Alien: Isolation PlayStation 4


Generally favorable reviews - based on 50 Critics

Critic score distribution:
  1. Positive: 39 out of 50
  2. Negative: 1 out of 50
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  1. Nov 8, 2014
    Alien: Isolation represents a strong return to form for an ailing franchise.
  2. Oct 23, 2014
    Alien: Isolation is a triumph and one of my favourite horror games ever. That it features such an iconic antagonist is the cherry on top of a delightfully terrifying cake.
  3. Oct 15, 2014
    A wonderful accompaniment to the early films and a return to form for the franchise overall.
  4. Oct 13, 2014
    With fantastic graphics, a great atmosphere and a truly terrifying AI, Alien: Isolation succeeds is nearly everything it sets out to be. Apart from a somewhat slightly weaker second half Alien: Isolation remains a unique and brilliant experience that no fan of the survival-horror genre should miss.
  5. Oct 11, 2014
    Alien: Isolation is a solid survival horror game with high production value that has an extremely compelling setting that captures Ridley Scott's original film vision incredibly well.
  6. Oct 8, 2014
    Creative Assembly promised us horror and the old school Alien setting. Well, they delivered. The game looks and plays awesome and makes you feel scared sh.tless every minute of the way.
  7. Oct 7, 2014
    While it has a few rough patches and may prove too slow and drawn-out for some players, Isolation does an amazing job of capturing the essence of a classic film and recasting it as a video game. It can be a little too easy to see the man behind the curtain at times, but this is nevertheless one of the finest film-to-game adaptations ever... and a fantastic stealth adventure in its own right.
  8. Oct 3, 2014
    Deep, intelligent, intense, and utterly unlike any experience before it, Alien: Isolation presents all that's truly great about AAA, and also its evolution.
  9. Oct 3, 2014
    That idea of never being comfortable with how the game is unravelling is something that feels quite unique and it’s extremely well imagined here. Plenty of survival horror games have you feeling vulnerable as you essentially fulfil the role of a hero but things are different here. In Alien: Isolation you’re not the hero, you’re the prey.
  10. Oct 3, 2014
    It’s comfortably the best Alien game ever made, and delivers authenticity along with a new story that is worth seeing, experiencing, and fleeing from into the darkness. Never once allowing the immersion to be broken, Creative Assembly have done it. They have actually done it.
  11. Oct 3, 2014
    A masterwork of atmosphere and environmental design, Alien: Isolation may be standing on the shoulders of giants, but it's also one of the few franchise games to do so that doesn't topple off disastrously.
  12. Oct 3, 2014
    The permanent threat of death keeps you forced to the ground – we can’t remember the last game where we willingly snuck around so much – and it feels like the claustrophobic corridors and catwalks of the Sevastopol were built from that angle. Being crouched, looking up at everything… it really does give you that feeling that Creative Assembly wanted it all along – that ‘prey being hunted’ effect. It makes a refreshing change from the feeling of being overpowered and able to kill anything that appears.
  13. Oct 19, 2014
    Alien: Isolation will make you scream in both frustration and euphoria but succeeds where many games of this franchise have failed.
  14. Playstation Official Magazine Australia
    Oct 30, 2014
    Dangerous, scary, and jam-packed with pressure. Alien: Isolation is an absolute horror, in all the right ways. [December 2014, p80]
  15. Oct 17, 2014
    Forget about Dead Space 3, Resident Evil 6 or even Outlast... Alien: Isolation is the real deal and will definitely scare the living daylights out of you.
  16. Oct 14, 2014
    We’ve not seen survival horror done this well in a very long time.
  17. 85
    Alien: Isolation might lose you with its humdrum pacing and emotionless character, but in its many shining moments, you’ll catch yourself anxiously biting through your fingernails in absolute terror and dread.
  18. Oct 6, 2014
    A game that’s more terrifying when there’s nothing happening.
  19. Oct 14, 2014
    Not only that, but a great Alien game, which isn’t something I expected to be saying this soon after Colonial Marines. Creative Assembly has done a great job of delivering a game that pays appropriate homage to the original film, while once again breathing life into the franchise
  20. Playstation Official Magazine UK
    Nov 16, 2014
    A beautiful game that captures the essence of Alien and even expands its fiction. There are some cracks under the polish, but it gets more right than it gets wrong. [Dec 2014, p.91]
  21. Edge Magazine
    Nov 5, 2014
    Unlike the creature at its centre, Isolation isn't structurally perfect, but it is brilliantly hostile in a way that's likely to shock many players. [Dec 2014, p.102]
  22. Oct 31, 2014
    Wrapped in the grainy trappings of detail-perfect environments, Creative Assembly have done devout fans proud, managing to create a game that fits the right tone.
