Mixed or average reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 8 out of 41
  2. Negative: 2 out of 41
  1. Mar 12, 2012
    The most frustrating thing about Silent Hill Downpour isn't the lousy combat, dull exploration, or even the technical gaffes. It's the fact that every now and then while playing through the game's story, you'll see signs of brilliance; sunlight hinted from behind the overcast sky.
  2. Mar 27, 2012
    Silent Hill: Downpour upsets me not because it's a bad game (it is), but becaue there's the kernel of a good game in it, with some excellent set pieces that are undone by its muddy, bloated open world, technical glitches, and last-gen presentation. It's a game that I desperately want to like for what it does well, but I can't responsibly overlook its failings, which makes it all the more frustrating.
User Score

Mixed or average reviews- based on 219 Ratings

User score distribution:
  1. Positive: 61 out of 84
  2. Negative: 16 out of 84
  1. Mar 14, 2012
    Silent Hill has been one of my favorite game series since I was young, and I can honestly say that this is true to the games original routes. With the occasional fixed camera angles, the revealing yet un-revealing story and the characters are so original and great, just as the originals were. I love Murphy, as it is hard to tell if he is good or evil at this point, a neutral hero that you craft with the choices you make in the game. The graphics and color scheme, in my opinion, are also very good. Though it does not look as good as games like Dead Space, it is still a very high caliber game in the graphics department. The color scheme is also very dark and horrifying, I think that its easy on the eyes but not only that, the dark tones make moving into new areas a harrowing experience. When I move into a new area thats dark in tones I don't feel happy or energetic I know that its dark and it helps me to set my tone appropriately. The combat system is great in my opinion. It moves back to the old Silent Hill combat systems. Its wonky, but its survival horror so what do you expect? It's supposed to be difficult. The blocking and swinging and the breaking of weapons makes the combat feel frantic, hurried and horrified. I've also heard complaints that there isn't enough ammo for guns.... REALLY? In a survival horror game, not enough ammo?! OOHHHH **** PLEASE! Anyway, the game is great. There aren't many enemies but the current enemies are horrifying and scary looking, the originals didn't have much variety either, they usually reskinned enemies later with similar AI. All in all, besides some technical glitches and framerate issues, this is one of the best Silent Hill games i've played. Full Review »
  2. Mar 13, 2012
    From the impressions and reviews I've read so far (aside from ign's farcical attempt) it's almost unanimous that this is the best Silent Hill game in years. Incredible atmosphere, heavy focus on original and creative puzzles, unique and interesting otherworld environments and a captivating and original story. Combat and monster designs have been noted as mediocre for the most part but overall this is a game for Silent Hill fans, but the average gamer who needs everything spoon fed to them might not get that into it. It's been getting good to average reviews so far with the exception of one overtly negative review that failed to provide any info on anything in the game other than technical issues like freezing when autosaving etc. so I would advise people to try and think for themselves where this game is concerned as nothing is more pathetic than blindly following what a review on a site like ign (which has become something of a laughingstock over the past decade) has to say. Having a mind of your own is like totez cool. Honest rating: 8.5/10, rating it higher to counter the little kids giving it a much lower score than it deserves. People who like the old Silent Hill games and psychological horror should love this! Full Review »
  3. Mar 13, 2012
    Its official. The days of Silent Hill are numbered. What was once brilliant, and I truly stress the word brilliant, is now in the hands of a developer that just doesn't know what to do with the slice of genius it was handed. Too much focus on the combat and not enough emphasis on what the genre was built on; fear. Fear of everything, not just your enemies. If you give us control of someone more fearsome than those we should be cowering from then how do you expect us to fear them? Homecoming showed the potential for learning, an indication that with practice there would be greatness. Downpour tarnishes the moniker on its title, and is not fit to sit alongside its brethren. Fans of the series will be disappointed, and I hope the audience for which this intended for, the Americans, are pleased in knowing they played a part in the destruction of what was once one of the most prominent and brilliant videogame series ever created. Full Review »