Oct 14, 2010It's really easy for people to immediately dismiss Sonic The Hedgehog 4. It, at first, looks like a cheap attempt by Sega to cash in onIt's really easy for people to immediately dismiss Sonic The Hedgehog 4. It, at first, looks like a cheap attempt by Sega to cash in on nostalgia-charmed Sonic fans under the guise of a reboot. That first impression being strengthened particularly by the fact that they've done with before with 2006's "Sonic The Hedgehog" and the popular opinion of Sonic as a franchise has exponentially worsened after "Sonic Adventure 2". Even the more appreciated 2D handheld games have been maligned by hardcore fans for lacking in terms of level design and actually well designed platform segments. So "Sonic The Hedgehog 4: Episode 1" has quite a lot to prove by just being a Sonic game, let alone baring direct ties to the beloved original trilogy of classic Genesis titles.
Here's the cool thing, the game is great. The first thing it's easy to see that the new installment of Sonic gets right is possibly the most important to the franchise, level design. The multi-tier'd levels, containing several levels of intertwined verticality with alternate paths, containing hidden items, or speed benefits are back in full effect. Gone are the bottomless pits and poorly placed enemy's that don't give you enough time to react of the Sonic Advanced series. Each level in Sonic 4 has been painstakingly crafted in expert detail and then some; with nice little touches like the flying cards in the second act of the casino zone. I've heard people argue that the control's are bad, these people are wrong, flat out. One common point in this side of the argument is that sonic controls too slow. I can only imagine that this is coming from the somewhat prolonged time it takes Sonic to reach top speed. This point is wrong for three reasons: 1. You can tap "A" or "B" twice at all times to get a quick run, reaching top speed within fractions of a second. 2. Sonic's momentary slow pace isn't new to the series it's been there since the first game, for a very important reason. 3. The important reason being, you need that slow starting speed for the more intense platforming segments in the game to be playable. On some of the more skill-based alternate path's the platforming can get pretty intense. Imagine trying to make those precise jumps while Sonic is immediately sliding all over the place at top speed! It'd be impossible. The other common point is that the, newly added, homing attack ruins the challenge of the enemy's. Which were never challenging to begin with, since enemies in Sonic game's never really amount to more than obstacles to be rolled on or jumped over.
The reality of "Sonic The Hedgehog 4: Episode 1", is that it's the best Sonic game in a long time. Not only that, but it can stand proud next to the best games the Series has to offer. Aside from nailing the level design and controls, it also has great music and terrific looking backgrounds. People will dismiss Sonic 4 because it's not cool to like modern Sonic games. However, those people will be missing out on one of the most stunning return's to form the gaming world has ever seen.… Expand
Oct 13, 2010Do not listen to G_homes review. He obviously does not remember that the classic Sonic titles were not all about speed, but rather, momentum.Do not listen to G_homes review. He obviously does not remember that the classic Sonic titles were not all about speed, but rather, momentum. Sonic is appropriately fast in this title (He is the same speed as he was in the original Sonic the Hedgehog), and for the first time in ages, a Sonic game actually has complex, branching level design (You--get this--don't just "press right" to win!). This game is, by and large, incredible. The level design is top-notch, the Sonic 1-esque special stages are challenging, and it's a blast to play. I do have a few nitpicks with the game; mainly, the controls are not as tight as in the classic Sonic games, extra lives are too easily come by, and I dislike how the game requires you to use the homing attack in certain situations, but again, these are all minor, minor issues, and the good far outweighs the bad.
I almost cried after I played through a few of the levels. Sega finally listened, and gave us fans what we wanted. The Sonic I remember from so many afternoons as a child is finally back.… Expand
Oct 23, 2010This game is a lot of fun. Does it play exactly like the old games? No. Does it matter? Unless you're too anal about the changes to enjoy itThis game is a lot of fun. Does it play exactly like the old games? No. Does it matter? Unless you're too anal about the changes to enjoy it for what it is, perhaps... But this is honestly the best Sonic I've played. It's not really all that shocking over how many people are upset over the game considering how long it's been since there's been a real 2d game. The kids have grown up, and like most people who age they lose their ability to adapt to change. Ok, so about the game.. the controls are somewhat different, but they're NOT bad, just different. The game is a hell of a lot of fun, especially once you unlock Super Sonic. My only complaint is that it's too short, but considering it's only 10 bucks it is WELL worth the price. Also, there's going to be an Episode II... sweeeeeet.… Expand
Oct 13, 2010Here's the unbiased truth about Sonic 4, coming from a Sonic fans that will acknowledge the highs and lows of the series, and knows what makesHere's the unbiased truth about Sonic 4, coming from a Sonic fans that will acknowledge the highs and lows of the series, and knows what makes a Sonic game fun. Sonic the Hedgehog 4 indeed returns to its platforming roots on consoles. I say 'on consoles' because if you haven't lived under a rock for the last decade, Sonic has made many 2d appearances on handheld systems. Good ones I might add. Sonic 4, however, has a few things going for it that they don't. For one it's a very well constructed game. The production qualities, graphics, music, and references to the old games ooze nostalgia. So rest easy, this feels like a Sonic game. Acts are divided in 3s, each with unique gimmicks, and you must collect rings and go through loopdy loops to reach the goal. Collecting the chaos emeralds unlocks super sonic, and getting the emeralds are a challenge.
