Dec 7, 2013Tomb Raider is the reboot of the popular series dating back to the PS1 days. This reboot tells the story of how Lara Croft became the tomb raider she has been known for. The story has some balance issues, it tries to be cinematic like a movie and also tries to tell a dark, realistic tale. Besides Lara, the other characters lack development and interest. The game play balances well on the other hand, being cinematic and also "sort-of" open world. It also has a metroid/castlevania feel as certain sections are blocked off because you do not have the necessary equipment to get passed it. The multiplayer is bad, tacked on, and completely unnecessary. Only having 4 game modes and none of them are unique or fun in any way. I did not enjoy the story or care for the characters, but the game play is really fun, even though the multiplayer should have not even come with the game.… Expand
Nov 21, 2013If you expect to raid tombs in this game, this game is not for you. Yeah, I know. You would think Tomb Raider would be a game about raiding tombs and exploring the truth behind awesome legends and myths, like every previous Tomb Raider. Ah well, too bad for you.
If you expect to play with the iconic bad-ass heroine that is Lara Croft, this game is not for you. Oh, don't get me wrong, she is still named Lara Croft, but instead of being... well, Lara Croft, she is actually a whiny girl who does whatever her buds as her to do, because she must not have a mind of her own. And you know that promise they made, about this experience being the reason why she becomes the heroine we love and that in the end we would, in fact, get to see THE Lara we should have played with the entire game? You've guessed it. It is a load of bull-crap. She ends the game just as stupid minded as she begins. Do I feel betrayed? Utterly.
Needless to say at this point, if you expect the narrative to be an emotional ride that will leave you weeping but satisfied, this game isn't for you either. Tomb Raider (2013) is among the stupidest stories I've ever experienced in a video game... ever! And it suffers even further for taking it's bad narrative so seriously, to the point where it will make you laugh and flip off your screen at just how cringe worthy it is. (I honestly had to take a break for a few hours... it was like reading a terrible book, filled with more clichés, melodramatic moments, and plot holes than you could possibly handle except this one is in game-format.)
If you expect breathtaking music to go along the repetitiveness that is to shoot tons of men, solve a five second puzzle, and repeat, then this game isn't for you. Also, don't play this game without headphones you don't want anyone to think you're watching hardcore porn... or maybe you do. But that has nothing to do with me. You were warned though. (This means the voice acting is atrocious, by the way... and the gameplay too, unfortunately.)
And finally, if you expect this game to take your breath away with it's gorgeous graphics and the magnificent setting, then I guess this game is for you. The settings are simply beautiful, from the Japanese temples, to the forests... this is a VERY good looking game. Absolutely stunning. And that is why I've rated it a 4 just for how beautiful it is. It almost makes me cry that the setting was completely wasted in this game.
And that was all!
By all means, play this if you want to, but you were warned.… Expand
Nov 21, 2013Awesome graphics, a really convincing young Lara Croft and amazing gameplay result in a game you really shouldn't miss. It has a nice story, can be really challenging and comes up with riddles of which some can take their time to get solved. For me, the game was easily fun enough to try getting every relict and so on to complete it 100%.
Nov 20, 2013Es el mejor Tomb Raider sin ninguna duda, la jugabilidad es exquisita, los gráficos son excelentes, el doblaje al castellano esta perfecto, la duración del juego puede ser de 28/25 horas. Lo que mas me gusto del juego es la exploración de los escenarios, las variedades de escenarios, la historia, que te engancha de principio a fin, en fin, un juego muy bueno a tener en cuenta. ¿Lo recomienmiendo? Si, totalmente, opta al juego del año sin ninguna duda.… Expand
Nov 15, 2013There are many game-play elements in TR 2013, but only one element was done well. TR contains cool moments in which you have to deal with situations that popping up only once during the game. Parachute steering for example. Everything else is mediocre and absolutely not challenging.
1. Many liner levels.
2. Puzzles are way too easy and not frequent.
3. For the most part, just dull and alike caverns instead of tombs.
4. It's not big deal to win a gunfight using only few covers. Sometimes even one cover is enough.
5. Poor stealth mechanics.
6. Absence of bosses. We have several mini-bosses which you can kill offhand. And I'm talking about hard difficulty level.
7. Worst secrets in history of the TR. 100% hit is a piece of cake for the man who never find all of them in old installments.
8. Casual parkour without deadly traps.
Visuals are good. Especially weather effects.
Story is weak. Cheap mix of LOST and British movie The Descent. Stereotypical characters with second-rate voice acting (especially documents).
And why Lara can't dive underwater?… Expand
Nov 14, 2013Graphics: Great looking environments, character models are very detailed, animals look realistic, this game looks amazing. 10.
Sound: Great voice acting, nice themes, environmental sounds are realistic (storm effect). 10.
Gameplay: The game play has been redefined and it really is better than any of the previous Tomb Raider games. Think of Uncharted but open world, and this is truly what makes this game shine. The weapons are great; the addition of the bow is fantastic, and fun to take out enemies with. There are collectibles everywhere which are addicting to go for. The tombs are really fun although it could use more of a challenge. The game has a Metroid Prime/Arkham (Batman) feel where in order to access some areas you need to get new equipment or upgrade it. You can hunt in the game which is useful for upgrades for weapons, along with salvaging. There are some stealth elements but they are not perfect, but it works. The multiplayer felt bland and uninteresting, and somewhat a low down version of the Uncharted games, but it’s still added value, and can be fun. 9.2.
Story: This is the weakest part of the game, it’s got a story that progresses well, but nearing the end it just falls apart or seems to be a basic story with no amazing twists, although there is some mystery at the middle. The characters are decent, some are annoying, some are forgettable, but overall it was a good story, and I enjoyed it. 8.5.
Replay Value: There’s tons of replay value, collectibles plus the game itself is ranging from 15-20 hours, and there’s an added multiplayer. 10.
Overall Score: 9.5 out of 10.… Expand
Nov 2, 2013I was really enjoying this until a part where I had to fight my way through a rusted shanty town near a downed helocopter.Then the game devolved into a standard 3rd person shooter for a while with waves of enemies(on a lost and oh so mysterious isle)and it all went downhill from there and I lost interest within the hour.Maybe it returned to the high points of the adventure but I'll never know.
Nov 1, 2013What an incredible video game.Tomb Raider is totally a work of art or is a masterpiece.The world in this game is huge and the graphics are so cool.Hell there are many tombs in this game that are to be explored.The game play is also fun and even the storyline of this game is also good.Plus you can as always change Lara's outfit which is also great because all of Lara's outfit are darn good.Okay those are some of the good parts and here are the parts that are missing in this game.First of all after finishing the whole game there will be no more enemies to kill.I wish the enemies here are not limited.Second its almost not like a survival game because after she eats one deer there you go you don't need to eat anymore.Sometimes a video game character needs to eat more food.Finally the last one the most important one....there is no more Croft Manor!With the kind of graphics the game has it will be awesome if the manor is in this game.Well anyway this game is good.So for all of you Tomb Raider fans out there you must buy this game and play it.… Expand
Oct 28, 2013The attention to detail put into this game is stunning. The controls are spot-on solid, and I loved watching how Lara reacted to various traversals and environments so exploring was always welcome and wanted. The pacing is excellent and characters believable. One of the most fun games to play and easily recommendable to almost anyone.
Oct 24, 2013I should point out before I start that my score is lower for this game then I expected it to be. I had high expectations since the critic reviews for this game were so positive and unfortunately, I feel a bit let down. This game is very good but I just didn't enjoy it as much as many did. Firstly, I feel like it is too similar to Uncharted. There are action set pieces everywhere, you slaughter more enemies then you could possibly count and there is even a supernatural element. Perhaps I was comparing it to Uncharted too much but I think the similarities are too frequent and obvious to be ignored. Lara and Drake are extremely similar, they both have a superhuman jump length, both are capable of taking extreme pain and both are capable of taking on 100s of enemies. The difference is that whereas Uncharted is more lighthearted and fun, Tomb Raider is being much darker and serious which I think lets it down. I could love Uncharted for all of its flaws because it doesn't take itself too seriously., one of these being pain tolerance. Lara goes through hell in the first 5 minutes of the game after surviving a shipwreck, fire, being impaled, attacked by animals and numerous falls but I can't accept this like a could in Uncharted because one of the main plot points is about Lara becoming a survivor on this island. The island made her stronger emotionally yes, but when trying to tell a mature story with someone who is almost invulnerable from the start who should be dead, it becomes difficult to accept.
The gameplay itself is fine though, with lots of variety, weapon upgrades and really fun puzzles. I just think that It doesn't suit the story well, or more the story doesn't suit the gameplay well.… Expand
Oct 6, 2013Highly overrated game. It's just a poor mans uncharted. Graphics are stunning, and for the first hour or so the game play is fairly enjoyable. But then it's just Lara vs about 20 guys over and over, with the developers seemingly running out of creative ideas for these set pieces other than throw in a couple more baddies or giving them better weapons. The strategy is same and repetitive through out, little to no variation of how to approach each set piece. Bravo to those that finished the game, because boredom sets in about a third of the way through when puzzles and platforming become minimal and replaced with mind numbing boring duck and cover shooting that has been done to death on this generation of consoles.… Expand
Sep 29, 2013When i first picked this game up over the summer my buddy who works at Gamestop told me this Man this game is amazing! It puts Uncharted to shame and its between this and Last of Us for Game of the Year! Now when my initial reaction when i heard that was yeah whatever haha it looks good but there is no way it'll put Uncharted to shame! Well now that i have beaten the game i can tell you that i was DEAD WRONG!! Tomb Raider is an absolutely amazing game that as much as it pains me to say it definitely puts Uncharted to shame! Everything in this game from the story to the graphics, the locations and the characters is all breathtaking. If you haven't played this title yet do yourself a favor and go pick it up! Without a doubt one of my contenders for game of the year… Expand
Sep 29, 2013Tomb Raider without tomb raiding Zero. This game shouldn't even be called tomb raider. The gameplay is really bad, it's so linear and repetitive and predictable everything explodes or brakes and then you have to push a button to save your ass from the explosion/fall. And the rest of the time it's just another shoot em up action game which isn't that bad but wasn't Tomb Raider about exploring tombs Well, in this game they are "optional". And are extremely easy. Why Because tomb raider is dead. Really, if you're a Tomb Raider fan, don't buy this game… Expand
Sep 15, 2013This game combines a great story with a variety of gameplay styles, it draws from genres like adventure-type platforming and a variety of shooting-style game staples.
The level/upgrade system allows players to actually earn skills rather than just a variety of outfits for Lara.
As a reboot it does a great job establishing young Lara and her companions as interesting, and more realistic (both physically and emotionally) characters.
The main fault I would note is that puzzle components could have been more difficult. Even without the flashing white hints, it doesn't take long to work through the actual tombs.… Expand
Sep 15, 2013I really enjoyed it, it's a lengthy story, quite adventurous. I liked the characters, and story line was quite interesting, not your average meaningless shooter without any concept, this is definitely different in these terms. The graphics are awesome, and the landscapes are really beautiful. Just a really great game, enjoyable with good ending.
