User Score
5.1 out of 10

Mixed or average reviews- based on 976 Ratings

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  1. May 17, 2013
    3
    O pior jogo da série ,perdeu o gênero de survival horror ficou muito ruim a camera e os personagens como Leon que parece com Dante do Devil May Cry .Tá na hora da Capcom fazer um Reboot do jogo, Deixa-lo bem do estilo survival Horror.
  2. May 15, 2013
    9
    I grew up playing Resident Evil games, but actually started out with a demo of Resident Evil 2 from a magazine on the original PSX when I was way too young for these type of games (still the best of the series from my point of view).
    After reading the reviews for this game and playing the demo, I really believed it to be a bad game and to be avoided which for me was quite a let down since
    I've seen some other memorable game series from my youth decay like putrid Zombies (I'm pointing at you Final Fantasy). Resident Evil 5 was fine but it did leave a bad after taste, it tried too hard to be a fusion of Resident Evil 4 and modern action games (that sell so well, lets remind ourselves companies are in it for the money) and failed at it. So if that seemed to be the general direction of the series I really did not want to keep playing it, or so I thought.
    In comes Resident Evil 6. I gotta say, the initial impression was indeed horrible given the high standards we all have for blockbuster video games. Way too many QTEs and cut scenes (everyone seems to want to imitate Michael Bay movies now, explosions everywhere at the beginning), the controls seem weird (completely different from past Resident Evils) the environments kind of break the atmosphere when you try to interact with them (like chairs that seem glued to the ground, or boxes made of concrete in every corner, corpses that are invulnerable until they decide to come to life just as you pass by them, etc...), technical issues, etc... The horror was kinda gone as well (apart from some scares at very specific moments) and as been ever since the previous game (having a partner in game really breaks the tense atmosphere that comes with isolation). But even taking all of this into account, I found myself playing for hours on end and not even noticing the time passing, and that doesn't happen for me unless it's a really good game (the last recent one with such an effect was probably Red Dead Redemption). There is something about this game which makes it unlike any other Resident Evil but still relatable given the characters and some pretty good voice acting (together with some cheesiness which reminds me of the great and memorable B movie like dialogs of the original Resident Evil). Sure the story as become incredibly ridiculous (ever since 4 it's been kind of a mess), and it does not really feel like your playing a Resident Evil game, but it does play great and it's a very enjoyable ride. If you let yourself immerse in the game for what it is you'll find a deep melee system, a highly maneuverable character that can dodge attacks and counter, customizable skills, and a lot of fun as a co-op game. Sure the multiplayer is quite broken, and the game does have it's limitations, but it's such a fun lengthy game when you get down into it. You should just ignore most reviews that whine about it not being Resident Evil like and enjoy it for what it is, a great action movie like game with Zombies in it.
    To me, as it goes with games with Resident Evil on the name, it's miles better than Resident Evil 5 and on par with Resident Evil 3 on my scale (with the top 3 being Resident Evil 2, 1 and 4).
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  3. May 11, 2013
    7
    The poor average user score is due to the fact that this isn't the Resident Evil the old-school fans know and love anymore. It is an action game that retains a survival component...but the horror aspect is all but gone. The game is a solid 7/10. It has flaws in the dialogue and story. But at the end of the day. I still feel the RE franchise has made a positive step story-wise and that there has been a positive improvement in the control scheme from 4 and 5. For $20 (or less) CDN/US this game was worth every penny. I would probably be a bit more bitter if I had of spent 50-69$ on this game...but I paid a 1/3 of the price of regular newly released full title blockbuster games. I haven't bought all the dlc. Just the extra mercenaries maps for the $5 bundle. I wasn't overly impressed at first....but if you enjoy the mercenaries 'enough' they can be worth the purchase. If you weren't a hardcore mercenaries fan to begin with, don't bother. I might say pickup rooftop, since it is a small and fun map. I'm still waiting hopefully for story based dlc like lost in nightmare and desparate escape. If you haven't played it already. You can pick up the gold edition of re5 for pretty much the same price or maybe cheaper. re5 gold edition was a solid 9/10. Expand
  4. May 8, 2013
    4
    I'm thoroughly disappointed. I've played every Resident Evil and this is the first that automatically takes away your health with scripted sequences, leaving you with almost zero health by the end of the level even if you've played perfectly. There's an in-game quick-time event every 10 seconds it seems, and if you don't do it correctly you lose anywhere from 2 to 3 bars of health. On several occasions I've been hit with scripted sequences that left me no room to maneuver or avoid, automatically killing me each and every time. If the main character is simply standing in the wrong spot at the wrong time, they die and there is not recourse other than continuing from a checkpoint. During quick-time events, the buttons flash on screen in an almost seizure- inducing manner, thereby not allowing you to clearly see the buttons that need to be pressed. The train sequence in the sewers comes to mind, as I couldn't even read which buttons to press because it was a dark map and the button notifications flashing on the screen made it almost impossible to interpret what the game was asking me to do. The plot is absolutely atrocious, there is no back-story and you are left wondering throughout. The introduction level has absolutely nothing to do with introducing the player to the game, it is instead a flashy sequence of scripted events that appear to occur later in the game. The camera angle is atrocious at times, leaving the player without enough field of view to effectively analyze the situation. Scripted sequences make this worse by snapping the players view to the event automatically, leaving the player disoriented. I give this game a 3 out of 10 for poor camera angle, an atrocious plot, ridiculous quick-time events and overall lack of in-sight as to what the gamers want in a game. Expand
  5. May 1, 2013
    2
    Ever since re1 on the playstation 1 I have loved the resident evil series. Not only because I am a fan of zombies and survival horror, but I liked the puzzles. Even though the were not the hardest.

