Sly Cooper: Thieves in Time PlayStation 3


Generally favorable reviews - based on 69 Critics

Critic score distribution:
  1. Positive: 43 out of 69
  2. Negative: 0 out of 69
Buy On
  1. Official PlayStation Magazine Benelux
    Apr 22, 2013
    The return of Sly Cooper not only signals the return of a classic franchise, but also the return of a classic, almost forgotten genre: the 3D-platformer. Fans can rejoice, because it feels like Sly never truly left the building. [April 2013, p.71]
  2. Apr 12, 2013
    There is no doubt that Sanzaru Games played it safe with Sly Cooper: Thieves in Time. Fans will feel right at home with the game’s structure and gameplay layout, almost like this was made exclusively for the fans, since they haven’t had a new entry in the series for quite some time.
  3. Apr 10, 2013
    There’s no escaping that it feels like something of a throwback to the PS2, but there’s also an undeniable charm in the story and characters that might just have you playing to the end. Sly and the gang haven’t quite brought their A-game, but for fans of the series and lovers of the long-forgotten platformer, Thieves in Time is a steal.
  4. Hyper Magazine
    Apr 9, 2013
    The central platforming is fun and the three characters are charming but Thieves in Time often feels both archaic and uninspired. [May 2013, p.78]
  5. Mar 25, 2013
    There is no doubt that you will like Sly Cooper: Thieves in Time if you are a fan of the series. But it’s a little too stuck in the past.
  6. Mar 20, 2013
    Its game may rarely do anything you haven’t seen done better elsewhere, but the developer knots a slew of disparate elements together with no little skill, leaving the whole feeling irresistibly fresh.
  7. Feb 12, 2013
    "Inoffensive" is probably the word that best describes Sly Cooper: Thieves in Time from the perspective of a fan. It fits right in with its predecessors, offering a rather lengthy campaign and a fair quantity of optional content that's fun to play, though not particularly challenging most of the time.
  8. Feb 11, 2013
    Despite the constant feeling of déjà vu, there’s a lot of gameplay here. The entire adventure will take around 10-15 hours to finish, never mind hunting down all of the hidden secrets and trying to chase after that ever-elusive Platinum trophy. And its hard not to fall back into Sly’s world – it’s familiar, safe, like an old blanket.
  9. Feb 5, 2013
    The only thing Thieves in Time does wrong is not try hard enough. Sanzaru didn't deviate enough from the PS2 plan and didn't take the time to create enough unique content. A lateral move from the previous entries in the series.
  10. Feb 5, 2013
    The whole experience feels like an anachronism. Younger gamers might accept some of these problems more readily, and when the game is on, it’s a lot of fun. If you enjoy the simplicity of the gameplay or collecting lots and lots of shiny objects, you’ll get tons of that here, giving you more entertainment after you’ve completed the main story.
  11. 66
    In the eight years that Sly Cooper has been absent from the video game universe, things have changed a bit. Pacing, characterization, and storytelling have become an important part of the industry, but all of these things are missing from Sly Cooper: Thieves in Time. What we're left with is a schizophrenic collage of historical tropes, pop culture references, and antiquated storytelling.
  12. Mar 21, 2013
    New series guardian Sanzaru Games has taken great care to emulate the gameplay of prior Sly Cooper titles, which gives Thieves in Time an overly familiar but comfortable feel. A polished experience, it nonetheless won't challenge adults, and its one-dimensional characters aren't likely to captivate.
  13. Feb 5, 2013
    Ultimately, Thieves in Time is still an above-average platformer, but it’s not nearly as good as it could’ve been.
  14. 65
    At its core, Thieves in Time is an average platformer that has some pretty art and that Sly Cooper charm. Fans of the franchise will love it because it’s more Sly, but those looking for something that goes above and beyond will likely be left feeling a bit disappointed.
  15. Sep 17, 2013
    Sly is back and we applaud that, kind of. The game is outdated, too simple and too childish. It’s a good deal that you can buy the PS3 and Vita version for the same price, so that offers twice the amount of fun.
  16. Apr 8, 2013
    There’s fun, then, to be had with Sly Cooper: Thieves in Time, especially for those familiar with the original series, but in following a “see what sticks” approach to adding content rather than focusing on exploring and updating the franchise’s core mechanics, Sanzaru have ended up with a game that’s caught somewhere between the past and present and, no matter the nostalgia, that isn’t quite good enough in 2013.
  17. Apr 1, 2013
    Sly Cooper: Thieves in Time manages to make us nostalgic for the PS2, but this is an example of a game that fails to play to its strengths.
  18. Mar 27, 2013
    A classic example that sometimes less is more, as a deadweight of mini-games and side characters dilutes an otherwise fun, if unambitious, platformer.
  19. Play UK
    Mar 21, 2013
    The occasional flash of design ingenuity isn't enough to save Sly's revival from being just slightly above average. There are too many boring sections with Sly's extended, arbitrary cast, and levels that aren't weighty enough to sustain interest - a patchy return for Cooper. [Issue#229, p.74]
  20. Mar 20, 2013
    Both long-time fans and new Sly Cooper players are probably going to like this game. It seems like Sanzaru Games didn’t dare to make too significant of differences from the earlier games. Some of the mini games get repetitive and annoying after a while, but if you just work your way through them you’ll enjoy this game.
  21. Mar 20, 2013
    Sly Cooper: Thieves in Time is a decent adventure with some memorable moments, but it’s hampered by repetition and a lack of desire to build upon the foundations of previous entries in the franchise. There’s still enough animal magic to make this platformer worth playing, but it’s more of a petty thief than a notorious armed robber.
  22. Feb 13, 2013
    Despite succumbing to some of the series’ pitfalls, which Sanzaru seems to have knowingly fell into, Thieves in Time is a remarkably faithful recreation of the classic 3D platforming the series was known for; and as such, it’s easy to get lost in the nostalgia of it all.
  23. Feb 12, 2013
    A well-constructed adventure to lose yourself in… if your age is a certain number of years under adulthood. Developer Sanzaru Games, who also did the successful HD-remakes, forgot to apply a deeper layer as to also cater to adult gamers. This is why Sly Cooper: Thieves in Time doesn’t amount to being anything more than a well polished hunt for collectibles for younger players.
  24. Feb 5, 2013
    The bad pacing in level design, the overwhelming mix of things to do without any sense of how to piece them together into a strong experience, the production values that veer back and forth between fantastic and non-existent — it feels like, well, a PlayStation 2 game.
  25. Feb 5, 2013
    In many respects, then, Thieves in Time is a fitting successor to the PS2 titles: Sly Cooper games were always solid genre pieces first and foremost, where likable characters and decent mechanics masked a journeyman feel to some of the content, and the same is true here. Unfortunately, the rest of the world has moved on considerably in the intervening years, and so what starts off as a welcome regression quickly loses its verve.
  26. Feb 5, 2013
    When it comes right down to it, Sly Cooper: Thieves in Time is a competent platformer that rests on the laurels its namesake and plays it far too safe. That said, hardcore fans will find plenty to love solely because it's more Sly. So if pretty art and average platforming sounds worth the price of admission, who am I to stop you?
User Score

