• Publisher: SCEA
  • Release Date: Nov 9, 2010
The Fight: Lights Out Image
Metascore

Generally unfavorable reviews - based on 39 Critics What's this?

User Score

Generally favorable reviews- based on 64 Ratings

  • Summary: Grab your PlayStation Move motion controllers and step into the dark and gritty underground of bare knuckle brawling in The Fight: Lights Out. The power to climb to the top of the underground scene is in your hands. The only rule is that there are no rules - you decide how to take down your next challenger. Get them in a headlock and throw elbows to the skull, or go ballistic by swinging with all-out haymakers. Use the PlayStation Move motion controllers to dominate opponents with accurately tracked strikes. Do you have what it takes to rule the underground? Expand
Score distribution:
  1. Positive: 4 out of 39
  2. Negative: 19 out of 39
  1. Dec 20, 2010
    82
    The Fight: Lights Out is an ambitious fight simulator that sets out and accomplishes most of what it claims to do. Learning and fitness curves are high, but patience and realistic expectations produce some fine results.
  2. Jan 1, 2011
    70
    Don't take a less-than-great score for The Fight: Lights Out as a slight against the overall product. Though there isn't enough here to warrant the purchase price (a PSN release would have been fine, really), but in short bursts it's a blast.
  3. Dec 20, 2010
    48
    I still have hope that a game like this can really work and be really fun -- but The Fight: Lights Out isn't it. There are simply too many things wrong with this game to recommend it.
  4. Dec 19, 2010
    47
    Sadly, The Fight is all-air, focusing first on aesthetics, then content. Calibrating the Move before every match is just a pain, while combats doesn't give any satisfaction to the player: the character is too slow and his punches are so inaccurate. The game doesn't adapt itself to the player's ability, but it's just the opposite, with the player that must submit to pitiless rules and a bad implemented controller.

See all 39 Critic Reviews

Score distribution:
  1. Positive: 36 out of 38
  2. Negative: 0 out of 38
  1. 10
    Wow! What a great game! Can't believe the negative reviews from the "experts". Just goes to show that you should not base your purchasing decisions purely on review scores. I am very happy with the game - it is a ton of fun and a GREAT workout as well! One tip - check ome of the developer tips videos on Youtube. It explains how to get the best out of the game - and probably why the "expert" reviewers got this one VERY wrong. Expand
  2. I give this a 9/10. I bought it for the fighting, most of all the exercise & fun at the same time which it really is and then some. I have been having a ball on this game, the fighting is intense, the gym workouts you need to do with your character to level up are a hard workout and you burn a lot of calories. It has me feeling on day two like i've been training at the gym for 2 hours the day before hurting all over the place, mid/upper back arms core shoulders & lats. I know why IGN gave this a 3/10 as the guy was probably not trying to hard cause he didn't want to sweat out his office clothes for the whole day at work you sweat up really fast playing this game. I don't know if anyone has improved there character much, but I have 33+ points on all stages, speed, strength, agility etc on the character and it now is A LOT more responsive than standard, punches are faster they land more and it just works and i'm only 3 out of 12 levels in so far. That's the idea of working your ass off in the gym is so your character can throw pretty damn accurate punches, and the movement is very accurate too, takes a bit to get used too but once you get it you can duck in to jab the guy in the face and duck out again landing very good accurate punches. Or set up a few powerful hooks, smash him with a Elbow to the face and then grab the guy around the head, smash em with the other hand if you want to get dirty, and doing it all with your own actions ROCKS! and is a hard work too. I've already pushed out over 800 calories in 2 days and you can input your height and weight & age so it gives you semi accurate numbers on energy burnt. It is a great game to get fit on that is FUN for us guys that like fighting & moving. For those who don't want to move and exercise or play hard then why did you buy the MOVE? This game works it tracks your movements you just need to learn how to move and punch properly. The head tracking is crap but the game works perfectly without it. Do you really expect to play a fighting game that tracks your whole body movement without it being a full body workout. I think the IGN guy who gave it a 3/10 doesn't like to exercise much. Expand
  3. Well like most other people who bought this title I was more than excited when it was announced. A street fighting game using a move controller in each hand with 1:1 tracking? I was sold... UNTIL.. the reviews started to come out- almost all of them saying it was a shallow "workout" game with broken controls and poor presentation, not to mention many of them saying that the in game punches looked nothing like the force you were actually using with the move controller in hand, I was all frowns not looking forward to working up a small sweat cursing at my tv the whole time due to broken controls. Luckily I still decided to give it a shot just to see for myself..

    Three and a half hours later i stood in front of my tv out of breath with my shirt stuck to my back from sweat, smiling because i just used the new dirty move i learned 10 minutes prior to knock some poor fool out who had been giving me problems the past hour.

    The single player mode is nothing ground breaking but it's meaty, ton's of fights to be had and a deep character development system that you will be working on in the in game gym for quite some time. Once you learn how the move controllers work with the game and build your character up a bit, the fighting feels spot on with punches landing in vicious thuds. I walked away from this realizing that almost all of the critics must have popped the game in- tried a few training exercises in the gym and went to the fighting with a slow, weak character that plays like his stats show. They took this and turned it around and said that the whole game plays this way just because they were to lazy to build the in game fighter up and enjoy the rewards.

    The game provides a workout, no question. Training in the gym is going to work up a sweat on anyone, I'm 25 and lift/run 4-5 times a week and this game had me out of breath a few times, not to mention is has an in game calorie counter to see how much you've burned. Also the move sets and character creation are deep enough with only a few weaknesses. The move controllers mimic your every motion in the game almost spot on which makes it all the more satisfying when you land a solid knock. I will say that the head tracking system is broken and doesn't work at all, but it can be turned off so it doesn't effect game play.

    The Fight is a fun game, it's not deep but it does what it says well- providing a fun and accurate fighting game that you will break a sweat playing.
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  4. Could have been better. Some eyesore flaws but it still Is a fun game. Be prepared to be fustrated occasionally. Moves horrible line up means this game is still "worth it now" Expand

See all 38 User Reviews