Jul 1, 2013I went into this game thinking that it was going to be at the very least pretty good given all the slobbering reviews and perfect scores from "professional reviewers" and the general public. But after playing it for a number of hours, I still haven't figured out what it is about this game that makes people think it deserves the accolades it's being given.
It's not a bad game, it's a good game. It's far from perfect, and it's FAR from the "game of the year" love fest that has been heaped upon it.
It took several hours of playing before I even started to care what happened to any of the characters, and was even glad one of them died so early. The repetitiveness of the game play was enough to bore me so much that I actually had to make myself continue to play it, just so I could try and get my $60 worth.
The AI is at times non existent. Many times my character would be hiding from an enemy, but the NPC character with me would be running around bumping into the enemies, but they wouldn't notice?!?
This is what I like to call a "rinse and repeat" game. You enter a "level", look for ammo, nuts and bolts, maybe a new weapon or a health kit, fight off a swarm of the same enemies, and then move on to the next level and do it all over again. And in between you are subjected to the emotional issues of each character and how they are trying not to get too close to each other for fear of losing someone they care about again. *Snore*
Like I said, not a bad game, it's a "good" game, but not even close to a game of the year candidate.… Expand
Jun 28, 2013Metacritic deleted my previous review, because I jokingly pretended to review this game as Uncharted 4 with Zombies --Well, I guess cheekiness isn't allowed in reviews. So, I'll be blunt; this game is just Uncharted with zombies. If you like Uncharted, then enjoy your expansion pack. If you wanted a new game, well...don't be cheeky in your review.
Oct 15, 2013This review contains spoilers, click expand to view. I bought a PS3 for this game. I watched the E3 video and a gameplay video of the intro. Such immersive beauty! Just before the titles, I pressed pause and went to buy a console.
I expected a mature game of explorations, ingaging strategic combat, an original and fullfilling storyline all tied together with a smart gameplay. I was very disappointed and that's why:
- The story is not well written, but i don't want to spoiler this in case someone will play the game anyway.
- The intro is misleading, the rest of the game will not see the plot develop while you're playing. It goes like this: you enter an area, you kill the dumb enemies, reach a certain point cutscene next area. Every area has a patethic excuse to reach the next (like, "hey i need a car, so let's walk across a block full of infected to find a car battery"), after a while you wont even remember why you're escorting a little brat and where.
- Exploration is absolutely linear (non existent). You cross a lot of cities, but every gate, every stair ramp, every door is closed but the ones you have to take. If a room is open it means that that's your path or a little decoy to refill your ammo/health/powerups. This is not well hided, there are no tricks to make the world seem continuous. You WILL see a door just closed as any other and no way to try to open it or you will climb a ramp of stairs to find a wall of junk that doesn't let you pass. Sometimes you simply wander like an idiot trying to find the hole you have to climb in. Sometimes you will have to push a little cart, move a stairs or push your friend over an edge to reach the next area. But there's no brainer here, you just have to push a button and the trick is always the same.
- This is a combat game, don't be fooled. You enter an area, there will always be obvious placed repairs to hide, the enemies will ALWAYS be alert and patroling (no immersion here, every zone is a tactical zone) you can cross them while they're talking but after some useless dialogue lines they will patrol again, even in some remote zone of the world (this to make you understand that there's ZERO immersion in this fictional world, every level is a tactical level). It doesn't matter if you've mastered every FPS, military tactical or stealth game since doom: you will die, a lot. The patrol will always walk towards you, even if you're in the dark behind a counter, they will take 3 gunshots from a little distance and still have the strenght to hit you with a crowbar and god the zombies are dumb. Ammo should be rare but they will drop from enemies proportionally to your usage and your partner will refill you (with med kits too). The glorious animations that made us tremble in hype from the E3 trailer will quickly become boring.
