• Publisher: SCEA
  • Release Date: Jun 14, 2013
User Score
9.1

Universal acclaim- based on 6944 Ratings

User score distribution:

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  1. Dec 31, 2013
    7
    i guess i have a different review from most of the others on here.... ill start out saying i prefer sandbox type games like gta...... in my opinion this game is very linear. you basically follow a set path with no choices. the game starts to become very repetitive, however it does have a strong finish and the graphics are unbelievable.
  2. Jun 26, 2013
    7
    This game is a tough game to review. It seemed simple for "professional" reviewers to go and give perfect scores. I can't.

    I understand why people like this game. I get the whole emotional angle Naughty Dog is trying to sell. But my experience although good taken as a whole was at times so bad I almost didn't finish the game. Number 1: The combat sucks. It is just a stupid 3rd person
    This game is a tough game to review. It seemed simple for "professional" reviewers to go and give perfect scores. I can't.

    I understand why people like this game. I get the whole emotional angle Naughty Dog is trying to sell. But my experience although good taken as a whole was at times so bad I almost didn't finish the game.

    Number 1: The combat sucks. It is just a stupid 3rd person shooter with crafting and RPG elements. Occasionally stealth is involved. There are moments perfectly crafted with great pacing and great balance of gameplay and set pieces. Than there are stupid moments. Teleporting zombies, human enemies that flank you no matter where you are(they go through walls apparently). Sadly these moments are not rare and for every good combat gameplay piece there is a stupidly broken one. Maybe it's just the way I played. I don't know, if you enjoy this type of BS or don't really care you will have a better experience. To me the gameplay feels like a filler between emotional cut scenes and set pieces. And that's bad. Also BOSS FIGTS. For the love of God. BOSS FIGHTS.

    Number 2: The story is at best OK. They chose a fungus as the reason for the zombie apocalypse and than they go nowhere with it. Every single character that dies, dies because of zombie bites. You know, that cliché. Where they get bit and they hide it. It happens twice because once was not enough. Also the writing is mind blowing bad. "We've got to get out of here" and it's many variants are used constantly along with all the other cliché lines Hollywood has been using for years. The ending is stupid also but I will not spoil it for you(there really is nothing to spoil).

    Number 3: Even with all these game breaking flaws I enjoyed the game enough to finish it. So I gave it a 7/10 because emotional cut scenes aside there's just nothing here. You can just watch the cut scenes on youtube and get the best this game has to offer without the unremarkable gameplay.
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  3. Jun 16, 2013
    7
    Beautiful graphics, nice acting and writing and that tried-and-true Naughty Dog cinematic action brings a creepy, but shallow swan song to the PS3. I must admit I got tired of walking around in the pitch dark with my flashlight trying to find some arbitrary hole I'm supposed to climb through. I also was disappointed with the combat which, while tense at first, soon became a slog that iBeautiful graphics, nice acting and writing and that tried-and-true Naughty Dog cinematic action brings a creepy, but shallow swan song to the PS3. I must admit I got tired of walking around in the pitch dark with my flashlight trying to find some arbitrary hole I'm supposed to climb through. I also was disappointed with the combat which, while tense at first, soon became a slog that i wanted to get over with.
    The infected, with their fungal growths ripping through their bodies, are truly horrific and are bound to give me a nightmare or two.
    Really good game, but Uncharted 2 is Naughty Dogs masterpiece, in my opinion.
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  4. Jun 14, 2013
    7
    Really average game, painfully average for the score it's getting. I feel the only reason why it's getting such scores is the publisher, but that's alright.
    The gunplay is average, typical TPS fair. Really, if you're looking for gameplay innovation, it's not here. The whole "scarce ammo so you have to scavenge" thing is ruined by the fact that most of the enemies are guards, which drop
    Really average game, painfully average for the score it's getting. I feel the only reason why it's getting such scores is the publisher, but that's alright.
    The gunplay is average, typical TPS fair. Really, if you're looking for gameplay innovation, it's not here. The whole "scarce ammo so you have to scavenge" thing is ruined by the fact that most of the enemies are guards, which drop ammo. The"zombies (they're zombies, don't lie to yourself)" are generally clumped in areas and not dangerous, outside of clickers. For puzzles we have crate stacking, ladders, moving massive objects to stand on (Joel is superhuman) and motors. You'll be seeing these a lot because they're repeated more than HL2's physics puzzles. The game has stealth, which is does just as well as any other TPS game with stealth, but the AI is stupid, making it easier. It's really linear, shamefully linear. I think this is what kills me most about the game, the atmosphere is really good, ND nailed it with that, but they went NOWHERE with it. It's another linear story game that takes no risks. Walk, get into scripted scene, fight guards or zombies, cutscene. For 12 hours, that's the game. It occasionally changes things up, but that's essentially the game. I won't spoil the story, but it feels like the left it up for DLC and expansions, which is shameful. If you like really average story based games, go ahead. If you want more, maybe just rent it. It does little wrong, but even less right.
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  5. Jun 29, 2013
    7
    I loved this game until I was thrown into the woods and saw an arrow go through a baby bunny. And then I had to kill a deer. Sigh. Everything up until that point was excellent. Production values were amazing. Stealth was a blast. The crafting system felt rewarding. And the dialogue between the two main characters was more deep than anything I've experienced in a game before.
  6. Aug 7, 2013
    7
    A good movie with overall acceptable gameplay, but without going into the depth with its game mechanics. A lot of potential is missed here. It would be 10/10 if it had been a movie, but as a video game it doesn't bring anything interesting or new to the table.

    What the game offers: -An immersing 12 hour long campaign with very limited replay value -Overall beautiful but linear level
    A good movie with overall acceptable gameplay, but without going into the depth with its game mechanics. A lot of potential is missed here. It would be 10/10 if it had been a movie, but as a video game it doesn't bring anything interesting or new to the table.

    What the game offers:

    -An immersing 12 hour long campaign with very limited replay value
    -Overall beautiful but linear level design
    -A given narrative that doesn't interact with the player at any point in the game and based on that a somewhat disappointing ending

    -Stealth mechanics that aren't very rewarding or engaging
    -Relatively simple melee combat mechanics
    -Solid but not very impressive shooting mechanics
    -Options to upgrade several abilities and weapons but most of them appear pointless due to being useless
    -Overall not much variety when it comes to progressing in the game In the end you will be strangling punching most enemies to death anyway or you will avoid it when the level design dictates it

    -Overall very good voice acting and sound quality
    -Overall good visuals
    -Overall very good and believable animations

    This game is good, but nothing out of the ordinary. It's deserving of a 7 or 8. It's miles away from being the game of the year, though, and it definitely is not the game of the generation. For that all game mechanics are too shallow and the game re-playability is missing. Naughty Dog should have given this project to a movie director, they chose the wrong media format for their story.
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  7. Nov 7, 2013
    7
    The fact that this gets such rave reviews is a testament to the fact that the video game industry needs real writers. The story is...alright, really. If this was a move or TV series, I strongly believe it would have gotten a tepid reaction -unnecessary plot lines, strange pacing, filler segments, predictable twists, erratic behavior/ out of character moments, ect... but for game writingThe fact that this gets such rave reviews is a testament to the fact that the video game industry needs real writers. The story is...alright, really. If this was a move or TV series, I strongly believe it would have gotten a tepid reaction -unnecessary plot lines, strange pacing, filler segments, predictable twists, erratic behavior/ out of character moments, ect... but for game writing it's awesome, the characters are usually believable, the acting is good and the core of the story is solid, and those are the primary merits of the game. Those are the reasons that no-one is mentioning the samey enemies (I feel like I fought about three types of guys who were continuously re-skinned throughout the game) nobody mentions the copious backtracking that occurs throughout the game, nobody mentions the wonky controls which make it difficult to land precise shots on rapidly moving enemies, nobody dwells on getting lost inside stages with little indication on where to go/what to do to progress (I'm looking at you University Stage). Honestly, they delivered a solid experience on most fronts, but thanks to pushing the envelop on the story front for video games, where honestly the bar isn't all that high, everyone forgets to nitpick the game play and level design features and fall head over heels for the game.
    I lost my motivation to play around the time that I had to backtrack through waves of generic spawns (why are their so many bandits raiding abandoned locations in the post apocalypse where humanity is barely hanging by a thread, anyway?) after discovering the abandoned firefly base. I basically forced myself to play out the rest of the game, partially because I had invested so much time in it, and partially because I thought I was closer to the end than I, in fact, was.
    It should be obvious that I wasn't quite as enamored with the story as the majority of reviewers, but I think that most of those reviews would find that, if they put the story aside, what's underneath is a solid, but unremarkable action/stealth game hybrid. Hardly the pinnacle of PS3 gaming that it's being touted as.
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  8. Jun 24, 2013
    7
    The visuals in this game are extremely refined. Top of their class. The gameplay is much less refined. It is essentially a stealth shooter and not a very good one. My immersion in the game was never very deep because the stealth mechanic was so unconvincingly executed. All enemies are either sensitive to line of sight or the sound of YOUR foot steps or gunshots. How the enemy would knowThe visuals in this game are extremely refined. Top of their class. The gameplay is much less refined. It is essentially a stealth shooter and not a very good one. My immersion in the game was never very deep because the stealth mechanic was so unconvincingly executed. All enemies are either sensitive to line of sight or the sound of YOUR foot steps or gunshots. How the enemy would know the difference between the foot steps or gunshots of an ally or an enemy isn't explored, but it is of little consequence as nearly every OTHER sound is ignored. Grunts, stabs, clangs, clinks, your allies talking, whistling or yelling. Hell, the enemies don't even see your allies stumbling at their own feet. Also, enemies have infinite ammo, until they die. Then they rarely drop weapons or ammo, and even more rarely of the type they were using to attack you. The seeing-by-sound system was buggy and sometimes failed to show close enemies or report them in the correct direction. The story could use more development. The focus is on character relationships, but unfortunately I was never convinced to be on the side of the character that I played. I didn't agree with his values or judgement and did not want him to succeed while exhibiting those values. There are NO better looking games from this generation, but there are many better games. Expand
  9. Jul 4, 2013
    7
    It's a very good game. Good narrative, strong plot and spectacular game of actors. Also, gameplay good, too. One thing bad AI of Ellie. Better to delete this character from gameplay, than play so.
  10. Jun 21, 2013
    7
    There are good games, and then there's Medal of honor warfighter, The Last of Us is a good game, but not as good as some may tell you. The game play is repititive, with easily exploitable enemies and lack of variety in said enemies, the can't even really be called puzzles, moving a ladder is not as hard as some may think. The thing that makes this game stand out from the crowd is theThere are good games, and then there's Medal of honor warfighter, The Last of Us is a good game, but not as good as some may tell you. The game play is repititive, with easily exploitable enemies and lack of variety in said enemies, the can't even really be called puzzles, moving a ladder is not as hard as some may think. The thing that makes this game stand out from the crowd is the relationships between main and supporting characters. Ellie and Joel have great chemistry, I mean GREAT chemistry. The graphics are also incredible, not suprising coming from the company that got past the steep learning curve of ps3 specs. Overall, a game with not the best gameplay, but an amazing cast and story. Expand
  11. Jun 26, 2013
    7
    Very good game but way to over rated. Love the characters. Very good graphics also but the gameplay and storyline is meh. Uncharted kicks its ass!!!!!!!!!!!!!!!!!!
  12. Aug 2, 2013
    7
    I bought this game because it was Naughty Dog and that was it. In my opinion the game is overhyped and overrated. It's a good game, with an interesting story, but that's it. It's not the best game of all time, it's not the best Playstation game; it's not even the best game of 2013. It's a middle of the road good game.
    I hated the over the shoulder viewpoint and I found the direction
    I bought this game because it was Naughty Dog and that was it. In my opinion the game is overhyped and overrated. It's a good game, with an interesting story, but that's it. It's not the best game of all time, it's not the best Playstation game; it's not even the best game of 2013. It's a middle of the road good game.
    I hated the over the shoulder viewpoint and I found the direction movement controls very clunky.
    A good game, but not a great one.
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  13. Oct 27, 2014
    7
    It's okay. The AI is pretty terrible, upon a second play through the scripted events remove the enjoyment from the first play through. The character interaction is decent, the music is good, the plot is okay. It's nothing special, but for a Triple-A game it's definitely better than most.
  14. Jul 31, 2013
    7
    I'm probably not that far into the game. I'm only in Lincoln High School trying to fight the first big boss. I can tell this game is going to be one I'll probably finish but already I know it's not the TEN everyone keeps raving about. OK, I'm into the main two characters, I feel the emotional bond growing, that's cool. But the zombie fighting is just frustrating and unrewarding. I finallyI'm probably not that far into the game. I'm only in Lincoln High School trying to fight the first big boss. I can tell this game is going to be one I'll probably finish but already I know it's not the TEN everyone keeps raving about. OK, I'm into the main two characters, I feel the emotional bond growing, that's cool. But the zombie fighting is just frustrating and unrewarding. I finally have a shotgun and thank goodness because the pistols barely even stun anything and your lead pipes break after about eight hits. OK, since when does a lead pipe break precisely after eight hits? It's a lead pipe for crying out loud. You can slam it against concrete a million times and it wouldn't break. And you can't aim your weapons worth crap. This guy, for twenty years, has been surviving the zombie apocalypse and he still can't aim a stupid rifle, waving it all over the place as crazed zombies straight out of 28 Days Later come rushing at him? Really? And even with the shotgun, which you don't need to aim precisely, what does that help when five of them are rushing at you from all angles? So you fight, you die, you start over, you die, you start over, you die, and so forth until you are finally lucky enough to pick them all off not by any real strategy mind you, just because you got a little lucky. The scavenging is pretty boring. The workbenches are so far and few in-between it's pathetic. The crawling through hallways, climbing up ladders, running across planks gets old pretty quickly. And everything is so dark. You have to use your flashlight at least half the time and that actually gets a bit nauseating as if your swirling around on a carnival ride. So, although the graphics are way cool, and the characters are likeable, and the plot is engaging even if it's derivative, there's just too much senseless wandering around, searching for the limited scavenger items available, and extremely frustrating battles with things that will tear your neck out while you're trying to reload your stupid gun or switch guns which takes like ten seconds or heal which takes several seconds and the controls are so complicated it's extremely difficult to remember what buttons you are suppose to be pressing while a swarm of crazed zombies are rushing at you from all sides. This game is good but it does have a lot of flaws. Expand
  15. Jul 16, 2013
    7
    I was really excited about this game after seeing near universal acclaim. After beating it, the zombie scenes are absolutely terrifying and they combat pretty cool. My complaints on this game are that it's just a linear path where you feel obligated to search every crevice of towns once you get into them. There is some intrigue by doing this but why can't I pick up new guns fromI was really excited about this game after seeing near universal acclaim. After beating it, the zombie scenes are absolutely terrifying and they combat pretty cool. My complaints on this game are that it's just a linear path where you feel obligated to search every crevice of towns once you get into them. There is some intrigue by doing this but why can't I pick up new guns from enemies? I did find the long rifle once but including mechanics like War Z would make the game even more fun. Perhaps I had high expectations on this game but when compared to Far Cry 3, this game isn't nearly as fun or dynamic. Expand
  16. Aug 2, 2013
    7
    Still don't understand how this game is any better than TombRiader or Dishonored. This game is nothing special. Maybe for console gamers this game is impressive but for a PC gamer this game is just another average game at best. Alright graphics, same old boring game play and okish story. Nothing special.
  17. Jun 14, 2013
    7
    If you are coming into this game expecting to be blown away by a complete game, you're going to be disappointed. Nothing revolutionary, gameplay wise, but nothing misplaced, either. Just tried and true elements that feel comfortable, though you can debate whether that's a good thing in a game that's relying on you being drawn in. If this was a TV Show, it'd definitely be worthy of aIf you are coming into this game expecting to be blown away by a complete game, you're going to be disappointed. Nothing revolutionary, gameplay wise, but nothing misplaced, either. Just tried and true elements that feel comfortable, though you can debate whether that's a good thing in a game that's relying on you being drawn in. If this was a TV Show, it'd definitely be worthy of a higher score. The story is definitely quite good. The problem is that its about as interactive as a painting. They went with the 'Open Barn" design philosophy of multiple paths all leading to the same set pieces. This can be a fine choice, but when characters react as though you'd been in a running gun battle in the set piece, when you literally did not make a sound, it really breaks the immersion. This type of game is award fodder, because it's easy to call good because it has a good story, and does a bunch of stuff we're familiar with, but at the end of the day, it feels like they played it too safe, and it could've been even better if they'd been willing to reach. Expand
  18. Jun 19, 2013
    7
    Last of Us is a good game, probably a great game but not a perfect game. I found the support AI to be extremely frustrating especially early on when Tess just opens up gunfire on a room full of other survivors as I was trying to stealthily avoid/kill if necessary, not engage in bloody, dehumanizing gunfights. Which also brings up the nature of killing, how the game totes this aura ofLast of Us is a good game, probably a great game but not a perfect game. I found the support AI to be extremely frustrating especially early on when Tess just opens up gunfire on a room full of other survivors as I was trying to stealthily avoid/kill if necessary, not engage in bloody, dehumanizing gunfights. Which also brings up the nature of killing, how the game totes this aura of realism that intends to make you question whether or not it is a good idea to kill someone, which isn't evident when forced into gun-blazing scenarios where you end up punching rednecks so as to save ammo for the monsters. The concept attempted to be fresh, which I enjoyed but it ultimately came down to a post-apocalyptic zombie-survival scenario where the zombies (which act like zombies) aren't actually zombies, but in all senses still are.