Sep 12, 2013Tomb raider is a game which is combination of an adventure and a survival game.The game is awesome with a large world to explore.Its climbing and its moves are perfect.Unfortunately i found some disadvantages for the game.For example the type of shooting in the game is not so good but there is the bow which is a weapon i loved.I didnt like also the multiplayer.It is boring and there are no objective matches.Nonetheless i suggest you to get the game.You wont be bored.It has a great story and characters.… Expand
Aug 30, 2013Its an Awesome game to play it will lead you in to the amazing world full of surprises through out the game you will never going to know what's going to happen next love the graphics and the whole environment and of course the beautifully created cut scenes.I love this game thank you Eidos Interactive and Core Design,Crystal Dynamics for making such a beautiful game love You guys
Aug 29, 2013Well first to say, I'm not a fan of the saga. In fact, the game didn't actually got my attention. I bought it to my girlfriend and I played with her for some hours... I wasn't really enjoying too much. One day I decided to complete the game in one afternoon and pass this out.... but then I realized, It was not a bad game at all.
All the repetitive tasks you do are beautifully hide bellow the diferent enviroments you'll find. Yes, you have to do the same over and over, but, somehow... It's ok.
This may be one of those games that... were created from other games. So... yes, it's uncharted legacy at the time you have to run up bridges, escaping while they collapse, and the piolet....excuses to climb mountains. But I enjoyed uncharted a lot, and I like to see a game with the same characteristics, not involving Nathan drake, I love uncharted 3, but I really think the saga needs to stay down for a bit, and get new fresh ideas. Meanwhile, let's enjoy with young lara.
Technically, is a very good game. Graphics are ok. I am happy to see the good versions on PC, PC version may be even at the same level of uncharted. But uncharted has this...magic touch, and this game don't. So nothing to say on graphics. Very good and works perfect.
The music...is very good... but nowadays, it's very difficult to see a game with a bad soundtrack. Enjoyable, some times epic... and the spanish voices... impresive. Good job there.
Now the good parts. Playable options are very good in my opinion. Lara is tough, agile, and learns how to kill....quickly. But the variety on tools and weapons.... it's great. Reminds of old Zelda titles where you need to have an object to continue, and also you can go back unlocking different areas. Superb there. Exploration is very fun, probably the best part of the game. Combat... not so good, but ok as well. I played dificult... it's only difficult with 10 enemys shooting at you... but that's always difficult. Shooting could be better, and a bow is a weapon of mass destruction (Rambo, no more words). At the end of the game, you'll only use the bow, and start dodging all the attacks to do a deadly combo. It passes, but not superb.
The bad parts... hunting=useless. Don't hunt, you're wasting bullets and arrows. The "batman detective" vision, is ok, but it seems like they forced lara to only use it without moving because they didn't want people to compare it with batman games.... and it's an error. It should be better if you can move with it. Or at least, if some powerups at the end of the game allowed you to do it! that should be an easy way to unlock and should be very helpful to get the 100% of the game. I passed 30 minutes looking for an item, running and clicking l2 button repetitively! the sound was crazy.
And probably, the worst part....the story. It's topic, you know what's going to happen.... at 30 minutes of play. Secondary all. I don't save even Grim, the drunk guy. The hell with him, I was hoping he had an estellar apperance....
I am one of those that...really need a good story to tell in a game. So why an 8?... maybe because during the experience....I did forget that and focus on the gameplay. The story may be bad...but the scenarios, the mountains, the caves....are really good. Artistically I loved it, and the Yamatai story... not superb, but great. I liked how they used Japanish folkrore without ending in the same topics....
And it should be a 7.... but 1 holly point is nothing but...Lara character. I said, I'm not a fan of Lara croft.... but this Lara is the charismatic girl I want to see in more games. I heard once it was like john maclaine... and it's true! always punishing her, hurting her, hiting her, stabbing her! I wanted her to kill them all!!! And at the end of the game, when she starts saying things like, "DIE BASTARDS, DIE" she really was meaning it....and I was just thinking about that. It was total empathy, and it works.
So summary, I really recommend this game. It's fun. It gets you to remember other games you enjoyed, and at least... it's all about gameplay. It may be the first time I got all collectibles at the time I beat the final boss.
Very good game.… Expand
Aug 27, 2013as a woman i am appalled that they keep using hot chicks in video games. just kidding! yep she's still hot, the gameplay is still outstanding. the graphics for this title are gorgeous and the plot is actually the best in the entire series. very emotional, not just a suspense-drivel plot. (there is also suspense of course.)
Aug 21, 2013Being a fan of Lara Croft and her male counter-part Nathan Drake, I jumped at the chance to play the new Tomb Raider game. Thinking it was a sequel I was quite surprised that it was a prequel, it made me wanna play it even more, finding out her back story and experiencing her first kill was exciting for me. The controls are a lot easier on the new game than the old. The story line was awesome, not to long but not to short, just right! And there lots of 'Tombs' to 'Raid' lol, upgradable guns, secrets to uncover. All in all i give this game a rating of 10/10 cause u know who wouldn't, Tomb Raider is just an awesome game, especially if ya bored and ya wanna go hunting for animals.
Aug 18, 2013I found this game to be worth a solid 8.5, it was a great campaign that took you through a well rounded adventure. though the multiplayer, the character dialogue and side missions could have been better. This game took an old franchise and gave it a fresh new look with a mixture of uncharted, the last of us and far cry 3, though just like far cry 3 and uncharted (as great as they were), they take the realistic aspect away from certain scenes and chapters, this effect is also took a toll on this game, and though it is understandable based upon the plot, i do believe they could have made it more believable at times.
The setting, the enemies and the plot twists were great up to the point were they were predictable, (also where uncharted and far cry suffered).
Though as much as i can nitpick, i'd say definitely play this game, its a great game to experience and not a bad way to spend 12 hours.… Expand
Aug 17, 2013Tomb Raider is simply a bunch of fun. The length of the game is satisfyingly long without being exhausting, and side features such as weapon upgrades, collectables, and above all, tombs, improve the quality of gameplay. In addition, the graphics are stunning and the story is certainly engaging.
Aug 16, 2013By far the best PS3 game I've played for a LONG time! If you are a fan of the Uncharted series, then you're gonna love this one too. Great action and platforming with a story a lot like something from Uncharted. Although this is a somewhat dark and (sometimes) creepy game with quite a decent amount of blood and gore it's still an amazing game that's worthy of a replay sometime.
Aug 16, 2013To set the context, I had just finished playing The Last of U (good), and before that Metro: Last Light (really good). I was looking for something to move onto and was worried it would be hard to find something that lived up to the experience of these two games... I was very much pleased with the Tomb Raider. I think the developers did an awesome job with the game, the environments were great, voice acting top notch, and the game play had a lot of the traditional Tomb Raider without being overly difficult or cumbersome... I enjoyed the whole game, BUT, OMG, The MP IS ABOUT THEN MOST HORRIBLE THING I have ever seen on this generation console... WHY DID THEY BOTHER? I played it once and almost barfed at the stark contrast. Play it for the single player experience and move onto something else. for me, I am going back and catching up with the Dishonored DLC.… Expand
Aug 8, 2013In general, how can I describe Tomb Raider? Yeah, its not perfect…but it’s damn close in my opinion and that is pretty amazing. Lara’s evolution in this game really brings out an aspect of her that was not there in the previous games, she’s human. The first installment of Tomb Raider in the new series is an extremely strong one and may even be a candidate for 2013′s Game of the Year.
FULL REVIEW AT: http://hapticzone.wordpress.com/page/2/… Expand
Aug 6, 2013I'm currently on 65% to complete 1st walkthrough and I think there is nothing until end which can spoil this score. Game is awesome. Only bad thing is that it's little too easy.
Story, game mechanics and everything else works just fine!
Feels like Tomb Raider meet Far Cry 3 and Uncharted!
Aug 4, 2013I felt this game was good introduction to the franchise to me. The strong points of this game are the story and the aesthetics. The story was well crafted and engaging, even if you would have liked it to longer, it was enjoyable all the way through. The level design was really well done in this game and the variety make the visual side exciting too.
Aug 3, 2013I've never played a Tomb Raider game really apart from Legend on DS but as this stands this is a great game. I'm a big fan of Uncharted and while it is similar, it's also very different too. I found Tomb Raider a pretty solid game with good gameplay, graphics and voice acting, but the latter is not perfect. The story revolves around the beginning days of Lara Croft as a survivor and it's interesting to see how she became the hardened killer we know and love.
Weapon combat is very satisfying and it's nice to be able to upgrade your weapons, but the physical combat is pretty average. I also like the touch that Lara sticks automatically to walls when enemies are near, something Uncharted never had.
Graphics are also very nice to look at across the island and you can spend more time afterwards wandering about the place when collecting items and other collectibles. And there is a ton of things to pick up, make no mistake.
Overall, an excellent game that portrays Lara Croft's character arc very well, with great gameplay, nice environments and acting.… Expand
Aug 1, 2013"Tomb Raider" is an Action/Adventure gamer's dream. Lots of fans may compare "Tomb Raider" to the "Uncharted" series because of the gameplay style but let me assure you, "Tomb Raider" is a game of it's own. The combat system is amazing and I must say the highlight is the bow & arrow. You have a choice to attack enemies in a blaze of glory or attack them with stealth. The island that Lara raid's is huge and full of amazing landscapes, puzzles, & all the things core Tomb Raider fans will love. This adventure is a non-stop thrill ride from creators Crystal Dynamics.… Expand
Jul 27, 2013It's not easy for a game to make my shelf as it's a (figuratively) small shelf. The PS3 side consists of the Assassin's Creed series, the Resident Evil series, Bisoshock trilogy, Soul Calibur and Tekken, Final Fantasy 7 and 8, and Red Dead Redemption. The PC side consists of the Mass Effect trilogy, Dragon Age Origins and II, the Dead Space trilogy, Oblivion, Skyrim, The Witcher 1 and 2, SWKOTOR 1 and 2, Fallout 3 and New Vegas, Metro 2033 and eventually Last Light.
Now because games are so expensive and most of them are a couple hours of linear junk, I tend to rent games from Gamefly to see if they make the shelf. I've played some good and bad games this way but none have even come close to the shelf. My assumption was that this game would be no different. I'm glad to have been wrong and this game will be making the PC shelf for sure (even though I rented it for PS3).
Now as a youngin I played most if not all the TR games though I don't remember liking them all that much. This game, however, I thoroughly enjoyed. The new take on Lara Croft is perfect in my opinion. The appearance change is great. She went from an over exaggerated bimbo to a classy kind of beautiful. Her personality is also very likable with the perfect mix of typical girl, explorer and badass.
The story was also top notch which is an absolute must for a game like this. The characters were well done as well and the gameplay was thoroughly enjoyable. The graphics were great for this generation of console and I can't wait for the next installment on next gen. Voice acting was also top notch.
The weapon modification was great though more personalized customization would always be nice. The skill progression worked but definitely needs to be expanded upon. The environments were varied and enjoyable both visually and gameplay-wise. I felt they did a great job of having the game be quite linear (which undoubtedly helps the story telling side) yet still have plenty of exploration involved. This was enhanced by all the cool tools, weapon upgrades and mechanics in the game. Overall there was not much I didn't like about the game.
As for things I didn't like, there were very few. My major gripe was sound effects and dialogue volume being linked in the options menu. I don't know what buffoon came up with that idea but s/he should get a stern talkin-to.
Next, and this is something I'm a bit on the fence about, were QTEs (quick-time-events). They are very fitting for a game like this and they didn't go overboard with them but they can be so immersion-breaking when you fail them (especially if you fail them multiple times). However. they are a good fit for a game like this so, I'm a bit torn.
Lastly I felt, at times, they went a bit overboard with beating on Lara. I realise it is done to get the point across that she is a survivor and a badass but I just feel they went a bit overboard at times. Really I just had an issue with one seen where some guy starts punching Lara's face in. I felt they did a great job of getting across her survivorness (so to speak) but that one scene was over the top and unnecessary in my opinion.
