Oct 19, 2010Not as good as Ninja Gaiden on Sega Master System. Its harder, and a lot less fun. I think modern Shinobi games starting with Shinobi 3 and Shinobi on PS2 are far more interesting ninja games. This isn't something I'd be impressed with and I couldn't find a redeeming quality in it besides the graphics. Thats that.
Jul 25, 2011After a magnificent first i was expecting for NGS2 to be even better. I was wrong because the game is all but destroyed in spirit and essence despite it being a competent game in its own right. Some things should never have changed. What has changed? Well the first thing that makes or breaks this kind of games is of course the combat which is now horribly broken. Gone are the days of the first NGS where you needed to learn, to observe and react according to the situation at hand. In short skill is thrown out of the window. Instead we get a mindless button masherthat is barely above God of War levels which is a real shame. Level design is also not nearly as effective as the first NGS and the camera seems even more wonky and ineffective than it was in the first and with enemies that CHEAT their way through this time things are not nearly as interesting. You are going to die in this game...many times and not because its your fault like the first NGS where your own death was mostly your own doing. Bosses are just overpowered in every possible way imaginable and its mostly luck based whether you defeat them or not since they leave you no space for improovemetn. Stick with the first NGS and you are good to go. Play the second only to see how far ahead the first one is.… Expand
Feb 1, 2013The game is amazing, but when I started to play in master ninja level, i begun to see a lot of errors like: 1 fail in angle of camera. when we are in corner we can lost the view of character and enemy (like occurred in sigma 1)
2 fail in dodge. sometimes when we block and the enemy turn around ourselves, the character turns slowly and it avoid to do the dodge.
3 fail in enemy schema. the Elizebet has a grab that is so fast that we can't do anything. just sit down and cry. And, sometimes we do a attack, it pass through the enemy but it does not take damage.
4 fail in background: some backgrounds is worst with a lot of wave.… Expand
Nov 19, 2013Single Player/Multi Player (2/2) (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player) Gameplay (2/2) Visuals/Story (1/2) (If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)
(Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)
This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.
The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.
The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.
Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, if a game has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section
The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.… Expand
Nov 19, 2013La verdad es que esta muy bien al principio, pero se vuelve repetitivo y algo tosco contra los enemigos, ni que decir tiene la dificultad...porque te cuesta el corazón poder vencer a los jefes finales, si eres fan de la saga, compratelo, pero no esperes mucho de el...a mi no me gusto mucho, lo devolví al otro día después de darme cuenta que no me enganchaba lo suficiente y que a los pocos días de pasarlo seria un juego que se quedaría en la estantería...… Expand