    Don't get me wrong, I enjoyed this game wholly, it felt like I was playing the best Resident Evil game since 4 (which is still one of the best horror games of all time). It didn't strike me as a perfect 10 but it was a well polished, interesting story with great characters but a few gameplay and enemy flaws that would stop me from giving it a higher score.
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  19. Jun 16, 2013
    7
    This review contains spoilers, click expand to view. I bought this game not really knowing anything about it besides that it seemed way over hyped. I'm currently playing the game and would guess to be about half way. Most of the 10/10 reviews are terrible "OMG DAT INTRO" or "I LUVS NaUgHtY DoG." While the ones that rate 0-3/10 are doing so on the anger of the save game glitch or argue about the stupidity of the 10/10 over hypers.

    I will admit the game is good and enjoyable do I think its game of the year..no. The graphics look good the environments are nice (for an apocalypse) Its nice to see ruins that are not cookie cutters of each other. The houses you explore look realistic and will make you wonder about the previous residents.

    The down side is those good looking environments are pretty much one way streets. Some areas if you go off the path you may find a few items, ammo or a letter even then its not that far out of the way. Combat gets old quickly all baddies are crack shots while you will waste bullets trying to hit them as run straight at you. Enemies armed with guns will not drop their ammo for some reason even if they didn't fire a shot.

    The story is obvious from the start. The intro mentions the Fireflies a group of rebels being hounded by the military. As soon as that was said I knew I would be forced to join/help them. This bothered me the most the game is about survival. Joel makes it obvious he wants to live so agreeing to help a terrorist organization who is being slaughtered as you speak to their leader who suffering from a gunshot to the gut doesn't seem like it will have a good outcome.

    You end up helping the Fireflies by smuggling Ellie out of the zone. At some point you are caught by soldiers who check for infection. You kill them and realize Ellie is infected but is somehow immune and the Fireflies want to create a cure. This is by far one of the most overused tropes in my opinion. I would have been more impressed if it turned out Ellie was the origin of the virus or something.

    Then you have Tess who is doomed from the start. Trailers made a big deal about Joel and Ellie surviving together so I knew she had a time limit on her.

    As for the multiplayer its fun but nothing special. I liked the customized character even though you don't play as your character. You pick what hat, mask, and helmet you wear then when the match starts you'll be randomly a male or female of a different race.

    All in all the game is good fun. Does it deserve all the 10's? No. Does it deserve 0's? No. Its an above average game that you will enjoy.

    Also if you haven't played the game don't write a review with a 10 saying how good the game is. That just makes you look like a douche bag fan boy.
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  20. Jun 17, 2013
    7
    THINGS I LIKED about the game:

    *Awesome Graphics *voice acting is top of the line and much better than any other game out. *the idea of choosing to engage in fierce battles or keep it stealthy and quiet is great *the C.G is fantastic and emotional *controls are easy *love the display of post apocalyptic world *story line caught my attention very well THINGS I HATED about the
    THINGS I LIKED about the game:

    *Awesome Graphics
    *voice acting is top of the line and much better than any other game out.
    *the idea of choosing to engage in fierce battles or keep it stealthy and quiet is great
    *the C.G is fantastic and emotional
    *controls are easy
    *love the display of post apocalyptic world
    *story line caught my attention very well

    THINGS I HATED about the game:

    *too linear, no free environments, no free world, no open maps and side jobs.
    *you can not pick up weapons from bodies you just killed
    *if there was 10 enemies and you killed 5 and then got killed, you start the game with the remaining 5 and NOT all 10 enemies, which makes it stupid and easy to overcome obstacles.
    * there isn't a true value of survival. when you die, you start at the nearest checkpoint, which is never far from where you died.. it makes the player kinda careless about dying many times.
    * A.I is dumb, so many times my companions decide to run off on their own while i'm trying to sneak past clickers or hunters and get me exposed.
    *it get repetitious at times and feels you're doing the same stuff over and over.
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  21. Jun 16, 2013
    7
    If 5 is an average game, this is well deserving of a 7 or an 8. The graphics are amazing, the game play isn't clunky, the atmosphere is well toned, the characters are unique, and the game is solid. I haven't experienced the auto-save bug, so I can't comment on that, however, I do not feel this game is deserving of a 10. It's a 'Zombie Apocalypse' style game, which makes the plot prettyIf 5 is an average game, this is well deserving of a 7 or an 8. The graphics are amazing, the game play isn't clunky, the atmosphere is well toned, the characters are unique, and the game is solid. I haven't experienced the auto-save bug, so I can't comment on that, however, I do not feel this game is deserving of a 10. It's a 'Zombie Apocalypse' style game, which makes the plot pretty predictable. The 'stealth' system is pretty easy to abuse for gamers accustomed to the genre, and the non player characters don't seem to attract the attention of the Infected despite standing up and running within sneezing distance of the enemies to get to the player controlled character who is trying to sneak around (which can really ruin the mood). However, it is a good game overall and deserving of a play through by most gamers. Expand
  22. Jun 20, 2013
    7
    I bought the game to see what the hype was all about.

    CONS: Controls can be a little stiff and can be comparable to Resident Evil games. The controls are not anything like moving Nathan Drake around in the Uncharted series. (also made by Naughty Dog) PROS: Engaging Story, great graphics, and textures. Some scenes are sad and depressing but part of being entertained is having an
    I bought the game to see what the hype was all about.

    CONS: Controls can be a little stiff and can be comparable to Resident Evil games. The controls are not anything like moving Nathan Drake around in the Uncharted series. (also made by Naughty Dog)

    PROS: Engaging Story, great graphics, and textures. Some scenes are sad and depressing but part of being entertained is having an emotional response. There is interesting dialogue between Joel and Ellie.

    Bottom Line: You will keep playing this game because of the story, not because the melee or shooting was fun.
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  23. Jun 29, 2013
    7
    Really surprised by the good reception that this game has. It's barely a game, boring repetitive TPS gunplay with familiar enemy design. Those so called survival elements could easily be done in all games by simply limiting recourses in all other games. While they achieve this, they sacrifice all features that make a game fun, side missions, complex and varied levels, dynamic storiesReally surprised by the good reception that this game has. It's barely a game, boring repetitive TPS gunplay with familiar enemy design. Those so called survival elements could easily be done in all games by simply limiting recourses in all other games. While they achieve this, they sacrifice all features that make a game fun, side missions, complex and varied levels, dynamic stories choices, Also, the story is solid but there is no resolution at all in the last 30 mins, it's so predictable and badly done, Clearly preparing for more cash grab story dlcs. The atmosphere is great at times but jaggies and poor texture resolution prevent it to be perfect. However, the game has great animation details in combat, crafting, looting, walking, running etc. Detailed facial animation also helped characters to shine in cutscenes. It also has a functional MP that adds on replayability but I'm not an MP guy so it does little for me. Overall, it's a decent movie stuck in a slightly above average game 7/10 Expand
  24. Jul 4, 2013
    7
    This review contains spoilers, click expand to view. Okay, this is my first serious review and I would really appreciate if all of you could tell me if you find this review helpful or good at all as I wish to be a game reviewer someday.

    Okay, now let me start by saying that this game is by no means a bad game, in fact it's a great one.
    The game-play is great, the graphics are stellar and the story is simply amazing.
    Now you may be asking yourself as to why I'm giving it a 7 out of 10 if I think it's such a great game, the reason behind this is because the control scheme at first is a little more that difficult to get around, R1 to reload while but only when you're not aiming, I seriously had a problem with that.

    Another Problem I found is that the Clickers have an instant-kill move, and that's understandable since they're Super-Zombies and such, but it becomes frustrating when you've died 5 times in the same spot because of it, this is especially noticeable on the 'Hard' setting when they become neigh impossible to kill because you don't have a shank or the resources to make any.

    Several times throughout the game I found myself having to sneak my way thorough an area full of infected only to find that to get into the next area, I would have to kill them all, this is a big problem in a game with stealth being one of the main focuses, you cannot put an obligatory stealth section in a game and the force the players to turn around and kill all of the enemies they had just sneak past because an object you have to move makes a lot of noise, yet again these sections became annoying because on hard mode, you'll find yourself dying extremely fast.

    Yet another downside is that HARD MODE IS TOO HARD!
    Now obviously Hard mode is going to be Hard, I mean, the game-mode says Hard so what were you expecting?
    Anyway, the reason why this is on here is because games are meant to be a fun experience, not a frustrating one, even on hard difficulty you should be able to pass certain parts of the game without having to lower your game-mode because you don't have the resources necessary to pass it on hard mode.

    One more problem, the big one, Spoilers wait ahead so if you haven't finished it don't read past this point!

    The ending is a mess.
    A big one at that.
    At the end of the game, Joel becomes emotionally invested in Ellie, seeing her as sort of second daughter, and when at the end of the game he is told that to create the vaccine, Ellie would have to die, Joel reacts in a completely immoral way, he kills 3 innocent people, one a doctor, the other two being Nurses who beg for their lives before Joel kills them without batting an eye. Joel takes Ellie, humanities only known chance for a cure and to rebuild humanity to what it once was, Kills a person who wanted to find the cure and help save what's left of humanity and secure it's future of survival, all of that because he sees it as humanity doesn't deserve a second chance, because his daughter was killed at the start of the game and he sees it as the world owing him another daughter.

    The ending is an ending that some will hate and some will like, it's all in what you, the player believe is right, I was once asked a question, If you had the chance to save 1 of your family members, all of your friends family members, or 250 random strangers, what would you do?
    Choose your 1 family member, save your friends family, or save 250 random people, for me, I would save the 250 people as I believe that the needs of the many outweigh the needs of the few.

    In the end it's what you believe is right, Joel believes it's right to save one person and ruin humanities chance of survival, the Fireflies Believe that Humanity deserves a second chance.

    In conclusion, there is no real 'good' guy or 'bad' guy in this game, The Military is trying to keep people safe by making them live in areas where there's security, but it's strict and you don't have much free will.

    The Fireflies rebel against the Military and smuggle goods so that the can have a chance at making a cure and securing humanities fate.

    The Bandits are doing what they can to keep their little communities alive, even if they have to murder others who are just trying to survive.

    And Joel is trying to get back what he lost, his Daughter.

    Everyone's trying to survive the best way they see fit.

    Overall, a great experience with a twist on the 'Zombie' Genre, amazing visuals and great game-play with a little too steep of a difficulty curve.
    7/10

    -Bryton Whitford De Azevedo
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  25. Jul 5, 2013
    7
    Fantastic, emotional, tense. The Last of Us provides the opportunity for real immersion, provided you are willing to let yourself be sucked into the story and care for your characters. One of the main protagonists, Joel, provides the emotionally battered, steel wall figure, while Ellie challenges the armour he shrouds himself in. Cliché? Yes of course it is, but the voice acting andFantastic, emotional, tense. The Last of Us provides the opportunity for real immersion, provided you are willing to let yourself be sucked into the story and care for your characters. One of the main protagonists, Joel, provides the emotionally battered, steel wall figure, while Ellie challenges the armour he shrouds himself in. Cliché? Yes of course it is, but the voice acting and animation, while not necessarily the best that's ever been seen, especially given graphics produced on earlier technologies (see FFX cutscenes on PS2), provoke an emotional response and sense of attachment regardless. In terms of dark, gritty storytelling interspersed with feel good respite, this is one of the finest games I have ever played, and it's all thanks to the atmosphere.
    However, before you rush out to buy this game, be warned! If you play games for gameplay, give this one a miss. Yes for the first hour or so the combat and stealth is very tense and trying, but once the limits of the AI have been revealed, the game descends into a fairly tedious exercise of stick and move, with even critical errors in judgement not being heavily punished. Survivor difficulty adds an extra layer of fun, however, with supplies being incredibly limited and the "hearing" x-ray ability being removed altogether, making the experience much more intense.
    Some will live for the stealth gameplay, others will find this progress tedious and unfulfilling but thankfully the game provisions for both elements, thus aiding in reducing the tedium. Extras like notes and voice recordings add depth for those who, like me, enjoy immersing themselves into the story.

    Overall I'd have to say that while this game provides fairly average gameplay and a tired and cliché story, the execution of of both is fantastic. Better gameplay and a more original premise would have made this game truly unique and put it up among the timeless greats like FFVII and Silent Hill 2, but even so this is a hugely entertaining game and was for me a 10/10 experience.
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  26. Jul 19, 2013
    7
    A good game, but more flawed at the conceptual level than a Naughty Dog game should be and therefore disappointing. The AI teammates constantly ruin immersion when the player is trying to avoid enemies or perform a stealth attack because they are invisible to enemies. Naughty Dog had to do this to keep the AI from getting the player killed, but still be able to have an AI character forA good game, but more flawed at the conceptual level than a Naughty Dog game should be and therefore disappointing. The AI teammates constantly ruin immersion when the player is trying to avoid enemies or perform a stealth attack because they are invisible to enemies. Naughty Dog had to do this to keep the AI from getting the player killed, but still be able to have an AI character for Joel to interact with. This is the main problem with the game. Another problem is the linear nature of the game and the complete lack of choices afforded to the player, but since this is a Naughty Dog game these aren't surprising or unexpected. There is also far too many encounters with bandits who shoot on sight. This wouldn't be a problem if the enemies dropped ammo more often, but most enemies with guns do not drop any ammunition at all which is nonsense. Expand
  27. Jul 29, 2013
    7
    What the hell was I thinking???? I gave this game a 7 only 5 hours into the game. I guess because I'm so burned out with zombie games. But I'm rewriting this review to say I'm absolutely obsessed with this game. Game of this generation..on ps3...xbox...maybe even xbox one.

    Not enough talk about multiplayer...so I'm going to talk about it. Multiplayer....omg..awesome. Very
    What the hell was I thinking???? I gave this game a 7 only 5 hours into the game. I guess because I'm so burned out with zombie games. But I'm rewriting this review to say I'm absolutely obsessed with this game. Game of this generation..on ps3...xbox...maybe even xbox one.