Overall, I think the guys and gals at Crystal did a superb job rebooting the series, I love just about everything they did and I now have another great game to add to the shelf. Fix the options menu (add more options and don't link options that should never, ever be linked), expand upon the skill progression, add more customization options and this series will be top notch for sure.
Well done all at Crystal Dynamics. 9 out of 10 and you guys have got yourself a new fan.… Expand
Jul 26, 2013This isn't a Tomb Raider game. This is more like a Uncharted and Far Cry mixed game. The gameplay, graphics and the story is awesome and Lara looks amazing. But, the game is missing the puzzles and the feeling that old Tomb Raider games. If you love action games you must buy it but if you are and old-school Tomb Raider fan don't expect the same kind of a game.
Jul 24, 2013Lara Croft is back and with her a lot of dismembering, assaulting and fighting. This game has no balance whatsoever between exploration and fighting sessions. All elements are pretty well done, but they don't mix the right way.
What is left is an uncanny experience that could have been much better with a little tweaking. This reboot is an easy game with some exploring, a lot of shooting and some of the most recognizable graphics of this generation.
You'll have fun playing it, that's for sure, but you could end up wondering what might have been. And that would have been easy to achieve with a more careful treatment of combat sections.… Expand
Jul 20, 2013This is a really fun 3rd person action adventure game. If you take the story with a grain of salt you will have a good time. This is the first female character in a video game that I thought was pretty hot (can't believe i'm saying that). You have to throw out all of your previous TR knowledge and passion. This is a complete reboot. I can't wait until the next one. The game is pretty short even on hard and you don't have to raid any tombs to complete the game which is kinda weird. But overall really fun, immersive sound and a hot chick killing bad guys.… Expand
Jul 15, 2013The graphics alone in this game are enough to make it worth playing. The way the story is told in such a dark, mature way makes the experience that much better. I have to say, my only disappointment came from the predictable story-line, but that's just what you get in Tomb Raider games.
Jul 7, 2013This review contains spoilers, click expand to view. i was never huge fan of the tomb raider franchise, but after reading so many reviews of the game and hearing all the critical acclaim about it, i had to check it out. needless to say, i wasnt at all disappointed. though i am not too familiar with prior work crystal dynamics has done before, this game stands out in the puzzle/action genre that i hope future games of its kind will model itself after. the graphics and visual aspects of the game, the sound design and replay value of the game is awesome.
over the course of roughly 2 weeks since i first recieved the game, i beat the game in about 3 or 4 days, with a final completion score of 82%. i would play the game for a couple of hours at a time, and always looked forward to coming back to it. the game is in fact an origin story. that is, provides an interesting idea of how lara croft did became the strong survivalist character we identify with her as a being pop culture icon we know her as today. The game is developed by Crystal Dynamics. to my knowledge, they havent done anything previously that has really stood out to me in the gaming industry (though if anyone wishes to suggest a game of theirs i should check out, please do). they have done a truly great job with the game. the overall visual design of the game is absolutely beautiful and the play mechanics of controlling Lara are smooth, clean and precise.. the sound design captures the immersive environment incredibly well varying from a thick jungle to a sprawling mountain town with accompanying various changes of realistic weather as you progress through the game. the combat, which drives about 75% of the gameplay, borrows subtle incredients from the recent Resident Evil games we've seen in recent years and is fluid, engaging and thanks to the rich various different environments, i never found dull.
if you appreciate the more technical aspects of current gen games, the game has a lot of great visual effects that add to the overall experience which one would really appreciate, not to also mention things like realistic destructible cover during the intense shoot out scenes and its environments, ragdoll physics mechanics with the bodies of enemies as they hurl through the air during explosions and the like. overall, these elements done so amazingly well help to drive a fun game play experience.
the game has a compelling storyline with a few subtle plot twists, and it is easy to identify with lara as a protagonist. this game is rated 'M' for mature and for good reason. Lara gets bloodied, beaten up and in an extreme capacity that would make even the most hardened gamer or even horror movie fan of gore cringe occasionally. the game is of course an adventure/shooter game with lots of shoot-out set pieces. it offers lots of use of weapons for lara to find and learn to use anything from a pick axe,a pistols, machine guns and even (my favourite) the awesome bow and arrow. this game offers a warm welcome to such a primitive weapon. it's fun to use and being able to pull off headshots is just incredibly satisfying.
one thing i of course must mention is the puzzle solving aspect to the game. the puzzles arent as heavily placed in prior games. in fact, they are entirely optional to pursue. you can get by without engaging in any of them which are found in tombs placed all throughout the game, but ignoring them completely even on a second playthrough would be discouraged. the rewards from solving these puzzles rewards Lara very generously with bonus XP and that is always a great thing! on a personal note though, i felt that they often slowed down the pace of the game and as i came across these tombs, i really debated with myself if i really wanted to do them at all.
as said earlier, the story line is engaging and rarely has a dull moment. the action never lets up, and is a great game that offers the player tons of replay value to return back to previous locales to look for any outstanding secret areas. i cant see this as game that too many people will be returning, trading or selling for something else in the long term. i recommend this to anyone who likes the puzzle/adventure games but also enjoys the intense action of 3rd person shooter. This Tomb Raider game has in some ways set the bar for future games of its kind to model after.
i would happily rate this as one of the top 10 games for 2013.… Expand
Jul 4, 2013Played this game for a good 4 hours now and i am left with this "meh" feeling. Probably not even going to finish it to be honest. Let me first say that the gameplay is decent for the most part and it has some impressive motion capturing going for it. The graphics and soundtrack are above market standards as well. And that is the best i can say about this game unfortunately.
The "story", if you can even call it that, is a complete dud written by what must be a pretentious high school drop out with a pen. Actually, it is almost insulting the way logic is challenged over and over. For example, Lara is cold, shivering etc, yet i cannot pick up a coat from one of the 30 guys i just murdered? It is full with crap like this, and it will get annoying fast. Heck, the game even starts this stupid by completely impaling Lara trough the gut with a rusty stake-like object, yet she is completely fine for the rest of the game??. And that is just one of the ridiculous injuries she sustained, more, even absurder injuries follow later. The supporting cast is completely forgettable and as two dimensional as rice paper. And then there is "Lara" (or Laura to some cast members who are supposedly her friends, yet cannot pronounce her name right). Lara is as Mary Sue as they come in. A pure cliche turd with a nice set of jugs and a good looking piece of ass, but not much else. Her voice actor is annoying to the point where you just want to turn the voice down altogether after an hour. OOOooh's and AAAaahh's aplenty, but not the kind you would expect from a person in painful survival mode, but rather from a person doing the voice overs in a pornographic film. They also tried to give Lara some humane personalty traits this time around, but it fails so miserably it enters comedy territory. For example, the first guy she shoots causes her to drop to her knees and yell something like "whyyyyyyy!!!!!" but it is done in such a amateur way you cannot help but laugh at this "emotional" performance. Actually, i am not even going to continue this review, it is simply bad. It has some good gameplay here and there (and some horrendous too, quick time events for the lose) so some fun can be had, but for me, a solid 4/10… Expand
Jul 1, 2013I was insanely happy with this game. I like the change in Lara and it makes her, as a character, much more relatable. I'm really glad I bought this game. The game play was different and I like how the puzzles were challenging. It was definitely nice to see this reboot of the series.
I was so thrilled i even cosplayed as her at a local convention!
Jun 28, 2013This game just felt right to me. I enjoyed every second of it and I would play it again. Everything is well crafted and you get a well written story. Sure, it is not too innovative and there are too many shooting passages, but as the superb controls really match up for this. If you like Action-Adventures like Uncharted, Darksiders and everything inbetween, you should really give it a try! Hope they will come up with a sequel… Expand
Jun 27, 2013This is the first Tomb Raider game that I've ever played because Lara Croft's character just always seemed too cartoonish for me. This reboot, though, is really amazing. Croft's character is one that you instantly care about and the gameplay is exciting and polished. Also, this game actually makes using a bow fun, unlike other's who have attempted to incorporate the weapon.
Jun 27, 2013First there was the original Tomb Raider with kinda scary atmosphere and enemies clever and somewhat challenging puzzles and jumping sections and overall interesting gameplay, it gradually went to and then Uncharted appeared taking large portions of the original Tomb Raider assets and dumbing them down for the wider audience. So its not so weird that the new Tomb Raider game with its overblown budget that was supposed to appeal to that wide audience looks and plays so much like Uncharted and it not a surprise that it is overhyped generic linear spectacle with a female heroine that has a fit about killing one poor dear but doesn't mind killing hundreds of people, effectively throwing her supposedly dramatic character arc out of the window. And where did she even learn to shoot in the first place?… Expand
Jun 25, 2013This game is amazing! I can't believe it took me so long to play it! It has the best graphics I've seen in a game. Those graphics are backed by super fun gameplay mechanics and amazing storytelling. If they make a sequel, I'll be in line for a midnight release.
Jun 24, 2013This game was great.It had a good story and amazing action. The game had me playing and didnt want me to stop.It was also a great restart,in my opinion, for the Tomb Raider franchise.I feel that this game should be played by anyone who is a fan of Tomb Raider,or if you just love games.Though my biggest complaint would have to be the half-assed multiplayer.It feels tacked on and tacky.Also i felt as if there was no replay value.Other than those problems this game is a GOTY contender in my book.… Expand
Jun 22, 2013Tomb Raider is a fantastic game and a perfect reboot for the franchise. I'll def. compare this to Uncharted, but then again Tomb Raider started it all. Love the story, the atmosphere/brutality, upgrading weapons the action and the pace. I gave this game an 8 on the fact that even though I enjoyed it, I don't feel myself wanting to play it again or keep it after a rent. There's not a lot of replay value and all your weapon upgrades are void once you start a new campaign. The developers added an open world feel to the game. Personally, I feel this takes away from the story and the overall excitement, as this is the case (personally) with other games such as Arkham City. All side mission, hunting, exploration (tombs) are necessary for you to level up, find upgrades and make the overall game easier. When you focus on these in between the story missions it almost feels tedious. The flow of the narrative is interrupted and you feel a certain disconnect from the story.… Expand
Jun 22, 2013Tomb Raider is a fantastic experience. This game nails the balance between puzzles and action-packed sequences, creating all the time a new and fresh experience. The game is beautiful and the new-Lara as a character is extremely likable. I've been a fan of the series since TRII and this game got me absolutely hooked. The environments are stunning, the action sequences are really fun and the amount of collectables make a collector like myself truly hyped. You'll find everything in this game: awesome tombs to explore, a lot of stuff to collect, enemies to shoot and nice weapons to upgrade. Lara grows from an innocent teenager to the bad-ass we all know and it's a delight to be a part of that experience. Can't wait for the next game in the series.… Expand
Jun 21, 2013A great game, a creepy and interesting story, some of the most enjoyable 3rd person gameplay I've ever played. The thing that I really like about it though is the hellish and painful journey that Lara put through here. Seriously though some crappy stuff happens on this island which she is marooned on and a lot of the game is incredibly brutal so if thats not your thing then I would go for a game like Uncharted instead.… Expand
Jun 21, 2013Wants to be Uncharted so bad it's gelling it's hair and making (horrible) attempts at wise cracking jokes all the while failing to realize that no-one is gonna out do Naughty Dog at making an Uncharted game. Not a horrible game but it's not really good either. I kept getting lost, story was lackluster, didn't give two about the one dimensional characters (including Lara) and the combat was soooo basic. The graphics are nice though, I'll give it that.… Expand
Jun 20, 2013Tomb Raider reboot is pretty fantastic. The gameplay strongly resembles Uncharted, but has much more of an open world type of experience. You can fast travel similar to that in AC. The gameplay is easily the most attractive thing about this game. The story may not be as good as Uncharted and at often times dull but it's essentially pretty interesting.
