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Generally favorable reviews- based on 383 Ratings

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  • Summary: This collection provides HD and 3D updates for PS2 classics Ico and Shadow of the Colossus.
Score distribution:
  1. Positive: 58 out of 58
  2. Mixed: 0 out of 58
  3. Negative: 0 out of 58
  1. Feb 2, 2012
    If video games aren't art, then ICO & Shadow of the Colossus Collection is not a video game. It's a staggering compilation of two of the most creative, intimate and emotional pieces of interactive entertainment ever conceived.
  2. Sep 26, 2011
    Whether you're new to this unique pairing or you've played one or both before, this splendid collection is pretty much a compulsory purchase.
  3. Oct 9, 2011
    ICO and Shadow of the Colossus are two of the greatest games ever made, and they're still as emotionally gripping and visually astounding as before. This is the closest you'll get to perfection in 2011.
  4. Sep 8, 2011
    A must buy for every single PS3 owner. The lack of extras is a shame, but the quality of the two original games and the good HD conversions grant to every Ueda fan what they're looking for. Enjoy this gem and wait for The Last Guardian.
  5. Both games are certifiable classics, and the HD visuals amplify all of the emotion Team Ico tenderly weaved into them. [Nov 2011, p.80]
  6. Sep 9, 2011
    These are brilliant, memorable, inventive and emotionally involving adventures, and the combination of remastered visuals, 3D options, Trophies and a $40 price tag make them more irresistible than ever.
  7. Sep 8, 2011
    It's difficult avoid feeling nostalgia after playing Ico and Shadow of the Colossus again after all these years, and while the core of each experience withstands the test of time, the control issues that were easy to overlook the first time around simply can't be ignored today.

See all 58 Critic Reviews

Score distribution:
  1. Positive: 56 out of 71
  2. Negative: 5 out of 71
  1. Sep 27, 2011
    Shadow of the Colossus was one of my all-time favorite games and nothing has changed. There's not much else that's needed to be said, the games are beautiful, fun and full of life. This collection is well worth the money spent. Expand
  2. Mar 2, 2013
    There can be no argument that these games are something of an acquired taste I would never universally recommend them. There is a quiet, elegant feel to them both that could be lost on some gamers, but ultimately for me they are probably the best games out of Japan for the last ten years, and are certainly in my Top 10 of all time. SotC is probably the better of the two with the awe inspiring colossi giving the game the edge over the more intimate castle environment of Ico. That said, the relationship between Ico and Yorda is one of the sweetest captured in games. I long for more games like this and can't wait for The Last Guardian (if it ever comes out!). Highly recommended to anyone who likes to play games that feel a little different (If you liked Journey, Braid, Year Walk etc you won't go too far wrong). Just a small warning the ending of SotC can leave you feeling a little conflicted! Expand
  3. Sep 29, 2011
    Let me start by stating the facts: not everyone will understand these games, not everyone will enjoy them, and there's nothing wrong with that. Certain people can't watch a movie unless it has explosions, certain people can't watch Public Television because it educates rather than entertains, and certain people will pick this up on the recommendation of another and feel 100% cheated because it doesn't involve wanton killing, busty women, rampant foul language and guns.

    If you are one of these types of people, it's okay. I'm not going to judge you or your tastes. I'll just let you know that i feel sorry for you, because whatever "eye of the beholder" thing it takes to truly enjoy these games, you don't have it, and believe me, your life is worse because of that. You don't know what you've missed.

    Ico is definitely the harder game to get into, out of the two games in the collection. It will involve you solving puzzles and leading a girl to safety by escaping the castle where the both of you are imprisoned. It will involve her speaking in a language you don't understand, and it will tax the part of the brain that won't help you fire a gun. For those patient enough to brave the journey, you may find yourself with an incredibly emotional experience at the end of the road, and you'll be amazed a video game could make you feel that way. I'm trying to spoil as little as I can for you, and I'm sorry if this sounds a bit paltry, but this is the gist of the experience.

    On the other hand, Shadow Of The Colossus is the most beautifully haunting game I've ever played. It too is about solving puzzles, but the goal in this game is not to figure out how you'll escape a castle, it's how to kill sixteen giant beasts that dwarf you in scale. No other game has made me feel so overwhelmingly powerful by making me feel so insignificant throughout the entire process - the expansive overworld with no enemies or even epic travel music, the loneliness between your character and the horse he rides, it all seems so pointless until you find your next enemy. The silence is the calm before the storm, and that storm is the next giant beast you will have to locate, climb and somehow kill. It will give you a sense of wonder, dread and most of all, it will prove beyond the shadow of a doubt that video games deserve to be called an artistic medium. As I said, it won't be for everyone. But if you find yourself looking for something that could make you proud to own your PlayStation, and you don't mind not shooting a gun or scoring a goal, then you may find yourself in for the best games that the previous generation had to offer. There's a very good reason why the PlayStation 2 was the home of the best franchise titles of the last hardware generation, and that didn't have as much to to with Grand Theft Auto, Resident Evil, Madden, Final Fantasy or God Of War as it did games like Ico and Shadow Of The Colossus. Now, these games have been given a 1080p HD facelift, and given trophies for the player to earn as well. Any individual who considers themselves a gamer, in any sense of the term whether broad or niche, needs to try these two games. You may find that you don't like them, and like I said earlier, that's okay. Caviar isn't for everyone, and one man's delicacy can be another's poison. If you're in the mood for something besides controller McDonalds, though, this is your wake-up call.