    Not enough talk about multiplayer...so I'm going to talk about it. Multiplayer....omg..awesome. Very addictive. I haven't thought this much about multiplayer since when modern warfare first came out in 2007. At first I was getting slaughtered...but you have to think to win. I hate even bringing up COD since it sucks so bad now, but trust me this game is revolutionary. Check it out, even if you dispize zombie stuff like I do
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  28. Jul 26, 2013
    7
    While this wasn't the game I expected it to be, it is a great one none-the-less. It's basically uncharted with zombies when I was hoping for something more engaging and story-driven. However, I do feel as if it is being over hyped. It isn't The best game to come out for the last couple of years and certainly isn't a 10/10 in my books. Don't get me wrong it's a great game, just don't goWhile this wasn't the game I expected it to be, it is a great one none-the-less. It's basically uncharted with zombies when I was hoping for something more engaging and story-driven. However, I do feel as if it is being over hyped. It isn't The best game to come out for the last couple of years and certainly isn't a 10/10 in my books. Don't get me wrong it's a great game, just don't go out and buy a PS3 just for this game. Expand
  29. Aug 25, 2013
    7
    Very overrated, but not bad. This game has some fantastic missions, that you just never want to end, but it also has some missions where you feel it drags on and on and on. The story, while also not bad, is just there, it feels like a very complex escort mission. As for the gameplay, it is fairly basic, you craft things like bombs, molotov and health kits by finding various resources inVery overrated, but not bad. This game has some fantastic missions, that you just never want to end, but it also has some missions where you feel it drags on and on and on. The story, while also not bad, is just there, it feels like a very complex escort mission. As for the gameplay, it is fairly basic, you craft things like bombs, molotov and health kits by finding various resources in the world. This is a cool concept, that is well executed, and I hope to see it in more games. The cover system is also far superior to most, as it isn't a sticky system, and you can move in and out of cover seamlessly. As for the multiplayer, which most aren't even mentioning, is actually the high point of the game. If they were to add more modes, and 5v5 and 6v6 games, it would be one of the best this generation. One more thing to mention would be the great visuals and sound track, while they aren't the best, they are very, very good. To conclude:
    Single Player: 6
    Multiplayer: 9 (Just needs more modes and larger matches.)
    Graphics and Sound:8
    Conclusion: 7/10
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  30. Sep 23, 2013
    7
    Naughty Dog has never produced anything original or inventive! Just as Crash Bandicoot ripped off Mario, The Last of Us is a rip off! Ha! This game needs to be called "Metal Gear Evil"! That's essentially what the game is! It's Solid Snake Redfield and Juno meet the Walking Dead and 28 Weeks Later! It follows the Resident Evil 5 formula, seemingly big open area turned into a linearNaughty Dog has never produced anything original or inventive! Just as Crash Bandicoot ripped off Mario, The Last of Us is a rip off! Ha! This game needs to be called "Metal Gear Evil"! That's essentially what the game is! It's Solid Snake Redfield and Juno meet the Walking Dead and 28 Weeks Later! It follows the Resident Evil 5 formula, seemingly big open area turned into a linear exploration escort mission, but the combat is ripped straight from Metal Gear Solid! Don't get me wrong, it's a great game, but you're better off renting than buying. It's only 20-ish hours of game play at the most. Expand
  31. Sep 27, 2013
    7
    Was top contender for GOTY until gta 5 crushed it's hopes. Just unlucky timing ND. And honestly the story isn't anything new. Father loses his daughter, grows colder, finds another little girl, cold to her at first, grows attached to her, eventually sees her as his own... Basically a polished God of War 3 relationship between Kratos and Pandora. Js
  32. Feb 12, 2014
    7
    Fairly good game, nothing that hasn't already been done. It's set in your default zombie apocalypse world, and has two fairly default characters. Worth playing if you have extra time, but definitely not the holy grail of games as most people make it seem. This is of course the game in which brought us the amazing line " I just shot the hell out of that guy" Coming out of the mouth of aFairly good game, nothing that hasn't already been done. It's set in your default zombie apocalypse world, and has two fairly default characters. Worth playing if you have extra time, but definitely not the holy grail of games as most people make it seem. This is of course the game in which brought us the amazing line " I just shot the hell out of that guy" Coming out of the mouth of a normal person. Expand
  33. Oct 22, 2013
    7
    A good game, but probably would've made a better movie...
    Not a lot of detail needs to go into the pros and cons of this one.
    PROS: +The story. The story is at par in my opinion as one of the greatest stories ever told by a video game. +The characters. The main characters are real; they are morally questionable but overall lovable, and the villains are hateful disgusting people who you
    A good game, but probably would've made a better movie...
    Not a lot of detail needs to go into the pros and cons of this one.
    PROS:
    +The story. The story is at par in my opinion as one of the greatest stories ever told by a video game.
    +The characters. The main characters are real; they are morally questionable but overall lovable, and the villains are hateful disgusting people who you wish nothing but ill will upon.
    CONS:
    -Rather predictable; you know who is going to die the second you lay eyes on the poor sucker.
    -Doesn't tell you where to go so you'll be stumbling in the dark for longer than you should.
    -Some points can seem repetitive like a lot of story only games.
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  34. Nov 25, 2013
    7
    Well, i have finally finished on the game, i think the story was really nice, but i really didn't liked the game play and the game genre is kinda overrated... the graphics are pretty amazing too, Naughty Dog, should look forward to a sequel.
  35. Dec 17, 2013
    7
    I'm one of those people who got TLOU expecting a masterpiece to be remembered for years, but found myself unable to connect to the Feelings so many others seem to have. It's not a bad game, but it's far from "the best game ever", as some call it. Let me explain.

    The prologue (the first playable sequence) showed a lot of promise. The story was very well presented, there were interactable
    I'm one of those people who got TLOU expecting a masterpiece to be remembered for years, but found myself unable to connect to the Feelings so many others seem to have. It's not a bad game, but it's far from "the best game ever", as some call it. Let me explain.

    The prologue (the first playable sequence) showed a lot of promise. The story was very well presented, there were interactable objects all over the house that told me a bit more about the characters,and there were some calm, emotionally touching moments followed by the very exciting intro to the "Zombie apocalypse" scenario.

    Sadly, the intro was the best part of the game. The story then very abruptly changed to a point in time 20 years later with little explanation of what happened in the meantime, and the story "evolved" to a rather predictable relay race from one zombie-infested location to the next. Maybe others didn't find it as predictable, but I've watched and played a lot of zombie apocalypse scenarios since they became popular (the reason Ellie is special and needs to be saved has been done before, as well), and once you understand that the designers intend for you to keep sneaking or shooting your way past more and more clusters of infected with little to no meaningful human interaction in between, it's hard to be drawn in emotionally.

    There were no more interactive objects apart from occasional notes to pick up and read. Other characters can't be talked to apart from strictly scripted and linear FMVs (and in those, you can't even choose what answer you want to give), all those other survivors in the first location are just background decoration. The secondary main character remains a stranger for the most part, and you can't make any meaningful decisions that influence the story. The game is extremely linear. I had expected something more along the lines of The Walking Dead (by Telltale), whose story is 10 times more emotionally touching and exciting with the difficult decisions it forces you to make. Rather than just excuses to send more hordes of zombies at you at the next stop of the pre-determined relay race.

    I'm someone who cries very easily, even when reading books, but I absolutely cannot relate to the people who claim The Last of Us made them cry. There just wasn't enough story in between the linear zombie human soldier mashing for me to care about the characters.

    As for the gameplay, it isn't bad, but both the sneaking and melee shooting have been done better, by far. Enemies don't see you behind knee-high boxes, in full daylight, when they are one meter away, and the friendly NPCs with their awkward pathing run right into hordes of opponents (while you are carefully sneaking around) without being noticed. That is, if they're not blocking your way. Some help they are! Sneaking generally works well, but after the xth large group of clickers spread over multiple rooms it gets dull, it's not a challenge, just takes a long time because you need to move very slowly. Ammo is too limited for shooting to be a permanent alternative, so you're forced to sneak. Melee isn't always an alternative either, as clickers will grab and instakill you if you don't kill them with the first melee hit. Deus Ex Human Revoution shows how sneaking and shooting can blend together well in a single game (and how to make sneaking fun), the same isn't true here.

    The graphics are decent. Nothing world-shaking as some would have you believe, the FMVs are however very well done, with facial expressions that come close to Heavy Rain's quality.

    In a nutshell:

    -Story has been done MUCH better (The Walking Dead, Deus Ex HR, Heavy Rain etc). Extremely linear, no meaningful decisions, only a few randomly scattered notes to read apart from fully scripted FMVs.
    -Sneaking was done better by the Thief series 10+ years ago, as well as others
    -Shooter friends will be disappointed by the lack of ammo and forced to sneak
    -Gameplay gets very repetitive, very small number of different infected and the same 2 or so types of human soldiers.

    I'd like to mention something that was truly "great" but nothing comes to mind. It's not a bad game, it was fun, though without any chair-gripping excitement or truly memorable moments. I'd recommend it at a reduced price, without high expectations.
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  36. Dec 18, 2013
    7
    Honestly, after all the hype, I expected better. The games graphics, art, music and (especially) its story are top notch. The gameplay? Not so much. Way to repetitive and frustrating. There are 3 modes to this game.

    1) Walk/run exploring the impressive maps where you move stuff around solving puzzles, avoiding traps, and scavenge as much stuff as you can for its crafting to prepare you
    Honestly, after all the hype, I expected better. The games graphics, art, music and (especially) its story are top notch. The gameplay? Not so much. Way to repetitive and frustrating. There are 3 modes to this game.

    1) Walk/run exploring the impressive maps where you move stuff around solving puzzles, avoiding traps, and scavenge as much stuff as you can for its crafting to prepare you for (see #2)

    2) Sneak your way past a set of encounters which can either be human or infected (aka zombies). The most important yet worst part of the game. First of all, its one of "those" games which keep you low on weapons and ammo. So while you CAN, and probably will have to shoot and fight from time to time, its designed to have you sneak as much as possible. Fighting makes noise which attracts all the bad guys in the area, which will probably kill you if you stick around because your character is incredibly weak and your partner is incredibly stupid. You can also sneak up and melee using weapons you find and or craft but of course they break easily. You can craft a shiv which have a very limited use (twice!) and even steel pipes break after a about 2 kills. Yeah just 2.

    Then there are what are called Clickers. You'll come to hate them tremendously, and not in a good way. Can you kill them? First you have to snail your way to them because they have really good ears and can hear you even if youre sneaking. Then if youre lucky and want to waste your very limited weapon durability you may dispose of them. However 9/10 theyre near 2-3 other Clickers which are within hearing distance AND they kill you with one hit. You can use firearms if you wish but (a) they attract another 5 zombies in the area and (b) theyre pretty resilient to bullets (even head shots). Meaning they will likely reach you.

    The best and least frustrating thing thing to do is to just sneak past everything. All this wouldnt be so bad if there was some variety, but its pretty much the same deal, every. single. time! Only difference is its in new areas.

    3) Watch cutscene. Probably the best part of the game but for that I could just watch a movie.

    Rise repeat. Occasionally youll get some high adrenaline action (in which you magically and suddenly have unlimited ammo, btw) which does little to alleviate the monotony of the entire thing. Only thing that kept me going was its great storyline which had me on edge wanting to know whats going to happen next.
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  37. Dec 18, 2013
    7
    The Last of Us is more of an interactive movie than a game? There is lots of cutscenes and stuff which help the story but the gameplay is ok at best. I am not hating on the game I'm just saying the story is so good that it makes the semi repetitive gameplay not an issue. Hell I didn't even notice it while playing but once I was finished I didn't feel like playing it again. Some cheatsThe Last of Us is more of an interactive movie than a game? There is lots of cutscenes and stuff which help the story but the gameplay is ok at best. I am not hating on the game I'm just saying the story is so good that it makes the semi repetitive gameplay not an issue. Hell I didn't even notice it while playing but once I was finished I didn't feel like playing it again. Some cheats would have been nice to help mix up the gameplay either to help or make it harder for you depending on the cheat. The online was horrible. Some things just kill you too fast like a Molotov or the stick. An offline mode with bots would have been nice but the game just has to have an online pass so no hope for offline multiplier with bots ever. Also a lack of game modes online is disappointing but that's not even what the game is about and doesn't effect my score on the game in the slightest. So it has a great story and feel was amazing I just wish there was some more replay value with offline bots and cheats for the story. Expand
  38. Dec 22, 2013
    7
    I feel that this game would have been better served had it been purely designed as a point and click adventure game. The story and pacing was well executed, the actors all did an amazing job with their performances. Unfortunately the game is weighed down by generic and downright forgettable gameplay.

    Much of the action felt bland and in fact really didn't add much to the overall
    I feel that this game would have been better served had it been purely designed as a point and click adventure game. The story and pacing was well executed, the actors all did an amazing job with their performances. Unfortunately the game is weighed down by generic and downright forgettable gameplay.

    Much of the action felt bland and in fact really didn't add much to the overall narrative. While it's great to see more games with deeper storylines, the designers have to step up their game to be on par with the writers on the team.