This is a truly overrated game. I can't understand why people are praising it, every aspect is mediocre (graphics are good, but not THAT good). There are tons of masterpieces waiting to be played out there, i'm playing games since 1990 and this title will be forgotten very soon.… Expand
Jul 3, 2013What happens when you create a game where stealth is absolutely dreadful and combine it with retarded crafting system? The most OVERHYPED game of the year 2013. I've had my share of these games earlier and im just about sick of playing these "games" where you watch cut scenes every 5 minutes.
First of all, how come you make medic pack from a rag and alcohol? That's right, you shouldn't be able to do it. Instead of putting lots of tiny details into the game or hiding looting items to smart places they have to throw items into our faces. Somehow i don't see how its possible to find everything so easily in police controlled state. Without forgetting there is some kinda virus lurking around and people are going crazy.
Graphics aren't top class either and there just doesn't seem to be enough freedom of exploring in the game. This leaves the game dumbed down and ultimately a very boring experience.
[Remember that by thumbing all opinions down you are supporting game makers and developers to make more cash in games for casuals, like this one.]… Expand
Jun 20, 2013Oh boy, where do I get started with such a game? I'm going to be completely honest I really don't understand the hype that was created with this game. It's basically like they took Uncharted, took the worst part from the game (the really useless stealth mechanics), and then made a whole game from it. Why is this game so hyped? I want to say that the hype was created for ONE SOLE REASON, zombies... but that's not really true (see War Z for proof that zombies aren't that a guaranteed success). The real reason Is the fact that they are Naughty Dog and they can do whatever the hell they want and sell and game. No on to the topic of the actual game. First off, the characters, which some people I'm sure find "deep" are actually extremely cliché, stereotypical and basically reprinted versions of characters from about a million other films/games. Seriously the characters' "bonds" between are about as deep as a dried up puddle. Second of all, the game itself is really lacking in the actual mechanical department. All you do is walk around slowly and be an edgy goober with your little prick girl sidekick who can't stop swearing. I mean seriously? Is it that fun to strangle a million zombies? If you think so then good for you, but honestly I got tired of seeing that animation after about the 300th time. Third and finally, the games graphics look they came out of the rear of a donkey, relatively of course, it's nice for a console, but seriously? Have you guys ever played a pc game fully maxed out? It's nothing like the BEST GRAPHICS IN WORLD HURR DURRR stuff I have been hearing, it's honestly pretty mediocre and just over filtered (to make the world seem EDGY). Well this is my rant, it's a generic, boring zombie game, with addition of some lame characters, what more could you want?… Expand
Jun 22, 2013Instead of laying out a long summary of the game let's stick to Pros and Cons Pros: Good Graphics Good voice acting Cons: Generic Gameplay & Copy (Identical to Uncharted) Short Predictable Story (Also less immersive than others like The Walking Dead) A lesser copy of Cormac McCarthy's 'The Road' (Lacking Originality) Poor tacked on multiplayer This is one of the many games that critics have wrongfully rated because of hype (Think GTA IV).… Expand
Jun 24, 2013This game is pretty. That's the best part. Story is ok for modern story telling and especially anything zombie related. Those are the best parts of the game. First disappointing thing I came across was how limiting, linear and predictable environments are. There are no alternative paths. The largest freedom you get is how you stealth around a small room to dispose all the zombies. Since some of the zombies one shot you (which is good), there is no way to just gun through them (maybe i am just a terrible gamer). Another disappointing thing is your little girl buddy. She is not detected by the enemies, so while you are painfully stealthing around she just runs around with the flash light on... right through the zombies. Breaks any submersion. I love zombies, I loved Dishonored, Thief, Deus Ex, Hitman, but this doesn't even come close. I wish this game gave you ability to scope out the area from the distance, gave you a chance to plan your attack (stealth or brute force) and then execute it using available resources or your favorite way, this game has none of that.… Expand
Jun 26, 2013Meta scores for critic reviews doesn't mean anything, but when 90% of the people here are saying o its great its the best game ever, its revolutionary. I have a few words for you, its none of the above. I have been playing games since i was 4(NES days) and I have played a lot of games, this is not one of the best its un original, and gets monotonous fast.