Jun 19, 2013This is a gritty, intense and very well made game which demonstrates that yes, you can teach an old dog new tricks. I have to admit to being skeptical about the merits of this title given that it is a prequel of sorts. Why I write 'of sorts' is because the "young" Lara Croft of this game bares little resemblance to the buxom, globe trotting heroin of previous games. First, the controls: very tight. Tomb Raider shares a lot of DNA with Uncharted which is ironic given that Uncharted was originally called "dude raider" but as that game was not a clone of Tomb Raider neither is this game a clone of Uncharted (still with me?). The way Lara handles parkour and some of the set pieces share a striking resemblance to Uncharted. This being said this game stands on its own and provides some of the best if not the best use of body language in any video game that I've seen. Early on Lara survives a sudden crash and washes ashore injured, cold and disoriented. As she makes her way to lighting a life-saving fire you as the player would be cold hearted not to feel for her. Everything Lara experiences is portrayed realistically and while there are some points where some of her adversity no longer seems evident the character never becomes ridiculously outsized (the way she was in other titles). She's obviously young and physically and mentally vulnerable- much of this game unfolds in seeing her gradually evolve into becoming more fearless and its a journey well worth taking. The graphics are excellent- everything you see is well detailed and realistic and this is especially true with Lara. Crystal Dynamics really took a chance here by creating this prequel; even though Tomb Raider had previously been easily bested by Uncharted a poorly made prequel could mean the end of one of the most enduring characters in gaming. Instead they hit the ball out of the park- this game clearly has a seat at the table and an argument to make with Uncharted in terms of which game is the best. Accomplishing such in terms of storytelling and immersion is a feat in and of itself- Lara is vulnerable but she isn't pandering to the player. You will unless you're completely jaded go through this journey and find yourself pulling for her from the opening moments; it's that well done. Other excellent features include the skills progression- there is a certain amount of customization with the various skills but ultimately future titles should expand these further. The weapons also are capable of progression and customization- the game encourages you to experience it fully by rewarding you with deadly and efficient skills and weapon parts.
Tomb Raider needed an injection of fresh air; Crystal Dynamics had previously done a good job of resurrecting the series but the original version of Lara Croft had gone as far as she could go. This game is a prequel of sorts but I have a feeling the entire franchise has been rebooted; future games will have little to do with the previous 15+ years and that is a good thing. Consider this game not a prequel but a reboot and its a homerun. Where the series goes from this point is going to be fresh and exciting and as someone who really didn't care for the previous incarnation of Lara Croft I look forward to seeing where this new and improved Tomb Raider series goes from here.… Expand
Jun 19, 2013This was a really good game. It finally made me like Lara Croft and Tomb Raider games. It had good game-play, a good story, pretty graphics, and a cool island to explore. The only thing i was disappointed with was the fact I wanted it to last longer. I wanted more tombs to raid, more weapons to find and collect, to upgrade, more of everything. Instead of the crappy mulitplayer they gave us.
Jun 18, 2013I can not say enough about this game. While it is simplistic, it is simply AMAZING, and feels like a fully interactive hollywood movie, complete with WILD special effects, intrigue and drama, and some views/landscapes that make you wish you were there. Until a native clunks you in the head with an axe!
This game really earned the "Tomb Raider" moniker, and lives up the the great expectations that come with being part of a classic succesful, some would say historical series.
It sort of felt like if Heavy Rain was more of an action game...Really really fun game, altho very simply and easy to play, this is the type of game that anyone can play, and have a great great time with.
Basically everything from the gameplay, to the graphics, to the actors and audio was 10/10, but this game only gets 9/10 because it felt rather short to me! However there is a lot to collect after the story is over so I decided to give this 9/10 still which means BUY IT PLAY IT :D… Expand
Jun 18, 2013WARNING: Playing this game will ruin the gameplay of many other games for you. TR has it's issues, but in terms of gameplay, combat and movement, it is a resounding success, very satisfying, fluid and intuitive. I tried playing other 3rd person PS3 games like Uncharted 3 and The Last of Us, and in comparison Nathan Drake handles like a shopping cart. I'm kind of sad now because after playing TR, I just can't enjoy those other games like I used to.
Not a traditional TR game, but as an action game, it's great!… Expand
Jun 17, 2013For a game with so much hype surrounding character portrayal the supporting cast is weak. Sassy black chick serves as the critical voice to all the Lara’s concerns over the islands supernatural qualities. Cute Chinese girl functions as a plot device by being kidnapped like that guy who always disappears in The Hangover films. Large framed and even larger hearted Hawaiian guy keeps everyonene’s spirits up while the island’s indigenous shower them all with fire based projectiles. The supporting cast is a too wide and nobody gets enough screen time or engaging dialogue to make a real presence, the main protagonist included. Lara isn’t well fleshed out either. She displays brief turmoil following her first kill, but she soon goes on to find new and outlandish ways to expose the inner craniums of hundreds more men without showing any further remorse or having the excuse of being drugged up to the eye balls like Far Cry 3’s Jason Brody. The writers attempt to book end the narrative with mournful references to her dead dad, but everything in between reads like the script of your average cookie cutter action flick.
A lot of the narrative’s credibility has been tied to the portraying of Lara in a vulnerable light, but this doesn’t instantly make for thoughtful characterizing. If someone rewrote Mansfield Park and recast Fanny Price as a busty gun toting whore I doubt it’d be met with such appraisal, or perhaps it would; Pride and Prejudice and Zombies did alright, but I digress. While we’re talking literature, it’s worth mentioning that Tomb Raider attempts to embellish it’s narrative with collectable diaries and documents la Bioshock, but they don’t embellish it so much as contain every scrap of what could have made this story interesting. Additionally they’re so monotonously voiced and lengthy that players are like to harvest them for xp and swiftly move on. In further regard to the vulnerability aspect of Lara, it’s a tone that fails to resonate when she’s brushing off twenty foot drops every few seconds like some sort of human bouncy ball.
Average writing aside game play isn‘t particularly jaw dropping, not to say that it‘s altogether poor as it functions fluidly, but remains uninspired. The box art is tag lined “A survivor is born” although survival elements are sparse. An opening tutorial has Lara murder and cook Bambi for nourishment. Later a heavily injured Lara has to abandon aggressive modes of combat, instead making use of throw able objects, bow kills and takedowns. However such scenarios were gimmicky and fleeting when instead they could have been more intricate and permanent features.
More often or not oppurtunities to employ stealth are scripted and conclude with forced fire fights in which players need to hunker down in the same spot to pick off foes from behind cover. You can’t give a player the option to approach combat in their way for so long only to snatch it away. That’s like being invited to a dinner party where the first two courses are comprised of lobster and caviar, but turns out that desserts a massive un-optional sandwich.
A.I isn’t too intelligent, take out one enemy by yanking him with rope and arrow from a platform and his buddy two feet away will assume they’ve went for a spontaneous paraglide session. Enemies endlessly gravitate towards flammable barrels like they were full of winning lottery tickets and the island’s rigged with more explosives than a Wile. E. Coyote cartoon so combat soon becomes pretty, but stale.
Environments make impressive use of vertical spaces, but routes for dispatching enemies are persistently linear. Camera angles are occasionally an issue in woodland areas resulting in the player’s view being obscured by more shrubbery than if they were being tea bagged by a tree beard from Lord of the Rings. Woefully enemies can make better use of the vertical spaces than the player during combat and anytime the opportunity to perform impressive manoeuvres arises the game has the nasty habit of cutting to a cinematic or QTE, alarmed that the players satisfaction levels may be spiking.
Out with combat, tomb raiding is optional activity and when the ’tombs’, read ‘small caves’, are encountered they’re usually preceded by long needless crawls towards an area containing remarkably simple puzzles. The purpose of these is supposedly to give the player a long look at Lara’s arse so there goes you feminist angle.
The undeniably present lack of free will displayed in the game’s set pieces leads to the theory that it may have been Crystal Dynamic’s wish to produce a Tomb Raider movie. The abundant use of slow motion, cut-aways and the way the screen goes film noir when Lara takes damage would certainly suggest so. This in mind here’s the alternative to buying the game. Watch one of the old Angelina Jolie films with controller in hand and press the trigger every time Lara wastes some guy.… Expand
Jun 16, 2013Story-wise, this is by far the best Tomb Raider game to come out since the first 3 games. However, on a technological level, this is the best game in the series.
Crystal Dynamics "Core Team" really outdid themselves with this one. Highly recommended title.
Great story. Great level up system to upgrade equipment. Tight controls. Lots of secrets to find with exploration.
My primary genre is JRPGs, but this is by far the best action game released in many years. It gives one a true sense of outdoor survival.
Did I say tight controls? Well, they're very tight.… Expand
Jun 14, 2013mo um fã de Uncharted die-hard eu posso facilmente dizer que este jogo um jogo a ter em conta e para se vangloriar. Crystal Dynamics tem feito um grande trabalho em termos de narrativa e, especialmente, gameplay, com o arco e flecha de ser um prazer de usar. a vez da Naughty Dog agora, espero que se eles liberam Uncharted 4 terão a Tomb Raider normal ter de topo.
Jun 14, 2013This game is pretty good, I mean it is simply the best Tomb Raider game ever made. I didn't really like the other Tomb Raider games, I rented this one and ended up buying it. The game simply wowed me, I was not expecting to like this game at all. Graphics are good, controls are good and atmosphere is good. The game is not perfect but its better than uncharted games that is for sure, and that is hard for me to say because uncharted was pretty good. Buy it if you like these kind of games. Rent it if you are not sure.… Expand
Jun 13, 2013I really enjoyed this game and had a great time with it. It probably deserves a 9 but for me I finished it in 3 sessions and that is just too short. Playing this reminded me of when PS2 came out with God of War, this game has that same excitement and action the entire way through. The only exception to this was the start of the game I found it too easy and too much looking around for stuff on the map. Thankfully the more you played the game the better the action became and also the story. This is a very clean game with no glitches and bugs and I would like to thank the software developers for releasing a game with no errors of any sorts. I did have a few cosmetic glitches but they were really minor. The upgrade paths to the weapons were fun but really they paced the game as to how to play the game. I both liked this and didnt. On one hand it made the game quite easy but on the other dampened the consequences of what you picked. All in all though the game was fantastic in terms of action so I can't really complain there too. My only complaint about the game really was I don't like to play games who rely on a dark setting to make the game difficult. I do understand this is an exploration game but the game relied on so many other games, all of which I enjoyed but I found the night time/creepy dark atmosphere in some scenes to just be annoying and give me a headache playing in the dark. I could have adjusted visual settings but it still ruins the set atmosphere. Overall I would recommend this game to everyone, it was finishable very easily but also very fun, non stop action pretty much all the way through. This game is well worth your time, it may be quite cut and paste/copycat but overall the entertainment value is definately worth the pricetag.… Expand
Jun 9, 2013I was a HUGE fan of Tomb Raider, especially on the PS1. It brings back memories of me and my sister playing through them, fighting a dinosaur, doing speed runs on the gymnastics course or locking the butler in the freezer. But when Lara Croft took a dive into the PS2, I kind of got bored. Then with the early PS3 games I got put off, I didn't want to play them, in an attitude of 'been there and done that'. But I heard they was rebooting the franchise, my honest first thought was why? Why reboot a franchise which is failing to be a hit with fans? But I brought it only to be convinced that this is a HUGE step forward for Tomb Raider and Tomb Raiding fans like myself. They managed to bring the game to a new high with it's smooth controls, an interesting story and a new kick ass Lara Croft, which will make you want to play the game through.
