Metascore

Mixed or average reviews - based on 36 Critics What's this?

User Score

Mixed or average reviews- based on 13 Ratings

  • Summary: Taking a small step into the future, Red River depicts a fictional conflict with contemporary geopolitical themes, which will unfold over three distinct acts in both single player and drop-in-drop-out co-operative play for up to four players online. Faced with new counter-insurgency combat and the returning threat of the Chinese PLA, players will feel the tension, brutality and carnage of modern conflict from the perspective of a marine fireteam on deployment in a hostile country, thousands of miles from home. Expand
Score distribution:
  1. Positive: 12 out of 36
  2. Negative: 0 out of 36
  1. Apr 21, 2011
    83
    Red River may not be as hardcore as its predecessors, while still being not nearly as "cool" and "mass market compatible" as the CoDs and MoHs out there, but it's still is a pretty good game. Especially, if you manage to grab yourself three friends for some intense Coop-Multiplayer-Action.
  2. May 10, 2011
    70
    Operation Flashpoint: Red River doesn't play well on its own due to its bad AI. The online mode does offer a good experience, but isn't especially unique or amazing. The addition of a splitscreen-mode could've changed that, but Codemasters chose not to include such a thing.
  3. Jun 23, 2011
    70
    Operation Flashpoint: Red River manages to establish the franchise between the traditional adrenaline-based Call of Duties and the simulation-based gameplay from the Armed Assault series. It´s at its best as a co-op tactical shooter, and could have gained even more ground on its rivals with better visuals, a slightly improved AI and more variation in the level design.
  4. Jun 20, 2011
    70
    Codemasters tries to bring its Operation Flashpoint series into different territory by giving Red River a cinematic feel and accelerated gameplay mechanics that its predecessors didn't have. It doesn't fail completely as this new entry is serviceable enough for those who never got around to playing a single entry in the franchise. As for the hardcore fans, well, they are experienced enough to get accustomed to things, but that doesn't mean they'll be happy about it.

See all 36 Critic Reviews

Score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5
  1. I really like RR compared to Dragon Rising. The new game still has some bugs like during a last stand and running to get ammo, I get hit by a mysterious bullet (not actually even in the fire zone). But the game is quite entertaining if you have a good team. Maps are more colorful but still not up to Uncharted 2 or BF2 standards. I don't miss multiplayer at all. The new DLC is decent for the money (8 maps FTE). The game play is unmatched by today's FPS like COD, MW, BF2. No run and gun. I think Codemasters improved the game. Now they just need to focus on graphics, some connection online errors and make the game more towards ARMA II and it will have a cult following. Expand
  2. This game is not as bad as the COD junkies are making it out to be. Granted it's a little slow paced, but war doesn't involve getting shot by a barrage of bullets and then shrugging off the damage in a few seconds, it takes strategy and forward thinking; which is the core material of this game.
    The graphics are O.K. but certainly not impressive with today's standards, game physics are very realistic with bullet drops matching real world distances.
    One major problem is the AI fireteam, which can't shoot or follow orders to save their lives (literally). This can be eradicated with a co-op session with a group of friends. After all, teamwork is key for success.
    Expand
  3. This is everything you want in a tactical shooter just done really poorly. The ability to cammand and give orders to your fireteam consisting of you and the 3 other soldiers is good, but the terrrible AI often leads your men to taking up defensive positions on the wrong side of wall, or defending one side of the building whilst the enemy is attacking on the other. Th enemy is also poor in this sense as well and will rarely take cover when assaulting your positions and will instead stop running in the middle of an open field and stand there shooting at you. Codemasters has tried making up for the lack of quality enemies with quantity by sending hundreds of PLA soldiers at your measly squad of 13 which for some reason always seems to be tasked with capturing the most important objectives in the war with little support. The highlight however of the game is your squad leader Staff Sgt Knox, this characters brilliant voice acting draws you into the game and adds a real authenticity to it, and makes you actually feel apart of something. Expand
  4. This game is way to tactical for me it is like the hardest and most stupidest games ever you die in one bullet or 2 and the gameplay is so hard to get used to! Expand

See all 5 User Reviews