• Publisher: SCEA
  • Release Date: Nov 14, 2006
Metascore

Generally favorable reviews - based on 70 Critics What's this?

User Score

Generally favorable reviews- based on 554 Ratings

  • Summary: In Resistance: Fall of Man, the U.S. and Britain band together in a last-ditch effort to save Europe and Asia from a horrific scourge. In mere decades, the Chimera - a species of unknown origin propagating a virus that converts other life forms into more Chimera - has overrun Russia and all of Europe. Humanity’s hope for survival is slim, and the tide of the battle rests on the shoulders of U.S. Army Ranger, Sgt. Nathan Hale. Resistance: Fall of Man draws players into a deep, frightening story that rewrites the 20th century and pits the United States and Britain against a horrific species of unknown origin. In addition to an epic single player campaign, the game features co-op, split screen multiplayer and highly customizable online gameplay. Greater processing power on PlayStation 3 and Blu-ray technology enables more immersive visual and sound effects in Resistance: Fall of Man, heightening the chaos of large-scale warfare. Insomniac Games has combined its passion for creating exotic weapons and vehicles with a proprietary physics system to create a unique human and alien arsenal. [SCEA] Expand
Score distribution:
  1. Positive: 64 out of 70
  2. Negative: 0 out of 70
  1. 100
    Harking back to my all-time favorite FPS, "Goldeneye," the deep, solid gameplay mixed with ambience and killer multiplayer makes for a pretty great game.
  2. 100
    An exceptional example of what makes good games good, the synthesis of several well developed elements into one seamless whole that never distracts you from the action and excitement and doesn’t use up it’s bag of tricks early to just stick you with slight alteration for the remainder of playing.
  3. Resistance doesn't attempt anything wildly different than other first-person shooters out there, but by offering a strong selection of interesting weapons, plenty of ruthless foes to shoot them at, good level design, and an excellent presentation, it accomplishes what most such games fail to do. A fully featured multiplayer mode for up to 40 players rounds out an exciting campaign.
  4. As a launch title, Resistance proves itself to be a crisp and powerful piece of software, but not quite as robust a videogame. [Jan 2007, p.68]

