Metascore
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User Score
7.8

Generally favorable reviews- based on 20 Ratings

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  • Summary: Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might have tourettes-- they could even be a dwarf.

    That's OK, because no one is perfect, and you don't have to be perfect to win this game. But you do have to be pretty darn good
    Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might have tourettes-- they could even be a dwarf.

    That's OK, because no one is perfect, and you don't have to be perfect to win this game. But you do have to be pretty darn good because this game is HARD. Fortunately, every time you die all the gold you've collected can be used to upgrade you manor, giving your next child a step up in life and another chance at vanquishing evil.
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Score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. Jul 28, 2014
    90
    The game is incredibly hard at first, but it rewards perseverance. Even with the old school design, Rogue Legacy is filled with a sense of discovery that helps make it so great. This is something that I will be playing for a long time, and you should too – it is that damn good.
  2. Aug 1, 2014
    80
    Rogue Legacy tests you with a gameplay experience that rewards patience and death.
  3. Aug 25, 2014
    80
    Rogue Legacy was awesome on PC and it still rocks on the PlayStation consoles. The PS Vita version of the game has small frame rate issues, but the powerful handheld is the best platform for a game like this. Oh! And the Cross-Buy and Cross-Save features are simply perfect.
Score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. Aug 3, 2014
    10
    Rogue Legacy is a 2D platformer hack'n'slash with a number of quirks to break the formula. These include:

    -It's tough. No, not Demon's
    Rogue Legacy is a 2D platformer hack'n'slash with a number of quirks to break the formula. These include:

    -It's tough. No, not Demon's Souls tough, but TOUGH!!
    -Every time you start out, unless you choose to nail the level down, the castle changes layout.
    -Every time you die, your next trek will be with a character of you predecessor's bloodline, but they might have an 'ability' - this can be anything, from short-sightedness, colour-blindness, or even be stuck in an upside-down world!!
    -A trade-up and treasure collection system that affects your game immeasurably, to the point where it will invoke strategies in order to change the game even more!!

    These features (most importantly the difficulty) would be nothing if it were not for the fact that this game has pitch-perfect controls and rarely cheats the player - if anything, the intense challenge just pushes the player even more!!

    This seems to be a common saying these days, but it is true here - if you really rate yourself as a gamer, you should try this as soon as possible. You may not warm to it immediately - but it will consume you.
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  2. Sep 1, 2014
    9
    Wow one of the most addictive games ever released and a bargain seeing as it's a cross buy title for all forms of Playstation. This gem hasWow one of the most addictive games ever released and a bargain seeing as it's a cross buy title for all forms of Playstation. This gem has cost me hours of my life but I don't regret it one bit. Expand
  3. Mar 3, 2015
    7
    A rogue-like game with an old-school style of gameplay reminiscent of Super Ghouls 'n Ghosts. Like most rogue-likes death is permanent andA rogue-like game with an old-school style of gameplay reminiscent of Super Ghouls 'n Ghosts. Like most rogue-likes death is permanent and level layouts are randomized upon death. The game puts some twists on it by having you play as your character's descendant upon death. Not only do things like experience and items carry over, but each one has their own special traits.

    However outside of what class that feature doesn't really do much. I really didn't notice in difference between a character who had OCD and one who didn't. The traits mostly just act as little jokes that don't really affect gameplay at all.

    In order to make any progress in this game is to grab as much gold and find as many unlockables like armor blueprints and runes before you die. That way you can use them to make your next characters stronger and make real progress towards the end of the game. While the difficulty itself is not an issue it doesn't help the fact that some runs are going to be fruitless. Sometimes you'll die shortly after entering due to getting a particularly brutal castle layout and other times the stuff you need just won't spawn in a helpful amount.

    It can lead to runs that just end up feeling like a waste of time. The game works in a way that allows for bursts of gameplay that last for only a few minutes or much longer playthroughs. In order to make real progress you are going to have to put some time into this. So it sucks to achieve nothing in a run when I could have been doing something that actually would have bared some fruit.

    Everything works fine, but often I felt like I was just wasting my time and not in the way I typically want to with video games. Still it's one that many are going to enjoy sinking many hours into. The way the cross-save feature is handled by automatic uploads is an excellent way to switch between consoles. I do have to say that I think the game feels much more at home on the PS3 because the controls are more fluid and responsive.
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  4. Aug 5, 2014
    7
    This game is kinda like crack. You enjoy it while you are on it, but then feel sh*tty afterwards because you didn't really accomplish a lot.This game is kinda like crack. You enjoy it while you are on it, but then feel sh*tty afterwards because you didn't really accomplish a lot. Then you'll do it again later. It's kinda got a little Dark Souls to it in it's high volume of death and risk/reward/leveling set-up. Overall a good game, but not as good as the time you will sink into it warrants. Like I said, it's a bit cracky. I like these indie games, but for the love of Christ, would it kill these people to make better graphics? I'm not going to go out and buy a $400 machine to play stuff that looks like sh*t that came out a year after the troops came back from 'Nam. Overall 8 with a minus 1 for graphics. So a 7 will do it I reckon. Expand

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