- Summary: Welcome to Redview County, where a street-racing rivalry between cops and racers never ends as both sides compete in all-out warfare featuring the fastest cars, mods and technology in a gritty open road environment. Play as either a copper or racer, where each side of the law has its own set of high stakes challenges, rewards and consequences.… Expand
Nov 21, 2013Need for Speed Rivals is loaded with adrenaline and speed, and powered by the powerful Frostbite 3 engine. This title by Ghost Games will serve its purpose as a bridge between two console generations, and will certainly capture the attention of the general audience.
Nov 21, 2013I'm hard pressed to name a racing game in recent memory that I found this engaging. Rivals is a very mature design of wonderfully open and cleverly connected arcade racing, even though the current gen versions leave quite a bit room for improvement, from a technical standpoint.
Mar 27, 2014So first off, the bad reviewers are WAY TOO CRITICAL! This is a great game, and if you can't see that, I don't know what's wrong with you. It is a great game, with great graphics, sound, and gameplay. However, every game has it's flaws, and this is no exception.
Let us begin with these flaws.
First off, the cops and racers are very unbalanced. The cops are SO OVERPOWERED IT'S NOT EVEN FREAKING FUNNY!!! The cops have nearly infinite health, and when you are a racer, it feels like a few scratches and bumps here and there and you are done with. Cops also have the benefit of getting all their cars for free, while us racers have to buy ours. Beside that, autolog isn't very smooth, sometimes it respawns you in stupid places, stuff like that.
On the flipside, the handling is SUPERIOR, the gameplay is good, the risk-reward system is simple but effective, and the action is non-stop from the time you leave the hideout to the time you are either busted or go back to the hideout.
Overall, my favorite NFS game. Get it.… Expand
Nov 27, 2013If you're getting a next gen console any time soon I suggest you wait. The game has horrible performance issues, massive frame drops & freezes from time to time, reminiscent of what Undercover was like, but not quite as bad luckily. Graphics are fine... music is bad (what's new EA?) but can be overridden by a custom playlist (big plus).
Handling wise the game leans very closely towards the latest Hot Pursuit al tho the cars seem to be slightly more stable. The only issue I have here is, there's only 2 viewpoints: behind the car and in front of it. The problem is that the behind viewpoint is really BEHIND rather then diagonally above which really clutters the screen, especially when you're playing cop side and there's red & blue light all over your screen...
The part where the game really misses the ball is the multiplayer imo. The speedcams and jumps and all are nice to compare to your friends. But when comes to actually playing online against another human player there's just too much CPU involvement, really annoying.
The game is definitely worse then it's predecessor (Hot Pursuit), but let's say it's about on par with Most Wanted. Most Wanted however had a pretty good and enjoyable multiplayer AND the trophy's were set up in such a way you it was actually sort of fun to get all the billboards etc... Rivals, I fear is gonna be a massive grind to get all the way up to lvl60 which is a damn shame I just don't see how the Multiplayer is gonna stay interesting for more then an hour or so.… Expand
Jan 23, 2014The game is great. Big map, great cars and excellent graphics. But the game suffers a lot when there are few cars in the scene or when driving into the woods or other places in the map that are graphics intense. You notice the drop in smoothness of the game right away. I think the game need to be better optimized for the PS3.
AllDrive is a very nice way to get players together but at the same time due to the huge size of the map it is difficult to get in touch with other players. You can always go inside the hideout and out again near rivals but it takes significant time to load, I hope there is an easier way to call other human cop players into pursuit or call for other racers in too.
Chasing a racer is full of fun until a racer decides to stick by a gas station for continuous repair/attack rounds. I think there should be a cool down timer after every repair to make this a little bit more difficult :)
I just bought my PS3 and I've bought Need For Speed Hot Pursuit, Most Wanted and Rivals. I play Rivals more but I just hope it was as smooth as Hot pursuit. I would rather have the graphics of Hot Pursuit and have a steady frame rate than having Rivals graphics with the major drop in frame rate and stuttering.… Expand
Jan 30, 2014Giving Rivals a 3 because of three things:
1. Frostbite 3 is a beautiful, versatile engine that isn't utilized fully in this game. Its beautiful though.
2. Ferraris are finally back in NFS and the Ferrari roster is only decent.
3. The entire car roster is only decent.
Games full of bugs and glitches. Its a half assed game. All Rivals is, is a mix of Criterions Most Wanted and Hot Pursuit combined together. Its a reality crisis and the game suffers horribly from it. I feel like EA doesnt know how to make a fun racing game for car enthusiasts anymore. Criterion had a good trend but the games started to become less about the cars and more about EA just wanting your money. Don't get this game, if you plan to I'd recommend Hot Pursuit, its all about the cars.… Expand
Dec 27, 2013This review contains spoilers, click expand to view. Oh dear! Considering how good nfs hot pursuit was, the series has fallen a long way. In summary it's a mess.
A typical race goes like this:
Pick a race from the map and you will be teleported to the race start.