    Throughout the series I have enjoyed every game. From the originals and remakes to the side games like dead aim, appreciating them for what they are. But this one, I just don't enjoy...

    Th
    e camera spins around so much it actually hurts my eyes at times, the health system is just long winded and pointless, but what I hate the most is the new "just run in a straight line and shoot things" approach. It just seems like the developers got lazy. Where are the puzzles? The exploring of areas? Even going back to revisit areas because of a new key or item. Instead it's now just a boring, repetitive action game, with tedious quick time events and bad camera angles.

    I looked forward to every single resident evil release, right from re2. I'm wondering now if I will look forward to the next one? Maybe il just give it a miss.
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  6. May 1, 2013
    3
    Sorry, but this game is one of regret-to-buy. My opinion it is awful. Menu instead of to be "load game" is: - press start - start game - choose campaign - choose PSN settings - finally start game. It is one of stupiest menus I've ever seen. Just to start the game I MUST everytime choose that I want to play offlline (otherwise i'll not be able to PAUSE the GAME!!) Game itself:

    - pretty beautiful but it is too much. True this that you always out of ammo or recovery items. Each time you see something big you have nothing to fight. You need to try it with your bare hands almost.

    - Camera is pretty stupid, i just looked back there were nobody there, turn around and again i'm atacked out of nowhere.

    CAPCOM made BAD game this time
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  7. May 1, 2013
    1
    Utter garbage. The survival horror and puzzle solving of the earlier games has been eschewed in favour of repetitive run and shoot with never enough ammo and a camera system with a mind of its own especially in close quarter combat. Riddled with as many bugs and glitches as the demo, the autosave is also hit and miss, at least it is on my PS3. Twice I've played through half a campaign, quit for the night (checking that 'save in progress' has come up before I switch off), only to fire up the game a couple of nights later and find all my previous progress is gone.

