Generally favorable reviews - based on 52 Critics What's this?

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Generally favorable reviews- based on 86 Ratings

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  • Summary: The most intense, challenging, action-packed ninja adventure is back, exclusively on the PS3. From Tokyo to New York, follow super ninja Ryu as he encounters vicious enemies and acquires an extensive assortment of ninja weaponry along the way. New Playable Characters: Ninja Gaiden's Rachel, Ayane from the Dead or Alive series and Momiji from Ninja Gaiden Dragon Sword appear as sexy new playable characters. Online Co-op: Two people can engage in online co-op play, with voice chat, in 10 different stages (in 4 difficulty settings) to complete special missions. Rankings from each mission are recorded and posted online, where gamers can choose their opponents based on players' mission stats. Visual Diversity: Over 30 unique characters, 17 stages with a variety of environments, and a storyline which unfolds in 70 impressive cut-scenes. New Enemies: A variety of new enemies and bosses have been incorporated into the stunning enhanced environments. Variable AI: Contributing to the increased difficulty level, the gameplay differs each time you appear in a level as enemies engage in a variety of different actions as they assess the current situation. Gameplay Innovation: A finishing blow system can be used in battle to quickly defeat an enemy in one dynamic action. Weapon Rewards: The weapons you acquire can be leveled up to strengthen their power and gain new battle techniques. Enhanced Graphics and Sound: Full HD 1080p output and 5.1ch surround sound allows players to experience the game in total high definition. [Tecmo] Collapse
Score distribution:
  1. Positive: 46 out of 52
  2. Negative: 0 out of 52
  1. The additional characters are fun to play with, and revamped difficulty means that more players should be able to get some enjoyment out of the game, without feeling needlessly frustrated with a few annoying aspects.
  2. A long year has passed since Ninja Gaiden 2 launched, and although we hoped for more improvements in the Sigma’s formula, the game is incredible.
  3. A great title for PS3 owners offering a real challenge but not really worth a second purchase if you own the Xbox 360 version already.
  4. Visually, Sigma 2 is extremely smooth looking.
  5. While bloodless and far from a definitive version, it’s a still a fun and challenging game that any action fan worth their salt should play.
  6. 80
    There's certainly enough material in here to keep you occupied for hours on end and the wealth of freshly added ninja-gubbins demonstrates Team Ninja's commitment to providing real value for money. Having said that, the sheer unflinching brutality of Ninja Gaiden 2 on Xbox 360, for us, makes it the definitive version of the game.
  7. Not only is the gameplay starting to feel dated—especially in the wake of Batman: Arkham Asylum’s brilliant combo system—but the few small additions simply aren’t enough to offset the handful of surprising oversights and omissions.

See all 52 Critic Reviews

Score distribution:
  1. Positive: 14 out of 20
  2. Negative: 3 out of 20
  1. Mar 13, 2012
    One of the best games this gen... Truly underrated, the story is amazing and the gameplay is top notch, i dont get why som people hate it, its just an amazing game Expand
  2. Mar 13, 2012
    LOL @ xbox 360 fanboys rating this amazing game 0, this game one of the best games in the seris... Its so **** underrated, the story is wonderful and the gameplay is very good, i dont know why xbox fanboys hate it, its a really good game Expand
  3. Mar 13, 2012
    Better than xbox 360 version, and its one of the best games this gen... Its sooooooo underrated, the story is good and the gameplay is smooth, i dont know why some people hate it, its a really good game Expand
  4. Nov 19, 2013
    Single Player/Multi Player (2/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If
    the multiplayer is better than the multiplayer, review this section as if it had no single player)

    Gameplay (2/2)

    Visuals/Story (1/2)

    (If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)

    Accessibility/Longevity (1/2)

    (Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)

    Pricing (1/2)

    Wildcard (0)

    This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.

    The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.

    The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.

    Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, if a game has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section

    The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.
  5. Nov 19, 2013
    La verdad es que esta muy bien al principio, pero se vuelve repetitivo y algo tosco contra los enemigos, ni que decir tiene la dificultad...porque te cuesta el corazón poder vencer a los jefes finales, si eres fan de la saga, compratelo, pero no esperes mucho de el...a mi no me gusto mucho, lo devolví al otro día después de darme cuenta que no me enganchaba lo suficiente y que a los pocos días de pasarlo seria un juego que se quedaría en la estantería... Expand
  6. Oct 19, 2010
    Not as good as Ninja Gaiden on Sega Master System. Its harder, and a lot less fun. I think modern Shinobi games starting with Shinobi 3 and Shinobi on PS2 are far more interesting ninja games. This isn't something I'd be impressed with and I couldn't find a redeeming quality in it besides the graphics. Thats that. Expand
  7. Jul 25, 2011
    After a magnificent first i was expecting for NGS2 to be even better. I was wrong because the game is all but destroyed in spirit and essence despite it being a competent game in its own right. Some things should never have changed. What has changed? Well the first thing that makes or breaks this kind of games is of course the combat which is now horribly broken. Gone are the days of the first NGS where you needed to learn, to observe and react according to the situation at hand. In short skill is thrown out of the window. Instead we get a mindless button masherthat is barely above God of War levels which is a real shame. Level design is also not nearly as effective as the first NGS and the camera seems even more wonky and ineffective than it was in the first and with enemies that CHEAT their way through this time things are not nearly as interesting. You are going to die in this game...many times and not because its your fault like the first NGS where your own death was mostly your own doing. Bosses are just overpowered in every possible way imaginable and its mostly luck based whether you defeat them or not since they leave you no space for improovemetn. Stick with the first NGS and you are good to go. Play the second only to see how far ahead the first one is. Expand

See all 20 User Reviews