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Mixed or average reviews - based on 64 Critics What's this?

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6.2

Mixed or average reviews- based on 114 Ratings

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  • Summary: (Also known as "SOCOM: Special Forces") A militant revolutionary has unexpectedly seized control in an important South Asian country. As the Ops Com, your mission is to command an elite five-man squad charged with stopping his aggressive agenda before it's too late. In only six days, you(Also known as "SOCOM: Special Forces") A militant revolutionary has unexpectedly seized control in an important South Asian country. As the Ops Com, your mission is to command an elite five-man squad charged with stopping his aggressive agenda before it's too late. In only six days, you must lead your team through a hostile jungle and urban environments against an army of well-armed rebel insurgents that completely outnumber you. Expand
Score distribution:
  1. Positive: 23 out of 64
  2. Negative: 2 out of 64
  1. May 31, 2011
    91
    I've played less than ten games on my PS3 and reviewed only three and I'm proud to count SOCOM 4 as one of those games. Playing this game solo brought back memories of Full Spectrum Warrior with all the squad-based tactics and ordering options, and playing co-op was like reliving all my best Tom Clancy moments, and the online versus modes had all the fun of MAG with the added bonus of the incredible Bomb Squad mode. And while it may never be able to compete with Call of Duty in sheer popularity, SOCOM 4: U.S. Navy SEALs definitely wins when it comes to reality.
  2. May 9, 2011
    80
    It's a good game and the Socom franchise is built upon solid multiplayer.
  3. May 25, 2011
    75
    Taken as a whole, there's a lot of content in SOCOM 4.
  4. May 5, 2011
    70
    The single player campaign is not the strongest out there, and lacks intelligent AI and an abundance of tactical options. Coop and multiplayer has a satisfying focus on teamwork, which is refreshing in a genre where most players only aim for a high kill/death ratio. Zipper Interactive haven't forgotten their core fans, and the Pro-mode is a good way to please long time SOCOM players.
  5. Apr 26, 2011
    65
    There is fun to be had here, but by being unable to connect past distinguishing features and moderns sensibilites, SOCOM: Special Forces is unable to do enough to stand out of the crowd.
  6. Apr 27, 2011
    60
    SOCOM: Special Forces is, by some distance, the best SOCOM game yet, although it still lacks polish in comparison with the likes of Call of Duty and Crysis 2.
  7. Apr 12, 2011
    30
    It's an antiquated shooter that's trying to hang with the new blood and failing at every turn. The fact that it's thoroughly broken serves only to rub salt in an already stinging wound.

See all 64 Critic Reviews

Score distribution:
  1. Positive: 25 out of 53
  2. Negative: 21 out of 53
  1. Sep 24, 2011
    10
    I guarantee everyone on here that is crying about how they hate this game are playing it right now. You can't tell me that you don't have funI guarantee everyone on here that is crying about how they hate this game are playing it right now. You can't tell me that you don't have fun when you play it, regardless of it's problems. Stop comparing it to other socom's. No one care that you've been playing socom since the first one. Get over yourself and be honest, you probably play socom 4 everyday like the rest of us. Expand
  2. Apr 22, 2011
    10
    I have played every single Socom game, and I feel that is a great modernization of the Socom franchise. No its not exactly like classic Socom,I have played every single Socom game, and I feel that is a great modernization of the Socom franchise. No its not exactly like classic Socom, but it DOES make the game more comfortable to a wider audience while keeping the core fans satisfied with the Classic gameplay mode. Zipper is actively listening to the community to make it an even better game. I really enjoy the game. Expand
  3. Apr 19, 2011
    10
    Best SOCOM since SOCOM 2. After SOCOM 2 zipper pretty much fell off for me. Then Slant 6 came in and I loved their work on the PSP, but whenBest SOCOM since SOCOM 2. After SOCOM 2 zipper pretty much fell off for me. Then Slant 6 came in and I loved their work on the PSP, but when it came to confrontation it was just as bad as Zipper's last project, but Zipper came back to change all that and as a diehard SOCOM fan I must say they did rather well. Sure their are issues, but playing in classic mode is a nice change of pace for things. Definitely can't play this game like or compare this game to other modern day shooters. This one actually takes time, teamwork, and patience. Overall what I expected. Expand
  4. Nov 20, 2014
    6
    It's hard to understand what Zipper are targeting with this instalment, it feels somewhere between a typical first person shooter andIt's hard to understand what Zipper are targeting with this instalment, it feels somewhere between a typical first person shooter and something completely new. Graphically the game is uplifting, but the game modes are very limited and lag occurs frequently. It is not worth its full price tag, and will likely be disappointing for the fans of the series Expand
  5. Apr 21, 2011
    4
    If you purchase this game expecting a "SOCOM" title you will be SEVERELY let down. This game has gone away from the true roots of the seriesIf you purchase this game expecting a "SOCOM" title you will be SEVERELY let down. This game has gone away from the true roots of the series and has moved the title to be more casual player friendly. Features found in shooters such as call of duty, uncharted and rainbow six debut for the first time in this "SOCOM" titled game. All aspects of this game are changed for the worse from single player, co-op and online multiplayer as I will now explain to you.