    I'd be bemoaning the fact that I've flushed £40 down the toilet if I didn't know I can trade it in for Medal Of Honour in 2 weeks! Seriously, if you must play it to complete the series, wait for pre-owned. There'll be hundreds of them around Christmas time for a tenner!
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  8. Apr 27, 2013
    0
    This review contains spoilers, click expand to view. This game is the cancer of this generation. WHERE DO I BEGIN?? I am blantently pissed at the fact that I cannot enjoy this game whatsoever. The gameplay makes no sense, the button tapping was too enforced. The characters we once know and loved are thrown into a mess of piss poor writing and sequence events. the only good thing to look farward to were the unlimited ammo unlocks so I could chug endless amounts of bullets for hours at what seem like rehashed obligatory creatures. AGENT HUNT MODE, why does this get me so pissed off???? why did I beat the game just to get rewarded with a mode that blatantly slaps me right in the face? choose a level and you are thrown into a random level where you become a miniscule creature whos goal is to kill survivors. but they aren't the survivors, no! the other players are overpowered, blowing you down with unlimited grenade launchers, AK-47, grenades, mines, ect ect ect ect ect ect ect. There is virtually no fun in agent hunt. I heard you were able to used a pea shooter but I never found the level. the only thing they did right (maybe) was the mercenaries. but no, no that does not raise my score, not even but a significant amount. the makers of RE6 knew they up, they are working on a new game THAT IS NOT LISCENCED BY Thank you game, get the out of my life. Expand
  9. Apr 21, 2013
    3
    what ever happened to just a simple zombie storyline not all this virus monster crap I rented this game thank goodness the combat is what you expect from RE but the story is so confusing I wanted to like this game but it was crap
  10. Apr 20, 2013
    10
    very good game the best in its history, certainly better than 5 parts. 5 in comparison with the part of the nous dire moments. did the normal control, there are movements that are not even in shooters such as tackle. Each campaign is special. Zombies were unusual. Best game!!!
  11. Apr 15, 2013
    3
    How about we take what was good about Resident Evil and turn it into crap. That is exactly what Capcom has done with it. This game is just a big mess. They tried to do everything right by trying to make everyone happy with the different genres but in the end they failed. I'm all for change, but I'm sorry but Resident Evil is not an action game,a nd even if it was I would still give this game a bad review because it SUCKS even as an action game. There's parts in this game where you will be running or swimming from something and your character doesn't even move off the spot that they are in. The camera angles in some points in this game are terrible. Zombies have guns. I know a lot of people that say this game sucks get a lot of flack, but holy hell this game is not scary at all, My Little Pony is more scary that this. Even Leons part wasn#t that scary and a lot of you will think that this game doesn#t need to be scary, but in all honesty, they built this series on a horror, then those crappy Resident Evil movies came out and then all of a sudden they started changing the formula for the games. The only thing good about this game is how funny it is. There are 4 stories and the game is BIG, it might be a BIG game but I wanted the game to be over after 1 hour. I kept playing the game, hoping that it would get better, then I finished Adas part and I regretted it badly. The cover system is horrible aswell, why is it so hard to get into cover? Yes of course when you have it down packed it is easier after awhile but in an ACTION game it shouldn#t be as hard as it was. They tried to copy Gears of War and they failed,where as Gears of War cover system is one of the best I have ever seen. It seems as if a lot of games want to be CoD, but not only does this game want to be CoD it also wants to be Gears, even though Call of Duty sucks (IMO) it#s still a better experience than this game was.....Thankfully, Capcom has stated that they will be returning to survival horror for the next game. Expand
  12. Apr 14, 2013
    5
    I love the Resident Evil Franchise, and have ever since Resident Evil 2. I love the cast, I love horror zombie settings, I even love the movie franchise. Unfortunately, I can't seem to get into this game. I have started and restarted multiple times, and am probably about 1/3rd of the way through the game. While I don't mind some QTEs, there really were far too many and they really took you out of the action. The platforming was pointless (just press X) and didn't really see why they bothered. Even the shooting was just "okay" (I played most of Leon and some of Chris' campaigns). The writing was mediocre to terrible (um...why would Leon agree to get into an enclosed elevator with someone who was bitten and someone who is clearly sick as though he had no idea what was going to happen?) though the cut scenes themselves were well voice-acted and well done. Some of the "set pieces" I've seen so far were inferior to set pieces in Uncharted or Tomb Raider. Some of the boss battles were just rediculous (really...how would anyone survive being in the mouth of a huge shark-zombie for like 5 minutes..). Sure there is a lot of content, so I suppose I could recommend this to someone who was really bored, but I think I'd rather re-play a really good game than finish this. Since I can only get $4 at Best Buy to trade this in, I'll probably try to sell this on eBay since I already watched the nonsensical plot on YouTube. Expand
  13. Apr 10, 2013
    7
    I would have given this a 9 or 10 if not for those annoying QTEs (quick time events) that leads to your unexpected deaths. But still, this is a must game for every RE fan out there like me who started playing this game since the '90s.
  14. Apr 8, 2013
    7
    Resident Evil 6 was not an awful game but it was not great either. Leon and Ada's campaign was the only interesting campaign. Chris and Jake's gets boring by the minute. There wasn't so much head up display which was good. Multiplayer was completely a waste of time money and it really brings this game down. The multiplayer game is not long enough and once your shot its hopeless. Not disspointed with game but im not that happy either Expand
  15. Mar 25, 2013
    3
    This game simply doesn't work. It looks pretty good sounds pretty good and plays atrociously. It would seem that the development team of this game weren't working towards the same goals here. One side opted for survival horror elements, the other went for a more action packed approach. The result of this is a clunky action game that leaves much to be desired.
  16. Mar 23, 2013
    7
    A fun action game with a load of content. One of the best couch coop games I've played in a while. While the story is a bit goofy and the quick-time events can be really cheap at times, I would recommend it to any fans of the later Resi games.
  17. Mar 22, 2013
    0
    Just simply horrible game. There's long time I haven't felt so disgusted with a game. I am in love with the series, RE4 and RE5 had a pass, they still had those small scary moments (Specially the Regenerators in RE4) but now... it's a GENERIC action game.... For this I play other kind of games. And the story isn't good enough. It's sad to see how big franchises always get destroyed by their sequels. I'm sorry Capcom, you shouldn't not destroy Resident Evil Series..... Expand
  18. Mar 22, 2013
    8
    I really wanted to love this game and it was really my final hope for the Resident Evil franchise. While, it didn't live up to my hopes, it still was fun and was a solid entry to the Resident Evil Universe. The thing I liked the most about the game was the cinematic feel of the game. They really nailed that aspect of the game. I also loved the mercenaries mode and counter moves. The mercenaries is the best yet and is so intense. Also, I enjoyed the variety of new enemies. Cons: Overall, the campaign is way too big though. Completing the game became exhausting. It would have benefited from a more focused campaign experience. Expand
  19. Mar 19, 2013
    5
    I give it a 5 out of 10 & that's only cause of Mercenaries mode which is the best Mercs mode in the series. RE6's campaigns are lackluster at best. The plot is dull & quite predictable. This game is a rent, not a buy. I played and finished all campaigns in less than 3 days, after completing the campaigns I went to Mercs mode where I found more replayability than in the actual game. What made the Mercs mode in RE6 so fun was the fact that you now have more of a strategy fo all enemy types. You can now roll, dodge, do combo attacks & tackle attacks that either stun or knock the enemy off it's feet; like previous Mercs mode this is best played with a partner.

