User Score
6.7

Mixed or average reviews- based on 36 Ratings

User score distribution:
  1. Positive: 24 out of 36
  2. Negative: 9 out of 36
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  1. Jan 31, 2012
    8
    Do you love to be tortured by electronic software? Do you love to have to spend near 100 hours to beat a bland story across repetitive backdrops? Or would you be thrilled if I told you it only costs about double the game itself (£40) to buy enough DLC to cut out the mindless grinding? If you're answer to all of that is no you may wonder why I would stick an 8 onto such a game,Do you love to be tortured by electronic software? Do you love to have to spend near 100 hours to beat a bland story across repetitive backdrops? Or would you be thrilled if I told you it only costs about double the game itself (£40) to buy enough DLC to cut out the mindless grinding? If you're answer to all of that is no you may wonder why I would stick an 8 onto such a game, and its because, frankly, despite blatantly being built to rip you off with DLC or soak up 100 hours of you're time to accomplish very little, this is one fantastic strategy JRPG. I've allready got most of the bad out of the way but theres a few more bad points I'd like to warn you of, namely this game is very half-hearted-ly made, in that enemies/sprite/environments/sound effects/special effects by and large come from other IF games like Cross Edge and Trinity Universe, I can't imagine it took more than 2 months to patch this game together. However A Zero can get away with that based on a brilliant combat system, amongst other things. Battles take place on a grid and you can have 6 members in battle at any one time, its a lot like Fire emblem, only (dare I say it) better. You can excecute combos by placing party members in certain possitions in relation to each other, and you can further add to the skill element by selecting a map that suits you. For example you can choose a map with areas that increase you're attack power, especially usefull against enemies reliant on magic, you also have an SP guage which adds even MORE depth to the battle system allowing you to use extra powerfull attacks if that party member has taken a lot of hits (not damage but sperate hits) or has defeated some foes. Ofcourse this wouldn't be an IF game without insanely hard boss battles, which are brilliantly designed and will even challenge the most seasoned JRPG vet EVEN if you bought all the DLC the last few bosses will give you a run for you're money (quite literaly) Ofcourse battling waves of tough enemies and numerous brutal bosses could be stressful so A Zero attempts to relieve you're aching trigger fingures with laid back activities, from getting to know some very beautiful women that bit better (and earning the right to see them in more revealing... ahem interesting costumes) to the good old IF beach and hot spring scenes. Its not just pretty ladies ofcourse that will aid you through tough battles, although there is another way they aid you (more on that soon) as you can also do the industry standard of capturing monsters and having them fight for you, aswell as being able to combine them together to make all sorts of beings, you can also synthesise new items, inhance existing weaponry, earn titles (such as to win 100 battles or have a certain number of rare itmes) and enjoy vacation days where you can just chill and talk to your favourite characters. A Zero only has 2 generations, which for those of you new to Agarest (like I was) is a system where you choose one of 3 girls to have a child with (it doesn't show you how ofcourse) and that child becomes you're new main character for the second part of the game, the girl you pick affects various things from you're new characters appearance to his stats (the more the girl likes you the better they'll be) I also mentioned DLC (and bashed it) early on for one good reason, its really expensive but without it this game can last 100s of hours, especially considering there is A LOT of post game content, possibly more than the story itself aswell as new game plus with an even more brutal difficulty. To make life easy you will want at least £15/$25 to shorten the game, in all fairness its a cheep game in the first place, but the 2 PP packs plus a weapon pack will shave off 50 hours from the story, and save you from grindng AT ALL (just) Some DLC is ridiculously overpriced though but completely unecessary such as to unlock character voice samples. On a technical level Agarest Zero doesn't fair to badly, the graphics, although simple, are actually rather nice with high res textures and art aswell as adorable sprites, the music is great and very fitting and up beat and the loading times rather short. One last note there is no English dub, subs yes but no voice over, but you do get an excellent cast of Japanese voice actresses/actors to listen to. Long story short, this is a fantastic game despite obvious shortcomings and its well worth buying just to experience a genius battle system and to really challenge yourself. Expand
Metascore
50

Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 0 out of 8
  2. Negative: 3 out of 8
  1. Oct 6, 2011
    70
    50 hours of fighting plus 30 hours of dialog equals Agarest: Generations of War Zero. If you are a fan of JRPGs and round-based strategy-RPGs, you will surely enjoy this game, otherwise, the gameplay feels too repetitive and monotonous. The character designs are amazing, the remaining graphics are reminiscent of old SNES RPGs but look too dated. Just a solid strategy-RPG with a lot of Anime influence.
  2. Play UK
    Sep 16, 2011
    52
    There's certainly something here for those willing to put the time in. [Issue#209, p.93]
  3. Sep 13, 2011
    40
    It's impossible to recommend to anyone beyond its existing fan base.