Let's go over the negatives since there are clearly more negatives:(positives mixed in since there aren't a lot of them)
1) this game took bits and pieces of many games, including tomb raider, of course uncharted, zelda, and mainly survival horror, and mainly RE(resident evil). So how do you take a mesh of those games and make something terrible out of it.
1) gameplay the gameplay feels very stiff, and unorganized, why should i have to hit 3 different buttons just to heal and switch weapons. On top of that if you dont upgrade your holster it virutally makes it impossible toward the end to be a good shot, not like you shoot much anyways because you'll die.
Which brings me to the next point why do you even have a gun system if the rules of the game penalize you for it unless you're playing on easy. As being a developer myself this completely boggled my mind, why is it on normal you really don't take that much more damage from enemies, than playing on hard especially snipers and clickers. I think the sense system is weak, especially towards the end of the game where theres enemies everywhere and then you run into them because you can't see them even at level 3 maxed out.
The worst part about the gameplay altogether has no replay value unlike crash bandicoot and uncharted series, just a complete let down gameplay wise. The final note here would be theres absolutely no character development until about halfway through the game, and even still the characters have no personality, there just swearing the whole time
2) Sound there nothing i can say except it had the most unbalanced sfx ever. You shoot your gun or throw a nail grenade, or molotov the sounds is sooooo loud, yet you can't hear the characters talking, thats flat out obnoxious and annoying. my biggest crack down on the sound is if you're not near a conversation and hunting down parts to upgrade Joel never responds to the questions askled by the other cast of characters, which helps develop character.
3) Final results: this game failed to incorporate the other ideas it took from other games to make it there own, you can't live vicariously through any of the characters. The sound efffects are just flat out annoying, they didnt develop a new shooting system even though they call it original and amazing. I t was good for uncharted but not for this game. The idea of the game is good, the world is decaying and there might be hope left(thumbs up there)
for these reasons, i cant comprehend why people love this game,, especially since a lot of the perfect 10 scores basically all same the thing as the critics do, who don't criticize games the way they use to. Because we live in a society where we don't want confrontation anymore because we are afraid to get burned. This is a perfect example, the most overhyped terrible game I have ever played in the last 13 years
Also everyone is like its a perfect game, if you think there is such thing is a perfect game/application you're sorely mistaken. I personally disliked this game so much that i hope Gta V wins Goty, thats how bad i think this game was. I t had an original idea they just weren't implemented correctly, like most modern games. One final note everyone says the cut scenes are amazing, If you have played any Final Fantasy game in the last 13 years, it blows last of us out of the water.. very disappointing game.… Expand
Jul 10, 2013I created an account for the sole purpose of attempting to save a few people some money; this game, while decent as an entire package, comes across to me as a venture into gaming redundancy. I will not be discussing the particulars of the story or game mechanics, both to avoid spoilers and to prevent this from turning into a term paper. While TLOU does manage to incorporate an average level of quality in each aspect, the game overall comes across as a dud, mainly because as I played this game I couldn't get rid of the overbearing sensation that I had already played this game's prequels and that each of these, either in their own way or as a whole, were much much better than this latest release:
If you've played stealth-focused games such as Dishonored, Metal Gear, or Deus Ex you've already experienced far more advanced and enjoyable stealth mechanics.
If you've played adventure-based games such as Far Cry or Bioshock you've once again enjoyed better battle and combat interface mechanics.
If you've played puzzle-based games such as Prince of Persia or any other game that incorporates more than a ladder/plank combo...enough said.
And by far the worst and most over-hyped category, the carbon copy mix of Zombie-Survival, Coming-Of-Age, with a dash of familial bonding, was the greatest disappointment for me, as most games I am willing to forgive almost all assuming the story can bridge the gap between a lack of mechanics and my enjoyment. In this case, for me, the gap was only widened.