    Now... the campaign is no different than 4 & 5 with the exception of the new control mechanics, aside from that the AI partner is more helpful unlike in RE5... but the enemy AI is some of the worst I have seen, like standing in the line of fire & doing nothing at times. Survival horror is non-existing in this nor the past two numbered installments. It's an action game with monsters in it & nothing else. Rent the game first, wait for the next installment & pray for the best. Anyone telling you otherwise is more than likely.
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  20. Mar 14, 2013
    10
    The most exciting resident evil since resident evil 3 and 4. The gameplay is awesome, and Leon's campaign is outstanding! The perfect game to play online or multiplayer. The new skill's style is great to replay the game to unlock them all. The graphics are great the most part of the game. Sometimes it is not good but as the whole Resident Evil 6 brings us a great experience, clashing the four campaigns and turning it in one of the best Resident Evil. Expand
  21. Mar 13, 2013
    8
    I really give it an 8.5. While it's no RE4, or Dead Aim, this is still a damn fine game. Leon's Campaign is classic RE for fanboys, Jake's is fresh, Ada's is EXCELLENT, and Chris' is a revamped RE5, which was a damn good game as well. The move and shoot definately does this game justice. For the ones down on this game: making the same game over and over and over (Final Fantasy) gets stale QUICKLY. If you're not ok with change, gaming is NOT for you. Expand
  22. Mar 13, 2013
    9
    I have played every single resident evil game released to date, go to see this beloved franchise change, revamp it self and spin in itself for many years. With RE5 I was a bit sad where the franchise was going, specially how RE4 really shined as probably the best RE game after RE2, with RE6 I believe it redeemed itself, I absolutely am loving the game. I tried to stay away from it agaisnt my own instinct after the really bad rap and negative reviews and decided to get it when it got cheaper and my god do I regret not playing it sooner. It's a whole package of horror and action and cinematic experience, bit rough around the edges since it tried to be a lot of things at once but still an amazing experience.