I'm yet to explore the full extent of the game, but I didn't feel as though it was free roaming or had great roaming possibilities. It felt as though you could go off and explore yes, but I felt I was more pushed to go through the story. It didn't have enough TO explore. I mean there are great tombs which you can go into and solve the great puzzles in them and get a nice reward at the end. But it feels as though it's more A to B to get to them and there's not enough of them. But I understand they focused more on the story and honestly don't be put off by that, the story is great and you'll hear this all the time, but you do go through Lara's experience with her. At the start she blames herself for the misfortune that's happened to the group, only to be forced to get tougher and then become the leader, helping the group. The smooth controls and a nice cover system which is similar to that of Naughty Dogs Uncharted, but it compliments with this game really well. You find yourself using stealth, killing off enemies one by one to make it easier for the full dogfight, which will have you on your toes. You won't be able to stay in one place and keep shooting, or waiting to recover. No, the AI move in towards you, forcing you to go in for hand to hand combat or running to another spot for cover.
The graphics are amazing, a lot of detail was put into this game and I hope so for the next. Whether you're going through the jungle or inside the caves, this game is great to look at. Lara herself is gorgeous, they really done a good job in satisfying the new fans and old fans of the franchise. And you start to get close to the characters a little, not much though, but enough to keep interest with the story. And it'll be nice to see if they stick with them characters to develop them more in the next game.
The weapons are good enough and I actually ended up using the bow more, which is ridiculously overpowered. But you need it, believe me. You can upgrade weapons (I recommend upgrading the bow) and unlike most games it does help. You can have flaming arrows, having your shotgun do more range, having a silenced pistol and a lot more.
Even so it was still tough, brutal at times, I played through on hard and it certainly was. Which was great, don't expect to be a pro at this game as you'll find yourself dying, a lot. The controls are great, the AI was better than most other games I've played recently and it was really fun to play. I love the little artifacts you can find with their own little story, but I didn't really find myself making an effort to find them, it was more if I found them along the way. The leveling up is a great new addition, there are 3 different types, the first is the survivor skill, making Lara better at salvaging, giving you extra bonuses picking items up, orienteering which will make Lara see more hidden rewards or having better climbing ability. There's the hunter skill, so Lara is better with weapons giving you that extra firepower, which is really needed in the game. And you have a brawler skill, so Lara is better at dodging, hand to hand combats, taking hits and you can even throw dirt in the enemies face, giving you time to strike or run for cover. But towards the end you end up getting most of them, so it's not if you want to be good at one or the other, it's more which one do you want first. So it's not really unique or strategical. But it didn't really matter, it takes nothing away from the game. In fact I understand it, as Lara becomes this overall badass package.
Negatives. Needs more tombs to explore. No replay value, I wanted to keep playing it but when I finished it, that was it. I didn't have any need to play it again, or even to just go on it and roam. I think the idea is there though, they are going in the right direction and it'll be tough to see what they do next, more exploration is needed though! The final boss battles, both of them were terrible, lazy and boring. I hate QTE's. Luckily it didn't ruin the experience enough to deduct any points.
It's a really good game. I would defiantly recommend it. Great reboot, bring on Tomb Raider 2!
Jun 9, 2013The multiplayer of this game is soo poor I want to kill myself, There was so much Lag on Console versions and it was not consistent, it had bugs glitches, the campaign was very short too, it felt too lack lust and i wish it could've been more but the replay value just died as there were many latency and server lagging within the multiplayer!
Jun 6, 2013Tomb Raider is lucky it's fun, because it suffers from a completely all over the place tone. The story to the game is actually quite good, even if it is abit predictable, and the character of Lara Croft is sympathetic and very well voiced, horrible things happen to her, she's impaled by nails, nearly raped, lost all her friends and is being hunted. I was very unsettled by all this in the start of the game, and then she has to kill a man and she just breaks down, but then here's where the problem comes in, 2 minutes later I'm murdering people left right and centre and she's not phased. This did annoy me quite a bit and there are some other contrast issues between the game and it's story, I'm pleased to say that the game is saved by it's solid gameplay mechanics, the bow was so satisfying to use, and the climbing was really fun too. The game is also gorgeous and animations are very smooth. It is a solid game but it wasn't the gritty survival story I was hoping for.… Expand
Jun 5, 2013Tomb Raider follows the story of Lara Croft as her ship becomes shipwrecked due to an unforeseeable storm. Lara believes that something is strange about the island, that they did just land there by accident. Her crew members, be they betray or work with Lara are all very well made with good voice acting. Unfortunately Lara is the only character you can really feel for throughout the campaign.
It's called 'Tomb Raider' for a reason, but yet there are only 8 tombs to be found throughout the island. They are all well created and designed in their own manner still. In this sense it should really be called 'Lara Croft', as the story revolves around her and her surviving friends and not at all on the optional tombs.
The gameplay to be found here is similar to that of Naughty Dog's Uncharted series, and is well implemented. Great graphics make this game stand out more than most this year.
Unfortunately, the story is quite the let down towards the end, making you do running errands. And in my opinion is quite the drag to finish.
There are collectables to be found, Relics, GPS Caches and Documents along with area specific challenges.
In my opinion there is no replay value either as the only reason I went back into the campaign was to get the remaining collectables for an easy enough gold.
The multiplayer in the ame is also similar to that of Uncharted, with four modes and multiple maps.
A very good game, with a multiplayer which isn't that fun to play and an ending that let me down.… Expand
Jun 3, 2013My first TR. Graphics (that sunset is amazing) and gameplay are great, but I expected so much more from the plot. In Far Cry 3 or Red Dead Redemption I felt inside the game, the depth of scenarios and characters made me enjoy every minute of playing, even days after I finished them I kept thinking about the cool stories. Here Lara is the only one who doesn't look superficial and I saw almost nothing of the Yamatai. It's great to play, and I don`t know the other Tomb Raiders, but I expected more.… Expand
May 30, 2013Great from the moment it starts and stays great forever. A little bit of trial and error was annoying, but it doesn't happen too often. The graphics and presentation are some of the best. Like uncharted with a bit more of an open world and a darker tone. Some truly original abilities too, that are intuitive and easy to use. Like using the bow and arrow to create zip-lines. Just one of those near perfect games.… Expand
May 29, 2013!0 is perfection, and this is as close as it gets. This is the brutal story of Lara Croft, and holy moses it is DIRTY. It's a beautiful action game that really gives you action. The world feels really open, yet it is linnear, but as I said, it feels huge. The best game I've played in at least 2 years.
May 28, 2013TOMB RAIDER sets the basics for a very nice reboot of the franchise.
It probably would not appeal very much to all the die-hard fans of the original games, specially when this current gameplay is compared to the one of the original Tomb Raider I, II and III (the third one being my favorite): Traps almost non existing, way less wolves and any other wild animal to fight, and quite simple puzzles. So, if you were a massive fan of this aspects of the old Tomb Raider, probably this is not the game for you. BUT the stunning complexity of the environment, the great gun fights that this game has really make it up for it! A really compelling story, a new "real" 20-year-old Lara, a good Voice acting make this new start as a great starting point for what could be a real threat to the Uncharted franchise.… Expand
May 25, 2013This game might have it´s moments but so does Unchartad which is much better in my opinion. Tomb Raider has stolen so much game mechanics and level design from Uncharted you could think it´s the same series. How can the reviewers miss that it´s obvious if they ever bothered to play Uncharted.
May 21, 2013One of the few games this year that I thoroughly enjoyed playing, especially with the taut storytelling of Lara's origin story by Developer Crystal Dynamics that had me rooting for Lara every step of her way. In addition to the story, the gameplay was fantastic too, very tight and responsive controls in movement (climbing axe was awesome) and while in battle (shooting with the bow and arrows was great fun). As an Uncharted fan, I was impressed with the gorgeous majestic cinematic sequences, they were exciting and one scene near the end to me topped Uncharted, and I'm an Uncharted fan to boot. The single drawback to me was the multiplayer, it's just not as fun. I would have preferred if they had a longer single solo playthrough instead of the weak multiplayer. Highly recommended, and keeping my fingers crossed for a sequel! More of the excellent new Lara Croft, please.… Expand
May 21, 2013This is a awesome reboot of Tomb Raider! Now we have a more human Lara, more realistic story context and a great "hero journey"! I'm a Uncharted and Lost die-hard fan, I love mythology, mysteries, puzzles and rpg, so this Tomb Raider is one of the best games I ever played in my life. I hope they make many many sequels!
May 20, 2013As someone who really wasn't that interested in the Tomb Raider franchise, I was really impressed by this game. Its hard to say anything that hasn't already been said about so I'll quickly list off what I liked: 1. The Lara Croft character is great and I viewed her as a female John Mclain from Die Hard. 2. The graphics are fantastic and the transitions from cut scenes to gameplay are near seamless. 3. The actual Tomb Raiding was really fun and it was nice to seem them put them in, although I wish there was a lot more of them. 4. The intensity of the violence compliments the game unlike it did for Bioshock infinite. 5. The progression system was fun and some upgrades really did help out and came when they needed to. There are morei things I could say but those were the ones I liked to lay out. I did not play the multiplayer but based on the word of mouth it doesn't seem worth commenting on. I still fully give this game my highest recommendation even if the multiplayer content is lackluster as the single-player campaign more than justifies a 60$ price tag… Expand
May 19, 2013a complete refresh to the Tomb Raider franchise which was needed in my opinion more user friendly and a spectacular reboot great story gameplay soundtrack and design....... could have done without the multiplayer with a focus on maybe a few more tombs but none the less looking forward to more adventures in the future!!!!
May 18, 2013I wonder why people always want frustrating, unfriendly video games. I think the compromise the developers devised is perfect. There is no reason for a developer to throw you in a situation you cannot possibly figure out given the limitations of video games. It is either you think what they were thinking or you keep trying until you, by virtue of pure chance, come across the answer. This game gives you just enough tips to keep it entertaining without diluting the experience. So long, tips & tricks. We don't need you. It is so interesting to see the evolution of Lara. Great game!… Expand
May 15, 2013This game takes the delicate, young Croft through a state of psychological brilliance and intrigue, paired against despair and unfounded hate. In executing a game almost a decade after the popular series was making its mark in the market, the developers not only put life in the busty adventurer, but made her relate-able (as much as possible when comparing your every-day gamer to a gritty, in your face revenge killer who searches for long lost treasures).
The game, most especially in the opening, is not completely littered with cut-scenes. However, they are common. Most notably, they are common without being destructive to any degree. They flawlessly wedge their way into the gameplay, incorporating even the semi-common slow motion action and button mash scenes that, yes, make no sense. However, the designer is keeping you enthralled.
By making the introduction interesting and keeping out repetitive wash and action, they don't overwhelm you with terrible cut scenes like most games, only to then destroy your senses through implementation of overplayed and overly familiar battle scenes. They acknowledge the fact that most battles in a single game will be dramatically representative of each other, but do so without making them drab or useless.
The story alone is worth 10 points. The beautiful graphics (playing on eyefinity, 3-monitors. its ok to be jelous), matched to the not entirely linear story only reinforces that rating. Puzzles make sense without being blatantly obvious. And a modern feel of experience for weapon upgrades and skill, resembling Croft's jump into the busty destruction we are all familiar with from her soft past, make for a modern game with a historic feel, all without giving you the handicap all games seem to be giving you.
