• Publisher: SCEA
  • Release Date: Apr 19, 2011
Metascore
67

Mixed or average reviews - based on 64 Critics

Critic score distribution:
  1. Positive: 23 out of 64
  2. Negative: 2 out of 64
  1. Apr 12, 2011
    30
    It's an antiquated shooter that's trying to hang with the new blood and failing at every turn. The fact that it's thoroughly broken serves only to rub salt in an already stinging wound.
  2. Apr 17, 2011
    30
    Despite the return of Zipper this repeats all the same mistakes of the last game and seems even more old-fashioned and generic as a result.
User Score
6.2

Mixed or average reviews- based on 112 Ratings

User score distribution:
  1. Positive: 25 out of 53
  2. Negative: 21 out of 53
  1. Apr 24, 2011
    0
    One of the greatest playstation franchises has officially died, and socom 4 is the final nail in the coffin. The key features that made thisOne of the greatest playstation franchises has officially died, and socom 4 is the final nail in the coffin. The key features that made this franchise stand out amongst everything else, leave you asking WTF? The single player is no longer a tactical mission, it plays out like any other shooters SP. Where you walk into an area as quietly as possible, yet the enemy some how knows you are there. The cover sysem is a nice addition to the game, but again its nothing innovative since so many other shooters are using it as well. And as for the multiplayer, its a total nightmare. There will be times in classic mode as soon as the match starts, everyone spawns, than about 15-20 seconds later it allows you to respawn. And by the time you even leave your spawn, you are hit with a nade or gun fire. The camera view doesn't do this game any favors either, the over the shoulder view blocks out any peripheral vision that you have. And going around objects makes the camera zoom into the back of your characters head. Lack of weapon customization and character customization really hurt this game as well. All in all socom 4 is a mediocre game, that tries to imitate all the other shooters out there. Not worth my $60 Full Review »
  2. Apr 19, 2011
    10
    Best SOCOM since SOCOM 2. After SOCOM 2 zipper pretty much fell off for me. Then Slant 6 came in and I loved their work on the PSP, but whenBest SOCOM since SOCOM 2. After SOCOM 2 zipper pretty much fell off for me. Then Slant 6 came in and I loved their work on the PSP, but when it came to confrontation it was just as bad as Zipper's last project, but Zipper came back to change all that and as a diehard SOCOM fan I must say they did rather well. Sure their are issues, but playing in classic mode is a nice change of pace for things. Definitely can't play this game like or compare this game to other modern day shooters. This one actually takes time, teamwork, and patience. Overall what I expected. Full Review »
  3. Apr 22, 2011
    3
    As a fan of the original SOCOM's on the PS2, this game totally strays far from its original roots. A very poor OTS Camera view with tonsAs a fan of the original SOCOM's on the PS2, this game totally strays far from its original roots. A very poor OTS Camera view with tons camera collision, random bullet spray instead of actual recoil, and a cover system that promotes heavy camping. This game was meant to cater to the semi-retarded ADD players of COD. That is not what SOCOM is about. The previous SOCOMs were all about teamwork, communication, and skill. I do not see any of these in this installment of SOCOM. Currently, the game makes it almost impossible to play with your friends. Include that with a shotty mic system that hardly works and a socom engine where gunfights are determined by luck rather than skill, this game just simply isn't SOCOM. They simply added the SOCOM name to it to improve their sales because we all know this game wouldn't sell if it was called "Third Person COD and Every Other Shooter Out There Rip Off" Full Review »