    The internet can be a unfair place sometimes (no sherlock), and this is another example where the internet just came down on it way too hard. Playing through the game it makes me wonder if I played the same game as all these haters! RE6 has 4 separate campaigns, each of them play and feel very diferent from the previous, and they're really long too, averaging 8 to 10 hours of gameplay. After finishing Leon's campain it felt that was that, the game was over cos it really felt very wholesome, playing through Chris amazed me even further with the really interesting character and more action packed levels. Jake and Ada campaings are equally as awesome and interesting. Cutscenes are a bit over the top and QTE very annoying but that's been the mark on RE since RE4.

    One thing I miss from the previous resident evil games (4rd and before) is the RPG elements, I really miss updating my weapons, managing my inventory, sloting the weapons carefully so I can fit one more herb in there, selling my gems to finally update my glock to perfect aim, etc. There's none of that in here and it really is a big shame, it's a lot more streamlined experience and i firmly believe if it had that, it would have been the almost perfect game for me.

    All in all, a really fantastic game, if you're a fan of the series, ignore the hate and just have fun for crying out loud, people nowadays are way too spoiled and cannot appreciate anything.
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  23. Mar 11, 2013
    6
    Well, this was an attempt to appeal to everyone, and it worked and didn't work. The game felt quite too large, and by the end, I just felt drained. The combat system has been improved a lot, but that can't help a story that goes in twenty different directions. Overall, the game was pretty fun, but it doesn't have as much replay value as past games.
  24. Mar 10, 2013
    8
    Don't mistake Resident Evil 6 for a bad game. It isn't by any means, Resident Evil 6 is simply far too ambitious for its own well being. The game is fairly long spanning 3 campaigns and 1 secret campaign after the player completes one play-through. Each campaign lasts roughly 6-8 hours long. The story is the most expansive and ambitious in any Resident Evil game. Each pair of characters in the 3 main campaigns fights through hordes of J'avo (the new type of zombie for Resident Evil) and interact with the other characters throughout the course of the campaign. One definite improvement in Resident Evil 6 is the friendly AI, you won't be lugging around with a burden anymore like previous installments (cough cough SHEVA cough) and will find most of the game enjoyable. Odds are, you will thoroughly enjoy at least one campaign and detest at least one. Chris's campaign plays like an updated, mostly functional version of Operation: Raccoon city and offers some enjoyment in its game play. Jake's campaign plays like a Metal Gear title fused with Resident Evil, offering some interesting stealth elements that sometimes feel quite pointless. Leon's campaign is the most reminiscent of previous Resident Evil titles, needless to say, you'll probably enjoy his the best just as I did (He is my favorite character in the series). Some of the plot-lines are silly and over the top but most of the game feels a lot more serious than it's previous installments ridiculous, out of this world elements. Some of the characters have their stupid one liners and the game sometimes does stray a little bit from the main story but it mostly comes together in the end. There are some critical elements that halt this game from being the best in the series and I will list them. Firstly, the J'avo should not be using firearms like AK-47's and RPGs. These are supposed to be clumsy, confused, one track minded zombies, not people. This feature is particularly irritating in Chris Redfield's campaign but appears sparsely in the other campaigns. It's pretty annoying but not game breaking. The second gripe I have is the ridiculous camera that spins around where it wants. It isn't a problem when you're shooting however when you're maneuvering the character in the game it can be quite frustrating. Those 2 features are the most irritating that I can find but small things might bother you like the new UI, the fact that a stamina bar was added impairing the use of melee attacks and forcing you to use your weapons. A particular portion of Jake's campaign will force you to use hand to hand combat which is bothersome but passes by quickly. The multiplayer modes are fun and interesting and offer features to do outside of the campaign. Some of you may be hooked, some may find it useless it all depends on opinion. With the connection to ResidentEvil.net its a unique feature to have in a game and I can see how people will be immediately hooked on it. The environments in the game are dark, creepy and some of my favorites in the series that compliments the game properly. The score plays along perfectly making you enjoy the campaign even more than you already do, or giving you some enjoyment in your hated campaign. Overall, Resident Evil 6 is a very fun game with a few major flaws that draw it back from being excellent. At roughly a $30 dollar value now, this is a pretty good deal. Solid 8/10. Expand
  25. Mar 9, 2013
    9
    The game is fun and awesome the problems i had with it is that there is no single player dlc. The plot is good with great plot twists but it could have been better. The voice acting and sound are fantastic and the graphics are great. Ps.Sorry for my bad english
  26. Mar 7, 2013
    1
    Ill skip over a lot of what's been said and try to keep this short and concise.