    In the end of the day, it's a rental as it really is light on the replayability so I can't recommend the game as a purchase unlike most people. For what it offers though it is worth a single playthrough though, you really owe it to yourself at least.
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  39. Aug 13, 2014
    7
    Ah finally a game that simulates/plays a survival horror/adventuresque post-apocaly.....wait....this has been done before....but not quite as good looking, The Last of Us is essentially a lovechild of Resi 4/ Uncharted/Metal Gear/The Road and I AM LEGEND....Sounds great on paper but just doesn't give you the big hype reaction you were hoping especially on it's PS4 Revival, Humanity hasAh finally a game that simulates/plays a survival horror/adventuresque post-apocaly.....wait....this has been done before....but not quite as good looking, The Last of Us is essentially a lovechild of Resi 4/ Uncharted/Metal Gear/The Road and I AM LEGEND....Sounds great on paper but just doesn't give you the big hype reaction you were hoping especially on it's PS4 Revival, Humanity has been hit hard by the Cordyceps Fungus infecting Human hosts and turning them into the usual BS of some sort of infected man eating fungus zombie hybrid, in comes Joel... A tragedy and years of survival against the infected have made Joel into Battle Hardened Bear Grylls minus the camera crew, fortunately Joel is very likeable an despite his cold Solid Snake killing skills he is a pretty good guy... he almost takes as much damage as wolverine in this story which is crazy....until you meet certain enemies... see the games enemies are Humans who are armed like gears of war characters, Infected Humans who haven't turned fully but still have a serious killer instinct and Metal Gear Extreme difficulty vision which is really irritating especially when the Stealth sections start, also we have Clickers and Bloaters... Clickers are humans that have been overtaken by the Fungus and do not have any sight but instead rely on hearing you creep around seriously any movement and your screwed and especially in tight spots the enemies can come in all varieties and quickly over power you causing a brutal and cheap death, the infected humans barrage you like flies on poo and then sometimes the clickers do instant kills seriously it gets old very quickly and even if your not moving sometimes the clickers just kill you anyway it's like hey screw it I cant see you but I'm gonna eat you anyway! Then we have the Bloaters.... Best way to describe them is like the Tank Zombies in left for dead except these guys take tons of damage before they die and can see you any way and throw these like fungus bombs at you alerting all other enemies in the vicinity! However you only see a couple throughout the whole campaign so that can be forgiven, in comes Ellie, she is basically a rip off of Ellen Page.. but she's ok an only a couple of times does she become a liability, she has a ridiculous boss battle where the boss does one hit kills which really drove me nuts! Apart from the skanky cheap deaths the game is stunning on PS3 and really has pushed the machine to the limits, the Graphics are slick and virtually flawless however some of the cut scenes are in game engine or sometimes CGI... and trigger some obscene loading times and even saving can take upto a minute....the music is awesome and the voice acting great some really nice pieces have been written in and the story is okish... sometimes the controls just don't do what you want them to do and sometimes drops you into....you guessed it an instant death! which sucks I nearly smashed my pad playing this but apart from overpowered enemies, ok chase scenes and some stupid encounters the game is pretty enjoyable the story kept me going and I really wanted to stick with Joel and Ellie and watch them succeed and their relationship grow, now throw in the PS4.... Yesus... the PS4 version has been given 60 FPS and 1080p resolution... Whoopy doo I don't care every game developer says the same crap these days 1080 bla bla our game is crap but it's in 1080p while the game does have a bit more detail than it's PS3 it's not worth shelling out for a PS4 and the updated "Remastered" game... did a game that's barely a year old really need to be Remastered? Answer.... no not really, ok so you get loads of multiplayer crap and the Left Behind DLC but if you have already bought for PS3 don't rebuy, I personally enjoyed Uncharted 2 + 3 more but if you want a great story it's worth maybe getting hold of the PS3 version but if PS4 is your only choice then go for that. Expand
  40. Jan 21, 2014
    7
    An absolutely amazing game from what little I've been able to play. Only reason it didn't get a 10 was the fact that after getting around 25% of the way thru the game started glitchung and then would crash and have literally spent more time trying to fox that then playing the game on its own.
  41. Feb 9, 2014
    7
    The game is good. It’s not the most amazing thing on the planet, it’s not revolutionary; it’s just good. The story is great and the gameplay is well thought out, however, I do not see what the big deal is and how it deserves to be deemed a masterpiece.
  42. Aug 23, 2014
    7
    This is THE most overrated I have ever played. But read on - I'm not a mindless hater. The game is good, It's just not as good as everyone is leading you to believe.
    So The Last of Us is a game from Naughty Dog, and as such - it comes with some privileges, like better understanding of PlayStation Tech and a pretty huge budget. This guarantees it won't be a bad game, and it's not. But let
    This is THE most overrated I have ever played. But read on - I'm not a mindless hater. The game is good, It's just not as good as everyone is leading you to believe.
    So The Last of Us is a game from Naughty Dog, and as such - it comes with some privileges, like better understanding of PlayStation Tech and a pretty huge budget. This guarantees it won't be a bad game, and it's not. But let me tell you why it isn't the masterpiece everyone has been leading all of us to believe it is.
    Graphically, it's a pretty game. A lot of people go out of their way to tell us how beautiful it is. And sure, some scenes do look awesome, some views are indeed, as Ellie points out at least 50 times during the game, pretty good, but it isn't the best looking PS3 game, nor the best that Naughty Dog have delivered. If you disagree, go back and play Uncharted 3 again - better design, better texture quality. It is pretty obvious that this game has been toned down from the PS4 version to be released on PS3.
    The sound and voicework are pretty awesome, as most games from this dev delivered thus far. Some soundtrack choices are peculiar, but haunting and moving none the less.
    However, the writing of the game is noticeably worse than what we've come to expect from Naughty Dog. Particularly, Ellie's part is written terribly, giving the actress no actual words to work with. And the overall plot has huge issues, mainly the fact that the game is not about anything. It isn't about Joel and Ellie and their relationship, it's not about a journey, it's not even about saving human kind - it's just a game with nothing to say. It's a empty, fun vessel and nothing more. The Director missed too many of opportunities to make this experience special or noteworthy. The most interesting part of The Last of Us are the Infected, though the game isn't much about them either. / SPOILERS / And the ending is too disappointing to even be considered a proper ending. Without giving too much away, it practically makes the whole game entirely pointless. Most games end with the player saving the world, or someone special. The world - obvious choice, it makes everyone feel at least a bit happy with their experience. However, this game forces you to make the other choice and save someone special. However, the game didn't give me not one reason to really care and like neither Joel or Ellie, and even if you like them - the thing is that the game does not make you feel for Ellie as Joel feels for her, and that is where the problems lie, in my opinion. / END SPOILERS /
    Gameplay is probably the strongest point of The Last of Us, however there are a few issues with pacing here and there, along with a few really awkward decisions that lead nowhere. Even at that, both stealth sections and gunfights are intense, well-thought out and balanced - probably the best we've seen from Naughty Dog.
    And that is pretty much it. It's a weak "The Walking Dead" spinoff, that is not that great. It's not a "masterpiece" - a 100%, a 10/10 or a 5/5. A game considered a masterpiece must have meaning, better writing, and not only good looks, but good design too. To me, everyone who gives this game above an 8 is either dumb or has been paid to do so. If you don't agree on my points - go play The Walking Dead Season 1, there you can see how much better executed is a very similar plot.
    Most people have heard probably of BioShock Infinite - a game that was not so overhyped. I'm bringing it up, because it's a good example to compare The Last of Us with - about writing, about how the game is directed to make you care and about the fact that it contains meaning, it contains something that will haunt you until you die. This is something The Last of Us strives to achieve, but I believe that ultimately it's bad directing and a weak plot that bring it down from greatness.
    The Last of Us is indeed the most overrated game I have ever seen and played. However, that does not mean it's not a good game - it is. It's fun, very fun in fact, and I do recommend it, because there is something to it. It's just not the masterpiece everyone is now almost taught to say it is.
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  43. May 27, 2014
    7
    First off I have to start this review by saying that I am in no way a fanboy. I owned all 3 consoles last gen and I plan on doing it again in the next generation as well. Second off, I have to say that this is going to be more of a rant than a real review. The Last of Us shines in its narrative, characters, and atmosphere. The story and characters are some of the best in any game I'veFirst off I have to start this review by saying that I am in no way a fanboy. I owned all 3 consoles last gen and I plan on doing it again in the next generation as well. Second off, I have to say that this is going to be more of a rant than a real review. The Last of Us shines in its narrative, characters, and atmosphere. The story and characters are some of the best in any game I've ever played, and the way it is presented is second to none. The characters all have distinct personalities and are well developed. The dialogue is great and so are the voice actors that deliver it. The atmosphere really does feel like a post apocalyptic future. The graphics are some of the best ever (on consoles) even though the color pallet looks like the game ate Fallout 3 then spit it out and added vines everywhere. With all this having been said, I have zero idea how anybody can think this game is a masterpiece or anywhere close. The gameplay (you know the point of playing a video game) is so lackluster, and the game is not well designed. The game tries to be a stealth-action survival horror game except it meets none of those genre's criteria well. It would have been great had the areas flowed together coherently but anywhere that there are enemies is basically an arena of conveniently placed boxes (much like another stealth-action game it tries so hard but fails to be, Metal Gear Solid) And really Naughty Dog? With the oil tankers full of money that Sony gave you to make this game, you couldn't spring for more than one stealth choking animation or 5 skins of enemy characters? It fails on the survival horror front because you are always being presented with bullets and medpacks and whatever you need because the game was made for casuals. The crafting makes no sense as Rag+Alcohol apparently = bandage. The "puzzles" consist of moving a latter from one place to another. Thrilling. By far the worst part of the game is the AI. All the AI in the game is broken. Enemy AI is completely inept on even the highest difficulty and your partner AI? God help me. Having bad enemy AI is enough to break any stealth game, but bad partner AI too? Might as well kill yourself. If you want to play a third person survival horror zombie game with bad partner AI and stiff controls then play Resident evil 4, a far superior game. The game is very shallow and repetitive, the infected lack variety with only 4 types to fight against. The gameplay itself is slightly above average, yet the game has garnered 9's and 10's on almost every major site, presumably based on story alone. Well I'm sorry but the fact is that I will never give a video game a 9 or a 10 based on story alone. What even qualifies as a game anymore? If I rendered Terminator 2 in video game cutscenes and let you press a button every 10 minutes to choose what one liner Arnold says would that be a 10/10 flawless masterpiece of a game? I'm not saying that this is what the last of us is like, but its not far off. Everything is so linear and all the exciting things happen in cutscenes that happen every 5 minutes. If I wanted to play a mediocre stealth game in between watching a decent zombie movie, I would watch Shaun of the Dead and pause every ten minutes to play Alpha Protocol. Since when has it been ok for a VIDEO GAME to be called a masterpiece when the gameplay is average at best? You'd would think that with the way video game technology has progressed that developers would give us bigger worlds to explore with better AI and more depth, but nope, they're using it to make games like movies. This brings me to my next point which is, in a video game this story is amazing, but as a movie, this story is average and cliche at best. There are other games that have good stories that aren't a boring chore to play through and that actually add something to the respective genre that they're in. The last of us is by no means a bad game, but it is only a slightly above average game that brings nothing new or interesting to the Stealth action or Survival horror genres, and is made very good by its story and characters (even if they all swear like they just got off the USS Saratoga) Expand
  44. Mar 3, 2014
    7
    A great game to enjoy once or twice. The story is average when you think about it, not much different than what you've seen before. It's a very linear game and very scripted. For some this is ok, but for me it seemed like you were watching a movie, and at times, it may have been more enjoyable for a cutscene to take the place of a playable gunfight. Further into the game, time and timeA great game to enjoy once or twice. The story is average when you think about it, not much different than what you've seen before. It's a very linear game and very scripted. For some this is ok, but for me it seemed like you were watching a movie, and at times, it may have been more enjoyable for a cutscene to take the place of a playable gunfight. Further into the game, time and time again a group of scavengers will show looking for you whilst walking back and forth from one end of the room to another before you take them out. It gets a bit frustrating when you finally take out the group only to hear the clicking sound from a group of infected coming your way.

    Good game but a little bit overrated. Definitely should be a sequel with a few tweaks and a continuation of the story, as the characters are interesting.
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  45. May 21, 2014
    7
    Yeah, the story is "good" by today's standards, when it doesn't creep along at a snails pace, which is often, but the gameplay is pretty average and there are a lot of bugs and mediocre stealth gameplay.
  46. Jul 5, 2014
    7
    This review contains spoilers, click expand to view. The Last Of Us is a game brought you by Naughty Dog, they gave us the Uncharted franchise and Jak and Daxter. But will this game be great as many people expected? Was the hype worth it? Maybe, some people call it a "masterpiece" others call it "The Best Game of All Time". This game starts out really interesting, you start to play as Sarah, daughter of Joel (the protagonist). The zombie apocalypse starts and Sarah dies. 20 years later you need to escort a girl (Ellie) across the United States Wasteland. The first thing I noticed, the voice acting was flawless and graphics looked beautiful. But my hype was over in 5 minutes because all you do in the game is walk, accompanied by some back-story, I'm not a big fan of Walk-and-Hear in videogames. But this was awful. There was no zombies in the game (they appear every 3 hours in the game). And AI is pretty much non-existent (apart from Ellie) Tess is supposed to help you dammit!

    Still from those flaws, this game is still good, and overrated
    7.5/10
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  47. Jun 20, 2014
    7
    Call it an opinion if you want but my feeling is that video games differentiate themselves from other forms of media such as movies, and books by providing gameplay. The Last Of Us may easily be one of the greatest stories ever told through the medium of video games, that however does not warrent an instant 10 from me, and I feel it should apply the same to all of you. It costs less thanCall it an opinion if you want but my feeling is that video games differentiate themselves from other forms of media such as movies, and books by providing gameplay. The Last Of Us may easily be one of the greatest stories ever told through the medium of video games, that however does not warrent an instant 10 from me, and I feel it should apply the same to all of you. It costs less than 10 buck to go to the movies, most books cost less than 30 bucks , a good story should not cost 60. If I can beat a game under 12 hrs , in my opinion its not a good value for 60, (and it STILL costs near 60 new).
    Just for a minute lets talk about Naughty Dog, who made a serious name for themselves with the uncharted franchise. Ive played all the uncharted games, and I have to say, im suprised Naughty Dog hasent been sued for copying either the Tomb Raider games and movies, or the Indiana Jones movies, or BOTH! Then with the theme decided, they basically stuck it to a copy the God Of War game play style, and somehow the comination of thoes thing fooled everyone into thinking this game company makes original games.
    Then The Last Of Us come out in the dead middle of a huge pop culture zombie fad, and BOOM peope eat it up, and people begin to refer to Naughty Dog as Naughty God. Naughy Dog may hav fooled 9.1 out of every 10 of you into beleving that story overshadows gameplay, but im not so quick to bite the carrot at the end of the stick.
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  48. Aug 8, 2014
    7
    Solid writing, well paced story, and impressive visuals make for an entertaining adventure. However repetitive level design, and clunky AI will none the less detract from your experience in The Last of US.
  49. Aug 15, 2014
    7
    Unfortunately someone on here has to write a real review so here you go, you're welcome.

    The Last of Us won over 200 GOTY awards. Don't forget that fact, no Sony fan will ever let you. Does that make it a good game? Absolutely not. As has come to be expected from Naughty Dog, The Last of Us excels in presentation. Truly, the art, overall graphics, animation, even the voice acting are
    Unfortunately someone on here has to write a real review so here you go, you're welcome.

    The Last of Us won over 200 GOTY awards. Don't forget that fact, no Sony fan will ever let you. Does that make it a good game? Absolutely not.

    As has come to be expected from Naughty Dog, The Last of Us excels in presentation. Truly, the art, overall graphics, animation, even the voice acting are phenomenal. You won't find better than them in any other title. Beyond Two Souls is on par, but not better, when it comes to presentation. The dialogue seems legit and it is often times entertaining.

    Unfortunately after you get over that, The Last of Us is nothing more than a meme-stuffed stroll through the drudgery of not only video game cliches, but also the rest of popular media. Comparisons have been made to Cormac McCarthy and the similarity is only cosmetic if you examine the Road and TLOU side by side. Comparisons can be made to The Book of Eli, I Am Legend, and literally every other zombie movie that has ever been made - because that's what this is, an emulation of the zombie genre, but not a parody.

    The gameplay in The Last of Us is absolutely mind numbing. Whether it's the lack of variety or the overall redundancy of every single segment save the very first 20 minutes of the game, there is absolutely nothing entertaining about it. As the game progresses you are simply playing a movie and the only way to progress it is to get from cutscene to cutscene. Once you realize this, you'll also come to the realization that just like Uncharted, the Last of Us is an overrated blockbuster whose merits come from technical accomplishment - and not from actual gameplay, which should be the defining characteristic of a video game.

    Ignoring the plot holes involving Ellie and Joel, the gameplay changes once you switch characters, but only for about 20 minutes, and not in any way that should be remotely unfamiliar to survival horror enthusiasts. After that, the gameplay changes again from a somewhat stealth driven survival game into a flat out murder simulator, just like Uncharted, and it sheds all former pretense of being interesting, ending in one ridiculous shootout sequence that would give Uncharted 3 a run for its money.