    Singleplayer in SOCOM 4 is an mediocre experience at best. The storyline is extremely cheesy as it is you and your squad versus an entire country's army with generic plot twists.. Rambo would be jealous because I racked up 1000+ kills on hard mode right before the game ended (I know this because I got a trophy for that). The acting is very b-movie like where it shines for a few moments and then drowns miserably for the rest of the show. However the voice acting is a tad bit better during some moments. To beat the games 14 lackluster missions on hard it took me a total of 7 hours and 14 minutes. Your AI teammates range from being useful as bullet sponges to being borderline retarded during the entire length of the campaign. The best part of singleplayer is when it solos you through four stealth missions. Zipper must of made these to piss of the socom community, as they are the only parts of singleplayer that almost resemble the series offline roots.

    Co-op is best played online since your squad ai is already as I mentioned handicapped in every way. There are only 4 missions to play with your friends or random quick matched players. However these missions can be altered with enemy difficult and count. But who the hell doesn't want to play on the hardest settings? Once you beat them all each one time you will never want to return as co-op gets repetitive and boring quick.

    Sigh now lets get into the biggest letdown of the words on the front of the box. SOCOM is all about online multiplayer gameplay no question about it. With that being said this is honestly the worse online SOCOM game you will ever play. Lobbies are now replaced with random call of duty quick matches where little to no communication takes place. There is never a sense of comradery in these rooms as you will find quick you don't give two **** who is in or out of your game nor does anyone else. Consider yourself lucky if you can switch up teams in 15 seconds since you cant talk to the opposing team.

    Do you like playing with your friends on SOCOM? Well you cant for awhile zipper forgot to add a party system there suppose to "patch" it in before the end of april. You can play with friends but you have to join there room and hope its not full while hoping you get on there team... talk about a nightmare. The clan system is the only way to currently play in a "party" at all. Here's how it works; you make a group and challenge clans from any gamemode from a list and hope they accept or even get the invite to war.

    If you want to go solo you can play some ranked respawn and call in some airstrikes from your killstreak reward.... yep hello call of duty! There are classic modes where there is no respawn but they are a slight nod at the series if you want to go that far. Hip fire sucks so you get two dual primary weapons on this "SOCOM" game! Everytime you score a kill you get some fancy experience points to unlock weapon attachments and level up your character to gain access to new weapons. That is assuming if you can get a kill with the clunky character view point that plagues every aspect of the game from online to offline.

    Im going to stop here as I do not want to rant about the thousands of negative changes for multiple paragraphs. Maybe in 3 months from now after multiple patches this game will be better but as it stands right now it is better than Confrontation RELEASE period. See that the keyword was RELEASE... Confrontation TODAY is better than SOCOM 4 without a doubt if you get into a legit room. This game does everything the mainstream market has today but doesn't do one thing right its just a big mess.

    Bottom line... zipper lost touch with its fanbase and you need to avoid this game unless you find it used or on the bargain bin for a decent price.
    Expand
  6. May 24, 2011
    1
    Absolute disaster. This game makes SOCOM Confrontation look great. Everything about this game evolved around online play with your friends.Absolute disaster. This game makes SOCOM Confrontation look great. Everything about this game evolved around online play with your friends. Its next to impossible. There is no way to make a room and have everyone join and play a medley of all maps the way you like them. Zipper lost it. I just want my SOCOM game native to PS3. PLEASE vote to have SOCOM native to PS3 and bring all the classic maps back. RIP SOCOM franchise. Expand
  7. Aug 26, 2011
    0
    With SOCOM 2, Zipper had a near perfect title, Fantastic Multiplayer, Epic Soundtrack, and Amazing tactical squad based single player. Now,With SOCOM 2, Zipper had a near perfect title, Fantastic Multiplayer, Epic Soundtrack, and Amazing tactical squad based single player. Now, They are planning on re-booting the franchise with SOCOM 4. So what is their definition of reboot? Take out EVERYTHING that made SOCOM 2 good, and then improve the graphics, and while their at it, focus on some motion control fad then the actual gameplay as even more of a slap to the face to SOCOM fans. Squad control interface? Dumbed down to the point where it is as broken and useless as the RPG elements in Mass Effect 2 (Don't get me wrong, Mass Effect 2 was a good game) Smart Squad AI that makes you feel like a leader, rather then a baby-sitter? Gone. Stealth play? Gone. Open environments that give you tactical options that aren't 'Obvious sniper rifle on the high balcony'? Gone. All the characters from the SOCOM Franchise? Gone. Difficulty? Gone. US Navy SEALS? Even THOSE are gone. That's right folks, You don't even play as the US Navy SEALS, You play as 'NATO Special Operations'. The combat is clunky and feels broken, Your squad mates seem more interested running in single-file formation into enemy fire rather than following orders. Did Zipper make this game just to slap SOCOM Fans in the face? Bottom line: Game tries to be just any other shooter, and even fails at that, resulting in a broken mess of a game. You would get a better use of your hard-earned money by wiping your ass with a $50 bill. Expand

See all 53 User Reviews

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