Mar 15, 20113This collection of games is incredibly over-rated, aggravating, and a chore to play though. I played and completed all 3 games and discovered that more often than not I was simply playing them just to get through them. Each game starts off strong, but progressively gets more and more frustrating as it throws cheap and repetitive gameplay elements at you. In the first game the main frustration came in the form of dying from only one hit, and having nearly everything be able to kill you (falling, water, enemies). There's also the issue of one of the bosses (Ruby) being a bit glitched and more difficult to kill than she should be.
The second game starts out strong, but quickly suffers from each new area being essentially exactly like the previous area with similar goals. It gets old and boring rather quickly. A glitch also exists which makes jumping to hooks extremely difficult (at least it did in my version -- Sly very rarely would ever attach to hooks, which often resulted in frustrating deaths). The third game is basically 60% mini-games, most of which are bland and will have you restarting them repeatedly. It is also the most glitchy of the games. During my play-through it froze at least 5-7 times, requiring a restart. Overall, I found all the games to be a test of patience. Aside from nostalgia, I don't really understand why anyone would really enjoy these games.… Expand
Jan 8, 20124the first game 6/10
the second game 3/10
the third i did not play
this game i found just to be one big annoyance the first one was alright but you die with one hit so you have to go through each place perfectly and the boss battles dont really require skill it just takes a couple tries before you memorize the pattern they attack in and exploit it as well the button response in the 1st game is terrible i found myself dying way too often because sly did not want to grab onto a hook or land on the tip of an icicle when i push the circle button. the 1st game is also pretty easy to get 100% in it just takes time to collect all the clue bottles. now for the second game they give you an actual health bar instead of dying and having to start over when you get hit which was a plus but the level design was so bad that i just gave up half way through because it was justway too hard to find way around to my mission objectives as well. the 3rd game i did not even attempt at because of how bad the 2nd one was so stay away from this game you can thank me for all the frustration im saving you from and possibly saving your controllers as well… Expand