    The only saving grace to the gameplay is the multitude of multiplayer modes. Essentially it is just team deathmatch, but the survivalist aspects of the game and the moderate realism have been worked in to make it truly interesting while at the same time hilarious. I've never played another game where someone beating me to death with a plank of wood was so hilarious - whether because it's stupidly overpowered or a riot to watch.
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  50. Oct 9, 2014
    7
    So then there was my review of the last of us. Completed twice got on release date and i almost regret it. For me this game is overrated i cannot see how this got higher then 8,5 max . You play as Joel in a post apocalyptic universe. And you task is to escort a girl named Ellie trough the US and find the fireflies. For me the overall story is one of naughty dog worst stories. And i haveSo then there was my review of the last of us. Completed twice got on release date and i almost regret it. For me this game is overrated i cannot see how this got higher then 8,5 max . You play as Joel in a post apocalyptic universe. And you task is to escort a girl named Ellie trough the US and find the fireflies. For me the overall story is one of naughty dog worst stories. And i have played all three uncharted games and jak and daxter games and some Crash Bandicoot. The story is bad, the characters development is however one of the few good points in this game. The game play is solid and the atmosphere is good. But what makes this games so bad for me was 1) it did not feel like a survival game , you had always enough ammo if you simply searched around, and it definitely did not feel like a horror game, The genre is action-adventure survival horror , and while i in some extent agree with survival i dont agree with horror. The game is very short , took me not more then 12 hrs to complete if not less, and you have actually no point to play it through more then once certainly not more then twice. So for me the cons was replay-abilities and that it didnt live up to my expectations perhaps is was because that the genre it was meant to be, and Joel somehow reminds me of Nathan Drake. The game play didnt do somethings new and the ai was pretty predictable is most cases , so i fell i can max give it a 7.2 Expand
  51. Dec 13, 2014
    7
    One of the best playstation exclusive titles ever created. The story, the characters, the gameplay,the graphics everything in this game is just perfect. But I have also never seen such a cliche story line, and have experienced similar third person gameplay. The multiplayer gets annoying at times and constant online crashes harm my experience . Also trying to upload this review for threeOne of the best playstation exclusive titles ever created. The story, the characters, the gameplay,the graphics everything in this game is just perfect. But I have also never seen such a cliche story line, and have experienced similar third person gameplay. The multiplayer gets annoying at times and constant online crashes harm my experience . Also trying to upload this review for three days with constant failings makes me wonder if naughty dog is against me. Expand
  52. May 22, 2015
    7
    I had no problem playing through this game from start to finish. However, the only reason the game was enjoyable was for its story. The relationship of Joel and Ellie and the struggles they faced throughout the game were awesome to watch and it felt like a movie. Sadly, the gameplay did not transition as well. The controls felt clunky, and the game had no survival feeling to it. TheI had no problem playing through this game from start to finish. However, the only reason the game was enjoyable was for its story. The relationship of Joel and Ellie and the struggles they faced throughout the game were awesome to watch and it felt like a movie. Sadly, the gameplay did not transition as well. The controls felt clunky, and the game had no survival feeling to it. The stealth sections were poorly done and were easily the worst part of the game. While the combat had some strategy to it, I felt no need to craft anything other than shivs and med-kits. The gameplay was just average and nothing more. Due to its boring and repetitive gameplay, the multiplayer was a borefest as well. And if you do not have a team to play with, do not play this game. It is nearly impossible to play. After playing the Uncharted series and enjoyed 2 and 3's multiplayer so much, this multiplayer was disappointing. Expand
  53. Sep 4, 2013
    6
    The biggest issue with this AAA title is that due to its heavy focus on story-telling that it forgets to be a game first and an interactive film second. The game plays great and all but through out the whole campaign, it fails to go anywhere with it but rather keep players in a repetition of collecting items and shooting enemies. Of course, the game offers a variety in ways you encounterThe biggest issue with this AAA title is that due to its heavy focus on story-telling that it forgets to be a game first and an interactive film second. The game plays great and all but through out the whole campaign, it fails to go anywhere with it but rather keep players in a repetition of collecting items and shooting enemies. Of course, the game offers a variety in ways you encounter enemies but not enough to keep its gameplay interesting. It could have easily avoided such redundancy by introducing new gameplay mechanics or new enemies or boss encounters in the mid game to keep things fresh and make gameplay more engaging. The whole campaign felt very flat. The last section of gameplay felt very anti-climatic. It was a bit more challenging than the rest of the game but it wasn't much different from what you were doing the entire time. Stealth, kill, collect items, repeat over and over. The online mode is nice but that won't save the main campaign from its mediocrity.
    If they ever make a sequel, I hope they'll make a better game than a better interactive b-movie.
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  54. Jun 14, 2013
    6
    I don't want to spoil any of the story so I'll get right to the point; The Last of Us takes all the WORST parts of the Uncharted series (the stealth and sneaking) and stretches it out across 12 hours of gameplay. This is THE MOST overrated game I have ever played. I cannot believe people are trying to say this game is "the best game ever" and better than Uncharted 3, which was an utterI don't want to spoil any of the story so I'll get right to the point; The Last of Us takes all the WORST parts of the Uncharted series (the stealth and sneaking) and stretches it out across 12 hours of gameplay. This is THE MOST overrated game I have ever played. I cannot believe people are trying to say this game is "the best game ever" and better than Uncharted 3, which was an utter masterpiece, or better than this years BioShock Infinite, which was another amazing game. I went to the midnight launch and beat the game in one sitting so I didn't have to deal with the horrible save-game bug right now that prevents you from saving your progress, so I'm not even factoring that horrible oversight into my review. Honestly though, save yourself $60 and put that money towards a next-gen console. The multiplayer is also incredibly generic and unbalanced. Whoever wins the first round wins the entire match because they can instantly afford a set of armor at the start of the next round which allows you to take twice as much damage before dying. I'm utterly shocked by the metascore the critics have given this game. What can you expect though, SCEA published games almost always have a full point or two higher metacritic scores than they deserve, who the hell knows why. Expand
  55. Jun 30, 2013
    6
    This review contains spoilers, click expand to view. I stopped playing this game about 1/3 in. 1 week later I watched the online play through just for story, so I know what the fuzz will be about when we will be talking about this game later, as I am sure many of my friends will do. As for me, I didn't like it. It felt like a really simple game with very easy puzzles, who required nothing from you but looking around for stuff like a scavenger fool. Don't get me wrong, the opening was great, but after playing Bioshock:Infinite, I guess I was spoiled as the companion in that game was much better than the ones in this one, in regards to mechanism. If you stealth, they run around like idiots. If you swim across a place, your companion would use powerpuff magic to get to you. It does not feel as real as in Bioshock, and it makes it feel like the companion are just put into the game to not get in your way and be a conversationalist.

    Further on everyone are irrational idiots in this world. The environment and atmosphere does not collude with how the world is presented. If you even payed the slightest attention in the nature science classes or even the social sciences, you'd know some of the approaches done in this game are beyond stupid. It's like they wiped the world of anyone with a brain and left the idiots in charge, just to give you an excuse for a game. You have thriving wildlife, nature working just fine and the only problem are a bunch of people who can bite you and some underground fungus. I mean after you are done you've pretty much cleared a whole area of infected people, and could alone be the guardian of humanity, as these people represent no bigger threat than a bad neighborhood. Hell a 14 year old girl are wiping the floor with them, and could easily be cleared by the local militia in a matter of weeks. The fungus are not more dangerous than you can walk through it with a gas mask, you even have a god damn smuggling route through it regularly, yet this is just too hard to eradicate? Like, Come on! Also wtf is the obsession for a cure, from the looks of things you don't need it as the local crime lord packs a bigger punch than the infected ever will. The main character I could not relate to, as he was murdering people left and right "because he have to in order to survive" which is a reason judged from the circumstances, only true in words "because we told you so" and not from a real threat presented in the game. Also he never even considered handing over Ellie to the proper authorities and instead goes through hell for an untrusted weak terrorist organization. Again, the stupidity is beyond what I can fathom. And I get it, this is not the real world, you have to accept some thing in order to keep the story going. Mass Effect was not great because they gave you schematics for their relay stations, but when they try to emerge you as a person into a game, and they try to make that game a survival horror based on what could happen in reality, then I feel that you should require somewhat realistic behavior and not boil it down to "I'm a tough guy who can take care of a 14 year old in a post zombified world".

    Now maybe this game is just not for me, I'm not a big fan of zombie games in general, though I don't dislike them either. I guess there will be no one to read this in the end, as I am on the wrong side of the mainstream fence on this one, but I guess I'll just write this for myself to help me understand why I didn't like it. I expected greatness, I expected a really good story, I expected immersion with my companions and character on a level of the best RPGs, and all I got was this world full of irrational idiots, a story about getting from A to B and a main character with zero choice other than making a fool out of himself over and over and over again.
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  56. Jun 19, 2013
    6
    This review contains spoilers, click expand to view. The Last of Us is one of the best movies I've ever seen. It's gritty and heartfelt and perfectly acted and eerily beautiful and all the other stuff all the 10/10 reviews say.

    But why is it being sold as a game?? I'm not sure you can call it a game at all.

    The one (and only) thing a game can offer, that a movie can't, is choice. It can put you in situations you've never been in before to let you explore your own psychology. It can offer you power, or joy, or terror, with the illusion that you are actually inhabiting, not just watching, a character.

    Joel makes the choice of a lifetime in the last act of the game. The entire world is broken. People are dying and suffering. It's not clear whether humanity is looking at an extinction level event. And he can personally fix it all. He can go down as humanity's Messiah. But to do that, he has to sacrifice the person he loves most in the world, the girl who's become a daughter to him. The little girl who loves him and trusts him unconditionally, he has to betray her and sign off on her murder.

    If this were a Bioware game or a Bethesda game, we'd be forced to make that agonizing choice. There would be consequences to our decisions; there would be multiple endings; there would be different ways the story could unfold, based on how we shape it.

    In The Last of Us, we just watch passively, helplessly, as Joel makes his decision. The game tells us "And then Joel shot the guard in the balls. Here's a hallway full of soldiers. Clear it."

    That is not a game. That's like... being in a Skinner Box, where your reward is cutscenes rather than cheese. This is a movie that keeps putting itself on pause and saying "Want to see more? Well, then, go swim underwater and find a pallet and shove it over to Ellie and shove it against the wall!" It's no fun at all to do that, but we dutifully perform the task because we want to see the rest of the movie.

    So... why not just make it a movie? Why make a digital Ellen Page in the first place? Was the real one just not available?

    Sure, there are Skinner Box sections that are actually kind of fun to clear. The infected are really no fun at all to deal with, but the fights with the hunters, with the cannibals, those are fun. But they're not groundbreaking in any way. As a hybrid stealth/action shooter, I'm going to say that I think Metal Gear Solid 3 plays significantly better. Joel always feels heavy, clumsy, sluggish. Snake's more fun to play with. And MGS3 was nine years ago.

    You know, I think that picking the right media for your art is important. If a movie came out in theaters that's just an hour of watching a masterpiece of a painting while an incredible concept album played in the background critics would universally pan it. They'd say "This is a painting and an album. One star."

    So why is it that when a game comes out that's actually just a movie, critics respond with universal acclaim?? I don't get it.
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  57. Aug 26, 2013
    6
    The Last of Us is a game that can most accurately be described as Uncharted (with Zombies). It has it's moments, but quickly becomes a repetitive mess of menial tasks that provide you with little to no gratification. The story is it's most redeeming quality, but even that feels a bit overdone. But hey, zombies. They're everyone's favorite cliche nowadays.
  58. Aug 20, 2013
    6
    I had super high expectations for this game. I think anyone would with all the ridiculously high reviews it was getting from journalists/players alike. The prologue was a 10/10 no doubt. It was pretty standard zombie apocalypse fanfare, but it was so well-presented.

    After the prologue I was super hyped. Then the real game started. To sum it up I'd say it's super-generic stealth
    I had super high expectations for this game. I think anyone would with all the ridiculously high reviews it was getting from journalists/players alike. The prologue was a 10/10 no doubt. It was pretty standard zombie apocalypse fanfare, but it was so well-presented.

    After the prologue I was super hyped. Then the real game started. To sum it up I'd say it's super-generic stealth gameplay. There is nothing unique or innovative about it. It's been done a million times in other games. Now I'm not a fan of innovation for innovation's sake, but compared to the relatively high quality of the game's also somewhat generic but well-presented story, characters, dialogue, and voice acting, the gameplay sticks out like a sore thumb. To me it just wasn't fun. I found myself dreading the gameplay segments and wanting more story.

    If I were to rate TLoU on its story, characters, etc I'd give it an 8, maybe 8.5. But as a video game where gameplay is the most important factor (in my opinion), I can't give it more than a 6/10.
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  59. Jun 18, 2013
    6
    This game is not bad, but it's not a 10 by a long shot. The combat and movement are sluggish and frustrating at times. The story is predictable and while it looks pretty, there are definitely better looking games out for PS3 at the moment. The crafting and upgrade systems are shallow and disappointing, as is the looting, but then, one should be mindful that this is a shooter, not an RPG.This game is not bad, but it's not a 10 by a long shot. The combat and movement are sluggish and frustrating at times. The story is predictable and while it looks pretty, there are definitely better looking games out for PS3 at the moment. The crafting and upgrade systems are shallow and disappointing, as is the looting, but then, one should be mindful that this is a shooter, not an RPG. Some areas have multiple, clever ways of dispatching enemies, but all too often the player is simply fighting off wave after wave of enemies, and it get boring quickly. There is very little ammo, which is fine for a survival/adventure game, but this game is predominantly a shooter, and then it gets very frustrating.

    Voice acting and music is great! But a game needs more than that. Rent, don't buy.
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  60. Jun 22, 2013
    6
    As a gamer who enjoys the idea of choice in games, I was expecting a much different storyline to most other zombie games and I came out disappointed, there is nothing extremely bad in terms of gameplay and story in this game, but there's nothing amazing either, it just results to too many genre cliches during the half, while the second half simply starts to drag the simple idea ofAs a gamer who enjoys the idea of choice in games, I was expecting a much different storyline to most other zombie games and I came out disappointed, there is nothing extremely bad in terms of gameplay and story in this game, but there's nothing amazing either, it just results to too many genre cliches during the half, while the second half simply starts to drag the simple idea of transporting someone from point A to point B, in the end, graphics are quite good, gameplay is average though puzzle solving and platforming sections are nearly exactly the same every time in a different area which is frustrating, another criticism I have is the ending, it left me speechless, but in the wrong way, I couldn't tell weather the game was good or bad after reaching the ending, which just felt like I went in an entire circle and happened abruptly, it wasn't a bad or good ending it was more like a stalemate in gaming, in the end, if you're looking for perfect. the first half-hour will be impressive, but the rest of the game, simply became an exercise or predictability, sudden and annoying combat and a story that tries to invest you emotionally, but worked more at the beginning then it did in the actual ending, in the end, I am waiting for the day when games like Spec Ops, The Walking Dead and the new Tomb Raider are combined properly without any problems and choice that affects the story, not just the combat, In the end, an overrated game, but not a bad one, the story intrigued me at the time despite predictability but ended horribly Expand
  61. Aug 9, 2014
    6
    I felt restricted by the banality of the puzzles and the sections where the 'run button' is deactivated. The excellence of the art and level design is moderately entertaining, even when Joel is restricted to slowly walk through 10 minute sections. So it takes a non-gamer mindset to appreciate the game, imagining what the world has been like leading up to the state presented, rather than aI felt restricted by the banality of the puzzles and the sections where the 'run button' is deactivated. The excellence of the art and level design is moderately entertaining, even when Joel is restricted to slowly walk through 10 minute sections. So it takes a non-gamer mindset to appreciate the game, imagining what the world has been like leading up to the state presented, rather than a classic problem-solving approach where you are fully attended to progressing through the game. When Call of Duty shows technical excellence and standard gameplay, I call it an entertaining game. TLoU is similar in its ratio of technical excellence vs gameplay innovation. It's entertaining and a feast for the eyes. But the exciting zombie franchise is still called The Walking Dead, and the exciting Naughty Dog franchise is called Uncharted.

    I leaned towards a 7/10 or even 8/10, but I stopped playing after completing the campaign. No alternative game modes (except online) to play around with. No exciting trophies to attempt. Just a few dozen inconsequential collectibles scattered throughout the campaign, and trophies for completing it several times. In a campaign where so many sections play on the strength of surprise and 'first-sight-marvel' I'd just rather play something else after seeing it once.

    The ending is satisfying, but you could just read a plot summary and then watch the final hour on Youtube and get what the game wanted to tell. I liked the message (hint: love) but it wasn't necessary to trod through so many hours of slow progression to feel the impact of the story.
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  62. Sep 19, 2013
    6
    this game is just you average corridor shooter with a 13 year old annoying the game is not bad its just not a praising factor for my a 91 is a little high for this game also the ending is just not worth my time but the graphics are amazing its great what Naughty Dog did to this game I can just imagine there shine on the Ps4 the gameplay is not survival like but the game is extremelythis game is just you average corridor shooter with a 13 year old annoying the game is not bad its just not a praising factor for my a 91 is a little high for this game also the ending is just not worth my time but the graphics are amazing its great what Naughty Dog did to this game I can just imagine there shine on the Ps4 the gameplay is not survival like but the game is extremely forgiving there is various checkpoints and just does not feel like a infected invasion also the Stealth like gameplay does not help this game the multiplayer surprisingly is great but the amount of lag is just unbearable also you need a online pass for it does not make it any better also the shooting in this game is kind of odd feeling when Joel shakes the reticle when he shoots his gun this game might be for you if you into the SiFi feeling video but for me its just okay Expand
  63. Jun 18, 2013
    6
    It's the same as Uncharted except no swinging from ledges and no rolling out of the way. Graphics are as good as you'll see on PS3 but stages lack interactivity. Crafting is an interesting addition and translates well into the online multiplayer, which is good but overall it's the same team deathmatch setup you see in nearly every shooter these days.

    My main problem is the way the story
    It's the same as Uncharted except no swinging from ledges and no rolling out of the way. Graphics are as good as you'll see on PS3 but stages lack interactivity. Crafting is an interesting addition and translates well into the online multiplayer, which is good but overall it's the same team deathmatch setup you see in nearly every shooter these days.

    My main problem is the way the story is forced on you. You can skip some cutscenes, but it takes four button presses to do so. Some sections require player input but all you do is walk forward slowly and maybe press a button to progress the story. This isn't so bad on your first play through but feels like torture on a second when you know what's going to happen but can't change it.

    It's a perfectly playable third person shooter if that's what your looking for. Stealth is handled well I suppose. Human enemy AI impresses with them flanking you intelligently. Shooting is satisfying enough and projectile weapons such as nail bombs are fun.

