User Score

Generally favorable reviews- based on 251 Ratings

User score distribution:
  1. Negative: 20 out of 251

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Oct 13, 2012
    PC players, especially strategy gamers, have long had the joy of games where they had to play just "one...more...turn". Now that fun has come to the console. Sure there's been other similar turn-based games for PS3, but this one has taken a classic and re-imagined it for an HD and thumbstick world. Skill levels, base management, cutscenes, character progression, science fiction setting, great sound effects...all good things on their own but combine that with a tactical squad simulation that's easy to learn, difficult to master and Firaxis has a masterpiece. I haven't personally run into game freezing that's been complained about though I can see where others have noticed video/audio stutter and that's why the title doesn't get a 9, but the rest of the game is replayability heaven. Expand
  2. Oct 13, 2012
    A great strategy game on the PS3? You don't see that too oftern! So, for fans of the genre or those looking for something different this is utterly unmissable. I don't know if i could convince casual gamers or action heads to buy this but i do hope it gets the sales figures it deserves. Either way this is still one of the games of the year.
  3. Nov 12, 2012
    I rarely review games, only when i'm so impressed or overwhelmed. This is the case here with xcom.
    I am new to the series, but THIS WAS A HUG SMACK ON THE FACE.

    this game could easily have gotten a ten, it goes down as one of the best, most addictive games i have played since warcraft frozen throne. It lacks polish and graphical prowess. Apart from that this game is an incredible title
    . the gameplay (micromanaging ) is perfect in every way Expand
  4. Mar 6, 2013
    I'v played this everyday since release. And I'm not kidding here when I say that this game has easily the biggest fatal flaw of any game ever. When percentages are wrong. The game is wrong. The manager of the game says it's to "keep things interesting. But if you hand me the wrong numbers. then you are wrong. All the time. I was gonna give this a ten (seriously) but a f;aw this big almost makes this game deserve a passing score. You killed, and wasted your time, developers. Expand
  5. Dec 5, 2012
    Tons and tons of fun. I spent around 40 hours just playing through the game once. The tactical combat system works surprisingly on the PS3. There are a few things that hold the game back, like lag, frequent loading times, and some bugs. Overall though, these minor flaws don't detract from the game, but they do get annoying.
  6. Jan 6, 2013
    BY FAR, one of the best games of 2012. I picked this up when I bought Assassins Creed 3 and Dishonored and saved it for last (mostly because I was more interested in the other ones). WHAT A SURPRISE... I cannot begin to describe HOW ADDICTIVE this game actually is... it has that "civilization addiction", when you keep saying to yourself: "just one more turn; just one more turn; just one more turn"; and when you notice, it's 3 AM. I just can't put it down... think of it as Final Fantasy Tactics meets Front Mission meets Civilization (sort of) plus guns, lots of guns. You manage a base, a squad and customize everything, from facilities, to weapons, to even the soldiers names, nicknames and armor color. And everything under a very cool "alien invasion" atmosphere. Must not be missed... a hidden gem. Expand
  7. Oct 18, 2014
    I own both the PC and console versions, and the PC version is obviously superior. Now before you think I'm here to laugh at console owners, I'm not. I'm just simply saying that if you have to choose between PC and console versions, go get the PC one. Why? Because the load times are shorter and there's not much lag in combat. Lag isn't bad on consoles, but having the PC version, it's smoother and less laggy so I'm moving to that and plan to sell my PS3 copy. Plus, on low settings, the PC version looks like the consoles. Other than those things, the game is the same on all platforms. Again, get the PC version if you have to choose between the two. If for some reason you can't get or play the PC version, then certainly get it on whatever platform you have. I mean, it's also on Android/iOS too, which has the same game but simplified graphics. Expand
  8. Nov 29, 2012