Also, the lacking downloadable content remind me that this company is the last one to remind us that the cost of the game is about the story, playability, replayability, and enjoyment...Not about making extra bucks and changing their name to Blizzard Entertainment, all while holding ourselves in public because, hey, we are Blizzard and we don't care about you. Now pay us for this reskinning.
Lets just hope companies will follow in these footsteps and do the right thing. Make art that is enjoyable, accurate, and destructively fun.
As said, the execution is almost incredibly flawless. However, the one thing I can't get over is the fact that they gave her a "mountain axe" (its called an ice tool); enabling her to throw 1/8cm steel straight into rock and pull it out again without bringing any damage to the tool. This is just depressing since i have been ice climbing most my life and know exactly the limitations.
No, this shouldn't bother me. But I could expect this in an Indie game and not a game where, despite the legend they try to bring to life in Yamatai, the developers did their homework. All they needed to do was call Petzl (the company they obviously got the design from) and ask, "how do you use this?"… Expand
May 12, 2013I'm about halfway through Tomb Raider (already, after sitting with it for just a few hours just three times) and I have to tell you, it is boring as all heck.
First of all there is way too much combat. Tomb Raider is suppose to be an exploration game with some gunplay on the side; it's not suppose to be a shooter. Also, the gameplay is very linear and every five minutes there's another cutscene. You never really get to relax and explore the world because you're always on a mission to advance the story, and quite frankly I have no idea what that story is. Lara is on an island with a bunch of bad guys trying to kill her for no apparent reason while her lost friends are communicating with her by radio telling her to go here, go there, do this, do that, so that's what she does. I have no idea what the map even means either.
Also, if you do not have a fairly large HDTV don't even attempt to play this game; all the text is tiny and blurry and you will have to stop the game and look up every upgrade on the internet to find out what the tiny little blurry letters say. I did manage to finally hook it up to a decent TV and admittedly the graphic are cool but looking around is very choppy and limited so even though it looks realistic it's not a realistic experience. And even on the HDTV it was boring because every five minutes I was in another shooting match with another army of men who wanted to kill me for who knows what reason. And if you die in one of these battles which you are likely to do because you are after all one girl against an army of men throwing dynamite at you and shooting machine guns at you, you'll have to start the entire battle all over again. YAWN.
I kept asking myself when do I get to climb a pyramid for a couple of hours and actually RAID A TOMB? You explore for at the most five minutes before you find yourself in another long drawn out gun battle or sliding down some collapsing debris ala Uncharted, forced to push a series of buttons in a certain order just to get through another segment of the linear gameplay. YAWN.
And yes, I understand that this is a prequel and Lara isn't the woman yet that she is in the other games, but come on, enough with the annoying whining and crying. For someone who can slaughter armies of men and go around shooting helpless animals for money and loot (huh?) Lara sure is a bit of a crybaby
All in all I'm very disappointed with Tomb Raider. I was really looking forward to enjoying playing a traditional Tomb Raider game except with more awesome graphics but instead got a really bad Uncharted rip off. I've played all three Uncharted games and there was nary a dull moment in any of them. I'm only halfway through Tomb Raider and I'm starting to wonder if it's even worth finishing it. I mean I already know what's going to happen next. She's going to climb some more ropes, scale some more walls, kill more men who are rushing at her like maniacs, nearly reach one of her friends before whatever she's standing on collapses making the hour it took to get there completely pointless, and repeat.… Expand
May 12, 2013Did naughty dog make this game? lol cause it's exactly like uncharted with added weapon upgrade, and other other upgrades. Saying that uncharted 2 is one of my favorite games of all times so I don't mind. What can I say this game has a little bit of everything, awesome cut scenes, good gameplay, good story, mini puzzles, etc. It was fun, and finding the collectibles were also a challenge to find. Don't let the awful slow beginning fool you, this game keeps you on the edge of your seat from the semi start to finish. Like some reviews said it best, it's uncharted with boobs.… Expand
May 12, 2013This tomb raider reboot is beautiful, and has a very interesting story that will grab you're attention from the very beginning, and won't let you go until the end. The story is great and you really start feeling for the character's by the end of the game. But they are really just there to be rescued, and give the player an excuse to continue onward. This game might have the most realistic character in gaming, ever. Not by the graphic even thought she also looks the most realistic ever) but by her interaction with the environment, and how genuine it feels.
The multiplayer on the other hand is very stale, and basic. I managed to player 3 or 4 rounds before i got so bored i just stopped, and i asume the servers will be nearly empty every time you try to play online, since no one will want to continue playing this stale, and boring multiplayer.… Expand
May 12, 2013The men and women at Crystal Dynamics and Square Enix became aware that Tomb Raider in its past form had arguable become stale and boring. They felt that a retelling of the treasure hunter’s story was needed, if the franchise were to survive. They seem to have done just that.
When we first take control of Lara, of course we realise the trouble she is in, but because she is so well realisesed and voice acted, we genuinely care for her wellbeing. We believe the pain she is in, and when the “over the top” death scenes are encountered; they are downright shocking and disturbing. You want to take care of this young woman throughout her journey of discovery and horror.
The support characters unfortunately remain stereotypical and in some cases, unlikeable. You have your large, muscly Samoan whom is deeply in touch with his roots and is seen as a gentle giant, a hostile and rude mechanic whom you begin to have a severe distaste to, and the “nerdy” guy whom wishes he was more than he currently is. There are a few characters who you take a liking to; for instance Roth, who acts as the father figure for our heroine, but many are largely forgettable.
The game is in itself, gorgeous. The engine clearly pushes the boundaries of the current consoles, and the developers have worked overtime to create a world that looks and feels real. From the rustling of the trees to the weather system which when present, adds to the tension felt, it all allows for a place where you just want to stop and admire. However, some of the game’s best moments when Lara is in extreme peril, attempting to escape from a burning building or trying to outrun a series of explosions caused by the ever more hostile enemies encountered during the game.
Tomb Raider allows a mildly open world option. Lara travels from location to location in a linear fashion, but along the way she unlocks camp fires, which can be used to upgrade her abilities and weapons. As the game progresses, these abilities become more prominent, so the combat never becomes dull. When Lara does travel to a new location and unlock new camp fires, she is able to fast travel to old areas, to attempt to collect relics left behind by past civilisations, documents, offering insight and a history to the strange island she has found herself on, or discovering and exploring tombs.
The tombs offer a nice change of pace from the wall to wall combat featured. These involve traversing through underground caverns and solving relatively simple puzzles in order to gain the salvage necessary to upgrade Lara’s weapons. They are on the whole enjoyable and remind the player that the main protagonist is a treasure hunter at heart, rather than a warrior.
Even though the combat could be seen as being a generic third person shooter, the weapons in the game are satisfying to use and never tend to become boring. Because they can be upgraded, the sound and weight of them changes. The pistol becomes more and more powerful as the game progresses and numerous changes to each weapon, concerning its reload speed, damage and accuracy can be bought. However it has to be said that the stand out weapon is the long bow, which always makes you feel like a bad ass; when you are able to pull off a headshot at long range without anyone noticing, or stopping a charging enemy dead in his tracks.
Tomb Raider is a great testament to how a franchise can rebound, when it had for all tense of purposes, stalled. Crystal Dynamics have created a vast, believable and beautiful world which is a true joy to explore. They have allowed for the blossoming of a likeable and believable main protagonist whom you offer genuine sympathy. It isn’t a game without its flaws. The collectibles aren’t that enjoyable and don’t offer much incentive, although they do offer an interesting insight to the history of the island, the supporting characters are unlikable and while is cannot be ignored that the multiplayer mode isn’t all what people wanted and could be seen as a disappointment, it is a small downside to an otherwise captivating experience that should not be missed.… Expand
May 6, 2013The game was fun enough to keep me playing, but I would not say it as good as some say and especially not as good as rival franchise Uncharted. The locations are bland and repetitive whilst the majority of the characters are not very interesting at all. The multiplayer is clearly tacked on and not very enjoyable in the slightest.
However, I did like the XP and weapon upgrading, and the combat was good enough to get me through the dull and dreary setting.… Expand
May 5, 2013Well I may be a little late to the party but I figured there may be still a few gamers out there who have not picked up this game and I wish to tell you that you should do just that. With Crystal Dynamics rebooting the franchise, it was only natural that anew story would follow. Wold it be a sequel or a re-telling? To everyone's surprise it was actually a prequel set years before Lara was running around with her dual pistols and raiding tombs.
The story seems to be rather generic at first glance. Lara is setting out to "make her mark" as she tries to find the lost island of Yamatai which has seemingly disappeared off the face of the Earth fro thousands of years. Lara has a hunch that the island is located inside the Dragon's Triangle, which is a treacherous part of ocean that has claimed many lives. Lara then convinces the expedition crew Dr. Whittman. who is the star archeologist who is trying to get his career back on track. Sam, Lara's best friend and camera enthusiast. Sam believes she is related to the first Sun Queen of Yamatai, Himiko who ruled Yamatai long ago. Jonah, the muscle of the group who is caring yet tough individual who looks out for everyone. Reyes, an African American woman tagging along with Roth, Lara's Father's friend who Lara sees as a father figure in her life. That leaves Alex, who is another traveler and Grim, the boat's captain. Lara ultimately convinces them and when they are deep inside the Dragon's Triangle, a sudden storm hits the ship, tearing it in half causing Lara to fall into the ocean and wake up on a mysterious island. With her crew and friends scattered around the island and her best friend is than captured by the islands natives Lara must find a way to get off the island while saving her friends in the process.
When first washing up on the island you are greeted with Lara hanging upside down in a cave. As you cut yourself down you are immediately shown a gruesome image of Lara's side being impaled onto what looks to be a sharp pole or stick on the ground. This is one of Tomb Raider's greatest strengths in my opinion. the way Lara shows so much emotion when she is hurt or dies, really makes me feel bad and sorry for what I did to her. I would try my best not have her get hurt or die, just so I wouldn't have to watch her suffer. this is one of the those games that makes you feel for the character you are playing as and not just some digital person on screen. With all of that aside, the environments in this game are spectacular to look at and varied. From staggering cliffs, snow covered mountains and lush forests teeming with life, this game really makes you feel as if the island is real somewhere out there in the world somewhere. Killing different animals to survive and climbing up cliffs and walking through rivers and streams just makes the island feel that much more alive. Throughout the island there are tombs and collectables to obtain as you progress through the story, from ancient artifacts, GPS caches and journals left by current and previous survivors, make back tracking essential. Sometimes certain equipment is needed to reach a certain area but will not be made available to you until you progress further along in the story.
The time around Lara has many tools, weapons and equipment at her disposal in order to get around. A handgun, shotgun and bow and rifle are some of the weapons Lara can use to smite her enemies. To which all can be upgraded by the use of salvage which is found all over the island in crates, chests and dead bodies that Lara loots. The bow is extremely useful in combat as it is outside of combat. Being able to shoot ropes later in the game to pull down structures, create rope bridges and pull enemies off cliffs is great fun and makes the bow are very versatile weapon.
The upgrade/leveling systems is very easy to understand and very straight forward. With kills, looting and other actions, Lara will gain XP which then will accumulate to a level up which will give Lara is skill point to use and camp sites and camp fires to acquire new skills, such as counter kills or being able to find extra salvage on enemies when looting. Upgrading weapons through salvage is as simple as having the right amount of salvage to purchase the upgrade.
