The King of Fighters XIII PlayStation 3

User Score
8.2

Generally favorable reviews- based on 72 Ratings

User score distribution:
  1. Positive: 57 out of 72
  2. Negative: 8 out of 72
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  1. Nov 24, 2011
    6
    Finally a finished game. This game is leagues better then XII and has finally added lots of content in SP. The sprites are gorgeous and the game is finally reminiscent of kof98 glory days.Nice balance of character diversity for defensive, grapple, rushdown play styles and no comback mechanics, kofXIII finally heading in right direction. Plus it has 1v1 and 3v3 battles, nice mix. But unlessFinally a finished game. This game is leagues better then XII and has finally added lots of content in SP. The sprites are gorgeous and the game is finally reminiscent of kof98 glory days.Nice balance of character diversity for defensive, grapple, rushdown play styles and no comback mechanics, kofXIII finally heading in right direction. Plus it has 1v1 and 3v3 battles, nice mix. But unless you live in a areas with tournies this game is a huge let down. The online is still below par and it's even worst then Marvel vs capcom 3 and that game has spotty online, face it fighting games are meant to be played with other people. Empty promises by the company to fix the online netcode was met when they announced they'd use the same GSS system as XII. The best thing right now is atlus have started a discussion on their forums of people interested in a patch. Atlus gave us nice bonuses like the 4CD soundtrack and glad they are considering doing online patch if fans want it. Funny how the publisher cares more about fans then the actual developers. But as is right now better off waiting for price drop if it's only SP focused. KOFXIII while improved still has a long way to go to play with the big boys in fighting genre. Doesn't help 2D sprite games like arcana hearts 3 and blazblue have perfected netcode and skullgirls is pulling all punches with ggop, kofXIII is pretty disappointing. KOFXIII could have really benefit from ggop like netcode due to having 1 frame links. Expand
  2. Dec 10, 2012
    5
    Given that this is a full retail game from 2011, I'd be lying if I said it isn't laughably pathetic. Those graphics are simply unnacceptable. I know it's a fighting game and graphics don't matter, but at least SOME effort would have been nice. The original Street Fighter 2 is better looking, and SSFIITHD is by far better looking. Characters in this game have zero detail and the stagesGiven that this is a full retail game from 2011, I'd be lying if I said it isn't laughably pathetic. Those graphics are simply unnacceptable. I know it's a fighting game and graphics don't matter, but at least SOME effort would have been nice. The original Street Fighter 2 is better looking, and SSFIITHD is by far better looking. Characters in this game have zero detail and the stages don't look great either. Although there is a tutorial, the commands in the tutorial and trials mode could not have been any less clear. Not only do you have to sit down and sketch the shape of the stick movement, but also each move is not clearly indicated, since they're all on one line rather than a line for each move (like on Street Fighter IV). All the standard modes you'd expect from a fighting game are here; arcade mode, multiplayer, local versus, time attack, trials). However, the quality of these is very low compared to Street Fighter IV. Everything about this game feels low budget and certainly not high quality. The characters lack variety and a fair few are obvious copies of Street Fighter characters like El Fuerte, Dan, Ryu, Ken, Yang, C. Viper, Hugo and Gen. What sets this game apart is not characters, quality or game modes. It's the 3v3 rather than 1v1 but still two players, but each has 3 characters. The game is fairly easy to pick and play, especially compared to more technical fighting games. However, the controls and command list are aweful because they are so unclear on how to perform each move. The tutorial is horrible too. However, as a very very very cheap aracde game (if not a couple of quid, certainly free) it's not bad for getting trophies or achievements. I struggle to take this game seriously even if it was an aracde game for less than £8. As a full game, it's a joke, if not an obvious troll of a fighting game. It's satisfying to play even against the AI and it's not a complicated game at all, but the overall quality lets it down hugely. Expand
Metascore
77

Generally favorable reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 20 out of 26
  2. Negative: 0 out of 26
  1. Mar 30, 2012
    90
    The King of Fighters XIII comes back as the leader of technical fighting games. A lot of single player modes, characters and the good online experience but first of all a solid and difficult gameplay make this last release a must buy for all the fans.
  2. Feb 6, 2012
    70
    While many, many improvements have been made over its predecessor, The King of Fighters XIII is not without its faults. One of the biggest requests from fans was that of better netcode. The King of Fighters XII was known for its downright terrible and horrendous lag. SNK has stated multiple times that XIII will feature a better online experience but I can't say they've made good on that promise. While input latency has definitely been cut down, it is still quite noticeable.
  3. Playstation Official Magazine Australia
    Feb 2, 2012
    60
    The game looks crusty. The sprites introduced last year are pixilated and their animations limited. Plus the game lacks any creative flourishes during the massive super moves. We love the idea of a stunning 2D fighter, but there's no technical or artistic creativity here. Note to SNK – invest some money to make it look like a cartoon made by a ninja Walt Disney. [January 2012, p.76]