While I understand that all creations, particularly in the entertainment industry, rely and build upon previous ventures, the lack of creativity or any sign of originality in this game, to me, is unforgivable and undeserving of the seemingly fanboyish reviews it has received. This game is worth playing to kill some time or as an introduction to the genre if you are just entering the gaming scene, but in no way was it worth $60; wait for the GoTY edition it is almost certain to be developed into or borrow it from one of the multiple friends you have who have almost certainly already picked this up.… Expand
Dec 10, 2013To be perfectly honest, I do not understand the rave about the game. i will start by saying yes it does have a decent story line with few plot holes, nothing good or bad about it, pretty average. However, the game play is God-awful, I feel as though the game play is focused on stealth except all the focused on was the shooting aspect, the shooting works great, but will kill you instantly if you ever use it with zombies. One major thing that annoyed me was different types of zombies, no explanation behind how they came to be, just put in there in an attempt to make extra game play. However in the end, special zombies are what ruined the game for me and I'm sure many others, what makes them stronger? I don't know, no one knows. And one last thing, people say the infection is realistic, it isn't possible for the virus to infect humans that way, Dead Island had it right with the mutated strand of Kuru. 4/10… Expand
Aug 9, 2013What makes this not a great game The controls are very unintuitive any time I want to run, or use a medical kit, or just stop the character from crouching (which he seems to want to do all the time), I basically have to consult the manual. This is frustrating since the game is very focused on lots of action. Too much action, and too many enemies. Something like Silent Hill would have been great, just exploring creepy places, but this feels like I'm battling through a Die Hard movie.
These kinds of games, with lots of difficult action where you have to replay the same scene 10+ times, were fine for the 80s, but I had hoped we left those masochistic days behind us. Occasionally I get a rude reminder like this, when all Im looking for is a few hours on a horror movie set.… Expand
Aug 19, 2013This review contains spoilers, click expand to view. This game really does not deserve these ridiculous high scores and reviews. I have purposely created this account just to review this game. I have never reviewed anything on here before. I was really excited for this game I decided to buy it for £31 on the PlayStation Store, not bad really. It starts off good with a strong storyline and decent characters (for a video game anyway) There are a lot of long cut scenes in the beginning which did annoy me. The game play starts off interesting for quite a while and makes you want to keep playing. It was around the time when I had to start transporting Ellie back from Marlene I noticed the game was getting repetitive and slow. The gun control is pretty shocking, the stealth that you need to us in almost every situation is almost non-existent and just doesn't work. I found myself literally replaying the same part more than 30 times and it seemed actually impossible at one point. The game starts getting really slow and just flat-out boring. Walk through all these random walkways/doors/stairs for 2 hours, get to your destination, repeat over and over.I would say the graphics are the best part of this game. Please do try before you buy people.… Expand
Sep 30, 2013First of all, I acknowledge the production values of Last of Us (LoU). Great graphics, check. Emotion-ladden story, check. Excellent voice acting, check. State of the art game mechanics, check. LoU has all that.
But just as with Kane&Lynch, Uncharted, the new Tomb Raider or Bioshock Infinite, there’s a lot of fluff and eye candy around the edges but in essence the game mechanics requirere you to become a serial killer and pretend it’s no big deal at all. Unfortunately, this stereotype largely applies here too even though TLoU hides it a little better by pretending serious issues are at play.
Even though gunning down droves of enemies has been kind of a standard in action games for a long time, the most recent ones, TLoU included, try very hard to make it look very realistic on the surface while insisting on cheap ambushes, predictable plot twists, and hordes of faceless foes just waiting to be slaughtered by the protagonists with very little option to prevent or avoid the conflict.
I’m no longer sure what’s more absurd that as a playing character you kill dozens of people in a row without getting killed yourself or losing your sanity or that your enemies keep piling up despite your track record. If you really want to play a game where all these things are addressed in a truly serious way and with a very strong point delivered, try Spec Ops: the Line.