Now for the negative aspects. I found myself dying alot due to clunky climbing as automatic death areas where Lara would die if a certain part of the water was fallen into. During the game quick time events are placed in which does have a timing to get used to which will result in a few cheap deaths here or there, but thanks to a great checkpoint system this isn't a huge issue. The cover system sometimes doesn't work and Lara stands out in the open taking bullets until she finally collapses and dies. On PS3 at least, frame rates would seem to drop in certain portions of the game but would fix in others.
This is fantastic reboot and I look forward to what CD will do next with this series so give it a try.… Expand
May 5, 2013yes lara croft is back finaly and she is very hot you begon the game awesom and you end it the game has 3 things climming shooting and puzzeling and its all in there like i wound it so why dont i give it a 10 becouse its just another game that is so short you can do so many things but the story is like 14 hours poeple say that is pretty long no but you can explor so much you can be bussy like 25 hours so okay thats good further its not like uncharted like every buddy says just a litle but uncharted is to like tomb raider ride than you got the mp that fun for some hours its not that good its fun for like 4-5 hours than its don fore the mp but its all obout the single player in this game right… Expand
May 5, 2013This might be my favorite game of this generation. Huge Uncharted fan but this bests it. Better combat and better platforming on top of a fun upgrade system. Not an open world game but much more open than the very linear Uncharted. Fun exploring looking for collectables. Great length of game that will keep you busy for a while. Multiplayer is kinda of slow and chunky but can be fun for a short burst but it isn't the draw of the game. Must buy!!… Expand
May 3, 2013Tomb Raider has come a long way, and for better or worse I can say I've been with it almost all of the way, having bought every main console game since the first one on release day. Very few people can claim to have been looking forward to this game as much as I was, especially having to look at it every day but being unable to play due to a busy work and school schedule. Unfortunately, as I had suspected the game is a giant disappointment, not only as a Tomb Raider game, but as a game in general. With today's technology they had the potential to do something truly great, something amazing. Instead, they saw an opportunity capitalize by making an uncharted game and branding it with Tomb Raider and a Lara Croft skin for a few extra sales. It's sad seeing the series decline to this, sure Angel of Darkness was bad but at the very least that game can say it's its own game, this on the other hand can't even claim that. What once had been greatness has been thrown out the window in favor of creating what must have been a desire to compile every tired, overdone, unwelcome, noob friendly trend of modern gaming they could possibly pull out of the last couple years. You name it Tomb Raider 2013 has it, regenerating health, strong focus on cover based shooting mechanics, quick time events, linearity, over the top set pieces, unnecessary catering to nongamers, ect the list goes on. The game also seems very forgetful and insecure with the very entertainment medium in which it is a part of. For a video game, you spend an awful lot of time watching cutscenes, doing/repeating poorly implemented quick time events, dealing with other scripted events, and an underwhelming amount of time being in control of the character of this so called "video game". It doesn't say much for the game that I died tons of times due to stupidly done QTEs and not once during the actual gameplay. The time in which you do actually spend in control playing the game treats you as if you've never played a video game before in your life. The gameplay is paint by the numbers, in some cases literally stopping and telling you exactly what button you need to press and when to press it, the game is even so insecure with itself as to incorporate what amounts to an "instawin" button just incase you happen to be braindead or sleeping and get stuck on any of the simplistic puzzles or lost in the 80% of a line map. Is this what gaming has come to? At this point we're literally regressing back to the days of Sega CD and FMV games, because that's exactly what this game feels like, an FMV game. With the depth of gameplay and complexity of platforming and vastness of levels the original game had 17 years ago, there is absolutely NO excuse for this game to have inferior gameplay, absolutely no excuse, IDC how low standards are today. I remember the original games invoking feelings of excitement and terror, prompting you to hold down that X button extra strong because you were shimmying over an enormous void and one slip would send you plunging down to the ground in a cringe-worthy "crunch" sound. This game has none of that, anything cool that could have been done is done through quick time events instead of gameplay. Seeing all the praise this game gets makes me genuinely worry about where games are heading. Plotting an imaginary line of gameplay regression over the past few years would have believe we'll soon all be playing on the next gen playstation CD.… Expand
May 2, 2013This game was an absolute gem. I rate it higher than Bioshock Infinite. It was SO AMAZING!
The story, the character development, the environments were all perfect! Uncharted 2 and 3 being my favorite video games, I can easily recommend this to anyone who likes platformer/action-adventure/third person shooter.
May 1, 2013This review contains spoilers, click expand to view. Great game! Read many reviews and the majority gave this game a good score but there was also a few mixed reviews too. My expectations were so so, but ended up enjoying this game. It has elements of the Batman games with the survival vision to help you out, it also features weapons upgrades and button bashing similar to resident evil 4 with the all rounder feel of the uncharted series, climbing,jumping,searching for treasure with a few decent puzzles in there too. The graphics are spot on too probably the best I've seen on the playstation 3! The only odd flaw which doesn't really affect me is the zip lining, when trying to zip line downhill the x button is the action button but is also the jump button so try to attach to the rope on a cliff edge can be dangerous! That small quirk aside this game is a great and hopefully there will be a sequel in the works.… Expand
Apr 29, 2013I love this game and its my GOTY for what it is.... However its not TR. Even their Final Hours Episode stated it that the central idea was going to be COMBAT in big capital letters. And everything else in this game would be a afterthought and revolve around that central idea. This was in order to acquire a new fan-base I would assume. And get the COD kids to play the game for their action fix, in CD's own words.
TR has been my #1 favorite title since it first came out. And in all honesty POP started the whole riddle and puzzle solving genre even before TR. But that's what I played it for was the problem solving aspect. Sure the combat was laughable and mechanical in all the others but that was never what that genre was suppose to be completely about. There are enough combat and story driven games out there to make your head spin as is. When I put in this TR I feel like I just exited out of SOTL to load TR and play SOTL as Lara. I do like shooters dont get me wrong however I like variety and the TR series has always given me one of those other options. Its sad to see it move away from its roots like that. Some claim that this game still had the tombs and puzzles etc. It didn't I had a harder time putting the square peg in the square hole in kindergarten then the things that needed solving in this game. And those things were few and far between anyways.
This game was a completely story and combat driven game with so much hand holding I wanted to scream. QTE's really? I saw that in FC3 and was horrified I honestly thought the QTE fad died out several years ago, whats next bell-bottoms? And the Eagle-Vision at least AC had a excuse that you were in a VR world and it was computer generated vision. TR Reboot is suppose to be real life so to speak. Besides you dont need it anyhow theres so many visual cues there is no possible way to really overlook anything. And the annoying pop ups telling you step by step what to do anyhow was the icing on the cake.
Honestly I am tired of complaining about this game. I just watched my favorite title disappear so the COD kids could have another toy to throw into their toybox. I dont mind the combat as anyone who's played the rest knows its been in all of them I simply think they need to tone it down and lean back towards their roots and what this genre of game is suppose to be about, problem solving. Not scripted non-stop combat sequences.
Other then the fact IMO its no longer in anyway TR anymore only in title, it did have a great story, excellent graphics, the physics and mechanics are a vast and much needed improvement, the combats most would say its improved however in reality its no better then a generic shooter it sticks you in a invisible box you cant escape until the fights over and the fights are highly scripted I can tell you were every guy is going to run where they are going to take cover what order they are are going to shot at you and which of them are linked such as you kill one and the one hes linked to runs to his next scripted cover so really the combat system is a generic TPS.
This game I feel improved on just about everything that the older TR's lacked and were in desperate need of being improved such as the physics and mechanics however they seem to have forgotten to add anything that TR is famous for and what built the franchise into what it is. They left out TR's essence its soul so to speak. So this game is a great Action Adventure Shooter but if your expecting a TR game well might as well just load up an older one because this is isn't it. Hopefully if they come out with a sequel to this they go back to the older style if they dont I feel TR will no longer be TR or salvageable in any way it will be to far gone to come back.… Expand
Apr 29, 2013Having been a fan of the original Tomb Raider series on PS1, I was a little skeptical that this reboot would work out. Visually I was appalled when the new Dante was released on the new DMC game, but on the reverse, look what Star Trek did with the original series concept (by the way I'm talking about the movie and not the horrendous video game). On trailers and artwork, Laura certainly looked gorgeous, and the trailers were definitely spot on, but how would the game fare? Well I'm glad to say that the game really surpassed my expectations, thought there are a few caveats. Laura is definitely more vulnerable as compared to the original iterations of herself. She is at first squeemish at taking a life of an animal, let alone the life of another human, however the game rapidly forces you to overlook this, and by the end of the game, you are a killing machine. Mathias, by the games end, even remarks that there is little difference between Lara and himself, that they both "killed" to survive the island. Its a rapid transition, and there could have been more development in this area. Another qualm is that the game is very "linear" in the strict sense of the word, though the game does a great job of covering that aspect by letting you "choose" which order to pursue tasks and missions. You can even side trek at your own pace, despite the game making statements to pursue on. I guess in that sense, there really isn't a sense of urgency in the game. You may know your friend is in trouble, but there is no timer or anything to indicate you need to move your ass faster... and you can even explore a tomb without affecting the major plot line. That was kind lame. Keep in mind while you have the quasi-freedom to chose which area you wish to visit first, the story line is linear, though it may allow you to delay the story progression with side-quests. There are no multiple endings here, just one ending for everyone, just as long as you finish the story arc. There is really minimal incentive to play the game over again, unless you really want to unlock the "bonus content" for the game. By the way most of the videos that are "unlocked" can be found on gametrailers.com or youtube, so what's the point? The concept art is great, but is it enough to prompt me to play the game a second try? No. On the positive side, I really enjoyed the back story on Himiko and historical background. I was literally on my seat's edge trying to figure out what happened on that island and try to get an explanation of that mysterious weather phenomena. The secondary characters where, however, for the most part very forgettable. They really tried to force a multiethnic cast on us. Why did they make the black character, the stereotypical "angry black woman?" Yeah I know her name is Reyes, which I assume would qualify her as latino as well. I;m upset because the stereotype is popular in the media. Just look at "The Real Housewives of Atlanta" and "Basketball Wives." In any case, these qualms aside, the game was definitely a great "origin story" and did the franchise justice. Aside from the linearity, the only other major pitfall was replayability. The multiplayer mode, while definitely a welcome addition to the predominantly "first player only" type game, was not well developed, and seemed more like an afterthought, than a planned inclusion into the original game. Now square-enix really had the opportunity to shine here, but the results were kinda underwhelming. I mean I wasn't expecting halo or anything, but they resort to trying to emulate the big guns like bungie and electronic arts and not quite meet the goal. Maybe a better strategy would be to play the alternate characters throughout the game, perhaps with a different focus. Sam for example wouldn't have been a good gun slinger, but maybe she could be used for more of the puzzle solving aspects of the game. I'm curious how they could have used Alex for some mathematical or engineering puzzle. Roth could have been used as an alternative gunslinger. I can't help but think of the resident evil series and how they allowed you to play as 2 separate characters, allowing the story to merge at the end. Anyways those are just some suggestions I had to make the game a little more "replayable". That aside, I think that the final product was definitely worth the money spent on the purchase. The main drawbacks of the game are the replayability, the forgettable secondary characters and lack of their development, linearity and crappy multiplayer mode. On the plus side, there is an awesome story line, the freedom to chose which paths you take overshadow some of the linearity of the gameplay, great backstory, spot-on voice acting, cool combat scenarios (a-la uncharted style), and great development of lara as a character, really pull you through this game. Overall this game is an 8 of 10, and definitely merits a playthrough… Expand
Apr 28, 2013Bad. Just bad.
