Metascore
62 out of 100

Mixed or average reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 7 out of 25
  2. Negative: 2 out of 25
  1. Trinity Universe is a good choice for RPG fans who don't mind a heavy dose of humor in their games, and it'll keep you entertained for quite a while.
  2. Overall, I liked the battle system. However, it can get very overcomplicated, very quickly.
  3. Trinity Universe is an exciting JRPG which takes time to play, but stands up with nice anime graphics, funny dialogs and cool fights. If you plan to play Trinity Universe, you definitely will need a lot of free time.
  4. Dozens of dungeons overflowing with enemies and treasures for you to battle and collect to your hearts content, but it will require some patience and tolerance on your part to fully enjoy. For JRPG and turn based fans, this is certainly worth your attention.
  5. It's light, accessible, and almost hysterically funny at times.
  6. Dodgy camera and mildly repetitive dungeon scenery aside, Trinity Universe has a lot going for it. The subtleties of the Fury battle system and the humorous storylines will keep you entertained for hours on end.
  7. Yes, the game is fan service, and plays to an audience that can't get enough of Etna, Flonne and Prinny, but it's also a decent game that succeeds in offering something new.
  8. One of those games that you will enjoy playing but will leave you wanting just a bit more from the developer.
  9. You can save the Netheruniverse from floating sushi, but not always from repetitious dungeon crawling.
  10. Sure, it's not perfect, but it is still a fun, addictive experience.
  11. 65
    Tri-Uni straddles the unfortunate border of mediocrity. It isn't good, but it isn't bad. Hardcore JRPG fans might want to give it a home, but those that only pick the best of the genre should rather leave it on the store shelves.
  12. The battle system is quite interesting, but Trinity Universe has no story, no NPC interactions, no exploration. Designed for the perfect "Otaku", not for other players.
  13. 63
    All-in-all Trinity Universe swims the seas of mediocrity. Whilst it's not a bad game, it doesn't try very hard to appeal to a large audience.
  14. 61
    Simply put, the audience for which it was intended will enjoy it. [Issue#194, p.96]
  15. Those who can overlook the rudimentary visuals, convoluted interface and overly forced dialogue may lose themselves in the vast mathematical playpen. [Aug 2010, p.95]
  16. While it's commendable that publishers are still localising these quintessentially weird and wonderful Japanese games, ironically, Trinity Universe's biggest problem might just be that it's not quite crazy enough.
  17. While TU might be weak in all other areas, it delivers exactly what the targeted niche market is expecting: A huge cast of oddballs going crazy during unbelievable cutscenes.
  18. 60
    Trinity Universe's pleasantly creative silliness doesn't extend through all areas of its design, and that's its biggest fault.
  19. Dense JRPG that lacks the humor and storytelling of other Nippon Ichi titles. [Sept 2010, p.104]
  20. A dungeon-crawling mix of Disgaea and Atelier proves just as impenetrable and cliquey as it sounds.
  21. The fan-service element is cool, but the rest of the game is just sub-par.
  22. Trinity Universe isn't quite the shining star I was hoping it would be. A complicated character augmentation system and a bland sense of exploration keep this adventure from being truly stellar.
  23. It ends up feeling dreary. [Aug 2010, p.97]
  24. Trinity Universe's combat lacks the depth that Nippon Ichi and Gust have shown in the past. It too often feels repetitive, clunky, and lacking the strategy we've come to expect. [Aug 2010, p.124]
User Score

Generally favorable reviews- based on 18 Ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Trinity Universe is a solid, if rather repetitive, JRPG with 2 separate story lines and a cast of wonderful... and annoying characters. You spend most of you're time walking around dungeons beating up monsters to some very catchy music, the dungeons themselves are like any IF game in that they are bland and made up solely of corridors and square rooms. The graphics are a mixed bag with some decent texture work and polygons but theres a lot of repetition in backrounds and enemies and party members look like there made of wax for some reason. Unfortunately some of this game is plain lazy, most enemies are taken straight from Cross Edge or Agarest, many of the enviromental objects aswell, and there is a lack of variation in enviroments. While this games music is top notch, very funky, the voice acting is hit or miss... largely miss especially the english dud, although Etna stands out as particulary strong. The battles are 3 vs 3(usually) turn based (sort off) in that you press buttons to correspond to different attack types, square for light, triangle for magic and x for heavy and you can combine combos through multiple characters for big damage and high multipliers. The battle system is fun but it gets old quick, as in 5 hours in the 15 hour story (there are 2 plus an end game so you get a good 30-40 hours) you will basically know all there is to know about it and have nothing to strive for. That said the story itself is ok, nothing as clever or humorous as Hyper D but far better than Cross Edge, it notably suffers from 1 too many tedious characters, particulary the young males. I wont spoil the story but its largely there just to give you an excuse to go through dozens of repetitive dungeons, theres a dolip of humour too which did make me smile every so often. Aside from 2 stories there are optional dungeons to tackle, over 100 gallery artworks to unlock, which are often done using super-deformed characters, synthesis and monster creating, optional events to watch aswell as a lot of customisation from weapon skins to meteorites (which increase you're characters stats) Theres also a lot of DLC avaliable for TU (at least here in the UK) but its very expensive for what it is, usually £2 for 5 weapons and the like, all the DLC combined could easily cost more than the game itself and it adds rather little to an already easy game. All in all this is a fun little JRPG with plenty of content but it does outstay its welcome through excessive repetition and there are cerntainly better anime JRPGs out there. Full Review »