- Publisher: SCEA
- Release Date: Jan 29, 2009
- Summary:
- Developer: FluffyLogic
- Genre(s): Real-Time Strategy
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 14 out of 23
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Mixed: 9 out of 23
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Negative: 0 out of 23
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86Savage Moon is a fine companion piece to PixelJunk Monsters. However, the learning curve is softer, visually it’s a lot less obscure and there are a few more options that make it the deeper strategy experience.
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80It certainly won't be for anyone who doesn't first and foremost enjoy the tower defence genre as a whole. It's great value, offering 12 levels and online leaderboards. The fact that there's no multiplayer, locally or online, is a criticism, as are the quality of the environments, which are a bit bland, but otherwise Savage Moon offers a unique and refreshing counterpoint to the cutesy tower defence games the market seems to be flooded with at the moment.
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Of all the new tower defense games that have come out out recently, I have to say that I was very impressed with Savage Moon. Sure, it may not be a beauty in the graphics or audio department, but the layered combat and multitude of tactical options make Savage Moon a must for fans of the ever-evolving tower defense genre, and it isn't a bad choice for those who are interested in RTS-style games in general.
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70Still, on the whole Savage Moon is a well-executed and polished example of what tower defence has to offer, and for GBP 6.29 offers a great play-for-pound ratio.
Score distribution:
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Positive: 1 out of 2
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Mixed: 1 out of 2
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Negative: 0 out of 2
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AnonymousMC5
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