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Metascore
70

Mixed or average reviews - based on 52 Critics What's this?

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7.2

Mixed or average reviews- based on 54 Ratings

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  • Summary: The Nightmare Queen has broken the ancient pact with mankind and threatens to cover the land in eternal night. As a young sorcerer's apprentice, it's your task to master the arcane arts and drive back the Queen's foul minions. Using the PlayStation Move controller, Sorcery puts the wand inThe Nightmare Queen has broken the ancient pact with mankind and threatens to cover the land in eternal night. As a young sorcerer's apprentice, it's your task to master the arcane arts and drive back the Queen's foul minions. Using the PlayStation Move controller, Sorcery puts the wand in your hand, letting you conjure powerful magic as you brave the deep dark of the Faerie Kingdoms. Experience a world of magic and wonder steeped in Irish folklore tradition. Collapse
Score distribution:
  1. Positive: 22 out of 52
  2. Negative: 2 out of 52
  1. May 21, 2012
    88
    The best Move game available, and one of the best motion game experiences on any platform I've experienced.
  2. May 25, 2012
    80
    It is not the ultimate PlayStation Move, but it makes great use of its possibilities in an adventure oriented to traditional users. One of the first Move games that can appeal to hardcore players.
  3. Jun 20, 2012
    78
    Sorcery is maybe the first PlayStation Move game that core gamer can enjoy. The game offers nice graphics and a very good gameplay. Only the camera control is poor.
  4. May 21, 2012
    70
    Sorcery is truly a game for people who want to get the most out of their PlayStation Move peripherals. And if it's just that you want, you'll no doubt love the eight or so hours of gameplay on offer. If you're more interested in a deep, magical experience then you might feel somewhat short changed – throw away the motion controls and you're left with a good, though not brilliant, and quite linear romp through this mythological, magical world.
  5. Jun 4, 2012
    70
    PlayStation Move has struggled to find defining software that justifies its existence, but Sorcery represents the most ambitious attempt yet. Its seamless integration of natural motion controls makes it the best example of Move's potential to date, and while the campaign lacks replay value, it's still worth experiencing if you want to put Sony's underutilised wand to use.
  6. Jun 19, 2012
    60
    The controls are not only responsive, but they show a subtlety we don't normally see in motion-controlled games. It's just too bad that what could've been a fun, magical romp is deflated by generic fantasy tropes and equally uninspired visuals and sounds.
  7. Jun 2, 2012
    45
    Aggravating combat overwhelms the elements that could have made Sorcery enjoyable.

See all 52 Critic Reviews

Score distribution:
  1. Positive: 10 out of 14
  2. Negative: 2 out of 14
  1. May 23, 2012
    10
    I'm now a proud Move owner who has the best PSMove game ever made. The controls are as good as they can possibly be. The game isn't onI'm now a proud Move owner who has the best PSMove game ever made. The controls are as good as they can possibly be. The game isn't on rails, there are tons of areas to explore off the main path with treasure to find and puzzles to solve. The Boss fights are challenging and the higher difficulty settings make you really pay attention to how you use your spells. And just because the game is short doesn't mean you you don't have reasons to play it again; there are lots of achievements and alchemy recipies to try.

    I think the small number of negative reviews have been a result of not knowing how to use the controller. You don't have to "repeatedly pretend you are hitting a nail with a hammer", although if you want to play that way and be bored you can. I have a lot more fun swinging the wand sideways - like trying to skip a stone across water - to get my magic missiles to curve around stuff that enemies are hiding behind.

    Also, if you have been playing Wii games then you are probably at a loss for how the Move actually works... it's WAY more accurate and sensitive to how you hold it. If you want to shoot magic bolts up high, you actually have to AIM HIGH. Shaking it around like a rattle will get you nowhere, the game takes actual SKILL, which is a rare thing for games these days.

