Mixed or average reviews - based on 33 Critics What's this?

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Generally unfavorable reviews- based on 34 Ratings

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  • Summary: X-Men: Destiny has you playing a new recruit amongst comic's motley mutant band, and promises a branching storyline that features a deep element of choice.
Score distribution:
  1. Positive: 0 out of 33
  2. Negative: 14 out of 33
  1. Sep 28, 2011
    I stopped having "true fun" about halfway through X-Men: Destiny and sadly finished out of obligation and a curiosity to see how the story would unfold. Hopefully, if you're a bigger fan of the X-Men franchise than I am you'll have a better time. Casual gamers should probably skip – this is one for true X-Men aficionados.
  2. 65
    Too hit-and-miss for casual gamers, and tolerable for X-Men fans. Mechanic issues are forgivable only by appreciating the great X-Men renditions.
  3. Nov 22, 2011
    X-Men is a license with tons of potential that goes untapped in X-Men: Destiny. Choices don't really matter, the graphics look quite dated and still don't run smoothly. The boss fights and iconic characters are the saving graces that will still have the title find its way into fans' collections.
  4. Oct 12, 2011
    As it stands, the game is a rental at best, and even then only one to bother with if there's literally nothing else for you to play.
  5. Sep 29, 2011
    It's a shame that a clever concept was not given the care required to shape an epic quest with a completely fresh hero. From the short story and flaccid combat to the poor technical skill in the music and visuals, a few scattered collectibles and a handful of Achievements/Trophies are not enough to justify a sixty dollar purchase. In fact, it's probably not even worth the few dollars to rent unless you're a diehard fan of the series who must play every game, whether good or bad.
  6. Oct 16, 2011
    As the title says, the best part of the game is its ending. It's not just because the game is over but the credits offer the gameplay I hoped the actual game would have. As it is, though, it's an uninspired, bland brawler with little going for it.
  7. Absolutely abysmal. [Dec 2011, p.103]

See all 33 Critic Reviews

Score distribution:
  1. Positive: 2 out of 13
  2. Negative: 9 out of 13
  1. Oct 4, 2011
    If you like kicking a lot of ass 110% of the time...this one is for you. It was a lot of fun, and I usually don't even like beat'em ups. I had to force myself to go to bed! The real focus of this game is the brawler style combat, and evolving your mutant to kick even more ass as you go. The combat is simple and easy to pick up. As you unlock abilities you'll find yourself immediately satisfied that you're now a tank who can wreck 100 guys at once. The story is on par for any comic book (that is to say, fairly ridiculous), and the graphics are not the best (with a few glaring errors). I have to be honest though, I actually enjoyed playing it. It was cool to dig into the back stories of the other Xmen/Brotherhood characters, and fighting alongside different ones via the 'Destiny Choices' was a nice touch. The combat itself is gorgeous, and as you evolve it just gets better. I'd recommend it to anyone new to the brawler genre. Expand
  2. Sep 29, 2011
    It seems that the opinions of this game are rather varied, and rightfully so. This game is really mediocre addition to an already undervalued and underdeveloped genre of superhero games. The game boasts about an overarching story, in which you, as a new mutant just coming into your powers, will have to prevent an all out mutant/human war, and that in this war, you'll have to either side with the Brotherhood or the X-Men. It also lauds itself as having a deep system in which you can customize one of the three characters you have from the beginning of the game. Both of these things are both somewhat true, and somewhat false. While it's true that you make choices in the game, they have no consequence in changing the story, other than who happens to be fighting beside you at any given moment. If you pick brotherhood in one instance, you'll have Pyro, in you picked X-Men in the same instance, you'll have Nightcrawler. Throughout the game, you'll be presented a few such choices, and when you make these choices, you'll earn some faction with either side. You can earn faction with both sides without it harming your faction with the other side. This faction, that you build up, is absolutely pointless. Ultimately, you'll come down to a choice in the third to last chapter, in which you'll declare your intentions as to whether you'll be a member of the brotherhood or the X-Men. All choice you made up to that point literally do not matter, and the faction you've culled does not matter. It is just a bar that shows the general trend of choice you have made throughout the game. You can make all the X-Men choices, but still ultimately be Brotherhood, and vice versa. Furthermore, throughout the game, you'll unlock X-Genes and suits, which mimic the powers of famous mutants in the Marvel Universe. You use these on top of your basic power set. They are divided into four categories: Utility, Offensive, Defensive, and suits. You can mix and match them so that you can have the healing factor of Wolverine, the super speed of Quicksilver, and the sheer power of the Juggernaut. You can also use all of one given characters X-Genes and suit. If you do so, you'll gain access to an X-Mode, which is yet another special power type of thing that lets you play more like that particular character. Likewise, the customization system is somewhat deep, but also limited. At the beginning you pick one of three characters, Jocky McJockjock, quiet Otaku-chan girl, or the schizophrenic bigot who has absolutely no qualms with his new role as a mutant, even though he's been a purifier for his whole life, and hears the voice of his dead father the entire game. After you make your choice, your presented with three basic power trees. Density control (aka I have rock fists), shadow manipulation, and light generation. Density control is the brick/bruiser type power-set, shadow manipulation is the agile melee power-set, and the light generation is the only ranged option of the game. These three power sets have eight different powers contained within them, but you'll only ever be able to use five of them in any given play through. The first is just a basic combo, that as you level it up, gives you more combo options, then the following powers vary from power set to power set, but are presented in the exact same way in all of them. when the opportunity for you to learn a new power arises, it presents you with one of two choices, offensive power or defensive power. If you pick one, you cannot pick the other. However, picking the defensive power doesn't lock you into all defensive powers or vice versa. At one opportunity, you may pick the defensive power, but at the next opportunity, you can pick the offensive one if you so wish. As such, you actually have a fair variety of power sets available to you, as all the powers combo together in different ways.
    The game play itself is pretty fun, and is the high point of the game. It plays, basically, like a more highly polished DC Universe Online. The only problem with combat is enemy variety. Throughout the game, you'll pretty much only fight Purifiers, Purifiers, Purifiers, Purifiers, More Purifiers, and U-Men (which are guys who aren't mutants, but inject themselves with mutant powers). There's also the occasional giant Robot.
    The story itself is pretty disjointed, but works fine. It doesn't read at all like a comic book does, and is nonsensical at points, but there is some coherent narrative to be found. The presentation, likewise, is pretty mediocre. The environments are as bland as the graphics, and the as varied as the enemies you'll fight. It's also fairly short, only lasting me about 5-6 hours for one play through. It does encourage multiple plays through, however.

