User Score
6.1

Mixed or average reviews- based on 27 Ratings

User score distribution:
  1. Positive: 14 out of 27
  2. Negative: 8 out of 27

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  1. Jan 26, 2013
    8
    I was expecting this game to be average and get boring very quickly, but with this level of all-round quality I'm struggling to think of anything wrong with it! Yes, it may be similar to some other games and there is no doubt that it's lacking in variety, but come on. Other than that, this game couldn't really be improved. Graphics and lighting are phenomenal (except for shadows andI was expecting this game to be average and get boring very quickly, but with this level of all-round quality I'm struggling to think of anything wrong with it! Yes, it may be similar to some other games and there is no doubt that it's lacking in variety, but come on. Other than that, this game couldn't really be improved. Graphics and lighting are phenomenal (except for shadows and texture detail at some points), the (fictional) cars are good-looking, there is a track editor (which can be used to create and play custom tracks online as well), user interface is very minimalistic and modern (so you focus on the game than a load of HUDs) and the difficulty level is practically perfect. Cars handle differently, there is almost no frustration because you don't have to restart every time you crash into the smallest object (but you do if you plainly drive into a wall) and it's generally just so much fun. The pacing, the soundtrack, the user interface, the graphics, the driving physics, game modes and its sheer simplicity combined with a very user-friendly and pick-up-and-play-yet-still-challenging experience make it one of the most accessible, fun and also fairly innovative racing games on the market. Also, the whole game is only 1.6GB! That is extremely efficient given the amount of content. The AI isn't too easy but not impossible either. You know when you've done well and when you've done bad, and you get what you deserve accordingly. The fact that the controls are VERY simple (no manual or anything) and the linear tracks make it easy for anyone to play since there isn't an emphasis on precision. However, if you are a racing veteran you will still have plenty of fun mastering the satisfying drifting or outrunning your opponents with razor-sharp precision cornering. The balance of cars is good too, with varying performance in handling, drifting, top speed and acceleration. So no matter how you want to play the game, you will have fun doing so because there is a car for everyone. The power meter also adds an interesting element. You can gain powershot nitrous by drifting, taking down opponents or by boosting through some specific scenery (e.g. a cafe or billboard). What I'm trying to get across is that this is a no-nonsense game. Very straightforward, very simple, very fun, appropriately challenging and yet still rewarding since the points you earn during racing go towards ranking you up and unlocking new tracks and cars. From the Burnout-style 'frag attack' (where you take out as many opponents as you can within a time limit) to time trial (similar to TrackMania games), 'drift attack' (earn points by drifting) and the standard racing, there really is something for everyone regardless of their skill or experience with racing games. I'm really impressed with the overall package. I play a lot of racing games and it's such a joy when one comes across something so simple and different to the majority of other racing games. Overall, a solid package which excels in all departments, and it's something different to the typical cohort of arcade racing games. Expand
  2. Apr 18, 2012
    9
    What alot of people do not know about this game is that it is done by the creators of Flatout. You will not find a new burnout experience because it wasn't supposed to be. The game is like the Flatout series expcept more burnout and split/second like. There is the over the top destruction of split/second, the boost and drifting/handling of burnout (along with takedowns), with the graphicWhat alot of people do not know about this game is that it is done by the creators of Flatout. You will not find a new burnout experience because it wasn't supposed to be. The game is like the Flatout series expcept more burnout and split/second like. There is the over the top destruction of split/second, the boost and drifting/handling of burnout (along with takedowns), with the graphic and menu style of Blur. I find that the only downside is that there are not enough cars. Those that complain that it is not enough like burnout can shut up. The game is done by different developers. Expand
Metascore
72

Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 9 out of 20
  2. Negative: 0 out of 20
  1. Though a create-and-share track builder does add to the fun, this is essentially just an enjoyable change of direction for the series. [July 2012, p.79]
  2. May 21, 2012
    70
    Ridge Racer Unbounded is a good racing experience, being fast-paced, slick-looking and explosive. At the same time we have learned to expect «bigger and better» from each new racing title over the years, and it's here Unbounded fails dramatically, only rehashing ideas from older, and ultimately better racing games.
  3. May 16, 2012
    68
    Falling somewhere between a traditional Ridge Racer title and a Burnout game, Unbounded fails to fully succeed at recreating either experience, ending up in between the two racing franchises in terms of quality.