Metascore
54

Mixed or average reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 2 out of 45
  2. Negative: 9 out of 45
  1. Lord of the Rings: Conquest is a videogame too far from excellence to be recommendable without making some kind of warning marks before. Those who don't like the senseless button smashing will not enjoy this game, but if you are a fan of both the Tolkien universe and the online battles you will find here an honest but reiterative entertainment.
  2. Fans of the series will appreciate the fan service and authenticity, while Battlefront fans will enjoy the stopgap that Conquest provides until Battlefront III is finally released. For everyone else, the buggy gameplay, mixed presentation and repetitive action will be more than enough to turn your attention towards greener pastures, especially given the huge array of triple-A classics you still need to catch up on from last year's glut of winter releases.
  3. Outside of the excellent split-screen and online multiplayer experience, Conquest doesn't substantially distinguish itself from games in the franchise released five years ago, and this holds the overall experience back.
  4. A disappointing experience. Whilst there are moments of greatness; such as playing as an Elk and splattering fields of Orcs with boisterous branches, the rest is a travesty.
  5. Standing at the gates of Mordor, listening to epic music and feeling as a part of a huge battle – these are the great moments in Conquest. Unfortunately the unbalanced difficulty, repetitive missions and dated graphics kill these moments.
  6. Amazingly, EA are still surprising us, but for all of the wrong reasons. Who knew that they still had the capacity to deliver such awful, creaky, shoddily-constructed software? Once a seemingly forgotten page in EA's coloured history, we can only hope that this disgrace to the near-legendary universe that Tolkien crafted is simply an anomaly.
  7. When it is all said and done LOTR: Conquest is a good game that fans of the series will enjoy.
  8. How the developer of Star Wars: Battlefront and the publishers of the Battlefield series let this one out the door in this state I will never understand.
  9. Trying to balance the ceaseless button-mashing with the necessary manual camera tweaking is a bad joke, and often leaves you slashing just out of view and hoping for the best. [Mar 2009, p.93]
  10. 60
    Conquest hits the same beats that we’ve hit over and over again in previous titles. It’s not that they don’t hit them well, but they hit the exact beats we’ve come to expect from a Lord of the Rings title.
  11. Outside of clips stolen from the motion picture, you won’t find any kind of story here, either. Pandemic worked wonders with Star Wars, but couldn’t grasp the One Ring. Conquest is a joyless trip through familiar territories, and sadly, nothing more than that.
  12. And so The Lord of the Rings: Conquest is a disappointing outing.
  13. If you are a fan of the series or this style of hack and slash gameplay, there is enough here to warrant your time. Otherwise, you may want to keep your distance or stick to a rental.
  14. While fans of the franchise will get a kick out of re-enacting their personal favorite battles, most folks will probably be wishing that hacking up hobbits was more like blasting Ewoks. And even if you do get a kick out of it, much like dating a crazy hot chick, the enjoyment will be short-lived once you start to look beyond the surface and see the glaring flaws.
  15. The graphics look decent (despite some broken animations), and the game allows players to smash both Orcs and Hobbits. That said, the mindless button mashing grows redundant and some enemies are mind-numbingly difficult.
  16. While die-hard Tolkienophiles will doubtless find something to go rabid over with Conquest, the average gamer may find themself slightly disappointed with this offering. It just feels too much like "Battlefront" with a new lick of paint, rather than a groundbreaking improvement of an aging formula. If you plan on going into Conquest with single player action on your mind, you may find the plot to be an afterthought, and the gameplay overly repetitive.
  17. This game is nothing but a plain insult to all Fans of The Lord of the Rings as well as all other gamers.
  18. Simple and briefly amusing Orc butchery but this doesn't work as well as "SW: Battlefront." [Mar 2009, p.72]
  19. The Lord of the Rings: Conquest is an exciting and action-packed way to experience Middle-earth, provided that you have the patience and fortitude to shoulder a few frustrating burdens.
  20. 50
    We were hoping for more from The Lord of the Rings: Conquest, and we're disappointed that the game didn't do more with such a powerful license. Star Wars: Battlefront hasn't aged very well, and to get essentially the same game with a different theme left us wanting more.
  21. It seems that Pandemic should stick to making games with blaster rifles instead of swords and arrows, those are infinitely better than Conquest.
  22. 70
    Diehard fans of both online, class-based games and The Lord of the Rings might want to invest the sixty bucks, but if redundant and unimaginative gameplay are things you despise, you'll want to steer clear.
  23. 60
    Conquest offers much sound and fury but little substance.
  24. I simply can’t recommend The Lord of the Rings: Conquest. The game is riddled with both minor and major mistakes, the camera is awful, it looks like a PlayStation 2-game, and the gameplay consists of little more than mindless hacking and slashing of countless enemies. The only positive aspect is the decent multiplayer-mode, but even that feels outdated, compared to Call of Duty 4, Gears of War 2 or anything in that direction.