And if you want to appreciate the production values and story of games such as TLoU without being bogged down by stereotypical and almost dehumanizing gameplay, I suggest watching movie walkthroughs that are becoming popular and contain only minimal gameplay while delivering the plot.
In summary TLoU has great production values but gameplay is sloppy and repetitive, thinly veiled by emotions, graphics, and voice acting. I don't recommend it to play but watching it as a few hours long movie might be a way to get the best out of it.… Expand
Oct 26, 2013I'm sorry man I cannot give this game the solid score everyone thinks it deserves. The stealth mechanics are obviously, blantantly bad. The enemies follow very scripted paths, respond to the exact same decibel levels of noise their friends currently were making seconds ago as an alarm, and will just plain know you're behind them even while sneaking. Scenery great, game play not.
Jun 24, 2013I have finished the game earlier this week, since then I had some time to reflect about it.
After getting over my „fanboism“, cause I have been awaiting this game for quite a while, to look at it from a more neutral perspective, I must say that “The Last Of Us” is OVERRATED!
Now bear with me, I'm not saying by any means it’s a bad game, it’s a piece of art, a masterpiece even, very beven, very beautiful, especially visually. But hearing “the best game of this generation” or “the best game EVER made” is very false to me. Let me try and help you to understand where I'm coming from:
Once I have looked past the eye candy, I noticed the gameplay is very shallow and repetitive, the infected lack variety with only 4 types and the humans have a very flawed AI which is very exploitable (also doesn’t help that you keep on killing the same 5 guys cause there aren’t that many enemy skins). The Puzzles, if you could even call them that, are no challenge at all, and only require you to push a ladder from point A to point B or drag a dumpster around for a little while so you can climb on it. The game is far too forgiving, even on the hard setting, keeps on holding your hand, treating you like a little child, generating checkpoints after every minute and even giving you more ammo and med packs out of nowhere when you run out. It just seems overall like it was designed for the casual gamer, so parents and infants could easily beat it. In short, it offers almost no interesting challenges or compelling gameplay surprises.
Now lets get to the story (which most people claim to be the strongest part of the game), its full of clichés from previous post apocalyptic zombie scenarios, and even at its best moments it never reaches the depth and feel a good movie could provide. It feels more like a budget tv-series with a very limited cast, so I really don’t understand when people claim to have cried while playing it.
That all being said it still was a very enjoyable experience, which I’m glad I had the pleasure to go through. The best part about it truly where the visuals, some of the best I have ever witnessed in a video game, and the 2 main characters Ellie and Joel (even a later Villain) where some truly detailed and interesting characters which made out the main charm of the game.
Video games where always about the gameplay to me, and I find The Last of Us has a lot of problems there. I think the whole “Let’s try to be a movie” approach of video games is really getting old.