    I truly felt this game was an utterly pointless sequel to a franchise that has been going steadily downhill for years now. It adds nothing new, nothing interesting or fresh to the series at all. It is basically just resident evil 5 all over again, only it somehow feels more stale, less interesting and less l
    ike resident evil. Its action based over scare based. They removed over the years any sense of terror or suspense instead going with the modern day version of horror being loud noises and stuff jumping out like it's a carnival spook house.

    The game literally feels like a 3rd person version of house of the dead where you basically move from linear corridor to linear corridor where monsters popup and you shoot them, that's it. A lot of times you'll stand there and there is obviously nothing at all in front of you, then lighting flashes and suddenly there is a zombie there. You're walking along and they slide out of dir ducts, popup out of the ground or a body just laying there leaps out at you when you get close. And the worst part about that is its all so predictable, you can see everything long before it happens.

    The story (I won't go into details and spoil anything) is horribly bad and needless. It feels so forced that it's just plain awful. It's an obvious poorly conceived notion put in place just to make another sequel and nothing else. It has no originality, nothing that actually adds to the resident evil mythos, nothing is explained that needs to be explained. And the characters are either ones from previous games used purely because they are recognizable or new ones added that haven't the slightest shred of originality to them or intrigue and are basically just cookie cutter characters that are very two dimensional. Everything also happens so fast and with no logical or even reasonable reason I can't get into it. Oh no I'm trapped, wait this stranger says a bus is coming to save us, and look here it is, now were driving down the road and crash. That's essentially how the entire game goes along. It's like each section and each scene in the game are broken up with no fluidity between them. If you ever heard an 11 year old kid try to tell you about something that happened to him when he is all excited that's what resident evil 6's story is like.

    The quick time events are back and worse than ever. You are constantly waggling a stick, button mashing, pushing button combos or whatever for no reason at all. Even something as stupid as during a cut scene you're getting away in a car and during the scene you have to push a button to make the car move. You don't steer, you don't drive, you don't do anything because you're not controlling anything but it still makes you push a button, just one button just so the cut scene will continue.

    The combat is awful. It's basically just like gears of war, only with less polish and it's harder to use because it's so clunky. You're body takes up too much of the screen, especially when backed against a wall. The shooting feels stiff. Trying to hit something that is close but not directly in front of you is a pain. Just all in all the combat is horrible and I don't know how many times I died simply because moving around and shooting were so sluggish and poorly designed.