    I highly recommend getting this game, starting it up and selecting Classic Ironman difficulty and never looking back. In a sense, this is one of my minor quibbles with the game--so many people start it on Normal, find it too easy, and then make foolish remarks about how this is "dumbed down". I played the original Xcom and beat it. A great game, but it was also from the age when everything was fresh, and so it was easy to overlook the tedious micromanaging, the cheap tactic of using dozens of rookies as cannon fodder to flush out the aliens, boring bug hunts for that last alien holed up at the other end of the map, and the fact that once your campaign got over the initial difficulty your squad became so overpowered it became boring. This game eliminates most of the drudgery but retains all the tactical goodness that is just as deep as the original or Jagged Alliance but without the need to keep a calculator handy to add up time units. I found myself doing as much fussing about the ramifications of every single action in this game as I have in other games. This game's length is just about right. You can stall the final mission if you want and enjoy battles where your 6-man squad rolls over the aliens without much fuss (even in Classic Ironman), but getting to the end game shows up at the right time and isn't a chore. It's been a long time since I've been this excited about a game. Expand
  9. Dec 11, 2013
    What it does, it does excellent. I'm not a strategy fan, not a turn-based fan, yet I loved this. What I did not like is the fact that the learning curve is really high. The beginning is much to difficult. Once your soldiers start leveling up though, the game gets too easy. So the balance isn't all that great. Luckily you can change the difficulty any time. So you could play the beginning on easy, and after a while turn it up to normal. That's what I did. But the difference between easy and normal was too great for me. Easy being way to easy, and normal being too hard. Again, I'm never play strategy games so i'm a complete noob. Expand
  10. Mar 13, 2013
    Superb game. This has been easily the best strategy game I've played on a console in years. I can absolutely understand the varied user reviews as when I started first I thought it was good but not great until a friend of mine straightened me out. You absolutely have to play this game in ironman mode and ideally on Xcom difficulty. This makes you consider your choices carfeully, Every cent you spend every turn you take is the difference between success and an ass kicking. If you play on an easier setting or have the luxury of reloading the game then the tension and the thoughtfullness is taken out of the game.
    My main bug bear is the presentation, I'm not an Unreal engine fan anyways but this game can be rough around the edges. Occasionally the animations will have you guy shoot through walls which in this day and age is dissapointing hence the 1 point drop. Camera control is generally spot on but there are occasions where you can't quite tell if an enemy is within your grenade area of effect or not. Also my international crack team all have the same american accent and limtied set of vocals. None of these affect the gameplay experience but I couldn't give a game 10 without that attention to detail. Online too is relatively enjoyable (unexpectedly) There could be better effort placed on ranking systems or soem level of progression to keep it interesting and more competitive but the existing system where you have the same selection choices as your opponent based on a points spending system means at least games are always fair match ups.
  11. Oct 10, 2012
    This game is fantastic and faithful to the original. Sure the time units are missing, and as a result it waters down the strategy a bit but to tap into today's market it was a pretty logical move. There are a few hang-ups here and there with cut-scenes/frame rate, etc... but pretty insignificant stuff. I would say the pace is a bit slow to get going if you're doing the tutorials, but if you've never played an XCOM game before, it's completely necessary since there is a lot to wrap your head around. Expand
  12. Oct 29, 2012
    Console gaming needs more titles like this! I bought XCOM the same day as Dishonored and will be playing it long after that game (as well as many other fall releases). This game is a breath of fresh air that is in the same league as Valkyria Chronicles.
  13. Feb 11, 2013
    Fire Axis have done a great job of bringing this classic pc series upto date and on to consoles. A turn based stratedgy game. Console versions usually suffer due too the lack of pc mouse point and click but Fire Axis have done a great job of mapping the controls to the dual-shock pad every command is easily found even when in the heat of battle. Commands are not hidden behind unecessary menus. Xcom enemy uknown is easy to pick up and hard to put down. A highly challenging stratedgy game were the games Ai will constantly work tooo beat you and suceed a lot. As you learn each enemy you will begin to progress. Difficulty is chosen by the player normal is the best starter option. Even players of the original will struggle with diving straight into classic mode. To research all the available technology trees will take many hours of play it can take well over 20hours to complete dependending on how you play. I have reached 40hours and have yet too complete it but my squad is fully upgraded with lazer guns and mind controll psi tech i researched from the aliens. squads and breeds of alien classes are many and varied each bringing there own challenges to the game. You must defend the earth from alien attack and must not lose 8 countries to the aliens or the over seeing council will terminate the x-com op. While trying to find the aliens main base and there leader. There is also a dlc story add on that adds a mission timer and new squad type. And a seperate dlc for character armor customisation. Over-all a must buy for stratedgy fans and a great introduction to stratedgy games for new players. Expand
