• Publisher: SCEA
  • Release Date: Nov 29, 2007
Metascore
71

Mixed or average reviews - based on 37 Critics

Critic score distribution:
  1. Positive: 15 out of 37
  2. Negative: 0 out of 37
  1. 75
    Pain has plenty to offer within the realm of silly enjoyment and simple, visceral character interaction; it should be mentioned that you can even pose in the air like Superman or twirl your legs like a helicopter for a bonus score as your cruise towards your goals. As a $10 title though, it feels a bit thin on content regardless of the execution.
  2. Not to say that it isn’t fun, but Pain is clearly a victim of its own hype.
  3. Pain has been one of my most anticipated titles this year. Of course it can't compare to some of this year's bigger releases, but I am a girl of simple tastes. I thoroughly enjoyed Pain, chiefly because even though it has a simple premise, it creates memorable gameplay through very tight and precise controls, and some extremely interesting modes of play.
  4. PAIN does have significant replay value and is well worth the low price of $10 on the PSN.
  5. Overall Pain is a very addictive game that not only looks and controls well, but it also demonstrates how the Havok physics engine can be utilized for some pure gaming craziness.
  6. PAIN would be a great game if it were actually a game. Instead, it’s like a brief demo that you’re being charged $10 to play.
  7. With just one area to mess about with – and doubtless more to come – it currently feels more seed than flower. [Feb 2008, p.95]
  8. While the single stage may at first make PAIN seem very limited, the fact that you'll never end up with the exact same results more than once should be enticing. Even when you think you know every nook and cranny of the city stage, there are still a lot of things to try, trophies to earn, and pins to be bowled over.
  9. PAIN has no reason or rhyme, or traditional ammunition. PAIN is just a virtual excuse to cause PAIN to the poor people who are launched into dangerous heights as unforgiving objects.
  10. I had low expectations going into this review so imagine my surprise to find that PAIN is not only a great and totally addictive game, it is probably going to be one of the biggest guilty pleasures in everybody’s PS3 library.
  11. Not only is the game too complex, requiring you to utilize all of the SIXAXIS' buttons, but the developers force you to slog through an annoying tutorial in order to unlock single and multiplayer modes. That in itself, is PAINful.
  12. While Pain certainly is fun in small doses, the repetitiveness of the gameplay and lack of content from scratch makes it hard to recommend buying it. That is if you don't mind spending the extra cash for its expansions.
  13. Shooting monkeys for points is what everything secretly wants. A game that will make you giggle at all its brilliant stupidity.
  14. PAIN feels more like a demo than a full game and it will hold your interest about as long as a demo would.
  15. Flimsy but fun, with more content this could have been a real winner. [Apr 2008, p.84]
  16. For its price and satisfying-yet-asinine fun, it’s difficult not to recommend unless you’re the kind of person who takes everything seriously. [Feb 2008, p.135]
  17. Pain is the video game equivalent of breaking fine china with a hammer: it's simple, crude, and not very cost-effective, but still rather satisfying.
  18. The sophomoric idiocy isn't for everyone, but for what it is and what it costs, PAIN is hands-down one of the best things ever to hit the PS3.
  19. Time will no doubt address its faults but for a quick blast with friends or for fans of ragdoll physics it may prove to be an interesting diversion.
  20. This is a decent enough game, and for the first 10-20 minutes you may find yourself grimacing at the rag-doll antics of your far-flung friend. Then it gets redundant. The challenge is still there but that is about all the game has going for it once the ‘impact’ of the graphics wears off.
  21. PAIN is really a fun and addictive little game, assuming you aren't turned off by the blatantly juvenile humor and nickel and dime-style DLC scheme. Give it a try.
  22. Pain’s slingshot gameplay backfires when you realize that there’s no online multiplayer and that modes like Bowling and Fun with Explosives could’ve been converted into fun single-player challenges, but weren’t.
  23. 68
    The game is underwhelming and feels incomplete.
  24. This catchy and addictive game brings the true art of pain right to your home. You will never get bored of all the crashes, explosions, injuries and other small joys of life. [July 2009]
  25. Though enjoyable for the first 30 minutes, you will soon tire of the same scenery and limited flexibility of the single player modes.
  26. 50
    Pain is one of the more original titles to hit the download services. But while it’s not just a bland tech demo for rag doll physics or the ‘Havok’ physics engine, it does come close.
  27. 71
    A visciously addictive way to kill time, although it doesn't hold up too well on repeated play. [Issue#163, p.86]
  28. It makes experimenting with cartoonish ultra-violence so, well, painless. [Feb 2008, p.90]
  29. Pure comedy, if not quite as fun as we'd expected. [Mar 2008, p.80]
  30. It may not be chock full of stages to visit, but it's certainly great for a quick diversion, as its pick-up-and-play traits are rather welcoming.
  31. PAIN is extremely funny. It’s short, and limited, but offers uncompromised entertainment for hours on end.
  32. An unfinished game that will likely see improvements over time.
  33. A hugely entertaining game that can lead to a lot of entertainment and side-splitting laughter, especially if you play it with friends.
  34. If your like you games over the top, then you can do a lot worse than download this.
  35. PAIN just needed a little more... something. Another level, more stuff to do, I don't know what, but it's impossible to escape the feeling that what's being offered for $10 is spread a little too thin.
  36. While things do get a little repetitive after a while, there's a huge amount here for your money, and though it will likely be little more than a passing fad, Pain deserves plentiful success. With several planned expansions, Pain is another gem in Sony's underrated PSN crown.
  37. For starters, though the game is $10.99 some may feel cheated by there being only two variations of the same level. More content will come available through download, but one level is still only one level.
User Score
6.4

Mixed or average reviews- based on 33 Ratings

User score distribution:
  1. Positive: 9 out of 13
  2. Negative: 1 out of 13
  1. Mar 11, 2013
    4
    It just feels like a ragdoll physics demo that you are charged $10 to buy, yes i know its cheap but there are much better games out there you can get for a tenner! Full Review »
  2. Oct 26, 2011
    6
    Are you one of those people who like pain and explosions, this is for you. Fling a ragdoll across a city, museum, or amusement park. It's a strangely satisfying way of passing the time, but nothing to play like a game, more like a mini-passtime. Full Review »
  3. Feb 20, 2011
    8
    Great multiplayer party game, controls seem slow but that may be by design. Don't expect deep story (or any) but that is ok. My favorite part was getting to knock granny down the subway stairs and getting her run over by the train. Full Review »