Metascore
72

Mixed or average reviews - based on 38 Critics

Critic score distribution:
  1. Positive: 17 out of 38
  2. Negative: 1 out of 38
  1. Jun 15, 2011
    90
    No More Heroes is still a great game, if a little inconsistent; dozens of inspired moments with the dullest sandbox world yet produced as the hub, sacrificing fun for drudgery, yet somehow getting away with it, a fast-paced action game, coupled with a frame rate volatile when you do anything too fast. This is a deeply flawed game but it is brilliant; overcoming a multitude of shortcomings and refusing to be crippled by its own flab.
  2. Jun 26, 2011
    89
    If you live and breathe for over the top Japanese craziness then No More Heroes should be at the top of your wish list. [Issue#206, p.90]
User Score
7.5

Generally favorable reviews- based on 32 Ratings

User score distribution:
  1. Positive: 8 out of 12
  2. Negative: 3 out of 12
  1. Aug 27, 2011
    8
    A strange, yet unique action title that will entertain as long as the player is able to look past some rough spots and shoddy design choices. It is essentially a shined-up, HD port of the Wii title with a few extra bells and whistles. The action is solid and the bosses are memorable. The only downfall would have to be the constant grind for cash, as it is required to move forward in the game and the side-jobs can be aggravatingly repetitive. I would definitely recommend downloading the demo before purchasing the title, as this game is not for everyone. Full Review »
  2. May 9, 2012
    8
    A game that is as much bold, brash and entertaining as much as it is tiring, frustrating and dull. It's a game that never apologises for its short comings, but can't wait to point out why it is so f***ing brilliant. For each three hours of gameplay you will spend at least one and a half hours navigating Santa Destroy, one of the worst 'hub' worlds I have played in in my time as a gamer; made frightfully worse by protagonist Travis Touchdown's dodgy motorcycle mechanics. When you've saved up enough money beating a series of challenges and mini games Travis dispenses a princely finder's fee into an ATM and he rushes off to do what he does best; kill someone. The actual pre boss levels are thrilling endurance races designed to test a gamer, and then you have possibly ten of the most unique and crazy boss fights this side of the millennium. Crazy, fun, not perfect but doesn't have to be. Heroes Paradise will sit on my game rack as one of my little guilty pleasures for some time to come. Full Review »
  3. Sep 9, 2011
    10
    Has to be one of my favourite games of all time. Picked up the Wii version a year or two ago for £7.99 and fell in love with it completely, so I was stoked that there was going to be an HD update for the Move. Definitely not a game for everyone, but this game has an excellent following nonetheless, and ticks just about every box.

    Brilliant dialogue teamed with a nice and unintrusive storyline and hilarious, amazingly interesting and brutal characters come together to make the innovative take on the Hack 'n' Slash action that much more fun and exciting, and the game keeps all of the fights interesting to complete more than a few times. The fact that this version of the game is uncut is also a huge bonus, as there was no blood in the European version of the Wii game, and the game is made that much cooler by being able to slice your enemies in two. Of course the main element of the game is the fighting and ranked battles that you have to take part in to reach the number 1 spot on the Assassin's rankings, the open world (the Wii game's biggest flaw) has been touched upon and improved, with many bugs being taken out and more reasons to explore.

    Of course, the new PlayStation exclusive features are all welcomed greatly, including the surprisingly nice graphics, excellent Move and Dualshock support and not to mention the extra modes such as the score and time based boss fight mode which really adds a lot of replayability to the game. The inclusion of a handful of brilliantly integrated bosses from Desperate Struggle (a game I unfortunately never bought) is an excellent idea and they are carried over well and leave me clinging on to the idea of a sequel (despite poor sales of this update). New beam katanas and paintjobs for the Schpheltiger (Schfeltiger?) Motorcycle are also a nice way to add new things to collect and experiment with.

    Overall, this game is great (despite a few technical flaws, but that's forgiveable when you consider it's an update of a somewhat less powerful Wii game) and it's such a shame that only 90,000 copies have been sold. Still holding out for the sequel though, that'd be ace. All that remains is to thank AQ Interactive and Marvelous Entertainment for updating this game for the PS3.
    Full Review »