    Overall, I'd give this game a 7-8, depending on my mood. In a time packed with so many blockbuster games, feel free to skip this one, unless you're an x-fan.
  3. Sep 28, 2011
    This would be an awesome game... if it were for the PS2.

    Overall I did sort of like this game. It just felt like someone took an awesome
    game and made it as mediocre as possible. I like playing your own hero instead of having to play the stars. I like choosing my abilities. The gameplay was just very very meh. Here's what I think could've made this game a lot better. First off allow you to choose your own superhero name. Next allow you to design your own costume (like in City of Heroes). One of the things this game has is M-genes. These sort of give you parts of other heroes powers. It's sort of cool, but it makes me feel less like my own hero. I wish instead these would allow me to alter my own powers in different ways. It feels pretty weird to have shadow based powers and be covered in ice.

    Overall this game feels like it was half finished and instead of doing all the work to finish it they just made what they had playable and shipped it out.
  4. Oct 13, 2011
    Crappy textures + crappy framerate...obviously something went wrong during the development process of this game. 3 points for having the hot asian chick from Donkey Punch though. Expand
  5. Feb 29, 2012
    I was really looking forward to this i love X men and although the Idea of the Game was good I got through the game in about 2 Hours and could not be bothered to play it again! So sad as they could have made a gr8 game :( Collapse
  6. Apr 18, 2012
    This game could have been so awesome. The concept is fantastic: An action RPG where you take control of a new mutant, choose his powers and make your own story as you explore a San Fransisco caught up in a mutant-on-mutant war. But somehow everything went completely wrong. Its almost like the developers came up with all these awesome ideas one day, and then came in to work the next day and they were all too bored to actually do something with them. As a result, I'm not exaggerating when i say that this game looks and plays like a PS2 game, and whatever good story ideas show up in the beginning are completely lost in the end when the plot becomes so unnecessarily convoluted that you will probably just give up on it and mindlessly go from one boring fight to the next with no interest in what is happening. This game has no redeeming factors whatsoever aside from its short length of 3-4 hours, it doesn't play well, it doesn't look good, it doesn't sound good, it's not even worth a rental. But perhaps the worst thing about this game is that while you're playing it you can easily tell that with the right developer and the same concept this game could have been so much more... Expand
  7. Aug 2, 2012
    This by far is the stupidest game i have ever played they make certain battles so hard that you cant beat them i have fought this one battle at least 100 times and still cant beat it so i threw the controller and three the stupid game away. If you beat the first two parts of this battle and lose the third part you have to start all over again. STUPID. This gets a zero from me!!!! I have never been so frustrated from a game before!!!! Expand

See all 13 User Reviews