3 (just 3!) other racers will blast past you and the race is on. No count down, or even "go", the race is on
the actual racing isn't too bad. The cars drift, and handle ok, but they don't have the same weighty feel as nfs hp.
The direction markers are very subdued and easy to miss, there are no barriers cutting off wrong turns so it's very easy to go the wrong way before you learn the map (which you must do to have any chance at this game).
This highlights the first bug. If you crash at a junction, the ai will often put you back in the race going the wrong way down the wrong road. Very infuriating.
ok so you're racing at high speed and you'll attract the cops who are very aggresive. They will try to take you and the other racers out. Unlike nfs hp which contained real races in sp and mp, the cops are always around in nfs r. It makes the game more like gta than a racer, and this is where I started to loose interest.
Right you've made it to the finish line first. There's no fanfare and often you can't tell if the race has ended or even if you've won! The cars carry on going and now comes the "fun" part. Having won the race you now need to navigate to the nearest safe house, which could be miles away. If you have some heat the cops will still be chasing you, and if you get busted before making it to a safe house you loose all the points from your race win! What idiot thought that was a great feature.
Now let's talk about multiplayer. Easy. There isn't any!
The game is always online, but you'll struggle to arrange any races especially if you don't have a Mic or you don't have loads of online friends.
All this before we get to the glitches. Crashes, constant host migrations (especially fun during a race), and graphical glitches such as cars passing through the scenery.
Alas nfs has now entered bargain bin status, and this is the last nfs title I will ever buy.
EA have literally chased the to the bottom of the bargain bin. A real shame.… Expand
Jan 5, 2014Need for Speed is going downhill, as with most any EA product. But let's get to it. This is my first review. Honestly, this game made me too angry to just sit here.
First of all, it does look nice. Even though on PS3 it's still only in 720p, it still looks nice. But beyond that, it is lacking. Heavily.
For starters, the streamline direction that games are going is nice and wonderful; making things nice and organized into quick-access menus is a nice idea. Some people can pull it off (e.g. Bethesda). This one doesn't. The HUD is overloaded. There's too much happening on screen to be able to adequately focus cars that don't turn (even if you are only doing 20 mph). I press one button on the d-pad and I have to press 5 more to do something and hope to God I don't crash. Or get busted. More on that later.
Next, following the "streamline" theme, the pursuit mechanics are, shall we say... actually I don't even understand them. It will tell me about three different things and then it will say the pursuit has resumed even though there are no cops in sight. Don't understand that. EA has started making less and less sense. They're like an old WWII Vet going senile. Super senile. Like the Old Man from Pawnstars. All I hear from them anymore is "money, money, money!" But I digress. You've streamlined yourself a nice little road straight to hell, EA, there there is a special circle for a good 80% of your games. The other 20% are the ones you merely published before closing down the developers. Like Westwood. Give me back Red Alert.
Losing all your "speed points" when you "get busted" (which happened to me while I was next to two cops, while still moving--still trying to figure that one out) is probably the most annoying and ridiculous idea that they ever thought up in terms of punishment in a game. Seriously. In pretty much every game before involving hot pursuits in the NFS franchise, nothing is atrocious as this. There are a number of atrocious things, but nothing this atrocious. It's sad, really. Negative reinforcement can be a good thing. It's supposed to make you want to work harder and improve yourself. All this makes me want to do is genocide. That's not good, EA. Not good.
Speaking of atrocities (apart from pretty much the entire game itself), there's the car performance itself. While it's one thing they literally do not maneuver, it's another thing that when you buy what are supposed to be real cars, they don't perform remotely similar to those real cars until you buy performance upgrades. I know it's not "super realistic" (see, well, the entire game), but still. Are these go-karts? No, wait, those perform better. My Saturn Vue performs better. And it's almost 11 years old.
The game is not fun. I'm constantly bombarded with police and traffic that simply appears from thin air that it is near impossible to just enjoy driving or racing for that matter. Or hell, even hot pursuits. Granted driving's not the point of this one, but the point of Hot Pursuit was to pummel each other in the most annoying ways possible yet I still was able to enjoy driving there. It's impossible to revel in the fact that there are nice cars driving around when I'm being attacked at all angles by people who literally have no life. Or a computer that cheats more than... okay I lost an analogy for that one. Something to do with New Jersey.
Granted, my favorite Need for Speed of all time was Need for Speed Most Wanted (the 2005 version on PS2). I feel like the HD NFS games have lost their roots. It's like the Baptists have gone Methodist (no offense to any denomination). They've lost their purpose. They've gone from once fun racing joys to over-produced money-grabbing BS.
EA, it's stuff like this why you've been rated the worst company in the world 2 years in a row. Okay, fine, just the US, but still. I know you're not phased one bit. You're making billions by turning into Activision. But until you come up with a better Need for Speed, I'll go back to playing Test Drive Unlimited 2. At least Atari didn't lie to us. Or over-produce it. Even if they got people who horribly overacted. And I get to spend time in a replica of Hawaii. I think I'll go visit my cousin.… Expand
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