  14. Nov 28, 2012
    If you're a fan of the original, you'll (maybe) be let down --it's pretty different. Don't get me wrong, I'm a fan on innovation, but the changes here are quirky (and suspicious...). It plays like some kinda browser-based flash version of x-com. It's clear the changes were necessary just to get the IP made. Since, obviously no one wanted to play the original (well, I did) --it's tedious and methodical. So this modern snazzy version is the new bastard child. Normal setting is piss easy (sooo easy). So you gotta play on classic (hard), then you might feel that nostalgia slipping away. It's hard to describe. If your a fan of the original, rent it. You'll see what I mean. But, If your born in the 90's and never heard of x-com until now, then enjoy! Expand
  15. Oct 7, 2013
    The first hours of playing, I was ready to give this game a 10/10. The content and gameplay that is in the game is just brilliant. But as the hours went on, I found little new elements. The campaign is almost like a Fifa soccer campaign in the sense that the whole setup for how you approach the story is reset for every single round. There is little sense of continual progress, of exploration, from hour to hour. The changes in the level design and in unlocking new technologies have little effect on the core gameplay. It lacked the kind of artful and intricate storytelling I've come to expect from modern games. And as a 'manager' or 'simulation' type game, I miss something technically enlightening to take away from the game. I didn't learn anything about those laser rifles, or about what the aliens were out for, etc. The rounds of "kill the aliens on this map" just went on and on, with the added side tasks of maintaining the military base. After playing a good chunk of the campaign, it started to feel worn and pointless, so I kind of lost interest. Ultimately I recommend the game to the wide public, but strategy fans will get most appreciation out of its ingenuity. Oh, and don't forget to turn off the action sequences as they are only there to add empty 'oomph'. Expand
  16. Nov 3, 2012
    So, XCOM... I never played the original UFO: Enemy Unknown on the PC, so I went into the demo with feelings of skepticism, not believing if the acclaim was deserved or not. However, I finished the demo with one feeling: that I needed to get this game. And, when I did start playing, there was no feeling of regret, and I knew the $90 I had spent on it was spent well. I easily put about 20 hours into the game without feeling like it was pointlessly long. The game offered a real challenge, and for the first time in my life I actually felt terrified of playing any more of a game. The choices to be made in this game have astounding after-effects. For example, you may save the United Kingdom from an abduction instead of Brazil, and Brazil will no longer fund you. And I found myself in one paticular situation when my only Colonel was pinned down with only two health, and a Muton Beserker standing next to him, also with two health. I had a rookie with a grenade. If I were to throw the grenade, I would kill the Muton and my best soldier in the entire game, but there would be a chance of survival. However, if I didn't throw the grenade, my Colonel would most likely die anyway and the surviving team members would need to retreat and evacuate (if they weren't killed by the aliens surrounding them in the act). It's those kind of choices that make XCOM: Enemy Unknown such a great joy to play. It's the sense that your only chance of survival relies on strategy, hunches, weighty decisions and big sacrifices. And, through my twenty plus hours of play (so far), I have spent so much time planning my missions down to the most minute of details, customizing my soldiers to make them immediately recognizable as the core members of my team. Just tuning to the game to fit your liking to the finest of details is a joy within itself. A great part of the game is the choices involved. Sometimes, for example, you will need to risk the lives of everyone on your team to fulfill an objective of the council that fund the XCOM program. You will sometimes need to sacrifice five of your six soldiers to rescue a politician with some pull in the program. Sometimes, though, you'll need to pull your good, effective soldiers out of a dangerous mission, because you know that you will lose them during the mission, and instead put six rookies up to the job of, well, surviving. I would be prepared to say that this is not