- Summary: In a dying village on Sylvarant, legend has it that a Chosen One will one day appear from among the people, and the land will be reborn. Now, you must enter a cel-shaded world in which you command real-time battles. Execute and combine hundreds of special attacks, magic spells, and combos. Each character grows to suit your fighting style, and the storyline changes based on the characters' relationships. The line between good and evil blurs in this immersive adventure where the fate of two interlocked worlds hangs in the balance.… Expand
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Positive: 1 out of 1
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Jun 30, 2014Finished Tales of Symphonia last week.
I never played the game before, so it's kinda fresh playing the new HD Remastered version.
Collete, the chosen one, have to travel all over Sylvarant, releasing the seal to change herself into an Angel & regenerate the world. Together with her childhood friend, Lloyd & Genis, and also a Mercenary called Kratos & Genis' sister, Raine, they started the journey to regenerate the world. But what's waiting in front of them, is more than they could imagine. Play & find out the fate of Lloyd and his friends in saving the world.
- Finally an old school RPG! As you know, Tales of series always brings out the best experience in JRPG. So is this game. The characters are chibis, and also a very colorful world. Of course this is an HD Remake version, so i don't expect much of an upgrade in the graphic part, but this is enough to raise my tension.
- Dual voice option! Not only they translated this game into English, but they also included the Dual Voice options. Which is totally awesome! One of the plus point for English translated JRPG.
- Worst battle system ever in the history of Tales of. This game has a 2D linear battle system, but the battle map is 3D. You can only move forward & back, and you can't run around the map as you like. That's really annoyiing, considering the map is quite large and NPC can move around freely, but not the character you are controlling.
- Traveling between two worlds is super troublesome. As you know, later in the game you can go around between two worlds, Sylvarant & The'tealla. The problem is you can only go to the other world through a certain part in the world map. Which makes it really really troublesome.
- You need to clear some condition to make Mystic Artes available. (Except for Sheena, since her Mystic Artes is the Summon). And there are no tutorials regarding that one. No one would be able to use the mystic artes if they didn't read any walkthrough.
- Non-linear storyline. Which supposed to be a good thing, but this only works for the order of the main storyline. (Like whether you want to take a unicorn horn first or the book on the Tower.) You can do either first or later. Not necessarily a bad thing, but it gives you an unclear next destination. Sometimes i find myself wondering where should i go next because there are like multiple routes to take.
The game is good, but not great. The story itself isn't WOW-ing either. To tell the truth, this has one of the most complex story in the Tales of series. If you expect too much of this game, you'll get disappointed. Although this game is an example of good old RPG, but it feels like the game itself came out short. 7.5/10 for this game. I'll be expecting more for the sequel, Tales of Symphonia: Dawn of the New World.… Expand