• Publisher: SCEA
  • Release Date: May 2, 2007

Generally unfavorable reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 4 out of 13
  2. Negative: 5 out of 13
  1. It is just unfortunate that SCEE have not built upon a unique puzzle opportunity, instead content to ship out something that will long term only appeal to the youngest of players.
  2. The 40 levels are deliberately built to be played in fast bursts against the clock for the kudos of scoring high on the online scoreboard, but none are challenging or interesting enough to keep you going back. [May 2007, p.103]
  3. More refined controls would have made Super Rub a Dub less frustrating, but that wouldn't be enough to make it worthwhile.
  4. Given away as a free tech demo, this probably would have been a modest bit of amusement and a placeholder for a proper SIXAXIS demonstration. Instead, it's horribly overprices and woefully under-realized.
  5. 29
    Dull and monotonous with little interactivity, the game is almost completely devoid of fun because of poor design choices and the worst example of Sixaxis support we've seen yet.
User Score

Mixed or average reviews- based on 22 Ratings

User score distribution:
  1. Positive: 14 out of 15
  2. Mixed: 0 out of 15
  3. Negative: 1 out of 15
  1. Jan 20, 2014
    This game is good even Khalil agrees and he hates most games!A quacktacular giggle from start to finish combined with surprisingly valid puzzles make for what is being touted as the best game ever made by many in the office Full Review »
  2. May 31, 2012
    Everyone has a valid opinion, but I wonder if the reviewers that gave this a negative score missed the point a bit. It's not so much a game as a time passer, and in that regard it's great fun. The controls are responsive, the graphics and sound OK, and it's very simple to get to grips with. Plus it's only a couple of quid - stop moaning and lighten up! Full Review »