I still highly recommend it to anybody who likes video games, or art in general, I didn’t mean to sound too negative about it I just wanted to express why I think game sites giving it 10 out of 10s is complete ****
But hey, its just my opinion.… Expand
Jun 20, 2013Now, I don't really buy games as much as I used to now that I'm older, though I do follow the gaming industry closely and tend to buy only the "best" games that come out. When I do play a game though, I take it seriously, and want something that hooks me with a good balance of challenge and reward, and great gameplay. Well with the hype this game had behind it and the scores how could I have been ripped off by another game like bioshock infinite (which blatantly dumbed down and removed gameplay)? Welp I was, and I've officially lost complete faith in gaming. This game is living proof that gaming is dead. It's been more than 8 years since the release of resident evil 4, yet this game doesn't even attempt to outdo gameplay standards set in the survival genre this game is (laughably) trying to claim it belongs to. In fact, it's gameplay should be completely unacceptable in the year 2013, but the unwashed masses who bought into the console craze "because of duh grafix!" will throw their hands in the air and claim this and every other overhyped game like it is "duh best game evarrr!!!". I'm sorry but if you only play games for the graphics, blood, and story, and you don't value gameplay you are not a gamer, and I am now convinced the mainstream console audience and the audience these games are aimed at are not gamers. This game is nothing different than the same old handholdy LCD shooter we've been seeing all generation long, cover based shooting, simplistic gameplay leading you from cutscene to cutscene, checkpoints every few steps, dull brown and grey graphics, ect. The only reason this game is getting so much praise is because of the hype behind it, people are like sheep and go right along with the hype, afraid to say anything that conflicts with common opinion. If the game wasn't made by naughty dog and had no hype behind it, it wouldn't be getting anywhere near the praise. Want proof? Look at all the good reviews, all they say is "best game evarrrrr", they won't give reasons though, and if they do they're related to graphics or some other element irrelevant to the game itself or how it plays. The game is also awfully glitchy considering it's made by "The best developer of this generation", what a joke, can't even get the save system right, me and my friend had to play it all in 1 sitting, not like it matters because games today are so short and simple. I seriously wonder how long it will be until they phase gameplay out all together and just go back to making FMV games, or QTE driven games, because mark my word, that's the direction these amateur developers who run the industry are setting gaming up to be headed in. R.I.P. gaming.… Expand
Jun 17, 2013There has been way to much hype for this game. Everyone is cheering about how good the graphics are but they are decent at best, the cut scenes are what everyone is raving about. Games like final fantasy X in 2001 have cut scenes that are JUST as good if not better. Therefore, from a gamer perspective this game Lacks what makes a good game....GAMEPLAY. The combat is SUPER repetitive there are practically no upgrades and you wind up punching people of which you basically have to do for the first 3 hours because you run out of shivs or your weapon breaks. You literally do the EXACT same finishing move for all the zombies that don't kill you instantly which is slam their head into something or just punching them to death. Besides the fact that there is no combat at all and its super repetitive theres nothing to find, the game doesn't make you feel like there is any depth in it at all. It's all cut scenes and boring mundane missions and nothing to immerse yourself in.… Expand
Jun 18, 2013First 15 minutes are great, after that the games has its moments (especially in the beginning) but then it starts to lose its charm. gameplay average third person shooting, solid brawling (good feel), kinda plagued with "gimme a hand" moments, graphic and sound are great, lot of really nice touches in the environment and animations of Joel and Ellie, good dialogues and not so great story (few WTF moments and taking the way too much risky road for the sake of actiony gameplay). Giving it a lower score to balance out other overhyped reviews. (imo it is 6-7/10)… Expand
Jun 19, 2013The Last of Us. Extremely favorable reviews seem to follow this game everywhere. But I cannot seem to figure out why. Graphics are OK. Nothing special, nothing new. I myself found FarCry 3's graphics much better. I am a huge fan of survival horror games but this is neither. It's just a stealth game with limited ammo, and the gameplay is clunky and repetitive. The story is boring and predictable and never really shines. The characters are drab and I forgot about them as soon as I finished the game. I had to force myself to finish it by the way. I am appalled at the good reviews this game has been getting. Do yourself a huge favor, Rent first! One of the WORST games I have ever played. Shame on you developers and critics alike.… Expand
Jul 5, 2013This game is not as good as Sony wants us to believe.
It starts good, but it's formula wears out pretty fast. The dialogs looks like if were made by someone that can't articulate five words in a sentence, and comparing it to Uncharted 1, I find it Uncharted quite superior.
Jul 16, 2013I'm sorry, but this game was incredibly boring. Yes, the intro was lively & interesting, but that doesn't justify the rest of the game being a snoozefest. As "open world" as this game had the potential to be and seems like it should be, it isn't. Even if you explore every nook & cranny that's available, there isn't anything for you to find past duct tape or maybe a couple of bullets. Even the crafting options leave much to be desired.