See all 70 Critic Reviews

Score distribution:
  1. Negative: 17 out of 153
  1. IndiS.
    10
    Insomniac games made another game that looks awesome such as the storyline, co-operative, multiplayer, online, clan, medals and finally skill points but there's still more. Plus there's updates for Resistance: Fall of Man when you play online to make a little improvement but it will come in future or game items from the PlayStation store if there are any. If your not sure about this game download the demo from the PlayStation store and see how you feel about this game. Expand
  2. LuizO.
    8
    The game is one of the best FPS games I've played (not many as I'm not a super fan of the genre), with an engaging story telling, mixing animation and great artwork. Voice acting is also great, specially Rachel Parker, a Captain he helps rescuing from the Chimera. Rachel follows Nathan over the radio during the hole game, giving him directions and tips of what to do. Here are my scores: Graphics:8.0 The game looks gorgeous, I'd say it really shows the PS2 and the XBox are in an old generation of consoles, but it turns out that it is also far from using the full power of the PS3. The expressions on Nathan Hale's face are not really involving, for a guy who is going through some really had times, he lacks some personality in his expressions. The colors in the game are pale, giving it a gloomy feel that you would expect in a game picturing a war in England during the 50's, it really makes you feel like you are in seeing images from the past, just brilliant. The models for the weapons, the chimera, the vehicles, the buildings and the other environmental stuff are very well rendered and detailed, there is a part of the game where it is snowing, if you spin around, you will really get a very nice sense of relative movement. One thing that was really bad is that while playing, your character is not a fully rendered body, but just a gun and and a hand, you might be asking, how did I noticed that if the game is in first person, well try to find a corner than look all the way down, you will understand. Story: 9.0 This is the best part, because during the entire game they keep showing you bits and peaces of a whole, that you will still be unaware in the end of the game. This gives them a lot of ground to work on more titles that unfold the real background behind the chimera. Even though the animations of Hale look too plain and without feeling, it's Rachel who tells the story, with her very truthful British accent and emotion enough for you to forget about the rest. The story makes you want go through the game just to see how it will turn out and leaves you wanting to know the answers to a lot of questions. As this is a franchise, this is actually a good thing. Sound: 7.5 The battle field does sound like it should and the quiet areas to, what it does bad is that if you step slowly on a surface it will make the same noise as if you were jumping. While this is great to give you the scares if you are trying sneak in quiet scenarios, it detracts a lot from the realism you expect in the sound of today games. The surround sound works well, but it's just a good sounding game, not great, not superb, not perfect. Gameplay: 8.5 Fun, rewarding and fast paced. I am not super into FPS games, I'm more of a sneaking kind of guy, but in Resistance, I have to admit that I really enjoyed going berserk at the times the game forced me to. If you, on the other hand, love to go crazy shooting all that moves, you will love this game, specially because friendly fire is ON. The AI is great at times, the enemies will take cover when under fire and will attack you with grenades while you are under cover, but there are many times when you are able to shoot a chimera slowly to death without seeing any sort of reaction. Some chimera have different behavior, being more aggressive and visceral, trying to attack you no matter what, these are the best times to use your good and old shotgun. When playing coop, the game does some funny (weird) stuff, as it is check point triggered, when you hit a check point area, the game will force your buddy there by teleporting him there and as the campaign is the same as the single player, only in vertical split screen mode, the game totally ignores the other character, story wise, as if he never existed. Generally, if you are covered, you don't have to worry about enemies shooting at you, unless they guys are shooting with a weapon called Auger, which can go through anything. This really adds to the game play, forcing you take action instead of hiding when you have these kinds of enemies around. Sniping is just great, with special headshot animations and a special effect that I will not spoil here. There is also different animations when you kill them by shooting their legs, the effect is really good. One other problem I noticed, is that you cannot hold the grenade for a while to maximize the damage, but at the same time it was cool to see chimeras jumping away in order to scape my grenades. I wish Hale could do that too. There are lots of unlockables in the game which became available (you get a message on scree) when you accomplish certain things, too bad trophies are yet to come. Interactivity: 7.0 Yeah, I can play PS2 games where I go through vegetation or other things without it moving, but on the PS3... sorry guys, I want you to animate the environment, it could be a simple animation like the ones we had in Metal Gear Solid 3, but yes, I want the environment to interact with me, when I throw an RPG in a wall, it is ok with me if it doesn't collapse, but I need it to show some damage. I really hope to see a game where you can shoot a tree to make it fall over a house giving you an alternative way to access another area of the map without making the game a sandbox. Multiplayer: 7.5 The offline campaign is super fun to play with a friend, even though, as I already said, the game pretends Nathan's friend is not there, but the choice of making it Vertical splitscreen wasn't really for my taste, I know this is a compromise, either horizontal or vertical, you will end up loosing area, but I personally rather see my enemies than a little bit more of the sky. On the online part, it is a lot like Quake, you got a good variety of weapons, energy packs, ammo... and many guys to shoot but I have to tell you, I was destroyed in the matches I've participated, so it wasn't really fun for me. Expand
  3. This game is funny and I mean that in its hard to think of the reason why its getting a 7/10. It has all the ideas for a great shooter and in many places it is and its alot of fun. The Chimera are a good enemy idea and can occasionally give you a jump plus the weapons are creative aswell. The story is ok but not brilliant but the biggest let down is probably just some sections of the game which are sort of boring I suppose. Nathan Hale isn't very interesting here and some levels aren't designed well. A good game but not brilliant Expand
  4. Auger is the worst weapon idea ever created. Everything about this game (story, gameplay, graphics, sounds/music) felt dated and poorly done even for 2006. Collapse

See all 153 User Reviews