- Summary: Kamza, a vibrant kingdom located on a lush ocean island, is in the midst of a national event celebrating the upcoming marriage of their princess to a valiant knight. But when a group of assassins appears during the ceremony, this dream come true transforms into their worst nightmare. As the knight lays mortally wounded, the princess reveals her longhidden secret - there is a second soul living within her, and together they control the power to travel through time. But can they act quickly enough to reverse the course of history and find out what happened that fateful day? Only time will tell...… Expand
Jul 30, 2013Rather than the suave, impressive chat-up line it could so easily have been, Time and Eternity instead sashays up to feminism and blurts ‘I like your boobs’ like Seth Rogen’s menacing delivery in Donnie Darko. It could be a misjudged line but it’s not attractive and it’s not funny. It’s just plain creepy.
Jun 26, 2013Time & Eternity is by far one of the worst RPGs I have ever played, and even when accounting for different tastes, I cannot recommend it to anyone. At best, a select few may enjoy the game's sense of humor, but I'm convinced that the gameplay is so broken that almost anyone will regret purchasing this game.
Jul 16, 2013Well, I thought this game will be REALLY big disappoint For some fans it is. But is it the worst thing? (see Mindjack) No! It's not! I will say one thing. Do you like japanese games? Do you enjoy it? Then, buy it! Now, later, but if you really into these games, you'll enjoy it. Haters, go home, you're drunk.
PS. I like japanese games.… Expand
Sep 17, 2013Ever since this game was announced I followed it and day after day my desire to play it became stronger. When it launched I was kinda shocked because of the bad reception. Most gamers and "specialized critic" (which I've decided to ignore for JRPGs) gave scores between 0 and 4. I had all the reasons to avoid this game but I bought it anyway. For my surprise I must say that I've really enjoyed this game and I don't know what is wrong with all the haters.
Yes, the game has a lot of problems. Character animations were developed in a way that they look unnatural. For instance, sometimes they have to finish a pose in the same position as the next one starts. That may look more realistic but at the same time it makes the character staying in a position that he didn't need to be. And in some moments they used poses that weren't fitting in the situation, like the main character smiling when talking serious to an enemy.
Some basic problems are still present, like the impossibility to pause the cutscenes. You can skip them after watching for the first time, but you can't pause. If you start watching them, be prepared to watch until the end without interruption. English voices are not synchronized with the animations, so you might get frustated. That may be one of two problems: the translation couldn't fit the timing or NIS America didn't do a good job.
You play the game with two characters that keep switching each time you level up or use an item. There's a small dragon helping you too, but you can't control him. The skill system and its evolution is cool, but has nothing special at all. The skills to control the flow of time are very interesting but they make the game easier.
The battles occur with random encounters. They are fun but kinda repetitive because enemies usually do the same actions in the same order. And they're not fast because sometimes you fight against many enemies in sequence and the transitions between them take an unnecessary time. Also, I didn't find a real challenge playing in normal mode and doing all the sidequests. Most battles are finished using magic because they do massive damage. I missed the balance of physical and magical skills. There’s also a special type of battle that occurs with giant bosses, but it's less fun than the standard battle.
There are loading screens when simpling choosing a place to go on the map but they don't last long. And the soundtrack is something that people should not complaint about: it's really awesome.
About the story, I can say it’s very interesting, entertaining and exciting. And when you almost reach the end, you’ll see an unexpected event regarding the main characters. That’s when I say that you must plug yourself into the game and forget about the outside world. You’ll feel like you’re part of it making tough decisions.
I'd give a much lower score if I were analysing as a technical reviewer. But I'm a gamer and I decided to give a score based on my entire experience with everything the game offered me. I felt the immersion in an anime world, I got involved with the story and the flaws weren't enough to pull me off. I think that's something most people need to do nowadays: turn on the "let it go" and relax playing.
You know what's funny? There's a lot of games considered masterpieces out there and they're full and full of problems. We accepted them as they are, so what has changed? Why people are so critic these days putting the mistakes above everything and being blind against the qualities?