If this game had music past the intro, I didn't notice it.… Expand
Sep 13, 2013As a PC Gamer with a PS3 I had heard of the Reviews of The Last of Us, But In reality the Controls are poor and the game attempted to make you feel emotions for the character but with me it simply didn't work and i just felt like it had a good idea with some good story but it wanted it to bad and failed.
Jul 11, 2013This game promises a lot and delivers little. Shallow gameplay, linear experience, boring and repetitive combats, poor exploration, and disappointing story. It is extremely overrated over the media, and it's a sign of our times. The gaming industry took a road of expensive and gorgeous games with poor gameplay and/or lack of exploration. This game is a result. The gaming-journalism took a road of hyping ad infinitum games before their release, and giving incredibly inflated scores once they're barely out. These reviews are the result. Where the monkey goes the ass- follows: Blind gamers will praise this. Don't be fooled: it's bad.… Expand
Aug 25, 2013As many of you know this a naught dog production, the same developers which produced the stellar uncharted series. It is set in a future post-apolyptic desolate setting of america and is based round a few key and vital characters. The story is about survival and gathering resources for your character to use in crafting aid items, weapon upgrades etc. The game is linear in nature however not that it detracts from its special cinematic sequences or it's beautiful yet eerie setting, plus there is subtle player choice to be had in naughty dog's latest outing say upgrading your weapons, crafting molotovs and first aid items like in rage the video game, very similar. The main aspects of the last of us is its realistic and wonderful graphics, stellar voice acting/animation and the feeling that grips you tight of how close your get to the two main characters in the game. There is certainly a emotional link to them throughout your adventure, and in time it will only grow. the combat system in the game is for the most part very smooth and fluid-like, you can sprint, jog, vault, take cover, sneak etc which all helps to take out your enemies in a stealthy manner or in a brutal, satisfying way. The game does from a story point of view pull you right in and doesn't let go. It is a mix of survival horror/action adventure with both elements ever so subtle and seamless in their exchange. But with all this praise i have to state some not so great features, the autosave system is annoying for the most part, everytime you want to make a manual save within the pause menu, you have to wait for up to 20 seconds before you can do so, which in my opinion slightly breaks my immersion, also the third person camera doesn't some of the time be helpful, and the fact that when you do a manual save after defeating 5 out of 6 enemies within your vicinity if you die the game will totally negate your manual save and reload a checkpoint which for the most part is before you even encountered your first enemy in that particular area, then you reload a manual save and it still negates that save and reloads that checkpoint. The aiming in the game is quite bothersome and has a lot of natural sway on the reticle, which can be reduced slightly with upgrades. Plus i find myself mashing the melee button when the computer negates stealth altogether and forces you to use open combat, when im surrounded by enemies, cause its more practical and effiecient to do so. apart from a quite a few annoying aspects it does hold this game back too much, but then again with the bad points i have just mentioned it does really break my immersion and enjoyment when there all in the same game.… Expand
Jun 29, 2013I give this game a 1 because I haven't been able to finish it due to the fact that it's been released broken. I've bought two copies of this game & both get stuck at the same point. I've gone to the forums & have seen I'm not the only one. Naughty Dog needs to patch this game.
Also what I have played while decent I must say the AI in this game is the worse AI I have ever seen in my life in gaming,… Expand
Jun 23, 2013God damn it, The Last of Us™ is not only criminally overrated, but an actively bad game. The plot is bereft of any innovation, and is advanced only by long, LONG cutscenes which lead to MASSIVE 'cinematic' walking/running from point A to point B, stopping only to shift the occasional ladder or mash buttons in unfun quicktime events. This part of the gameplay (which essentially amounts to p poorly rendered cutscenes and is obvious filler) is only broken up by further cutscenes or sudden outbreaks of chest-high walls, which precipitate another tedious bout of the game's stiff, unresponsive and awkward third-person shooter aspect.
