SOCOM 4: U.S. Navy SEALs PlayStation 3

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SOCOM 4: U.S. Navy SEALs Image
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67

Mixed or average reviews - based on 64 Critics What's this?

User Score
6.4

Mixed or average reviews- based on 123 Ratings

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  • Summary: (Also known as "SOCOM: Special Forces") A militant revolutionary has unexpectedly seized control in an important South Asian country. As the Ops Com, your mission is to command an elite five-man squad charged with stopping his aggressive agenda before it's too late. In only six days, you(Also known as "SOCOM: Special Forces") A militant revolutionary has unexpectedly seized control in an important South Asian country. As the Ops Com, your mission is to command an elite five-man squad charged with stopping his aggressive agenda before it's too late. In only six days, you must lead your team through a hostile jungle and urban environments against an army of well-armed rebel insurgents that completely outnumber you. Expand
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  • Developer: Zipper Interactive
  • Genre(s): Action, Shooter, Shooter, Third-Person, Modern, Modern, Arcade
  • # of players: 32 Online
  • Cheats: On GameFAQs
  • Rating: M
  • Special Controllers: Move Compatible
  • More Details and Credits »

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Score distribution:
  1. Positive: 23 out of 64
  2. Negative: 2 out of 64
  1. May 31, 2011
    91
    I've played less than ten games on my PS3 and reviewed only three and I'm proud to count SOCOM 4 as one of those games. Playing this game solo brought back memories of Full Spectrum Warrior with all the squad-based tactics and ordering options, and playing co-op was like reliving all my best Tom Clancy moments, and the online versus modes had all the fun of MAG with the added bonus of the incredible Bomb Squad mode. And while it may never be able to compete with Call of Duty in sheer popularity, SOCOM 4: U.S. Navy SEALs definitely wins when it comes to reality.
  2. May 9, 2011
    80
    It's a good game and the Socom franchise is built upon solid multiplayer.
  3. May 25, 2011
    75
    Taken as a whole, there's a lot of content in SOCOM 4.
  4. May 5, 2011
    70
    The single player campaign is not the strongest out there, and lacks intelligent AI and an abundance of tactical options. Coop and multiplayer has a satisfying focus on teamwork, which is refreshing in a genre where most players only aim for a high kill/death ratio. Zipper Interactive haven't forgotten their core fans, and the Pro-mode is a good way to please long time SOCOM players.
  5. Apr 26, 2011
    65
    There is fun to be had here, but by being unable to connect past distinguishing features and moderns sensibilites, SOCOM: Special Forces is unable to do enough to stand out of the crowd.
  6. Apr 27, 2011
    60
    SOCOM: Special Forces is, by some distance, the best SOCOM game yet, although it still lacks polish in comparison with the likes of Call of Duty and Crysis 2.
  7. Apr 12, 2011
    30
    It's an antiquated shooter that's trying to hang with the new blood and failing at every turn. The fact that it's thoroughly broken serves only to rub salt in an already stinging wound.

See all 64 Critic Reviews

Score distribution:
  1. Positive: 24 out of 54
  2. Negative: 21 out of 54
  1. Sep 24, 2011
    10
    I guarantee everyone on here that is crying about how they hate this game are playing it right now. You can't tell me that you don't have funI guarantee everyone on here that is crying about how they hate this game are playing it right now. You can't tell me that you don't have fun when you play it, regardless of it's problems. Stop comparing it to other socom's. No one care that you've been playing socom since the first one. Get over yourself and be honest, you probably play socom 4 everyday like the rest of us. Expand
  2. Apr 22, 2011
    10
    I have played every single Socom game, and I feel that is a great modernization of the Socom franchise. No its not exactly like classic Socom,I have played every single Socom game, and I feel that is a great modernization of the Socom franchise. No its not exactly like classic Socom, but it DOES make the game more comfortable to a wider audience while keeping the core fans satisfied with the Classic gameplay mode. Zipper is actively listening to the community to make it an even better game. I really enjoy the game. Expand
  3. Apr 19, 2011
    10
    Best SOCOM since SOCOM 2. After SOCOM 2 zipper pretty much fell off for me. Then Slant 6 came in and I loved their work on the PSP, but whenBest SOCOM since SOCOM 2. After SOCOM 2 zipper pretty much fell off for me. Then Slant 6 came in and I loved their work on the PSP, but when it came to confrontation it was just as bad as Zipper's last project, but Zipper came back to change all that and as a diehard SOCOM fan I must say they did rather well. Sure their are issues, but playing in classic mode is a nice change of pace for things. Definitely can't play this game like or compare this game to other modern day shooters. This one actually takes time, teamwork, and patience. Overall what I expected. Expand
  4. Nov 20, 2014
    6
    It's hard to understand what Zipper are targeting with this instalment, it feels somewhere between a typical first person shooter andIt's hard to understand what Zipper are targeting with this instalment, it feels somewhere between a typical first person shooter and something completely new. Graphically the game is uplifting, but the game modes are very limited and lag occurs frequently. It is not worth its full price tag, and will likely be disappointing for the fans of the series Expand
  5. Apr 21, 2011
    4
    If you purchase this game expecting a "SOCOM" title you will be SEVERELY let down. This game has gone away from the true roots of the seriesIf you purchase this game expecting a "SOCOM" title you will be SEVERELY let down. This game has gone away from the true roots of the series and has moved the title to be more casual player friendly. Features found in shooters such as call of duty, uncharted and rainbow six debut for the first time in this "SOCOM" titled game. All aspects of this game are changed for the worse from single player, co-op and online multiplayer as I will now explain to you.