Do you really like anime or cartoons? Do you love niche JRPGs? Are you tired of the same games and formulas that are released year after year? Do you want a new experience and immersion to break your gaming routine? Do you accept that this game has flaws that might not be taken too serious due to other things it can offer? Do you want to stimulate NIS America and Imageepoch to continue bringing new games and experiences with the genre? If so, Time and Eternity is the game for you.… Expand
Aug 24, 2013I sincerely fail to get all the hate with this game. It's certainly not NEARLY as bad as everyone makes it out to be. It sure isn't great, but hey at least it tries out new things and takes more risks than I can count, which isn't something I can say for other JRPGs released this year (like "Tales of Xillia"). True, some of those risks don't pay off, but for the most part, "Time and Eternity" is a very enjoyable experience which should certainly be at least tried by all JRPG fans!… Expand
Nov 17, 2013When i started this game and in the first 2 minutes i realized this was a visual novel with some combat i said F*** YEAH!!! Now can anyone like this game. of course not. but a select few, yes. this is a special kind of game meant to appease a certain kind of audience. the kind of audience that love games like hyperdemsion Neptunia and cheap Japanese Visual Novels… Expand
Jul 18, 2013ImageEpoch intends to bring a bit of fresh to the JRPG scene by making Toki Towa in full anime style, and they did it right imho. The characters' animations may be somewhat repetitive, the art style is charming and looks like nothing you've ever seen. It's clear that Toki and Towa are the main attraction of this, so it's more than ever a matter of opinion. The humor is particular also, very ludicrous similarly to what you can see in actual anime (the clear source of inspiration again), while heavily leaning towards ecchi (including the illustrations that come together). But in the result, it's super effective and I had awesome laughs quite a couple of times. Be careful though because I don't know how well it can be transcribed in English!
The first thing that falls into pieces pretty quickly is the gameplay. For starters, enemies of the same type do always the same actions in the same order. Consequently, you always attack them the same way, that is to say in the few openings they leave. Let's be absolutely clear about this, battles in Toki Towa are not repetitive, they're IDENTICAL. Skills are extremely unbalanced, since magic can OHKO most enemies and even 2HKO bosses up until the first half of the game. Physical attacks as well counter are then left unused because underpowered and imprecise. Time Magic is not really better the only useful one is the one that freezes your opponent. The others I still don't know what they are here for, except for the time-acceleration magic which is clearly here to kill you since you take damage anyway! If you add a not so engaging quest system and a insane surge in difficulty in the 3rd chapter, you realize that you need a great deal of patience to finish Toki Towa.
On the graphics side and independently from design which I've already talked about Toki Towa is again fairly modest and it's clear that the company has privileged an economical development. Dongeons aren't that varied and backgrounds are as empty as Moon landscape, whilst suffering from framerate drops and clipping on the top of things! NPCs aren't fully animated or even displayed on the field... In short, Toki Towa is kind of halfway between JRPG and visual novel.
It is therefore hard to recommend Toki Towa to regular JRPGs players. It is mostly destined to Japanese anime/games fans you are deep into ecchi design/visual novels. So if you've fallen in love with the art direction, Toki or Towa, you might try this out, but the risk of disillusionment remains high.… Expand
Jun 27, 2014After playing the game for a long time, I decided to drop the game.
The game has many flaws that become apparent once you start playing. While everything seems new and with great ideas, it is poorly done. Enemies take way too long to beat and follow a certain pattern. By no means that makes the battle easy, as a slight recolored enemy means another pattern to discover.
Story is original and very well done, there's character growth and the animation in general is good. But, that's it. Maps are huge, but, you will never see either enemies on map or npc's. it's just the character "running" to some place. And here is where the game seems rather rushed, enganging battles should not take more than 5 minutes, or the game will feel rather bland.
Scenarios aren't that good, if there was some more interaction, it would be better. Music isn't good and there's no option for Japanese voices, plus, the lip sync wasn't done good enough, as some characters keep moving the lips but there's no sound.