    For those who do pick it up and find themselves lost in the most incredible worlds, your curiosity will be rewarded hundredfold. Then, you'll understand why people like myself are so excited for The Last Guardian...and chances are, you will be too after playing through these two games (and especially SotC). Don't pass this up, whatever you do.
  4. Nov 8, 2012
    If you havent played either of these games, then this is a must buy. These games are a calling card to modern games about how to give the player motivation in their goals, without shoving it in your face. When people reviewed the game Journey, they mention that it reminds them quite a bit of Ico, due to its vast environments, great soundtrack(note though that most of the game is filled with the sound of empty castle winds, yet when the music does play its great), and gameplay based on pure empathy. Granted, its easier to want to help a complete stranger when they're of the opposite gender and its literally defenseless, but its still empathy none the less. Ico is all about atmosphere, environments, motivation for the player, and subtle story telling. As far as SOTC goes, I shouldn't need to explain why you need to get it. You roam a distant far off land fighting giant stone monsters with just a sword and a bow, that's all you need. Not only that, but its also got an immensely good soundtrack, even better subtle storytelling, and graphics that were literally bogged down by the limitation of the ps2. The HD conversion is done brilliantly for both games, however Ico has aged more noticeably, as seen in textures that, while cleaned up, still look muddy. There are 2 reasons this game doesn't get a 10. 1st is control gripes, such as Ico being clunky at times, or Yorda, the princess, being fickle. The other is that you cannot switch between the 2 games, you have to pick one, then if you want to switch, you have to quit out to the XMB. Overall, a great collection that cant be missed. Expand
  5. Oct 8, 2011
    These games are an excellent example of where art combines with console gaming. Both games have the look of De Chirico and Dali in their artwork, and there is an existential depth to the story that goes beyond the usual gaming fare . In Ico the initial abandonment and ultimate friendship of the two characters is achingly beautiful, capturing the essence of childlike innocence and at its heart this is the reason Ico has such a resonance.
    Don't expect to be meeting or talking to other characters, because they are notable by their absence. Sound of wind, running water and birdsong are the predominant sounds that accompany Ico in his adventures, making this a haunting ,moving experience.
    These are not state- of -the -art -next -gen -graphics to be sure, but Shadow of the Colossus still looks gorgeous and the originality of the game-play has enough to keep you interested. With its remastered HD makeover, ( when are we going to get 1080 HD as standard on PS3 games! ) this collection is well worth the purchase price even if you have played it before on Ps2.
    There are some problems however with camera points of view and counter intuitive controls that can make both games frustrating and episodic rather than flowing but this does little to detract from an innovative, beautiful gaming experience.
    Strongly recommended
  6. Oct 3, 2011
    ICO in my opinion is boring. You explore a mostly empty castle the entire game, while there are occasionally some breathtaking views outdoors the game never truly managed to capture me in its atmosphere, which is all the game has going for it. The combat and platforming are very weak and the puzzles are either too simple or too obtuse, there is no medium. I used the word obtuse because the game fails to teach the player what is and is not possible, for example, swinging, the game never tells you how to swing and the controls are not intuitive enough to learn on your own, so I never knew that was an option until I read it in a FAQ, these instances sound silly, but they infuriate me because I attribute them to poor design.

    SHADOW OF THE COLOSSUS is a masterfully crafted adventure with, unfortunately, little to no replay value. I loved the game when I first played it on PS2 and I highly recommend anyone that has yet to experience this game to give it a try. The reason I cite the games lack of replay value is because the games allure was due to the wonder of seeing each colossus for the first time and discovering (on your own) how to defeat each one, when you replay the game a second time that allure is lost. Naturally the game will never live up to that first experience but the gameplay elements itself, while adequate, aren't enough to make me want to play through the game again. It's a game best played once and remembered for its greatness and uniqueness.
  7. Jan 3, 2014
    Ico was boring so I turned it off after about an hour. I got towards the end of Shadow of the Collosus. Shadow is such a great concept...too bad it's executed poorly. The controls are immeasurable to wear it's hard to look around and the horse is just a mess to deal with. The camera freaks out nonstop so that I can't see anything. If you get knocked down in the game by an enemy then you cannot ever get back up before he hits you again. The nicest thing I can say about this gay is that it sucks. I will never play a Team ICO game again. Expand

See all 71 User Reviews

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