    The Last of Us tries to take on the likes of Resident Evil 4 and Dead Space but comes off third best.
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  64. Jun 14, 2013
    6
    Just completed the game in one sitting, took me 12 hours.

    The game is good. It's not great nor does it live up to the hype created around it. The graphics are very mediocre. Maybe it's just me because I'm used to FullHD resolution with AntiAliasing and Anisotropic Filtering on PC, but the game looked quite bad in some places. Low res textures, vegetation on most places is not an actual
    Just completed the game in one sitting, took me 12 hours.

    The game is good. It's not great nor does it live up to the hype created around it. The graphics are very mediocre. Maybe it's just me because I'm used to FullHD resolution with AntiAliasing and Anisotropic Filtering on PC, but the game looked quite bad in some places. Low res textures, vegetation on most places is not an actual object, just some leaves painted on the texture. The game runs only in 720p which made it look even worse on my 24" fullHD monitor, aliasing was everywhere. Additionally you can see the frame rate dropping to around 15-20 FPS, especially during some places in the cities. This makes it extremely hard to navigate and aim.

    Like I said, I completed the game after 12 hours and... it hanged after the credits screen. I could go to start menu but couldn't load, save or quit the game, so I had to shut down the game through PS menu. Started it up again to see what bonuses I unlocked by completing the game and... my save was gone. So yeah, I'm quite pissed off right now, 12 hours for nothing. Nice quality assurance testing there.

    Now, onto the game itself. The story is nowhere near as driving and immersing as the one in "The Walking Dead", which I consider the best adventure game I ever played. There are a few good moments, but most of the time the game play is limited to running around buildings collecting items and shooting bandits. The cut scenes are awesome, the voices and animations are really good, but there's not that many of them. I wish the story was narrated better and didn't just skip through parts. The story is 100% linear, as far as I know, there are no choices in game you can make to affect the story, so there is no re-playability value what-so-ever. In the end I never got attached to any of the characters like I did in "The Walking Dead".

    I liked the character of Ellie, although because I couldn't make any choices on how to interact with her and Joel is an a-hole most of the time, I never made that "bond" which would make me miss her even outside the game. Throughout the game you can sometimes stop and talk to Ellie, but it is so rare event that it doesn't really add anything to the experience, especially that you have no control over what they talk about and it's usually just small talk about surroundings or recent events. The ending is disappointing, but I guess you'll just have to figure this one on your own.

    Developers advertised the game with the AI that is clever and it will try to outsmart you. Ha, what a joke. The AI completely ignores your companions, they can run in front of a bandit and the guy couldn't care less. Enemies actually try to take alternative routes to get you and flank you, but most of the time they just barge into the room and stand there thinking "now what?". Your companions are pretty much invisible when sneaking, so you don't really have to care about them unless they are grabbed by an enemy. This made me really detach from my character and I didn't really care for my companions much.

    There are also some design problems I do not really understand like weapon mechanics. Shivs are used to kill the clickers, but you lose them every time you use them, like ammo. Since when are knives one use only? Same with some of the melee weapons, steel pipes go bad after 7 hits. Some weapons are badly unbalanced, like the shotgun. In later stages of the game, where soldiers have bulletproof vests and helmets it can take up to 4 shotgun body shots to kill one soldier from about 4-5 meters away. To make it more ridiculous max ammo for the shotgun is like 16 rounds.

    Overall, it's not a bad game, but it isn't nowhere the GOTY and I think the 10/10 reviewers didn't play through the whole game. About half way into the game I was already tired of collecting the same items over and over again and playing hide and seek with the bandits on stages clearly designed for combat (scattered objects to use as cover which are placed so obviously, upon seeing them you know there will be enemies around). I was hoping for another experience like in "The Walking Dead" but unfortunately I am very disappointed.

    Positive:
    + Good script and game setting
    + Awesome, but rare cut scenes
    + Environments
    + Animations and voice acting
    + Ellie character

    Negative:
    - Graphics
    - Linear and very predictable story
    - Lack of interactivity with the characters
    - Dumb AI
    - Some game mechanics
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  65. Jul 2, 2013
    6
    This game's hype is way overblown, and video games get a huge "pass" when it comes to storytelling because they are so laughably behind the curve compared to everything else in that department, which I don't accept. If it were a movie, show, or book, there's absolutely no way it would exist without everyone going "Wait. Um, this is a huge rip-off. This is just taken directly from (a numberThis game's hype is way overblown, and video games get a huge "pass" when it comes to storytelling because they are so laughably behind the curve compared to everything else in that department, which I don't accept. If it were a movie, show, or book, there's absolutely no way it would exist without everyone going "Wait. Um, this is a huge rip-off. This is just taken directly from (a number of different things, including other games). But because it's a video game, I have to hear about it's staggering genius on every website for 3 weeks. Also, who isn't tired of hiding behind cover and firing guns yet? Expand
  66. Jun 15, 2014
    6
    Hands down, the most overrated game of 2013. To all the high scorers, did you have any FUN with this game? Really. Because I didn't. This game was an absolute chore to play through. The only thing that kept me going was the fairly interesting story, and the high production values. This is a Naughty Dog game, so you can expect superb graphics, animations, voice acting, and cutscenes.Hands down, the most overrated game of 2013. To all the high scorers, did you have any FUN with this game? Really. Because I didn't. This game was an absolute chore to play through. The only thing that kept me going was the fairly interesting story, and the high production values. This is a Naughty Dog game, so you can expect superb graphics, animations, voice acting, and cutscenes. However the gameplay is a mess. This is a 3rd person shooter with some tacked on stealth. However ammo is scarce, so most of the time it is better to go the stealth route. The controls however feel loose (read: realism), and require you to have better aim than your standard third person shooter. NPC enemies also have very spastic animations, so even when you think you have a shot on them, they will jerk their body or head to the side and you will miss the shot. You go into an annoying stagger animation when you get shot (again, realism), which requires you to re-aim your shot, by which time the enemy has already closed the distance and is pounding you to shreds. Close quarters combat is stacked towards the enemy, especially the zombies, many of whom can one-shot kill you at this range. Ellie, your NPC companion, aids very little in combat. Enemies are also oblivious to her presence, even though it is clear they can see her. I guess the idea here was not to punish the player for enemies spotting your NPC companion, but this simply breaks immersion. You also can't switch weapons while on the move, which is especially aggravating when you need to switch from an empty to a loaded weapon while an enemy is chasing you. The game itself plays like your typical cinematic linear shooter, with some outdoor areas that open up a bit and allowing you to explore. All your standard shooter gameplay tropes are here: "defend an area from hordes of enemies", "find an alternate route", "clear area of enemies to proceed", "run away from an armored vehicle"... you get the idea. There are some tiresome ladder and plank "puzzles" that require you to move a ladder from A to B to get somewhere. They add nothing to the gameplay and feel like padding. There is also a skill system (what game doesn't have this nowadays?) that allows you to upgrade your character. It's good to have, and allows you to tailor your gameplay experience somewhat, although I found many of the skills to be useless (faster crafting? what's the point? You shouldn't be crafting during combat). The story is serviceable. You play as Joel, a grieving father tasked with delivering Ellie, a girl immune to the zombie virus, to the human resistance movement. It's like the Walking Dead; the last vestiges of humanity fighting against zombies, lots of interpersonal relationship stuff, harrowing situations, etc. Which is fine, not a lot of games go this route. But TLOU didn't invent this genre, so let's not give it more credit than it deserves. Joel is your typical gruff white guy we've seen dozens of times by now. As for Ellie, they seemed to have cast someone too old to play her, as she comes off as being a little too precocious. The section where you play as Ellie. She says "piece of sh*t" or "motherf*cker" EVERY TIME she kills someone. Why was this necessary? It's not behavior you'd expect from a pre-teen. The much talked about ending, though clever emotionally, left an empty feeling with me, similar to Prince of Persia 2008's ending. As a player, I want to feel like I accomplished something. Don't throw away everything I've done in the past 10+ hours.

    To sum up, this is not a fun game. If you want to play a Walking Dead episode, with all of Naughty Dog's trademark high production values, then this is for you. However if like me, you like your games to be fun, then give this a pass.
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  67. Oct 16, 2013
    6
    A good attempt by Naughty Dog but this game left me wanting more. The character relationships felt forced and unnatural while the game play is often boring. I enjoyed the overall story and the ending but getting there felt like a slog. Many of the action sequences are redundant and the game doesn't do much that hasn't been done before. Even some of the more tense sequences had a very "beenA good attempt by Naughty Dog but this game left me wanting more. The character relationships felt forced and unnatural while the game play is often boring. I enjoyed the overall story and the ending but getting there felt like a slog. Many of the action sequences are redundant and the game doesn't do much that hasn't been done before. Even some of the more tense sequences had a very "been there, done that" feel to them. The puzzles are very easy and almost feel unnecessary in that way. If you are going to include puzzles, at least make the fun and interesting to solve. The scavenging and crafting make sense and fit well in a survival game like this but the system could have been fleshed out a lot more. Finding half broken scissors to build shivs and shrapnel bombs loses it's effect after the 100th time you do it. The graphics are great for a current gen game and the cinematics are integrated well. I tried the multiplayer and it was actually pretty good but probably won't become your new staple anytime soon. Expand
  68. Jun 18, 2013
    6
    In my opinion, this game is incredibly overhyped. I'm thinking that it's mostly due to the summer lull and E3 excitement.

    Let's keep it short: - Very linear gameplay - TERRIBLE AI (the amount of time I got discovered because my two "friendlies" are in the way is ridiculous) - Horrible "mega-glow-in-the-dark-zombie-mushroom" (a la Resident Evil) - Varying graphics (from pretty good,
    In my opinion, this game is incredibly overhyped. I'm thinking that it's mostly due to the summer lull and E3 excitement.

    Let's keep it short:
    - Very linear gameplay
    - TERRIBLE AI (the amount of time I got discovered because my two "friendlies" are in the way is ridiculous)
    - Horrible "mega-glow-in-the-dark-zombie-mushroom" (a la Resident Evil)
    - Varying graphics (from pretty good, to damn awful)
    - For the amount of PR "push" they gave to the main character looking like Ellen page... well she doesn't look AT ALL like her in the actual game
    - Sometimes unclear as to what is the objective
    - Interesting intro/premise, quickly followed by pretty normal "we found the cure" type of scenario.

    I'd give a 6. It's not bad, but it's far from great. It's deeply over-hyped.
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  69. Jun 14, 2013
    6
    I usually just sit and read reviews, but I felt compelled to give a short, accurate review. I am six hours into the game, and I must say, I've been getting quite bored of it. Ohhhh no, I'm in the dark and there are clickers walking around; now what.......um, it took me 10 minutes to navigate around them slowly. Wow, fun. Granted the visuals can be nice at times, but the gameplay, story,I usually just sit and read reviews, but I felt compelled to give a short, accurate review. I am six hours into the game, and I must say, I've been getting quite bored of it. Ohhhh no, I'm in the dark and there are clickers walking around; now what.......um, it took me 10 minutes to navigate around them slowly. Wow, fun. Granted the visuals can be nice at times, but the gameplay, story, etc is nothing new. We've seen this before. I think the game is quite overrated if you ask me. I love Naughty Dog and they've done a good job again, but not a 10. I think the critics media followed suit because for it to score this high is a bit disturbing. Nonetheless, it is a good game. If you have $60, love Naughty Dog, and are looking for a good game to keep you going until the PS4, then go for it. This will take some time to platinum. If you're going to buy this based on the perfect 10's it's getting, I'm sorry to say, I think you will be disappointed. In the end, to each their own.....happy gaming guys. Expand
  70. Jun 23, 2013
    6
    Uncharted meets The Walking Dead meets The Road. The Last of Us is a good game, but it is one undeserving of the 10/10 scores it's been getting. I read it being described as "The Citizen Kane of videogames"; if this is the best we can expect, the future does indeed look mediocre. Nothing revolutionary here. Writing is really good, the story is not original but it's very well delivered, itUncharted meets The Walking Dead meets The Road. The Last of Us is a good game, but it is one undeserving of the 10/10 scores it's been getting. I read it being described as "The Citizen Kane of videogames"; if this is the best we can expect, the future does indeed look mediocre. Nothing revolutionary here. Writing is really good, the story is not original but it's very well delivered, it makes you feel a strong connection to the main characters, voice acting is stunning and I've fallen in love with the amazing soundtrack. If it were a film, I'd have liked it more, but it's supposed to be a game, and that's where problems begin: repetitive, very repetitive, very very repetitive Uncharted-style gameplay (shoot, explore, shoot some more... whenever you see cover, you know what's about to come; once you're done with the enemies in the area, you know nobody will show up for a while and then it's the time to check every corner for a million pointless collectibles or to complete once again one of the three available puzzles without being disturbed), glitches and bugs that break the immersion in the most painful ways, stupid IA and linear progression. It's not a bad game, but it's far from the masterpiece hype has made us believe it to be Expand
  71. Jul 12, 2013
    6
    If you liked the Uncharted series, you might like this. The extremely high reviews this game has received are due to AAA title hype, it is not a 10, it is about a 6, on a real scale of 10 that doesn't begin at 8 and end at 10.
  72. Jun 17, 2013
    6
    i would compare this game not to watching paint dry, but to actually watching a house being painted. sure, there's action, but it's pretty boring. I feel bad for that guy at Polygon who reviewed this a 7.5 and took all the heat. I was ready to see that guy sacrificed in a volcano pre-release, but now that i've played most of the game, he was right on the money. this is an average toi would compare this game not to watching paint dry, but to actually watching a house being painted. sure, there's action, but it's pretty boring. I feel bad for that guy at Polygon who reviewed this a 7.5 and took all the heat. I was ready to see that guy sacrificed in a volcano pre-release, but now that i've played most of the game, he was right on the money. this is an average to below average shooter masked with amazing production value. Uncharted 2 is one of my favorite games, and this comes across as a slow, boring, neutered version of that concept based entirely around its so-so stealth mechanic. The story is cliche, the characters are mildly developed to put it mildly, and the gameplay mechanics aren't fun enough to keep me entertained moment to moment. If you are a big Survival Horror fan like me and were hoping this game would be the second coming, i would lower your expectations. The game's "survival" tendencies are completely at odds with its own pacing. On one hand, the temptation is to pixel hunt to make sure you have enough supplies, but by doing this, you end up exploring big empty environments and DRAMATICALLY slow down the pace of an already slow game. And what's worse is that I've felt flush with supplies the whole time, ever since i adapted to the game's "bullet allowance". Pixel hunting works in the Silent Hill games (for instance) because they have an overall labyrinth quality: your'e searching for a place to go, which requires finding keys and puzzle pieces. It's all built around the search, and finding a new object is its own reward. The Last of Us just asks you to scrounge for little "scissor emblems" while taking you on rails from one locale to the next. Most of which are very straightforward areas by the way. And when you are suddenly confronted by a large environment in TLOU, it's just stressful. Like: there's no puzzle to solve, there's just dudes to shoot and where the is the next car to crawl on top of and get to the next alley way full of cars. if i sound sour it's because the game has so much potential. Expand
  73. Jun 24, 2013
    6
    I have finished the game earlier this week, since then I had some time to reflect about it.

    After getting over my „fanboism“, cause I have been awaiting this game for quite a while, to look at it from a more neutral perspective, I must say that “The Last Of Us” is OVERRATED! Now bear with me, Im not saying by any means it’s a bad game, it’s a piece of art, a masterpiece even, very
    I have finished the game earlier this week, since then I had some time to reflect about it.

    After getting over my „fanboism“, cause I have been awaiting this game for quite a while, to look at it from a more neutral perspective, I must say that “The Last Of Us” is OVERRATED!

    Now bear with me, Im not saying by any means it’s a bad game, it’s a piece of art, a masterpiece even, very beautiful, especially visually. But hearing “the best game of this generation” or “the best game EVER made” is very false to me. Let me try and help you to understand where im coming from:

    Once I have looked past the eye candy, I noticed the gameplay is very shallow and repetitive, the infected lack variety with only 4 types and the humans have a very flawed AI which is very exploitable (also doesn’t help that you keep on killing the same 5 guys cause there aren’t that many enemy skins). The Puzzles, if you could even call them that, are no challenge at all, and only require you to push a ladder from point A to point B or drag a dumpster around for a little while so you can climb on it. The game is far too forgiving, even on the hard setting, keeps on holding your hand, treating you like a little child, generating checkpoints after every minute and even giving you more ammo and med packs out of nowhere when you run out. It just seems overall like it was designed for the casual gamer, so parents and infants could easily beat it. In short, it offers almost no interesting challenges or compelling gameplay surprises.