    The one drawback is that there is no multiplayer or co-op, but I guess that was never in the cards to begin with and you can't fault a developer for focusing on doing one thing well. And since I can't give it a 9.5, I guess I'll have to round up. :)
    Expand
  2. May 23, 2012
    10
    It's a really pretty game with interesting enemies and a solid story.There's a really satisfying KAPOW for each spell with the Move that aIt's a really pretty game with interesting enemies and a solid story.There's a really satisfying KAPOW for each spell with the Move that a normal button press doesn't quite achieve. The story is completely classic. Arching acrane bolts and lightning traps are really fun and the polymorph potions are awesome. Each boss actually makes you think about what to do with your magic. Easily worth the 40 bucks. Expand
  3. May 23, 2012
    10
    Sorcery is a beautiful game; crafting, fighting and magic, what more can a person ask for? The environments and characters are fantastic, theSorcery is a beautiful game; crafting, fighting and magic, what more can a person ask for? The environments and characters are fantastic, the game play is super fun, and the story holds my attention as I progress through each level. I finally have a good reason to own a PlayStation Move. Expand
  4. May 25, 2012
    8
    The game isn't perfect. Alchemy and the puzzle elements are pretty simple and never evolve. But if you can look past that there's a charmingThe game isn't perfect. Alchemy and the puzzle elements are pretty simple and never evolve. But if you can look past that there's a charming game. The controls work well. Learning new spells and combining them keeps things fun and fresh. The decision to change the art direction to have more of a Celtic theme was a good one. The world, music, and illustrated cutscenes benefit from it. This is easily the best game for the Move and a step in bridging the gap between Move titles and traditional games. Expand
  5. May 23, 2012
    8
    The best Move game available on the console. Although when you really think about it, it's not much of an accolade to have hanging from yourThe best Move game available on the console. Although when you really think about it, it's not much of an accolade to have hanging from your chest. Despite the obvious lack of quality Move titles I found enough reasons to 'borrow' my girlfriends Move for the week. Sorcery is a simple title. You play a sorcerer's apprentice by the name of Finn in a world greatly inspired by Irish mythology, the kind of thing that was stuffed down into my bedtime stories as a child in rural Ireland. The plot is simple, it weaves an interesting reason to keep playing. But that's not why we're here. How does the game cope with the Move? Surprisingly well actually. It's one of the few games which feels very responsive and in tune with the game, rather than just relying on the 'wag for your dear little life' approach. Aim is important, the ideas and motions behind the spells and powers are relatable to the actions performed in the game. But while offering quite a few powers and options for combat, you'll quickly fall into the trap of becoming too comfortable with maybe two or three particular powers and then proceed to neglect some of the later spells. Still, despite the issues and the limitations Sorcery succeeds in becoming the best reason to own a Move. So far at least. Expand
  6. Feb 8, 2015
    7
    I both liked and disliked this game at the same time. I guess I liked the potential of the game and disliked that it was not made to myI both liked and disliked this game at the same time. I guess I liked the potential of the game and disliked that it was not made to my demographic. The first thing when i popped the game in i thought it seemed like a very childish game and to be honest i found it quite annoying made for children. After about 10 minutes I was impressed with the first enemies of the game and this made me interested in proceeding. I prefer hardcore games so it was important the enemies were interesting. The game never really caught on for me I do agree with several reviews that the gameplay is nothing more than waving your move controller around like striking a nail with a hammer. I wasn't too impressed with the games switching of spells either as some people complained. None the less the game was playable without too much aggravation and this game really did make me think there could be a future in move controllers. I actually enjoyed playing a game like this a different way and the controller added a nice feel to the game. I'm not sure i felt immersion but it was a fun new way to play a videogame. This fun was muted though by areas I felt were too linear and too kiddie. It was an interesing mix of a game, being very easy and kiddie like but with the lure of neat enemies and a new controller methodology. The game was very short as well so there is some debate to me how much this game should cost. I bought it for only $4 in early 2015 and for that price im not too upset about the game. Had i payed above $15 i think i would have been very critical of this game. For what it is it is enjoyable and a bit easy and repetitive. To come out and say this is the future? Not so sure, but it did make me think that with some effort and more adult based graphics and chararacters the move contoller could make some pretty awesome games. Im thinking Resident evil, Dark souls and Silent hill would make better gaming with the move. Overall I would say this game was an entertaining light hearted game worth your 5 hours time for under $10. There really isn't too much to this game and its not mindblowing that everyone should try it but i did enjoy trying a new type of game and for the price this was a decent enough experience i do not regret trying. Expand
  7. Jun 20, 2012
    0
    I gave the game ZERO OF 10 because it is the exploitation of the FANS PS3 ! I've got the MOVE, but do not want to Play it with a MOVE !!!! DoI gave the game ZERO OF 10 because it is the exploitation of the FANS PS3 ! I've got the MOVE, but do not want to Play it with a MOVE !!!! Do everything by force has become now!!!??? CAPCOM company that is sick and you need to Change my administration off ...! Expand

See all 14 User Reviews

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