- Summary: Shadow of the Colossus is an action game that squares a young boy against a group of towering colossi. You assume the role of a nameless hero trying to rid the world of giant creatures and find his lost love. Armed with only a magical sword and bow, you must identify the weaknesses of the giants and figure out how to exploit them.… Expand
Positive: 0 out of
Mixed: 0 out of
Negative: 0 out of
Nov 29, 2012A freakin' masterpeice to say the LEAST.
Yes, the camera can be iffy at times, and getting to the colossi is a bit of a hassle, but it's all worth it to hear the heart-rate-raising music, see the gargantuan colossi (redundant, I know), and feel the odd mix of emotions come from delivering the final blow to the colossi.… Expand
Jul 16, 2013A Genuine experience.
While some aspects don't appeal to all (Camera and Controls) the game forgets these flaws and delivers an absolutely brilliant plot packaged with arguably the best boss fights ever seen in videogames, neatly topped with a minimalist art design which immediately impacts the players emotions and continues to throughout.
Too repeat myself, the boss fights in this game are phenomenal, with an easy 'weak spot exploit' formulae mixed with difficult puzzle based climbing of the massive colossi, the game delivers an experience no gamer is to go without, an experience that truly challenges how you take on these colossi.
Shadow of the Colossus was Re-released on PS3 and to be frank, some adventures are worth taking twice.… Expand
Oct 20, 2013Shadow of the Colossus, might be one of the best games that i've ever played.
The game starts presenting you what appears to be a simple objective, slay the sixteen Colossus, that live in this land. It may start looking shallow already, but it starts becoming a lot more complex, and intriguing, as you progress through the game.
The game carries in between each moment a level of uniqueness, and symbolism, that not that many games can have while portraying, such a simplistic goal.
The true appeal of the game begins when you start learning the game mechanics, hold "r1" to grab meanwhile you jump with, "triangle". Sounds simple enough until you start reaching to the point, where you need to think and strategize your jumps according on how much stamina you have.
Stamina starts draining after every basic action where you would think your character is using stamina. When you are underwater, climbing, or fighting, all of those actions drain stamina, your stamina reaches to zero while clinging on the Colossus, you fall and have to start climbing again from the bottom to the top, until you get finish him off, while timing perfectly a nice, and well placed stab, on the top of his head.
All of the sixteen Colossus that you find, while playing throughout the experience, have different sets of, vulnerable points, most of which you will find in the, Colossuses heads.
Each Colossus feels unique though, every one of them resembles a mythical creature, or an animal, and each one of them, has a different set of strategies, in order for you, (the player), to discover.
Some of them can be though and cryptic to find out, while some just require you to wait for the Colossus to attack with his weapon, only for you to clinch onto it, others require you to shoot at certain sweet spots, in order for them to finally, be vulnerable, and allow you to climb on top of them.
The problem with, Shadow of the Colossus begins, when you start having to guess each strategy, for all of the sixteen Colossus.
Some of them require me to force myself into thinking, and i was rewarded for it.
While others where extremely hard to guess and require me, to go online to find out the way, to beat them.
I'm not complaining about the fact, that the game doesn't hand me everything on a silver platter, i'm complaining that the game doesn't even give you a flinch in some cases on what to do.
Aside from that each colossus feels unique, and even some of them, make you feel true empathy, after you hurt them.
The game's ending could also be one of the most powerful ending that i've ever seen on a video game, it's unexpected, tragic, and beautiful, all at once.
With that i leave you to decide, but in my humble opinion, Shadow of the Colossus, defines art in video games, you might not agree with me, but the fact is, that this game had a much more powerful and emotional connection to me, than the vast majority of movies, and music, that you hear, and see this days.… Expand
Feb 28, 2014I was very disappointed with this game, especially after how much I enjoyed "ICO". One thing I liked about the game is that the story isn't as subtle or minimalistic as it was in "ICO". I feel like this allowed me to get more involved in the game's world. The scenery here can also be very impressive at times even with the graphical aging that has taken place. I can see why this game is often used in the "are video games art?" debates, but outside of how beautiful and moving the game can be I find the experience to be throwaway. The gameplay really killed the experience for me.
The game is basically a constant stream of huge boss battles that come one after another. There's no enemies to fight in between these boss battles, and that is not a bad thing. I did find one or two of these battles to be particularly thrilling, and the sense of scale of some of the enemies is impressive and intimidating, but overall the battles are either tedious or boring. Some even feel downright broken. It is incredibly satisfying to take down one of these bosses, but often for the wrong reasons.
What really makes the bosses irritating are the controls. Aside from some odd design choices, things just haven't aged well. That being said I do not think the horse controls were ever considered good. The almost constantly draining stamina bar also adds a lot of frustration. The game eventually does get better as it progresses, but that is mostly due to the fact that as you play you will eventually get better with dealing with the controls inconsistencies and the stamina bar will grow. The boss battles aren't actually getting better, they are still stuck in a limbo of mediocrity, but all the issues get easier to deal with.
It's clear I did not really enjoy the game at all, but that's not to say that there aren't some good things here. The puzzles tied to beating these bosses can sometimes be ingenious, and this game gets a lot of respect from me for truly being a good example of video games as art. Overall I can't say that the game is horrible, but I can't bring myself to recommend it. If you simply must play it this downloadable PS3 version is probably the best way to do so thanks to things like trophy support. While I personally did not like the game it is clear that a lot of people do. All I can say is that the game has a lot of issues, both age and design related, so be wary of that if you decide to give this one a shot.… Expand