    Now lets get to the story (which most people claim to be the strongest part of the game), its full of glichés from previous post apocalyptic zombie scenarios, and even at its best moments it never reaches the depth and feel a good movie could provide. It feels more like a budget tv-series with a very limited cast, so I really don’t understand when people claim to have cried while playing it.

    That all being said it still was a very enjoyable experience, which I’m glad I had the pleasure to go through. The best part about it truly where the visuals, some of the best I have ever witnessed in a videogame, and the 2 main characters Ellie and Joel (even a later Villain) where some truly detailed and interesting characters which made out the main charm of the game.

    Videogames where always about the gameplay to me, and I find The Last of Us has a lot of problems there. I think the whole “Let’s try to be a movie” approach of videogames is really getting old.

    I still highly recommend it to anybody who likes videogames, or art in general, I didn't mean to sound too negative about it I just wanted to express why I think gamesites giving it 10 out of 10s is complete
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  74. Apr 16, 2014
    6
    The most overrated "game" of all time. The atmosphere and story are decent, but there is very little actual gameplay. You probably won't realize this on your first playthrough because you will be playing overly cautiously and exploring for materials, wondering what is around the next corner. But once you've beaten it, you will understand that there are very few fights with enemies and aThe most overrated "game" of all time. The atmosphere and story are decent, but there is very little actual gameplay. You probably won't realize this on your first playthrough because you will be playing overly cautiously and exploring for materials, wondering what is around the next corner. But once you've beaten it, you will understand that there are very few fights with enemies and a whole lot of slow boring sections spent walking around listening to Ellie, separated by lots of cutscenes. The multiplayer can be enjoyable, but the poor hit detection coupled with the slow pace isn't likely to hold many peoples' attention for very long. Expand
  75. Jun 16, 2013
    6
    This review contains spoilers, click expand to view. Story: 6/10
    Decent twists, good story overall, yet at the same time extremely reminicscene of any other zombie outbreak game I've played before. Virus breaks out, people die, post-apocalyptic era. A cure arises, you spend the game trying to deliver the cure (Ellie) to researchers, but a bond develops and you sacrifice the sake of human kind over your emotions

    Characters: 8/10
    You'll fall in love with the characters Your main character is a stoic who doesn't talk about the past yet you can tell has a heart of gold and takes time warming up to anyone and in the end just misses his daughter Ellie: Awesome at first, a 14 year old cool as hell girl who yearns for the affection of anyone who will have her and care about her The supporting characters never last long but all have their own attitudes and demeanor that make them all memorable

    AI: 5/10
    Falls extremely short here. I didn't play the hardest mode, but in hardmode the game was a cakewalk provided you didn't run headfirst into everything. The human enemies seemed to ignore their comrades dying right in front of them, and every infected in the game could be avoided with a simple brick/bottle Enemies could also be avoided when spotted by simply running away and hiding for 5 seconds

    Gameplay: 5/10

    The upgrade system is flawed, and gives you seemingly useless upgrades for certain weapons (Increased fire rate on a one shot pistol anyone?). Smoke bombs were also beyond useless in the game The firefight system was no different from any uncharted game, but at the same time Uncharted system isn't bad by any means, but does get redundant.

    The game followed a simple pattern, Story Stockup Human Area Infected Area

    Was very predictable as what was going to happen, you would spend a half hour searching every place for materials/ammo to be greeted with a all too predictable firefight The game itself was extremely linear, you could either spend ten minutes in an area and stockup on a few bullets, or simply rush to the exit, there was no diverging or backtracking by any means The puzzles were almost non existent, not to say it was supposed to be a puzzle game, but was too easy to spot.

    Water area? Find a pallet

    No doors? Find a ladder or dumpster to climb on

    Locked door? Find a hole Ellie can crawl through
    Yawn.

    Also the hardest difficulty is not unlocked at the start, why do games do this? Hard difficulty is a bore, but the Survivor (Hardest) difficulty is tolerable, as you lose the ability to see through walls to spot enemies, which is a core component in earlier difficulties, but since the game as little replayability there is little motivation to play again on survivor

    Graphics: 8/10

    No complaints, good, decent animations, minor screen tearing to warrant 8

    Replayability: 1/10

    Hardest difficult isn't available from the start, and since this game is mainly story driven, there is little motivation. You get to unlock skins, big whoop. No new areas, no new enemies, you only get to keep upgrades, which make an easy game even easier. Only motivation is trophies, which are for nerds anyway.

    Sound: 6/10

    Nothing spectacular as far as soundtrack goes, it has its soppy music for the soppy scenes, but no new great sound effects, but does do pretty good with the infected

    Dialogue: 7/10

    Awesome dialogue, at first Ellie is awesome with her cursing the world, but soon gets repetitive and monotonous and just plain annoying. The game also features hidden dialogue that is optional depending on whether or not you pay attention to the surrounding characters during scenes, some of which can be very heart-felt.

    Consensus: Another great Naughty dog game for PS3 with great graphics characters and story, but the same gameplay as others we've seen. If you've play uncharted you've played this, certainly doesn't live up to hype of all the 10/10 you've seen a million times. Virtually no replayability and all of the trophies are inspired by collectathons. If I wanted to play a collectathon I still have my RARE games on the N64, no thanks.
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  76. Jun 14, 2013
    6
    If you played The Walking Dead, you can skip this. If not, go play it instead of this.
    The Walking Dead has actual, meaningful choices unlike this game. You pretty much do what the game tells you to, and that works for something like Uncharted but not this game. The Walking Dead set the bar for the Zombie theme and this game is not even coming close to it.
    The gameplay itself is even
    If you played The Walking Dead, you can skip this. If not, go play it instead of this.
    The Walking Dead has actual, meaningful choices unlike this game. You pretty much do what the game tells you to, and that works for something like Uncharted but not this game. The Walking Dead set the bar for the Zombie theme and this game is not even coming close to it.
    The gameplay itself is even worse. Horrible gun play, terrible and unreliable stealth mechanics, bad immersions because your companions can stand face to face with every enemy because they only can see your character. As a huge Uncharted and The Walking Dead fan, I can NOT undertastand how this game got this high score.
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  77. Jun 23, 2013
    6
    gamer usually about games having too much story lines, the Last of Us is 100% a good example of this category. It is just a very typical third person shooting adventure game with stupid AI and boring linear settings. It is just overrated. I would give it a 6/10 the MAX.
  78. Jun 14, 2013
    6
    Game is overrated, I don't know what game all you are playing but this game is not the best as so many people seem to be saying. Beat the game in 7 hours and has no replayability. All you do in this game is sneak and strangle monsters. Graphics are ok, I see people saying there the best they have seen,wtf, if you think that then wow you are blind, the games graphics are okay and the soundGame is overrated, I don't know what game all you are playing but this game is not the best as so many people seem to be saying. Beat the game in 7 hours and has no replayability. All you do in this game is sneak and strangle monsters. Graphics are ok, I see people saying there the best they have seen,wtf, if you think that then wow you are blind, the games graphics are okay and the sound and story is good, the controls are good. Just not worth the hype its been getting. No replayability. Uncharted is better than this game. Go rent it before you by it. Who knows maybe you will buy into the hype and get easily manipulated like the Masses. Ift his game was not made by Naughty Dog and made by a not well known Dev then I bet you that this game would get low scores. People that give good scores to a game for not being all that great makes the gaming community worse. You give a game a good review and its not good, Devs will just make the same crap and get away with it and take your money and laugh at you. This game does not suck but the overall score sure does. 6.5 out of 10 for me. Beat it now im returning it.. Expand
  79. Jun 19, 2013
    6
    This is a tough one. It's worth the price simply for the multiplayer. But that's it.

    It's like Tomb Raider (2013) but doesn't look as good or control as smoothly. It's like Spec Ops: The Line but without the precision or mind-bending plot twists and paranoia. It's like Uncharted but without the wit, humor or action. It's like Bioshock Infinite but your NPC companion(s) aren't
    This is a tough one. It's worth the price simply for the multiplayer. But that's it.

    It's like Tomb Raider (2013) but doesn't look as good or control as smoothly.

    It's like Spec Ops: The Line but without the precision or mind-bending plot twists and paranoia.

    It's like Uncharted but without the wit, humor or action.

    It's like Bioshock Infinite but your NPC companion(s) aren't as engaging or useful.

    The Last of Us is a very mediocre game wrapped up in some jaw-dropping production values. The graphics, music and acting are of the highest quality...

    ...but when the gameplay is as repetitive as it is in the single player it simply doesn't matter.

    But the multiplayer just about saves it but only just, and it may well not appeal to a generation raised on COD:MW and BlOPS. For once a shooter has a multiplayer mode that requires teamwork, preparation and planning. It's generally slow-paced, punctuated with moments of panic and extreme brutality. Tough and compelling. Great stuff.

    Single player: dull, repetitive and boring eye candy.

    Multiplayer: a mixture of careful planning and crowbar-to-the-face brutality. Great fun.
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  80. Jul 28, 2014
    6
    As a walking simulator, 10/10. As a video game, 6/10. Most of the game is a mixture of perambulatory locomotive dislocation with a few moments of hide-run-shoot. I liked the style of the snowy villa area and boss, but the bulk of the decrepit architecture and overall world design made me realize that maybe, just maybe, meandering around the end of the world isn't the entertainment festAs a walking simulator, 10/10. As a video game, 6/10. Most of the game is a mixture of perambulatory locomotive dislocation with a few moments of hide-run-shoot. I liked the style of the snowy villa area and boss, but the bulk of the decrepit architecture and overall world design made me realize that maybe, just maybe, meandering around the end of the world isn't the entertainment fest everyone knows it will be. Expand
  81. Jul 5, 2013
    6
    This review contains spoilers, click expand to view. This game is so overrated, it's even hard to believe people can't see it. It's just a rather short and mediocre story in a linear shooter.
    Boring "puzzles" of 3 types find a raft for Ellie, find a ladder/crate to climb, find a generator to power stuff up. This is it. And you do it over and over and over, when you are not shooting.
    Shooting in this game is among the least enjoyable I've seen. Console shooting MUST have target assistance, even minor. Red Dead Redemption had it, Infamous had it, Borderlands had it. Their shooting is enjoyable. Last of Us is not. Moments when I had to pull my gun were the most painful experience in this game.
    Stealth could be ok if you were the only character on screen. But when you sit behind cover and see your NPC companion running right in front of enemies and they don't see them... well, let's say, it breaks immersion.
    Characters, aside from main two, are plain and their outcome is very predictable. And as for main ones, once you understand how this game works, you stop caring about main characters you know nothing will happen to them. Creators were too obsessed about not hurting somebody's feelings to add decent amount of violence needed for this game, especially when it comes to Ellie, the underaged character.
    The story was generic, you don't see any plot twists you don't expect. It takes very long time to get interesting, and when it finally starts to seem promising... credits. You see credits. The game ends. I swear, when I saw the final cutscene, I was 100% sure I'm about half done at most. And then bang credits. It was the biggest "WTF?" since Mass Effect 3 in my life.

    On a positive note, graphics are good, and I mean really good. It IS the prettiest game on PS3 to date.
    Music is nice as well. Nothing memorable, but it was good.

    Overall the game was a disappointment, especially after the high expectations set by all the reviews out there. It was just a pretty shooter with no drama. I've never regretted wasting 60$ on a game that much in my life. Rental at most.

    Overrated.
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  82. Jul 16, 2013
    6
    I really appreciate that the game always tries to make you feel like the character you`re currently playing...it takes it`s time to evolve, it wants to make the characters` actions look authentic so you can really relate and feel happines, pain and other emotions just like they do. So I don´t understand why they didnt give you the option to benumb ,,enemies" right ftom the start. ItI really appreciate that the game always tries to make you feel like the character you`re currently playing...it takes it`s time to evolve, it wants to make the characters` actions look authentic so you can really relate and feel happines, pain and other emotions just like they do. So I don´t understand why they didnt give you the option to benumb ,,enemies" right ftom the start. It really took away so much of pleasure to realize again and again you just killed someone who was talking about being afraid his brother or himself could die just a couple moments ago. This seems just grotesque and I really couldnt enjoy the highly emotional story how I wanted to... It really took away so much of my excitement for the game that I really couldnt enjoy it afterwards... Expand
  83. Feb 27, 2014
    6
    There are 3 things that really impressed me with this game :
    - the music and how it's used
    - the acting - the visual artistic approach I could add characters development, although I do feel the success on this part has more to do with the acting than the actual writing. The actors really make this work even when the dialog seems to a bit short on credibility or psychology. The
    There are 3 things that really impressed me with this game :
    - the music and how it's used
    - the acting
    - the visual artistic approach

    I could add characters development, although I do feel the success on this part has more to do with the acting than the actual writing. The actors really make this work even when the dialog seems to a bit short on credibility or psychology.

    The story is good, much better than in any game, and is interesting to watch because of the characters. I also found the ending very strong, because of the ambiguous feelings you get from it.

    I'm a big fan of Half Life 2 and the Fallout series. In many ways, TLOU felt like an homage to these while being a sort of graphical upgrade. If Fallout 3 had the same graphics and the same level of voice acting, it would have been the game of the decade.

    Where TLOU is very much lacking is on the gaming part. It's quite dumb and repetitive. No actual puzzle, the challenge is to find the exit of each map and that either involves sneaking past and optionally taking out humans or zombies (or infected, as they call them, like in 28 days later or world war z) and / or getting to the cut-scene that will give you access to the next area. Quite limited.

    Also, there are quite a lot "dragon's lair" moments, as I call them. Dragon's lair was an experimental video game which was about watching an interactive cartoon and pressing the joystick button at the right moment. Well, in TLOU, there are many of those inept moments when you're asked to repeatedly press a key so that the cut-scene can go on. Most of the time, there's no challenge, no consequence and it mostly feels like a way to make sure you haven't fallen unsleep while the story goes on. Probably aimed at people with ADHD.

    You can upgrade your characters and your weapons so that the game gets easier, but it doesn't affect the strategy you may use. There are a lot of things that are off like the companions walking on the feet of your enemies while you're sneaking, or the cut-scene showing your characters running away from something when you actually left a pile of body behind you and didn't feel any kind of hurry. Elements like gathering artifacts, pendants, and comics are... well... tedious and no fun at all. But I guess ND wanted to make sure you would explore every part of their gorgeous environments. In the end it doesn't help immersion. It's kind of weird being able to (somehow having to) waste a lot of time searching every corners when you're supposed to be on a mission of some kind. The scavenging part is very badly integrated and feels gratuitous.

    That said, there are very strong moments in that story, even though the narration can feel quite sketchy. The winter part is probably my favorite, despite a rather clumsy narration, it succeeds in bringing intense emotions in its conclusion.