    Singleplayer in SOCOM 4 is an mediocre experience at best. The storyline is extremely cheesy as it is you and your squad versus an entire country's army with generic plot twists.. Rambo would be jealous because I racked up 1000+ kills on hard mode right before the game ended (I know this because I got a trophy for that). The acting is very b-movie like where it shines for a few moments and then drowns miserably for the rest of the show. However the voice acting is a tad bit better during some moments. To beat the games 14 lackluster missions on hard it took me a total of 7 hours and 14 minutes. Your AI teammates range from being useful as bullet sponges to being borderline retarded during the entire length of the campaign. The best part of singleplayer is when it solos you through four stealth missions. Zipper must of made these to piss of the socom community, as they are the only parts of singleplayer that almost resemble the series offline roots.

    Co-op is best played online since your squad ai is already as I mentioned handicapped in every way. There are only 4 missions to play with your friends or random quick matched players. However these missions can be altered with enemy difficult and count. But who the hell doesn't want to play on the hardest settings? Once you beat them all each one time you will never want to return as co-op gets repetitive and boring quick.

    Sigh now lets get into the biggest letdown of the words on the front of the box. SOCOM is all about online multiplayer gameplay no question about it. With that being said this is honestly the worse online SOCOM game you will ever play. Lobbies are now replaced with random call of duty quick matches where little to no communication takes place. There is never a sense of comradery in these rooms as you will find quick you don't give two **** who is in or out of your game nor does anyone else. Consider yourself lucky if you can switch up teams in 15 seconds since you cant talk to the opposing team.

    Do you like playing with your friends on SOCOM? Well you cant for awhile zipper forgot to add a party system there suppose to "patch" it in before the end of april. You can play with friends but you have to join there room and hope its not full while hoping you get on there team... talk about a nightmare. The clan system is the only way to currently play in a "party" at all. Here's how it works; you make a group and challenge clans from any gamemode from a list and hope they accept or even get the invite to war.

    If you want to go solo you can play some ranked respawn and call in some airstrikes from your killstreak reward.... yep hello call of duty! There are classic modes where there is no respawn but they are a slight nod at the series if you want to go that far. Hip fire sucks so you get two dual primary weapons on this "SOCOM" game! Everytime you score a kill you get some fancy experience points to unlock weapon attachments and level up your character to gain access to new weapons. That is assuming if you can get a kill with the clunky character view point that plagues every aspect of the game from online to offline.

    Im going to stop here as I do not want to rant about the thousands of negative changes for multiple paragraphs. Maybe in 3 months from now after multiple patches this game will be better but as it stands right now it is better than Confrontation RELEASE period. See that the keyword was RELEASE... Confrontation TODAY is better than SOCOM 4 without a doubt if you get into a legit room. This game does everything the mainstream market has today but doesn't do one thing right its just a big mess.

    Bottom line... zipper lost touch with its fanbase and you need to avoid this game unless you find it used or on the bargain bin for a decent price.
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  6. May 24, 2011
    1
    Absolute disaster. This game makes SOCOM Confrontation look great. Everything about this game evolved around online play with your friends.Absolute disaster. This game makes SOCOM Confrontation look great. Everything about this game evolved around online play with your friends. Its next to impossible. There is no way to make a room and have everyone join and play a medley of all maps the way you like them. Zipper lost it. I just want my SOCOM game native to PS3. PLEASE vote to have SOCOM native to PS3 and bring all the classic maps back. RIP SOCOM franchise. Expand
  7. Nov 13, 2011
    0
    It is hard to say which is a further departure from what the socom brand used to stand for when considering either the single player orIt is hard to say which is a further departure from what the socom brand used to stand for when considering either the single player or multiplayer of this game. The campaigns of every other socom(excluding one that was multiplayer only) was based around a customizable team that you had to tweak just right each mission. In those mission you had to use stealth and determine the best path to complete your mission or you were likely to be overwhelmed by enemies. This new campaign does everything but pull the trigger for you guiding you down linear paths against swarms of scripted enemies which are still beatable because you conveniently have super health and damage. Not to mention the loss of features such as voice commands which were present in the PS2 era games yet are missing today? What definition of progress does this fit under? But when it comes to the socom franchise most people are more interested in it's multiplayer than campaigns. That arguably manages to disappoint even more where the old one life a round scheme originally inspired by counterstrike is shuffled off to a secondary mode. Gone also are all the game modes that made the MP popular and along with the lack of any original maps in the base game the new maps seem to be either randomly thrown together or designed to be perfectly symmetrical making for an utterly un tactical experience. The community features that were developed through the franchises life are also missing being replaced by a queue system that makes it a pain to find a good room. And on top of all that the shooting mechanics were made to be so beginner friendly the only tactical element of the game is who has the most patience and does not pop out of cover first to be hit by a headshot instantly. Besides all the poor design choices the quality of the game is just as bad. The graphics are acceptable but artifacts are often visible(don't even get me started on the explosions) while the sound on the other hand it just awful, every gun sounds alike and that sound is nothing like a gunshot. Gone is the character customization introduced in the last socom and instead it regressed to character skins half of which look like they belong in the gym pumping irons and steroids instead of on the battlefield, which they are not even equipped with the right camouflage for a jungle environment that matter. The game was built on the MAG engine and it's obvious that they copied and pasted nearly everything from that game, and MAG was a bad game in the first place. Expand

See all 54 User Reviews

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