Mixed or average reviews- based on 22 Ratings
Positive: 0 out of 4
Mixed: 0 out of 4
Negative: 4 out of 4
Jul 27, 2012Sniper: Ghost Warrior is a game plagued by faults, some small and relatively forgettable, and others much larger which seriously interfere with gameplay. Probably the biggest, not to mention most annoying, fault is the Save Checkpoints. These appear very frequently. While some may think that this is a good feature, I do not, for this reason- every single time you reach a new Checkpoint the game freezes for about 3-5 seconds. This really interferes with your fun, as it drags you out of the game and interrupts what can, occasionally, be a gripping sequence of events. Next, is the barrage of invisible barriers/walls that you will find within the game. These appear in what seem to be random locations and often stop you from reaching that perfect sniping spot that you can see. I find it hard to believe that this highly trained Sniper cannot somehow climb over a small rock. When you hear the word 'sniper', what words come to mind? Covert, silent, stealthy? No, according to this game, words and phrases like 'all guns blazing' and 'open fire' are what sniping is all about. You can definitely see that the Devs behind SGW have taken a page out of Infinity Wards books. The hectic mix and sudden change between silent and stealthy to loud and action filled works for the CoD franchise but not for Sniper Ghost Warrior. Lastly, one of the most minor, yet still irritating, faults is the amount of bad spelling and grammar and subtitles not matching with the actual dialogue. For example, during the first section of the game, the words 'don't let your target see you' or spoken but 'don't let your pray see you' is shown on subtitles. Yes, this is a very small issue and easily ignorable, but I thought it warranted a mention. All in all, Sniper Ghost Warrior had it in it to be a fantastic, stealthy game, but it falls short in so many areas. The constant interruptions from Checkpoint freezes to the disappointing, 2006 graphics make this game a chore to play, or as I should say, work through.… Full Review »
Jun 10, 2012To start off I can't see the people I'm supposed to shoot during
Every single mission accept there guns on most enemies. It seems like they have some crazy cloaking device which is not true and don't get me started with the checkpoints every time u get to a meter marker. I honestly think the people that made this game should go shoot them selves for making such a **** gay that is 3 hours long which blows. The feel of the guns are good and the environments are nice at some points but overall I gave this game a 2 and I suggest you should NOT PLAY THIS GAME!!!… Full Review »
Aug 11, 2011The game is graphically quite bad but the "sniping" physics are impressive. The game ceases to impress me and has a lack of action. Some of the missions are nigh impossible on "Hard" but it is a lot of fun until you notice you can't do something. After your 4th-5th attempt you get bored and turn the PlayStation off.
A problem I noticed when playing the game was that you could never see your enemies, even when they can see you! Like a few times, I was hiding behind a near opaque bush, and an enemy started firing at me, whom I didn't even see. The game is very realistic, (you have low health, the enemies die in one shot etc) but the game creators did over-do it with the gun kickback. fire more than 2 bullets out of an assault rifle and it becomes incredibly hard to aim, to much so. I noticed this when doing the first tutorial. The game is rather misleading as on the back cover you see an action packed game with amazing graphics. but all those images on the back are just loading screen backgrounds or intro film screen shots. As I said, the actual game has quite poor graphics, that of an early PS3 game.
If I were to describe the quality of the graphics in detail I would say that the plants look very fuzzy and when you lie down it still feels like you're crouching. Most of the plants seem to be able to move through objects as they sway into an out-of buildings and other scenery.
Overall, this is worth a play but wait until it goes down in price to around Â£15.99 because only then will it be good value for money… Full Review »