only a turn-based strategy game, but it is a survival horror game because of the terror that the game evokes as you try and keep your soldiers alive, and risk the lives of them, and send them to certain death, in order to defend the world from an alien invasion that slowly but surely engulfs the entire world. You will find yourself defending against abductions across the world, and destroying UFOs spotted above major cities, engaging in a rather easy combat with the UFO in one of XCOM's many fighter jets. XCOM: Enemy Unknown may just be the my Game of the Year, but at the moment this amazing title is dismissed, as it is the most addicting game I have come across in years, and I am sure I will be playing it, trying to get better, for years to come. This game is truly brilliant and deserves all the praise and critical acclaim it gets from the critics. Expand
  17. Nov 11, 2012
    This game is good at giving the illusion of choice but in reality your choices are fairly limited or don't really matter. If you don't buy satellites and uplinks straight away you will start to lose nations and it will be game over. Also most items you research and develop often don't ever have much use like SHIV's which I tried to use once but just seemed pointless. Overall I enjoyed playing through the campaign but the game just feels like it's missing a layer or two of depths in certain areas. Expand
  18. Mar 9, 2013
    I waited until the price dropped before I bought this game, you see I am usually disappointed by games that get so much praise and media hype (anything CoD, or God of War) because the games are usually just rehashed clones or just plain suck. I was pleasantly surprised by Xcom:enemy unknown, I played for four straight hours the first time I sat down with it and I've been hooked since. I don't know or care if it maintains the legacy of its predecessors but its fun and challenging. I don't like the in-game menu setup, I find it clunky, I don't like the cinematics or the dialog but I love the actual battles, strategy and planning are a must. You won't simply blast your way through these enemies. There are many choices to make but honestly they don't make much difference in the outcome, but you'll get so caught up in the game that you won't care. I definitely recommend this for anyone who enjoyed Halo:wars or any RTS game. Expand
  19. Mar 31, 2014
    This game is one the few strategy games I have ever played and actually enjoyed. You will find yourself contemplating every decision you make; from the decisions you make on the decisions you make off the battlefield.
  20. Oct 12, 2012
    One of the best strategy games I have played in the last few years. It's fun, addicting, and your choices have real consequences. Soldier deaths are permanent and wow is the game hard when you ratchet up the difficulty. Fireaxis made a brilliant game and I can't wait for further installments.
  21. Oct 12, 2012
    X-Com is back! After the dissapointment of hearing it will be rebooted as an FPS they made the right call and had Fireaxis the creators of Civilization make a strategy game. It's as fun and addicting as the original was. The graphics are very nice it runs great and the story is very interesting. The multiplayer is really fun as well just needs some more maps.
  22. Jul 28, 2014
    Two words can be used to describe this game: addicting and strategic. This game was very fun in almost all levels of managing and gameplay. I was hooked, I honestly did felt in control of everything..and the game was pretty challenging in pretty much all levels from maintaining panic levels to how you're going to take down enemies in game. Definitely a game where you need to do some homework to advance and not get everyone killed/ lose all the countries. Now this game does suffer from technical difficulties, like stuttering/framerate issues, and bugs/glitches that does ruin the experience a little bit, but overall I lost myself to this game for hours because of how fun and addicting it is. Expand
  23. Dec 12, 2012
    So happy to see a strategy game like XCOM to be on consoles too, they're usually just for PC only, you know, for the PC master race. It's an incredibly organic game: if you **** up, that's your own fault, not the games. Your tactics and strategies will effect your outcome. Also, winning isn't inevitable, you can put 20 hours in to it and lose to the aliens. The turn-based combat is very engaging, and the base management makes you feel like an actual commander. It's all very absorbing, and it's rather cheap now, so definitely pick it up when you can. Expand
  24. Oct 10, 2012
    I really enjoy the game. I will start off talking about what I like. 1) the feel of being the underdog, battling for survival (I play on a harder difficulty) 2) the look of the game 3) The customization options for your base, troops, interceptors etc. 4) The tech tree and how you go about doing it 5) overall game-play is addictive 6) sound is good 7) combat is streamlined and fun