Do you see all the perfect scores this overblown, poorly designed travesty got? RIP gaming journalism. If you know anyone that considers this game more than a 5 out of 10, put them down. The infection has already taken their mind, and you're doing them a mercy they don't deserve.… Expand
Sep 19, 2013Nothing new to see here, just a rehash, you will notice this the first time you wander into a room with appropriately placed cover boxes. You get your canned little girl sidekick and I guess you are supposed to feel attached to her but she is a walking swearing stereotype.
This game makes very little sense overall. It plays like resident evil but the zombies are fast and can instantly kill you. I understand this is meant to create tension but it ends up being tedious. Navigating the environments is a chore as you wander around with no apparent direction and the only open path leads you to your destination. It feels very artificial. You are given maps and hints that would suggest depth but they are of little use in the muddy darkness.
Overall it is a disappointment, same recycled plot and characters you have seen in every game or movie in this setting.… Expand
Dec 4, 2013The last (game for me). Disappointing at the point do need to kill David, he had a teletransporter impossible to knife the third time. Graphically is beautiful the best for the ps3 but the gameplay is boring, I kill 90% guys 10% infected. A splinter cell whit sometime zombies (a don't like this game to).
Jun 16, 2013This game is not as good as some may say. if you like a slow game that is stealth based then maybe. dont buy this game if you want action or a fast pace. the graphics are better than uncharted but the rest of the game is worse. the controls suck and are sluggish. the combat is so bad that you almost have to play the game stealthy. not worth $60. maybe worth $30 for a used copy if you really want to play it. dont buy this game expecting alot other than good graphics and keep you hopes low so maybe you wont be disappointed. just my opinion but this game is WAY over rated.… Expand
Dec 7, 2013The game is very bad. The first 10 minutes i said oh my god maybe is the best game i play ever. but after few minutes i am disapointing...the game is stealth...ok...this is no problem...But its very very bad stealth game....the weapon is useless you canot kill anything with the gun...just you collect the bullets.the gameplay control is suck sometimes when you try to grawp the zombie he doesnt show the button for grawpping.. and the story....after few minutes its borring..you forgot everything with the boring gameplay...The graphic its amazing and the voice.....I understand the game is stealth....but really is very bad for stealth game.....… Expand
Jun 17, 2013Not the revolutionary game people would have you believe.
This game has some brilliant features, the story is decent and the writing is fantastic. The characters are likeable and the world is believable. The relationship between Joel and Ellie is excellent, you believe they're normal people struggling to survive in this harsh world. The problems I found with this game were too glaring to ignore which many seem to have done. The regular frame rate drops, the dumb friendly AI and the clunky controls removed any notion of this game being perfect in my eyes. My path was blocked many times by Ellie during my time with this game, whether I was trying to get through a doorway, climb a ladder or just walk forward, I always found Ellie stepping in front of me and having to step around her. I also noticed that the enemy AI does not react to Ellie at all when you're sneaking. This is a HUGE immersion breaker and should not be overlooked. Ellie would sprint directly into enemies and they wouldn't react to her in the slightest.
The multiplayer is very bare bones too, I know people say this game isn't about the multiplayer but when you've tacked it on and even had the nerve to use an online pass, it should be up to scratch. Two of the most basic modes, team death-match and death-match are not enough, there was a good opportunity for something more but they got lazy.
I did enjoy my time with this game a lot, but I have no urge to play this game anymore.… Expand
Sep 10, 2013The Last of Us is a great action-adventure game that manages to capture the feeling of post-apocalypse and survival. The story is alright but way too manipulative and borrows heavily from other, better, material. Still the segmented survival gameplay and the amazing audiovisual production makes the game an experience everybody should check out.
Sep 4, 2013Despite the breakneck pace of the prologue, it takes quite a while for The Last of Us to pick up some speed again. However, once the cold harsh winter arrives, the action (and story) ramps up. So much so, it puts most Hollywood productions to shame. [July 2013, p.76]