    It's really a casual gamer's game, although a classy one. It also looks like a technical demo, although performed on rather dated hardware. But mostly, it's a piece of art that has video game elements in it.
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  84. Aug 31, 2013
    6
    seriously? the universal praise on this is baffling. great story and visuals crippled by cheap play mechanic one hit kills. no thank you. keep your boxy, repetitive environments. this is little more than pac man hiding under layers of sheen (stunted, grim, cliched post apocalyptic sheen)
  85. Feb 3, 2014
    6
    Basically Uncharted with zombies!
    This game is very linear and brings nothing new to any gameplay mechanic that has been used in any third person action game. The story is spectacular yes, but I don't buy video games to watch a movie! What matters to me is gameplay, and this is the same gripe I have with uncharted: the gameplay is simply lacking
  86. Oct 4, 2013
    6
    I got really bored by this game quickly. I think it shares in concept a lot with Telltale's Walking Dead Game. But I found the Walking Dead Game way more impactful, emotional, interesting and fun. It has the same feeling as Call of Duty of being on an Amusement park ride where you're locked onto one track with only the illusion of choice. The gameplay is incredibly boring and not fun justI got really bored by this game quickly. I think it shares in concept a lot with Telltale's Walking Dead Game. But I found the Walking Dead Game way more impactful, emotional, interesting and fun. It has the same feeling as Call of Duty of being on an Amusement park ride where you're locked onto one track with only the illusion of choice. The gameplay is incredibly boring and not fun just to arrive at another cut scene. I think maybe just watch all the cut scenes on You Tube would provide the best way to get the story if its as great as everyone says. Expand
  87. Dec 18, 2013
    6
    Is the Last of Us a good game? No, it's a fantastic game. Graphics are good, gameplay is good and cinemathics are even better. So why do I rate it a six?
    Because I continue to have new bugs popping up, which is not normal for a game which is out for more than half a year.
    At 50% of the game, I got a black screen that didn't move on after the initial "the last of us" startup screen. After
    Is the Last of Us a good game? No, it's a fantastic game. Graphics are good, gameplay is good and cinemathics are even better. So why do I rate it a six?
    Because I continue to have new bugs popping up, which is not normal for a game which is out for more than half a year.
    At 50% of the game, I got a black screen that didn't move on after the initial "the last of us" startup screen. After 4 retries and a playstation software update it worked again. At 60% of the game, a cinematic didn't work properly so had to skip it. At 85% of the game new cinematic that didn't work properly and crashed my ps3. After restart I could only get past it after skipping the movie. Shortly after, new cinematic which didn't work and since than after starting up the game it halts at either 0 or 15% of the game being loaded. So now again online to find a fix for it, real bummer cus the game is for the rest superb.
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  88. Dec 31, 2013
    6
    The Last of Us fails as a game. Now now, that may not be bad. It just means that I dont care for it at all as a gaming experience. I am new to gaming and have a very black and white approach to games. All that I ask is to have some fun in this interactive experience.

    There are sections in the last of us, where you will be thrown so many enemies that you will feel overwhelmed and that is
    The Last of Us fails as a game. Now now, that may not be bad. It just means that I dont care for it at all as a gaming experience. I am new to gaming and have a very black and white approach to games. All that I ask is to have some fun in this interactive experience.

    There are sections in the last of us, where you will be thrown so many enemies that you will feel overwhelmed and that is what the creators want you to feel. What they do not want you to do is try to fight them off and they impose that by making the enemies invincible in those moments. They will fall, appear dead, and then get back up again and again for no reason other than to tell you that you are not supposed to fight them in this scene and that you should run instead.

    This is MENTAL. Especially for a cinematic game which does not want to take you out of the immersion. If I cant fight them, then why not just have a cutscene of Joel getting into the car as soon as he was able to instead of having to realize it for myself. It’s like the game also wants to be a game and not just a movie you can experience playing. But it messes up by doing so. This is one example of many instances where you feel forced to certain actions, limiting your options and your control over what you do. During a stealth segment, the game can decide to have your accompanying npcs either talk loudly, walk around or even worse shooting at the creatures. Talking loudly and walking around will throw you out of the immersion instantly but it’s not as bad as when the NPCs decide to shoot because the game will actually react to that and enemy attention will be drawn. Did I mention these enemies kill you instantly? Just great. The checkpoint system is also very flawed and frustrating. It can save right before one of those instant kill enemies notice you and everytime you load up the game, you die again and again, forcing you to restart the section.
    I am dragging, but what I mean to say is that in a game that prioritizes story, making it overly difficult and having purposeful glitches and NPCs not concerned with the environment, just keeps adding distance between you and the game. It isn’t fun to play in that sense and the great story can’t be enjoyed as much. This is very much unlike Walking Dead, which has a similar story and environment but has the gameplay be simple for one to follow the story as closely as possible with no frustrations.

    I had no interest in playing the game after about 10 hours of playing it. I felt no reward from playing it, no fun. I dreaded every encounter because I knew it was just there for it to be called a game (because a movie about this would be unoriginal in this day and age, especially with Cormac McArtney's The Road). So I went on youtube and looked at someone else beating the game at the end. The combat was boring but I got the resolution of the ending and I preferred it this way because the guy playing was a pro and I didn’t have to worry about dying at every turn just to get to the end. I literally had more enjoyment from watching this play out as a video than playing it. That, my friend, does not make it a game in my book.
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  89. Jun 4, 2014
    6
    I found this game very far to be excellent, the iA is very bad, the enemies ALWAYS know where you are, they are psychics, another thing i found bad is the combat mechanics, it's very tedious to shoot enemies, the character is very weak and does not look like a hero at all. The graphics are ok, but that does not compensate the lack of liberty in the controls, some of the weapons areI found this game very far to be excellent, the iA is very bad, the enemies ALWAYS know where you are, they are psychics, another thing i found bad is the combat mechanics, it's very tedious to shoot enemies, the character is very weak and does not look like a hero at all. The graphics are ok, but that does not compensate the lack of liberty in the controls, some of the weapons are useless, like the molotov bombs, and it is very hard to find a good weapon, and that's a shame in a game that needs to have action and combat. This is NOT a survival horror game, maybe an average survival game, like I am alive. The plot is okay i think, but not excellent at all, finally i have to give this game a 6, and i am being a good person, because the game deserves less. Hope this is the only Last of us game, because is far to be a complete title. Expand
  90. Apr 29, 2014
    6
    HOW I RATE: 10-9 score: perfect or near-perfect don't exist; 8 score: one of the best games ever. Top score; 7-6 score: great but not one of the best; 5-below score: serious flaws.
    ===========
    As in Uncharted, Naughty Dog proves once again with The Last of Us that a game with repetitive gameplay but emotional story and pretty visuals to hide the nature of the gameplay can fool many and
    HOW I RATE: 10-9 score: perfect or near-perfect don't exist; 8 score: one of the best games ever. Top score; 7-6 score: great but not one of the best; 5-below score: serious flaws.
    ===========
    As in Uncharted, Naughty Dog proves once again with The Last of Us that a game with repetitive gameplay but emotional story and pretty visuals to hide the nature of the gameplay can fool many and get 10/10s for no reason.
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  91. Apr 20, 2014
    6
    Call your self a monkeys uncle and declare the world deceased because I'm not that keen on the Last of Us (back ground screams). Just let me explain.

    Firstly with the title, who do you think us refers to? It isn't humans, there's tons of those. It could be psychopaths because by the end you are the only one least in the entire world BECAUSE YOU KILLED THEM ALL. Yes you would think with
    Call your self a monkeys uncle and declare the world deceased because I'm not that keen on the Last of Us (back ground screams). Just let me explain.

    Firstly with the title, who do you think us refers to? It isn't humans, there's tons of those. It could be psychopaths because by the end you are the only one least in the entire world BECAUSE YOU KILLED THEM ALL. Yes you would think with a vastly reduced population life would be valued a tad more but no it's cheaper than action figures at Kmart.

    Secondary is the story. Many praise this to be the best written story in video games. And it certainly would be if you wiped out games like spec ops the line, bio shock, half life, dark souls and a whole load of other games from very existence. Yes while it does have a nice intro and is well presented it can be very predictable at times and does have a lot of coincidences like a really important item we though was gone forever just HAPPENED to be in a building we ran into in a chase scene. The characterisation between Ellie and Joel when their TOGETHER is fairly weak, Joel is just really a prick to her at times and Ellie at times really does say stupid things. But the absolute weakest part about it is the side characters. Naughty dog has this terrible habit of dehumanising every character except for the protagonist, at some point someone who has known Ellie all her life just decides to kill her because of reasons. Also the ending might lose you cause it did me.

    The gameplay itself is quite well done, I liked the semi-linear environments with survival elements and highly limited resources for self-defence. However there are two gripping problems with it. One is Ellie herself, she's just there, she doesn't fight often unless scripted and enemies don't attack her, so why is she even here? For story yes but story should inform gameplay not patronise it into doing its bidding. The other problem is the super zombies. There so annoying, I try one attack that would normally clear out an entire army of infected bit it just doesn't effect them for some reason like a school boy bringing out his everything proof shield. I get we're supposed to be careful around them but I didn't expect getting my jugular vein eaten was appropriate punishment. Also the AI can be weird at times but now I'm just not picking.

    All in all the Last of Us is pretty god and you can spend on worse games that came out around that time ride to help cough. But it is pretty over rated. Even the developers think so, the conference after the meeting the co of naughty dog thought that the game was mediocre. Well I hope this will lead them to make a better game in future. But for now go play the much under rated silent hill series. ( but not homecoming we don't talk about that one).
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  92. Apr 18, 2014
    6
    Ok, but really overrated and me personally, could care less for this game. I found the plot to be extremely unique and well developed getting better and better as the game progress. The game play i found ok, but nothing really new and interesting. I personally found the game play to be more like a survival game. Now to conclude, If you like survival games, then this is a game for you. IOk, but really overrated and me personally, could care less for this game. I found the plot to be extremely unique and well developed getting better and better as the game progress. The game play i found ok, but nothing really new and interesting. I personally found the game play to be more like a survival game. Now to conclude, If you like survival games, then this is a game for you. I understand people But for me i just don't care about this game so much. Expand
  93. Sep 13, 2014
    6
    The Last of Us is a game that many people claim to be one of the greatest games in history based almost solely on a singular aspect of it -- its story. When you get down to it though, even the story is nothing that we haven't seen before, and does nothing to drastically change the landscape of future games. In other words, despite being a good and enjoyable game, it is not a "masterpiece."The Last of Us is a game that many people claim to be one of the greatest games in history based almost solely on a singular aspect of it -- its story. When you get down to it though, even the story is nothing that we haven't seen before, and does nothing to drastically change the landscape of future games. In other words, despite being a good and enjoyable game, it is not a "masterpiece." 10 years down the road, when people really take the time to think about what this game did for the video game industry, they will realize that it is not as glorious or revolutionary as the often-times polarized user reviews would say. Sure, it had a good story with some brilliant voice acting. Sure it had decent combat mechanics and great visuals. But did it do anything that we haven't seen before? Sadly, it did not. We've seen great voice performances in video games before. We've seen post apocalyptic survival (dare I say, "zombie") games with good stories before. We've seen great graphics before. Despite its good characteristics, this game did not provide any experience that made it dominate the other great games of the generation.

    With all that being said, I am not trying to "bash" or "hate" on this game. Rather, I am trying to give a realistic representation of the experience that any casual, hardcore, or average gamer who has not played this game before can expect. Do not go into this game thinking that it will change your life - it won't. You will, however enjoy it for what it's worth.
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  94. Mar 27, 2015
    6
    This review contains spoilers, click expand to view. Good graphics, gameplay is lacking depth. Characters are interesting but story is nothing special. It baffles me that people are giving it 10/10. I mean what is really special about this game? It is practically a corridor shooter, RE4 has done that better this game. Expand
  95. Nov 18, 2014
    6
    I hated this game. Horrible plot, truly bad ending. The game was a constant thrust from one depressing scene to another with never a break from bleak and dismal content. Yes, I know that this is survival horror but unlike others of the genre, there is simply never any hope in this game. Not to mention the very tedious method of switching weapons and the constant scavenging for items toI hated this game. Horrible plot, truly bad ending. The game was a constant thrust from one depressing scene to another with never a break from bleak and dismal content. Yes, I know that this is survival horror but unlike others of the genre, there is simply never any hope in this game. Not to mention the very tedious method of switching weapons and the constant scavenging for items to keep the character alive and the illogic of enemies running through the same hail of bullets without harm while you get slaughtered. I greatly dislike illogical games where the character can't jump over a two foot fence to escape and instead has to climb over trucks, boulders and other obstacles. And the repetition, good grief. Always the same nonsense from area to area and the same solution as well. Expand
  96. Nov 24, 2014
    6
    The last of us is okay. It isn't by any means bad, but neither is it any good. Everything about this game is just middle of the road. The combat could have used some tweaking, as the guns are completely useless and I would have liked an option to not use melee weapons and save them on other specific enemies as apposed to whoever comes close enough for me to use it. As for the multi-player,The last of us is okay. It isn't by any means bad, but neither is it any good. Everything about this game is just middle of the road. The combat could have used some tweaking, as the guns are completely useless and I would have liked an option to not use melee weapons and save them on other specific enemies as apposed to whoever comes close enough for me to use it. As for the multi-player, avoid it at all costs. It's just tacked on and was added as a selling point rather then being something fun to play. The story was predictable and I didn't really care for any of the characters except for Joel. Yes, I know that the developers didn't want anyone to like him, but he's the only person who made sense to me in the game.

    All in all, I don't think the game is deserving of any of the awards it got and it hasn't earned it's place on my shelf. 6/10.
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  97. Nov 25, 2014
    6
    Action is predictable, same enemies on different maps, same ways to kill them. Bad crafting system.
    Story, good but boring after played a while.
    Great graphics for ps3.
  98. Feb 6, 2015
    6
    This review contains spoilers, click expand to view. Great game and great storyline. Unfortunately, one of the programmers probably either quit or catched a flu so his 4 year old son had to take over.

    Because i cant think of any other reason why they made a great game and screwed up badly at the restaurantfight with Ellie. Apparently they ran out of inspiration on how to create a decent and balanced "bossfight" and just decided "hey, since i cant be arsed to write a decent AI for this fight, so lets just give the boss unlimited ammo, a wallhack so he can see through walls and let him just run and move without being visible when Ellie is listening.
    I played this part of the game several times to test and no matter where you hide, that guy just "by coincidence" knows exactly where you are and no matter where in the restaurant he is, he walks straight towards your hiding place.

    It makes playing this part of the game as joyfull as playing COD with several wallhackers/aimbots.

    Too bad because the rest of the game is very good and addictive (except from a few rediculous glitches that is)
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  99. Jul 25, 2013
    5
    This game IS over rated. I can't imagine all the perfect scores failed me AGAIN. This used to be the most reliable site to find an honest review. I'm not sure what is going on, but maybe some reviewers jumped the gun on this one. Either that or because of the "PERFECT SCORES", I expected something worth being "perfect".... I was anticipating something epic. something that would blow myThis game IS over rated. I can't imagine all the perfect scores failed me AGAIN. This used to be the most reliable site to find an honest review. I'm not sure what is going on, but maybe some reviewers jumped the gun on this one. Either that or because of the "PERFECT SCORES", I expected something worth being "perfect".... I was anticipating something epic. something that would blow my mind. Got to the end of the game, and never found what is so PERFECT about it... AND WHAT IS UP WITH THE DLC NOT BEING revealed what it is, It's just access to online game playing. Wish I'd never bought it. Already paid TOO MUCH for this short single player game. There is nothing perfect about this game, and it was actually disappointing at the very end. I think I just got bamboozled. Expand
  100. Jun 23, 2013
    5
    I had a lukewarm feeling about this game after seeing gameplay videos leading up to the release, but I bought it anyway based on all the glowing reviews. The story is very well done, but the gameplay is just not fun and repetitive. The world seems very believable, but I just wanted to get to the next level for the story alone, not because I was enjoying play it. All in all, an averageI had a lukewarm feeling about this game after seeing gameplay videos leading up to the release, but I bought it anyway based on all the glowing reviews. The story is very well done, but the gameplay is just not fun and repetitive. The world seems very believable, but I just wanted to get to the next level for the story alone, not because I was enjoying play it. All in all, an average game, and I really am mystified by the high user score. I would have expected 8.0 at best. I really loved the Uncharted series and I feel this is a step backwards. Expand
Metascore
95

Universal acclaim - based on 98 Critics

Critic score distribution:
  1. Positive: 97 out of 98
  2. Negative: 0 out of 98
  1. Sep 16, 2013
    97
    Flawless in its ambition and almost perfect in its execution. A brave and remarkable game quite unlike any other.
  2. Sep 10, 2013
    80
    The Last of Us is a great action-adventure game that manages to capture the feeling of post-apocalypse and survival. The story is alright but way too manipulative and borrows heavily from other, better, material. Still the segmented survival gameplay and the amazing audiovisual production makes the game an experience everybody should check out.
  3. Despite the breakneck pace of the prologue, it takes quite a while for The Last of Us to pick up some speed again. However, once the cold harsh winter arrives, the action (and story) ramps up. So much so, it puts most Hollywood productions to shame. [July 2013, p.76]