This game isn't perfect though, it does have some flaws, but if you're not too nit-picky they can be overlooked. For one the physics are a little different from the original. Not in a bad way, some changes are necessary so sonic can run vertically and upside down on walls. Those kind of changes I welcome, they don't impact the game in a negative way; the problem is it looks odd because his walking animation lasts too long. One thing that is different is momentum. It's in the game, but isn't as apparent. Lauching from a spindash in the older games could be performed if you immediately jump after a dash. In this game you can still sorta do that, but not without holding the dpad. That's really not a big problem because of the homing attack, which essentially replaces the spin dash launch, allowing you to chain attacks. This leads me to believe some changes to the physics were intended. I feel this is most apparent in speed runs, when you're able to pull off amazing times on the leaderboards (yes there are leaderboards in Sonic 4).
But I'd say the length is the biggest downer, I could've really used 1 more zone. The game can be beaten in an hour and a half, possibly 2 and a half if you're emerald hunting. But that's to be expected because of the whole episode thing. It's worth the money though ($15 isn't much really), it's just kind of teases you. It's about the same length as Sonic 3 alone, but leaderboards are a bonus to playability.
This is a worthy throwback to the classics, but if you want something a little more "genuine" to the originals the Sonic Advanced series would do you more justice. SO when people use the 16 years excuse to their disappointment it really shows they have no clue what even happens with the franchise anymore. This is a worthy Sonic game to add to your collection, it sure has outstanding fan service, but if you can't accept change to the formula you should really look at Sonic Advanced, which plays much more like the original.
I hope this review helps you get the big picture: that's Sonic 4 for ya. Great game, just not the amazing sequel it was made out to be. It's more like the 'New Super Mario Bros' of the series.… Expand
Oct 19, 2010They had an opportunity to make a true sequel to Sonic 3, but only managed to clone the gameboy engine and slap on unoriginal sonic 2They had an opportunity to make a true sequel to Sonic 3, but only managed to clone the gameboy engine and slap on unoriginal sonic 2 graphics. There was no effort to make an original sonic game here. Worse, Sonic doesn't handle like the superior genesis games. Even Sonic 1 is more fun. Sega tricked us.… Expand
Oct 18, 2010I had high hopes, bought the game and seemed like all the nitpicking and whining alot of fans had been shouting was true from the beginning.I had high hopes, bought the game and seemed like all the nitpicking and whining alot of fans had been shouting was true from the beginning.
I am so dissapointed and feel ripped off big time. People that like this game have no taste in quality and I believe are mostly fanboys. Sonicteam needs to stop listening to them fanboys because they are one of the reasons why sonicteam doesn't get encouraged to put effort in their games. This game deserves all the negativity it's getting and I hope less people will make the same mistake as I have.
This game **** sucks.… Expand
Oct 13, 2010Sonic the Hedgehog 4 Episode I fails miserably to live up to his predecessors, and even worse, fails miserably as a game itself.
First let'sSonic the Hedgehog 4 Episode I fails miserably to live up to his predecessors, and even worse, fails miserably as a game itself.
First let's talk about the clunky controls, you feel like you're controlling Sonic in the moon, the jump is so light that it becomes awkward to control, the Homing Attack, which is a ability that doesn't go well in a 2D game and only serves to take out the challenge making it too easy, is not optional and it is practically shoved down on the player's throat, you can't pass a level without using it, you depend on it to proceed through any level without being hit by a enemy attack, to make matters worse, there are times that the Homing Attack doesn't respond in the right moment, making you miss the enemy and Sonic doing an aerial dash straight in a enemy's direction making you lose rings.
The awful level design also doesn't help, there are loads of boost pads spread through the levels, you barely control Sonic and the game plays itself, full automation.
Now the worst thing about this abomination of a game are the physics, you can't have a momentum based gameplay in a Sonic Game if the physics are broken, you can easily make Sonic walk up a hill, walk through a loop or stand on a slope without falling, this is just ridiculous.
The bosses are the same as the genesis games with a pinch mode, that is stupid idea by itself, but then, the Homing Attack just make the bosses as easy as chewing water.
The music just try to be nostalgic, but it gets repetitive and annoying because they use the same instruments over and over
Overall, this game is a complete disgrace to the genesis legacy, it sucks, don't waste your time with this thing like i did.… Expand