    I can't recommend this game at more than 10 dollars and even then I'd just say "if you played resident evil 4 and 5 then you played this already". I paid 20 and I feel like I wasted my time and money on it.
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  27. Mar 7, 2013
    10
    Resident Evil was not meant to be scary in the first place or complicated with puzzles all shown with the implementation of Resident Evil 4 in the series. If that is your priority go play Silent Hill its much more atmospheric, scary, and puzzle oriented than the RE series. What I really don't like about the RE fans are that they create somewhat of a cult so dedicated towards RE 1 Code Veronica which I thought lacked because of the bad controls and camera. Expand
  28. Feb 27, 2013
    7
    Keep in mind, everyone: This game is DIFFERENT, NOT WORSE compared to the original n64 and PS1 Resident Evil games. Compared to its previous games, yes, the game is starkly different from the original, but games are SUPPOSED to evolve. Nobody seemed to complain when the Halo series turned into a gonzo-action-movie-blockbuster style game after the first two games, so why would you complain about this? Face it, it's a good game; at least from a technical aspect. The graphics are lifelike, the gunplay is smooth and fair, the difficulty curve is spot on, the character models are well thought out as are their animations, and the multiplayer is surprisingly good. I enjoyed this game through and through, and although it's not a perfect game, it's definitely among my favorite games of 2012. For all of you 90's Capcom fans out there, just pretend you're not playing a Rezzy game and you'll enjoy it. Definitely worth $40. Expand
  29. Feb 20, 2013
    8
    Something to put out of the way Resident Evil 6 was never supposed to be like the two brillant games Resident Evil 4 and 5. Once you stop comparing RE6 to RE4 and actually look at its pros an cons alone you'll see that Resident Evil 6 isn't a bad game. The story in this game is good for most and bad for some. The Leon, Jake and Ada stories are all quite good, however Chris' whole story feels bland as well as the gameplay, its just a third person call of duty there. Many people complain that this game isnt a survival horror, well I say it would be a survival horror in 1995 while todays survival horrors are known as dead space and amnesia. The one thing about Resident Evil 6 was that the gamplay was supposed to be to conserve ammo and use melee attacks and only one of these areas worked. Ammo could be found quite a lot and I never ran out of ammo when I used a gun against a huge horde of javos or zombies, I never run out of ammo. For the melee attack, both me and my dad (a huge resident evil fan) agree that it was a welcome addition, espically when you grab them by the head and smash it into the ground. Anyway looking at it all I would give Resident Evil 6 a 7.8 rounded up to an 8. Resident Evil 6 is a good game but not a survival horror to todays standards. Let's hope Resident Evil Revelaions coming 24th May will be known as a better Resident Evil experience. Expand
  30. Feb 19, 2013
    9
    Don't trust people who give it score of 0 or 3. It's not a bad game. It's just... different from the other Resident Evil (Biohazard) games. Game is split into few different sections with different styles of progression. Story is direct continuation of Resident Evil 5 and easy to understand if you played Resident Evil 4 and 5. You could think this as a end part of the trilogy where everything that has happened comes together story-wise. Graphics are nice, Sound design is mostly okey, music is good, and art is mighty fine. Finally Resident Evil has controls updated from mid-90s to 2010s, and you're not in a tank mode anymore which kind of sucked in previous games in this series. Imho fixed controls made this game way more fun to play than any of the previous games in the series. And for the fixed controls and everything else I'm giving the 9 it deserves. Considering that it has some issues with scripted events and certain fixed camera angles which didn't really work that well... I probably should stamp a solid 7 or 8 on top of it. And yes, it's true that the controls, the story, the enemy design, and the situations you get to make this game more action oriented game which has a horror theme on top of it. It's not solely about survival horror despite it having a survival horror segment in it when you play as Leon and shoot zombies. The game probably gives you few scares but other than that it's more about horror themed action game. Something Resident Evil (Biohazard) series has always done the best. And it's just that the name for this game is wrong. If it was called anything else than "Resident Evil" it would have not probably gotten all this trolling and hate going on for it. I personally think the Japanese name "Biohazard" is more suitable name for the series and should be called Biohazard since it's logical name for the game and themes and story are all essentially about "biohazard(s)". Expand
Metascore

Mixed or average reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 21 out of 34
  2. Negative: 1 out of 34
  1. Nov 16, 2012
    55
    Capcom continues to thumb its nose at long time series fans. Not only have they abandoned any pretense of tension and fear, they've dredged up tired old storylines and shifted the game solidly into Gears of War territory. Let the series die!
  2. Nov 4, 2012
    50
    It's expanded beyond any plausible scientific explanation, with what is left being a cumbersome, grotesque mish-mash of disparate elements, barely strung together and about as subtle as a hammer to the thumb.
  3. Oct 30, 2012
    60
    Resident Evil takes another step towards the action genre, and by doing so loses even more of the atmosphere from the beginning of the series. It's an ok action game, but the lack of focus is the real problem. Probably not for fans of the first games.