Some characters follow the norm and are somewhat interesting, but, after a while, there's no motivation to continue playing, as events become foreseeable.
all in all, the game feels both rushed and lacking… Expand
Jul 31, 2014I was curious about this game, the story sounded like it could have potential so I picked it up and good god I regretted it. It was supposed to be all hand drawn so I hoped for something that would be just gorgeous but apparently they meant only the characters were drawn and everything else was made on the PS1. When you FINALLY get to the playing part, your character looks like a paper pasted onto the background moving around. However, as I've said in previous reviews I don't base my entire liking of a game on how it looks. So.... here are the problems:
The worst part of the game though is infact and sadly, the story and the characters in it. There was hope for it, I tried to like it but I just couldn't.... I had high hopes for this and it was a huge let down. There's so much talking during the exposition most of which dosn't even matter or add to the story you just get tired of listening to them or reading what they're saying and you just want to skip through it all because it doesn't even matter in regards to what you need to do. There is TOO much exposition puked out at you as an attempt to try and get you involved or make the story original... which it is only barely. The spewed exposition vomit makes all of the following story-line feel choppy and uninspired which gives you little reason to continue on so by this point you're basically just annoyed with the game and probably feeling tormented since you've yet to play at all. (My fiancee only made it through 15 minutes before wanting to shoot himself). However, if you finally manage to get through the opening scene(s) the beginning is slow and pointless in relation to your overall quest. It tries to make sense of time but with how blatently obvious your character is about having gone back in time the other people in the world must be mentally retarded not to figure it out. In addition, the story seems to get rehashed and you get reminded constantly of your main goal (as if you don't know already, or maybe you're dumb too!).
The controls themselves aren't bad when you move around or fight but the music is generally obnoxious and in addition to the character voices you should basically play the game with everything muted. However there are still bugs in the controls like.... a pause button. This includes in cutscenes where the dialogue advances automatically whether you've read it or not. There is absolutely no reason for this since animations of the characters consists of a few awkward scenes repeated over and over. Also... skipping any line of dialogue will cause the characters to start flying across the screen, glitching in and out of different animations (crossing arms, legs, whatever) while you're stuck trying to remember where they were supposed to be placed. This sort of thing makes you wonder if the game was ever tested at all since it's an easy fix. The voices lack emotion and seem even a bit forced as they attempt to not be bland and uninteresting. The voice actors must have been horribly uninspired by the script as well, japanese and english alike because as far as the content of what is being said.... I'd rather listen to a group of stereotypical dumb-blonde valley girls....they're probably more interesting and possibly smarter. These people have also apparently never heard of lip synching (I read lips a bit so it's particularly annoying to me).
The side characters are annoying in all respects with how they treat your characters to how they speak/act in general (ex: calling Zack (main character) a scumbag for wanting to kiss his fiance before the wedding). The main characters are very unoriginal as the male Zack is your typical perverted, stupid, hot-blooded, wants-to-see-the-females-naked kind of guy and the two females Toki and Towa are also very stereotypical. Toki is the happy, positive hopeful girl and Towa is the tough angry girl.
The animation is choppy and irritating ESPECIALLY with how much talking seems to be involved with the game as they fidget around from one awkward position into the next and repeat such in an endless cycle of unnecessary ugly clunky-ness. A big draw to this game is the "HD animation" I'm sure as I had hoped it would look nice as well but it's a lie.... screen shots, being still might be fine but when you're actually moving or playing, like I said earlier, the PS1 had better quality in the actual animations and graphics of its games. The animations repetitive and unnecessary, choppy, derpy and distracting (thank god--I'd rather look at their awkward movements than listen to them talk FOREVER). The graphics are blurry and undetailed even on HD so it's kinda worthless in the 'pretty' department which was potentially the main draw.
Overall, there is absolutely no reason to get this game.... not to rent, not to borrow from someone, and not to buy. It's a complete travesty in gaming in all senses....every aspect is a mess and there are ZERO redeeming qualities… Expand