- Publisher: SCEA
- Release Date: May 2, 2007
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40It is just unfortunate that SCEE have not built upon a unique puzzle opportunity, instead content to ship out something that will long term only appeal to the youngest of players.
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The 40 levels are deliberately built to be played in fast bursts against the clock for the kudos of scoring high on the online scoreboard, but none are challenging or interesting enough to keep you going back. [May 2007, p.103]
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37More refined controls would have made Super Rub a Dub less frustrating, but that wouldn't be enough to make it worthwhile.
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Given away as a free tech demo, this probably would have been a modest bit of amusement and a placeholder for a proper SIXAXIS demonstration. Instead, it's horribly overprices and woefully under-realized.
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29Dull and monotonous with little interactivity, the game is almost completely devoid of fun because of poor design choices and the worst example of Sixaxis support we've seen yet.
User score distribution:
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Positive: 13 out of 14
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Mixed: 0 out of 14
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Negative: 1 out of 14
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ToddHuebner9
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CharlieW.9
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ibeetle8