. The mechanics of the chases themselves just don't feel as exciting. The only way to outrun police in the new version is to find the highway and outrun them. In the older version, going off-roading into the world's golf course or twisting and turning in new directions could lose the police. In typical Criterion fashion, this game does not have any story to it. Also, there is no customization to the cars. When you finally realize this is its own game, you realize how good it is. The game makes up for the disappointments with tons of great ideas. Autolog is back. Unlockables. VERY lifelike city. Very different range of cars from a Ford F150 to Forumala One racing car. You basically had to use a certain vehicle in the original to progress, but you can swap between about 40 or so cars at will using one or many to complete the game. This game promotes EXPLORATION, which is its finest trait. Knocking down billboards, finding cars, and speed cameras are a few of the things that the game rewards you for. With such a nice city, it takes awhile for it to get old. There's nothing like the freedom of an open road trying to find every nook and cranny where a new vehicle may be hiding. Like the previous Most Wanted game, it is just FUN. It is not the sequel I was expecting, but take out the Most Wanted title out and is is very good. Good enough to be my second favorite racer of all time (and I've played alot). Expand
  29. Oct 30, 2012
    If you want the paramount in arcade racing look no further than NFS:MW. I won't go too far into the mechanics or story, I'll just tell you how I feel about Most Wanted. This isn't a Black Box game so don't expect anything similar to the 2005 title of the same name, Criterion has been on an whole notha level since the first Burnout. When it comes to making you feel like a stunt driver, there is no equivalent Some may say the new feel is "heavy" or unrealistic and call that a bad thing. These people haven't played this type of game. Burnout is about drifting, extreme speed and vehicle destruction. Don't write a review if all you wanted was Fortza or GT, you bought the wrong game too bad. This is about action-racing, the non-boring kind of racing. You aren't circling a track for 45 minutes. You're weaving the streets of a busy city, trying your best to dodge traffic, make secrets and destroy other players. The multiplayer is of a different caliber than you have ever experience, sans Hot Pursuit players. The difference is in the spontaneity of it all. The fused mechanics of Hot Pursuit's feel and Paradise's openness make for a multiplayer experience that is almost seamless with the singleplayer. This is possibly one of the most revolutionary efforts ever made in that respect. A game that lets you have true freedom. This is where all games are headed I expect. A 10/10 if I ever gave one. Note: I feel sorry for anyone who is even the least bit swayed in their purchase by the negative reviews being written. Go back to racing sims you pack of idiots. Fortza and GT aren't even games by definition. They're simulators. I get that some want to drive a car exactly like being in a real race, but I myself want to see cars flipping and crashing, going off cliffs and hitting pedestrians, to be able to drift at 200 mhp and hit the turbo. But that's just me. **** ten. Expand
  30. Dec 7, 2012
    Need for Speed: Most Wanted - A Criterion Game (since that is, apparently, its full name) is a tough nut to crack. On one hand, it's a huge improvement over humiliating "The Run" that I still can't recover from, and a smart coalition of NFS and Burnout series. And to some degree, it is. It is smart, it is fun, it is visually pleasing to the eye. And then, there are those little things, that prove to be not so little after a while. The biggest downfall for me is the absolute lack of any innovation. We are placed in, almost literally, the same city: coast from one side, mountains from the other. Downtown in between, plus the industrial area and highways holding it all together. That is something we've seen hundreds of times, from NFS and Burnout series, too - isn't it time for innovation? The game is obvious down to the soundtrack: some d'n'b, some hits, some rock, some american poprock, some electronic, few hits. It's painfully expectable. The game has some issues with the difficulty level, too - some tracks deemed as "easy" prove to be impossible to finish, and vice versa. And as you play, more and more of those little devilish details start to pile up - until you finish the game, which is rather quickly. NfSMWACG could be a top game if two braniac studios had shown a bit of innovation and risk-taking, instead of pure laziness and the same, stale gimmicks. Collapse

Generally favorable reviews - based on 37 Critics

Critic score distribution:
  1. Positive: 34 out of 37
  2. Negative: 0 out of 37
  1. Dec 17, 2012
    Great multiplayer and a huge sandbox to play in make this a wild and crazy ride. [Jan 2013, p.64]
  2. Nov 30, 2012
    Easily the best arcade racer of this generation. [Issue#225, p.76]
  3. Take Burnout Paradise's massive open world, strip out the wild, physics-defying, cabin-crushing crashes and insert a generous handful of the world's hottest or most iconic motors. This is Need for Speed that only Criterion could create. [Christmas 2012, p.83]