Generally favorable reviews- based on 318 Ratings

User score distribution:
  1. Positive: 57 out of 72
  2. Negative: 6 out of 72
  1. Feb 5, 2013
    At its core, the Sly Cooper games are platformers, but the last few installments have strayed towards action-adventure. And Sky Cooper:At its core, the Sly Cooper games are platformers, but the last few installments have strayed towards action-adventure. And Sky Cooper: Thieves in Time captures that perfectly. Developer Sanzaru Games didn't develop the original three PS2 Sly games, but they definitely know what they are doing. From the beautiful cel shaded graphics to the fluid animations, Sly Cooper is a PS3/Vita title that deserves more credit than it receives. Along with Jak and Ratchet, Sly was part of Sony's "Big 3" of gaming during the PS2 days. Of those three, Sly was probably the most deservent of a sequel, and now after his eight year absence from the gaming scene, he is getting one that is worthy of Sucker Punch's originals. And with a cliffhanging ending, this may not be the last time we see Sly Cooper, the master thief, in action. Full Review »
  2. Feb 9, 2013
    7 years after Sly Cooper 3, the master thief is back again. This game is so awesome, just like the 3 others. Sanzaru Games has done a great7 years after Sly Cooper 3, the master thief is back again. This game is so awesome, just like the 3 others. Sanzaru Games has done a great job. Buy this game, and hopefully we'll have another Sly game Full Review »
  3. Feb 5, 2013
    This game is a masterpiece. It was worth waiting for sure. This game is a masterpiece. It was worth waiting for sure. This game is aThis game is a masterpiece. It was worth waiting for sure. This game is a masterpiece. It was worth waiting for sure. This game is a masterpiece. It was worth waiting for sure. Full Review »