I recall the original tomb raider. Press forward, Lara moves forward. A rock falls down, you have to press away from the rock to run away from it. If a rock falls from above, you move or you die. Not so in this new version. A rock falls, you have to guess what button you have to press before it tells you at the last millisecond giving you no time to press it unless your first name is robocop. Then there comes the part you need to scrabble up a slope and the simple system of pressing a direction to go that direction gets replaced by the l and r button. I seriously do not have the patience for this kind of crap. If I have to press triangle, I expect to be told this ahead of time. I don't expect the game to serve me freshly pickled death just so it can laugh at my Lara girl getting crushed by a huge rock, not giving me much choice because of a completely disproportionate reaction time.… Expand
Apr 27, 2013A brilliant game and a perfect way to reboot a classic character with a twist. I personally prefer the new Lara's character to the original but fans of the classic Lara will still manage to gain a lot of enjoyment from this. Looking forward to a sequel in a few years time.
Apr 27, 2013It's been a long and broken path for our favourite survivor, Lara Croft. She shone through all those years ago in the mid-90s when she came bursting onto the scene in all her pixeled glory. But a few mishaps and and misfire games all but tarnished the name that lets be honest, was a big reason most of us bought a PS1. When Crystal Dynamics took over they tried to bring Lady Croft into the HD world, but they just didn't click anymore with the fans.
Then perhaps the biggest decision they ever had to make, how can they make a new game, but make it entirely different from the others? Why not go back to the beginning, all the way back to before Lara was the world renowned explorer with her dual pistols and clever attitude. Lets go right back, and they have did a remarkable job at rebooting not only the franchise, but also the character herself.
We meet a 19 year-old Lara, who has convinced the descendants of a long lost kingdom of people, that the island they used to dwell in, Yamatai, may still exist. having been lost for years.
Lara goes along with her friends and colleagues on an expedition to find the place, but a freak storm in the 'Dragon Triangle' near Japan has dire consequences for the team, as they are stranded on a deserted island...or so they think.
The game really tells the story of just how Lara came to be how we remember her, and on this island she gets a pretty hard time of it before reaching that path of the beautiful and clever explorer.
A strange group occupy the island, and Lara must fight her way through the men, who at one time attempt to rape her, and thus incurs her first, but certainly not last, kill of another human being.
The game asks the player to guide Lara in her quest to rescue her friends and attempt to find a way off the island. Borrowing much of its style from Uncharted, Tomb Raider plays out as an almost non-linear style, where Lara must look for salvage to upgrade her weapons, find weapon parts for her bow, shotgun, rifle and of course her pistol. But the island of course isn't kind to our hero, wolves will attack you, guards are trying to kill you and the island itself is dangerous to be jumping around on. Lara must climb her up rugged and rough terrain, take down an enormous group of enemies, and solve the mystery as to why nobody has gotten off the dreaded island, but of course we cannot forget her actually exploring tombs either, and there are plenty to raid.The game takes plenty of twists and turns, outlining tragic events that Lara had to deal with to make her the battle-tested survivor she became.
The island is beautiful to look at, and of course the animations of Lara and her journey through the island are exceptional, especially the button-mashing cinematics that have occupied many games now, but still work best in this and of course Uncharted.
There are a few minor hiccups that I felt took away a little from having a fully enjoyable experience. Although the game offers plenty of exploration, it really would have benefited more from being an open-world adventure with linear aspects thrown in, the island is quite large, and to get back to various locations you have discovered you must fast-travel to an already discovered camp, I think it would have been a better option for the player to explore their surroundings on their way back, but don't get me wrong the area you are in is still vast enough to explore in, it just could have been more.
The actions of Lara need to be brought up as well, although it comes to the point in the game where she knows she needs to do anything to survive, her abilities and actions at killing enemies with various methods sort of take away the fact that she felt such distain and vulnerability when slaying her first victim.
But these minor speed bumps aside this is a much needed and welcome reboot to a franchise so dear to many people, something that started the gaming exploration, and a character as memorable as Lara has been done great justice in how her early years panned out.
An excellent adventure and an unforgettable experience.… Expand
Apr 27, 2013Where I to judge this game solely on the single player, I would say this: Tomb Raider 2013 is a worthy prequel to both the character and the series. Sadly, the multiplayer mode hangs around this game's neck like a rotting albatross, and it has tarnished my lasting opinion of the title.
My advice to you all is not to touch the multiplayer unless you are desperate to get the Platinum; this is a single player game, and you should treat it as such.
On the merits of the single player, there are plenty. The combat is satisfying, the exploration is fun, the puzzles and platforming are challenging enough without feeling unfair or frustrating. Lara's character development is quite difficult to watch sometimes, but it feels good to see her grow into this tough, warrior-adventurer heroine.
Tomb Raider 2013 is a must-buy for any Tomb Raider fan who has been left feeling lacklustre after Underworld and its ilk. For people new to the franchise it could be a good starting point. It's just a shame they wasted so much time and effort on that crappy multiplayer; without that, I'd likely give the game a 7 or 8.… Expand
Apr 21, 2013Enjoyable and over-the-top take on the Tomb Raider franchise, essentially taking the mechanics of Uncharted and putting Lara Croft back into her rightful place as the poster-child for relic hunting in video-games. Final act is a highlight but the final boss is disappointing.
Apr 21, 2013One of the best games ive played in a while,couldnt put the controller down from the start to the finish.The story line is great the charactors are very well done.The gameplay is fanatasic the controlls are responsive and maped extremely good.The weapon system is not as good as some other games but that donest take anything away from this game.You can all out and try and shoot everyone or in most parts you can sneak around carefully to your objective.I would highly recommend this game.… Expand
Apr 21, 2013Honestly, the game is excellent. Crystal Dynamics has nailed it. The atmosphere ranges from empowering, to stomach churning, to down right chilling. The visuals are top freaking notch and all the character performances are premium. Why only an 8 if I like it so much you ask?
Well, there's a couple of stupid design choices, like the crappy auto cover mechanic they use, which picks the worst times to think you want to run out into enemy fire. I mean honestly, it's clear a large chunk of the gameplay inspiration came from Uncharted, and Naughty Dog was smart enough to realize that the player should choose when to activate the cover system. Heck, Mass Effect 1 tried this and by ME2 they had gone to button controlled cover mechanics. Simple fact: The player will always know better than your context sensitive algorithm. So -1. Here's hoping if they get a Tomb Raider II (or is that II-2?) that this mechanic gets refined. My second complaint is that the movement controls can at times feel just a little too floaty. On more than one occasion I jumped down from a platform in an attempt to escape enemy fire and found myself magnetized to the edge and the moment i touched the thumb stick in my frantic haste, I'd climb back up and have my face torn off by a shotgun. So -1.
Honestly though, these little control hic-ups are far from game braking and for most people, they don't even get noted in the review. The general consensus seems to be the game is awesome. The general consensus would be very correct. I've never thought virtual bow hunting could be so fun (*cough*AC3*cough*)... and yet Crystal Dynamics has made it so. While hunting doesn't really feel necessary outside the initial tutorial, being a pseudo-open world game means that it's just fun to do it anyway sometimes. The bow is something of a God weapon up until the end, and that's OK, because it's damn satisfying to use. Headshots are fun, headshots with a bow are more fun. The puzzle sections (aka tombs, though they don't always resemble a tomb really), are generally well done, if a little simplistic. Though I can see why they are simple, so as not to disrupt the game's flow. If you're someone who wants a meatier puzzle, then they have optional tombs with some slightly more thinker puzzles.
Ignore the haters with their panties in a bunch. They're just overly nostalgic and can't accept that some aspects of modern game design are better than was found in the older Tomb Raider games...… Expand
Apr 19, 2013I have played a lot of games in my time, but oddly enough I have never played any of the Tomb Raider games. I know the reboot doesn’t share a lot in common with the past entries in the franchise but I was still curious to finally be controlling the legendary Lara Croft.
Story: The story of Tomb Raider serves as a reboot of the franchise. Lara Croft is a novice adventurer on her firstst expedition. She decides that the group needs to go to the Devil’s Triangle, which is like the Japanese version of the bermuda triangle. Suffice it to say things go downhill from there. Their ship ends up crashing and the team becomes stranded on the island of Yamatai. The group quickly realize that the island has a few secrets. When Lara see’s people disappearing or dead she feels a sense of responsibility to help them. this is her motivation for the events of the game.
Eventually Lara discover’s the island has some supernatural secret’s that needs to be addressed before her and what’s left of her team are able leave. The story is what you would expect from a game like this. Although I am not a fan of the supernatural in storylines of games like this it was almost a given to see it here. It has a very Indiana Jones-esque plot to it.
Gameplay: Have you played Uncharted? good, then you know how this game plays. The 3rd person shooting and climbing feel great, and the cover system makes for some intense firefights. Lara has a variety of weapons at her disposal from bows, to pistols to shotguns. The guns are upgradeable at camps found throughout the campaign. Another addition is the rope, Lara shoots it from her bow to create a path for out of reach area’s or can pull down doors to create openings for treasure. Also the rope can be used in combat, by pulling down ledges or even enemies on ledges, this was unique and one of the stand out points of the game. I felt the the upgrade system added a level of depth I enjoyed.
Hunting plays a big part in the game for campaign, by taking down animals players acquire materials needed for upgrading their arsenal. The game features a ton of collectables including relics and treasure. Crystal Dynamics made the world into small sections, in these sections players can find a map that will lead them to all the treasure if you want them all for the trophies or achievements.
Jumping into the games competitive multiplayer did not impress me, It seemed jerky and hard to get shots on targets. As I played I couldn’t help but feeling it was just tacked on as a bullet point for the back of the box. There is a level progression system and some achievements/trophies attached to it but I bet a lot of players won’t be staying long. It just wasn’t fun and there is much better competition out there in the 3rd person arena.
Graphics: The game looks great. I really felt as I played Tomb Raider that this generation has kind of plateaued. The character models look good and the environment’s are interesting but the graphics seem like more of the same with a lot of modern releases. This is not really a criticism of the game as much as feeling a little burnt out on the extended hardware cycle.
The game features some great character movement, a lot of one off animations for certain instances of the game that help make it more cinematic. Lara gets really beat up in this game and you can see the pain she is in when she holds her side or is limping along. The game does a great job visually of telling the dark story through the characters and environments.
Overall: I enjoyed Tomb Raider a lot. The game was certainly trying to capitalize on the success of the Uncharted series, which isn’t a bad thing because they did it well. The shooting feels tight and the climbing and environments are great, I couldn’t help but feel the game was a little short though. Where is seperates itself from Uncharted was the tone of the story and characters, this was much darker and it had some added gameplay elements such as the hunting and weapon upgrades. I feel even the story borrowed from Uncharted once the supernatural element came into play, and overall both Uncharted 2 and 3 are better games.
If you want a fun 7-9 hour game that is very cinematic while retaining fun gunplay and smooth animations check out Tomb Raider.
Mar 9, 2013As a die-hard Uncharted fan I can easily say that this game is a game to be reckoned with and to boast about. Crystal Dynamics has done a great job in terms of storytelling and especially gameplay, with the bow and arrow being a pleasure to use. It's Naughty Dog's turn now, hopefully if they release Uncharted 4 they will have the Tomb Raider standard to have to top.
Apr 3, 2013There’s no denying Tomb Raider is a heavily influenced work, both mechanically and aesthetically (its nods to Neil Marshall’s The Descent are so happy to be there at one point Lara even re-enacts the “girlrising-out-of-sea-of-blood” scene). While it offers nothing wholly original, its salvaged parts combine to produce an experience that is consistently better than anything its own heroes have produced. [April 2013, p70]