    What could use improvement:
    1) the ability to change your soilders Nationality/gender. Everyone would enjoy naming soilders after friends, significant others, people you know or characters you've created and played in the past in other games. Some people say every soilder would be from the same country if they allowed this... I feel sorry for their homogenous social structure.
    2) other than explosives, your choices of how to kill/maim the aliens affects the artifacts, and you actually see the pieces around the ground, highlighted for later salvage.
    3) Having to build a prototype after the researchis over, before you can manufacture for deployment
    4) Random maps/more maps

    What the game is missing:
    1) for what it is, and was intended to be, not much.... maybe some more variation in the mission start sequences so you don't feel inclined to click past the mission briefing.

    Overall I would recommend this game as a definate go-get
  25. Dec 6, 2012
    THis was my first time playing xcom, and I have to tell you guys, it was a surprise how awesome it was! Infact I picked it up on black Friday for 25 bucks just to settle my gaming taste buds while I awaited a big release, however it turned out to be way better then I expected. The sound is a check! the graphics are a check! the replay value is a check! the story is a check!what more could u guys ask for? Expand
  26. Nov 14, 2012
    Almost 20 years have passed till it's spiritual predecessor. In this age XCOM: EU has to deal with modern expectations, from fans and publishers. Mostly it succeeds. It's much more accessible and looks great, but at the cost of depth. The potential is there (with DLC) to reach Everest heights of 12/10 ratings, but currently (based on the lenght of time I had fun playing the game) it's "only" a 10/10. Expand
  27. Jan 20, 2013
    I am a huge xcom fan. I have played every game from UFO defense to Apocalypse. This Xcom is good however poor design decisions knock it down from being truly fantastic.
  28. Oct 10, 2012
    Well I have been waiting for this game for about 18 years. Though I did not know that since I did not know it was in-development until this past E3. With being a huge fan of the first XCOM I was skeptical when I saw the ARCADY looking characters...but I quickly got over it. This game is a blast to play. If you want a tactical game. I found it far to hard on Classic as I tried to play three rounds and sent 12 men home in the process. So I changed it to Normal and it is a lot more manageable. BUT it still has challenges. I had two people I had from the beginning get wiped out in their 12th mission...I thought I was smooth sailing but no. This is a very challenging game!

    Looks: 8.5 - I only wish all the guys didn;t have the same build. I wish you could customize that more.
    Gameplay - 9.3 - Just as good as I remember with a couple of glitches. Camera is tricky in corners and I feel I do not always get the angle I want and to me if you are behind a wall with full sheild you should never be hit unless some throws a Grenade or Rock Launcher. But that is not the case. Doesn't ruin it just thought I should mention it.
    Sound: 9.0 - Great music and feel...but not as creepy as the original.
    Overall: 9.0: I have played for about 10 hours now and I am still enjoying the missions. I feel the pain when good soldiers die but I enjoy the uncertainty of battle. This game is not for people who want an easy challenge.
  29. Oct 16, 2012
    Honestly, this game is a 9.8, but i couldnt round down and give it a 9, because its too good for that. First of all, this game is one that is extremelly easy to become addicted to. Some people say mmos (WoW) are easy to get addicted to, but **** please, strategy games all the way. Gameplay: 9.9999999. Why? It is fun challenging, and overall satisfying. So why not a ten? Well, to sum it up llllllllllaaaaaaaaaagggggggg!!! I dont understand why it lags so damn much! I have been screwed over so many times, because the game has lagged right when i am putting soldiers into cover. I click X, the game lags, and my full level sniper is standing out in the open. Is this a huge problem? NOT AT ALL. Im sorry if that gave you the wrong impression, but the lag just annoys me. Most people probebly wont even notice it though. Graphics:9. The cartoony graphics have a nice appeal on the eyes, and fit the game nicely. Blood effects are great and well placed. Sound:9.5: Spot on sound effects make creeping through the fog-of-war maps tense and exciting. everything else: 10: maneging your headquarters, and alliances with other countries is an amazing experience that no one should miss out on. So, this is an amazing game, that could easily be a GOTY. Bottom line: BUY IT. you will not regret it. I'm just happy that there is a good strategy game to tide me over untill Fire Emblem:Awakening is released here in America. Expand
  30. Oct 21, 2012
    There is a lot of fun to be had with this game, though there are a few unfortunate things to take in to account. The game crashes on mission start up during the end game. Line of sight tests awkwardly. You can't move the camera and it's too stupid on its own. Another thing to note is that the game is streamlined, in some cases just the right amount, but in others too much. If you liked building bases and managing multiple transports and troops and tracking multiple UFOs to shoot them down, all that is missing. The lack of free aiming all attacks is also frustrating. However, they made changes to their action point and ammo systems that speed the game up and simplify it only a little.

    It would be nice if there were more and more random maps as well as a wider variety of mission types and I would love to see base management revived, but as it stands I can get a lot of fun out of the game. It took me a week to write a review simply because I didn't want to waste Xcom play time till now.

Generally favorable reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 20 out of 20
  2. Mixed: 0 out of 20
  3. Negative: 0 out of 20
  1. Nov 16, 2012
    XCOM: Enemy Unknown is a real sleeper hit. Save for repetitive level design, a basic online component, and some questionable voice acting, the game is magnificent. It may take longer than most to appreciate, but it never fails to deliver.
  2. With losing the United States, we also lost our biggest source of incoming funds. And no funding equals no means to combat the enemy. XCOM is all about long term planning, which we found out the hard way. [November 2012, p.58]
  3. Oct 23, 2012
    XCOM has more meaningful decisions and consequences than Mass Effect and more scares than Resident Evil. Turn-based strategy games are cool again. [Dec 2012, p.98]