  25. Conquest is yet another movie tie in game that utilizes a famous brand to push a rather mediocre experience. This is a hack and slash action title where the campaign feels like a multiplayer game with a story shoehorned on top of the experience. The presentation is bland and the challenge is uneven. In multiplayer the game does gain a bit ground, but the fun doesn't last for long. It seems that we'll just have to wait a bit longer for a great game based on the LoTR-franchise (not counting LoTR Online that is).
  26. We are going to go ahead and declare The Lord of the Rings: Conquest as a great game concept.
  27. Lord of the Rings: Conquest is a title with a lot of potential, but only barely expressed. The great atmosphere doesn't match the lack of a solid gameplay, especially in the combat system, not too deep and often bungler. We give advice on it only to fans, the others should go for a better action title.
  28. 67
    The music and dialogue is standard fantasy epic fare, although delivered flawlessly. The locations and graphics are adequate, without being spectacular, and the character models are smooth and serviceable, perhaps a consequence of the game’s online focus.
  29. 52
    It’s clear what has happened here, Pandemic was chosen to make a Lord Of The Rings Dynasty Warriors game, but it messed it up even more than if Koei had handled it itself. It’s best you leave this well alone.
  30. 50
    Bottom line with Lord of the Rings: Conquest is that it fails on almost every level to re-create the breathtaking scale and impact of its source material. Generic at best, the game's poorly staged battles and uninspired set pieces drag the player on a plodding journey through a world of imagination and invention where both of those vitally important facets have clearly been lost in translation.
  31. It might offer spurts of fun, but Lord of the Rings: Conquest is mediocre in every way. [Feb 2009, p.76]
  32. A seemingly endless succession of chaotic, murky scraps in which it's a toss-up as to what will do you in first - wrestling the camera, the stabbing of grim-faced opponents off-screen or the growing feeling that this is a game that's missed its sweet-spot of public interest by a good six years. [Feb 2009, p.98]
  33. The only thing epic about Lord of the Rings: Conquest is its musical score.
  34. If you're a hardcore LOTR fan, you might play the game and then say you like it(while grimacing), but ultimately, Conquest doesn't do justice to either the movies or the books. [Apr 2009, p.80]
  35. The Lord of the Rings: Conquest is marred by shoddy graphics, a meagre single-player experience and awkward controls. The only save is the online gaming and the Middle Earth setting, which is somewhat enjoyable.
  36. Avoid like Sauron. A shameless hack-and-cash in. [Mar 2009, p.62]
  37. Had Pandemic and EA given this game fluid action elements in tune with more modern games such as Devil May Cry and Ninja Gaiden -albeit not to those extremes- we'd have a winner on our hands. But as it stands now, Conquest fails because it feels outdated, despite featuring a novel concept.
  38. Conquest is a third person 16-player brawl around some of Tolkien’s most famous landmarks, marred by poor visuals, unintuitive controls and repetitive gameplay.
  39. Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.
  40. Lord of the Rings Conquest succeeds in bringing Tolkien's fans a solid videogame, with intense action and a good representation of battles. But there is a strong difference between playing it multiplayer and single player, less fun than the former. Solo players should think twice the purchase.
  41. 30
    A beloved fantasy franchise loses its most distinctive quality -- the epic scope of its battles, backdrops, characters and themes -- in Electronic Arts misguided and poorly executed Lord of the Rings: Conquest. The game boils down each of the trilogy's great battles to a series of compact, generic missions that rarely resemble anything seen in Middle Earth.
  42. Unless you fall in love with the deathmatch modes, the main draw here is the two campaigns - and most gamers will be able to cut their way through both in under five hours. Even if you're a massive fan of the series, we'd advise you to approach this game with caution.
  43. 50
    In attempting to create a sprawling action game that lets you play swordsmen and archers and wizards and scouts and trolls and Ents and Sauron, the developers failed to make any of those experiences much fun. Conquest might be worth killing a weekend with, and will probably find its niche with Battlefront fans, but it is lackluster at every turn.
  44. A very hastily put together offering with gameplay that falls far behind what other titles have been doing on current systems for years.
  45. 60
    Clunky controls and redundant gameplay all point to the guilty party: mediocre game design.
User Score
6.9

Mixed or average reviews- based on 50 Ratings

User score distribution:
  1. Positive: 5 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 7 out of 12
  1. Feb 4, 2014
    8
    I love this game. Great.campaign, great co op campaign, and great coop team death match etc, however inclines not to great. Overall 8/10, good job EA. Full Review »
  2. Mar 17, 2012
    4
    It's ok but a terrible misuse of the Lord of the Ring's name. The gameplay is repetitive, the campaign is chunky and uneven, the graphics are ok and the voice acting is mixed. I just don't really see how they could release such a game as this, what with how bad it is. I give it a 4/10 for it's ok stuff... Full Review »
  3. Jan 9, 2012
    4
    This game would have been great online, if people could still play it online(which, of course, you can't). So, with the best part of the game removed, we get a below average Battlefront clone. Full Review »