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Generally favorable reviews - based on 68 Critics What's this?

User Score

Generally favorable reviews- based on 193 Ratings

  • Summary: Sly Cooper Thieves in Time continues to chronicle the adventures of the Sly Cooper gang from where Sly 3: Honor Among Thieves concluded.
Score distribution:
  1. Positive: 43 out of 68
  2. Negative: 0 out of 68
  1. Feb 5, 2013
    90
    After playing so many shooters in recent years, Thieves in Time’s old-school platforming is a breath of fresh air. While it doesn’t innovate, its subtle craftsmanship and varied gameplay reasserts what we’ve always known: This genre still has something important to add to the game industry. I hope this game meets with the success it deserves.
  2. Feb 19, 2013
    86
    It's been awhile since we've seen Sly Cooper, and Thieves in Time makes me wonder what took him so long.
  3. Feb 22, 2013
    85
    Whether you're a longtime Sly Cooper fan or new to the series, Sly Cooper: Thieves in Time is really enjoyable. Story-wise, the game gets you up to speed if you missed the first three games, and the gameplay is intuitive and easy to pick up and play. It certainly left me wanting more Sly Cooper in the future, and I think you'll feel the same way after playing this title.
  4. The return of Sly Cooper not only signals the return of a classic franchise, but also the return of a classic, almost forgotten genre: the 3D-platformer. Fans can rejoice, because it feels like Sly never truly left the building. [April 2013, p.71]

See all 68 Critic Reviews

Score distribution:
  1. Positive: 41 out of 48
  2. Negative: 4 out of 48
  1. 9
    The wonderful thieving raccoon is finally back after seven and a half years, and I think that it's almost as good as the originals despite it being developed by a different developer. If you're a fan of the previous games like me, you'll have no problems with any of the gameplay mechanics, everything is the same as Sly 2 and 3 with the exception of the abilities purchased from thiefnet. However, I didn't like a few of the small changes like the very small amount of hooks to swing from and not being able to map abilities to the L1, L2 and R2 buttons. Sly's gameplay is a little better because of the addition of the costumes that he gets in each era though. All minor flaws aside, the platforming gameplay is as great and fun as it was and still is. I liked pretty much everything else in the game too, especially the story. It's just a simple story that obviously continues from Sly 3. The only big problems I had with game at all were the load times and occasional framerate drops. The loading times are just ridiculous, sometimes I've had to wait thirty seconds or more for the game to load. The framerate drops are annoying as well, the framerate is usually fantastic, but every now and then it will just drop for a few seconds and it's just something that I found to be a little bit annoying. Sly Cooper: Thieves in Time is a truly fantastic game and a game that's worthy of being in the Sly Cooper franchise. A few minor annoyances can't slow it down, it's still a great game, and any Sly Cooper fan must have it and any gamer would find it to be a great experience. Expand
  2. When i first heard that sanzaru games was developing this game and not suker punch i was a little worried that it wouldnt be that great, but i was proved wrong this is a great game but there is a few things that arent so great like how they walk around talking to them and the things that they say just doesnt sound like somthing they would say in the first 3 but that is somthing that can be ignored. but all in all sanzaru games did an asome job with this game. Collapse
  3. 5
    This review contains spoilers, click expand to view. I previously gave this game a 7/10 and here are my reasons for lowering it. I said I liked the mechanics of the game and it does have fun gameplay, but this game has some really annoying flaws, first off this game is too easy. I don't even have to sneak around due to the dumb AI who forget you existed after being out of their reach for 5 seconds. the enemies don't even alert other guards. so the roaming around isn't as fun as it could be. but the bottles and treasures are very fun to hunt for I enjoyed that. However here is another flaw that made the game worse than it could be. the textures and buildings are repeated so often it seems they just copied and pasted them, for example the Arabia level, please go play that and see what i mean. the levels don't have many landmarks so i often end up lost (the exception is the prehistoric level) basically the levels are dry and repetitive. here's another good thing. the missions are very well done, although very easy (the exception the archery challenge in medieval England). i find most of the missions fun but it can be repetitive. the black knight boss battle (Penelope)is very fun and had to retry it once. and that is another con the boss battles are a breeze the final boss battle is just hitting triangle square circle and X, the worst part of the final boss battle is you have too much time to hit the buttons, plus if you accidentally hit a wrong button it still lets you try to hit the correct one. just really disappointing how lame the combat is the enemies and bosses totally blow. this game is not all bad but it seemed lazy. i want a sequel that is not as easy please make another one and make it good. final verdict is a 4/10 but that does not mean you can't enjoy some of the fun missions, and cool cooper ancestors. so go ahead and get this game and make your own opinion. enjoy. Expand
  4. What is with this installment of Sly Cooper? It's as if it's been made for a six year old child. I admit I'm only barely into it but I'm already considering trading it in because I can't see me spending too many more hours being held by the hand through a series of absurdly simplistic and boring missions only to end in a crazy, monotonous, suddenly completely difficult boss battle. It really shows that Sucker Punch was not involved this time around. There are way too many cut scenes and all the enemies are completely stupid with no AI whatsoever. If you aren't standing directly in the yellow circle caused by the lamp they are holding they don't know you're there even if you're jumping up and down smashing things making all sorts of noise. I hope this gets better and I can come back here and edit this review with some more favorable comments, but having played the previous three installments with much enjoyment, I'm really sensing a dud here. Expand

See all 48 User Reviews

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