  23. I think there’s an amazing amount of fidelity and love shown here to the source, and it’s one of the few adaptations of the material that seems to specifically get what made the 1979 film special. It’s certainly better than the atrocity that was last year’s Aliens: Colonial Marines. It’s just that it overstays it’s welcome a bit. A lot.
  24. Oct 19, 2014
    If you’re a fan of Ridley Scott’s 1979 sci-fi horror film, it’s an experience you absolutely must try.
  25. Oct 14, 2014
    Unflinchingly tense and grueling, Creative Assembly's Alien: Isolation is a better sequel to Ridley Scott's original movie than the film that followed it. Dripping with as much atmosphere and attention to detail as it is with acidic Xenomorph spittle, it's hardly let down by its weak narrative and unnecessary padding.
  26. 80
    There have been a handful of Alien games over the years, but none have delivered an experience so close to the intent of the films as Isolation. With visuals authentic enough to have been ripped right from the movies and a terrifyingly intelligent monster as the primary antagonist, Alien: Isolation makes for a memorable experience, and clear proof that Colonial Marines was the fault of the developer and not the material.
  27. Oct 13, 2014
    The Creative Assembly have Frankensteined together a game from these elements: the crafting of RPG’s, the item paucity and unstoppable enemy from survival horror, the skulking and hiding from stealth games, the hacking and puzzles from adventure games. They’ve created something new, and while you can still see the joins from where the different systems have been grafted together, they have nonetheless created the best Alien game ever made. By some distance.
  28. 80
    With amazing ambiance, a slow, high-tension pace, and even a decent use of the DualShock 4 and PlayStation Camera, The Creative Assembly has delivered a gem of a movie-based game, a feat that is seldom seen in this industry.
  29. Oct 12, 2014
    Despite having a few superfluous levels, Alien: Isolation ends up being a game Alien and survival horror fans can hold in high esteem.
  30. Oct 10, 2014
    We have waited 35 years, and now finally there is a game that can face Ridley Scott’s classic movie. Alien: Isolation has some moments where it loses the interest of the player, but overall your heartbeat will be racing sky high. This is what an Alien-game should be.
  31. Oct 8, 2014
    Alien: Isolation is a worthy entry in the Alien universe. Thanks to the great attention to detail, the visuals are a triumph in modern game design and are recognizable to everyone who is familiar with the original motion picture. The game becomes a bit predictable later on.
  32. Oct 7, 2014
    Alien Isolation does not make all the dreams of the franchise fans come true, but makes a huge step in that direction.
  33. 80
    Alien: Isolation is a safe bet for fans of the series. It's the game we all expected to be, with all the affection shown by the studio and that faithfully recreate many of the scenes of our childhood.
  34. Oct 7, 2014
    Alien: Isolation expertly captures the look and feel of the Alien universe, and The Creative Assembly's AI-controlled nemesis is an inspired move that will inform the survival horror genre, but the game is held back by some poor characterisation and storytelling.
  35. Oct 6, 2014
    It's big, bold, and about making players powerless. Isolation wants to scare the hell out of you, and it will. And while the game may try to do that for way too many hours, it's far and away the most ambitious horror game from the big leagues in a long time.
  36. Oct 3, 2014
    Alien: Isolation is one of the most faithful video game adaptations you're ever likely to play, coming across as an homage to Alien and a like-for-like recreation of the used future Ridley Scott introduced us to in 1979.
  37. Oct 3, 2014
    A shorter, sharper campaign would condense the high points more potently, and some better characterisation would make the plot twists hit harder. But if you're looking for a game that really sinks its teeth into what makes this iconic movie monster endure, look no further.
  38. Oct 3, 2014
    Unlike its titular organism, Alien: Isolation is decidedly imperfect. The story falls flat, your objectives lack a sense of accomplishment, and the campaign drags on longer than it should. When the gameplay is at its best, however, Isolation delivers the thrill of being in the Alien universe, something fans like me have waited a long time to properly experience.
  39. Oct 15, 2014
    Alien: Isolation projects an authoritative and unrepentant sense of despair consistent with Ridley Scott's 1979 classic. As powerful and affecting as its influence may be, it's applied with enough force to drive Isolation off its rails. It never crashes, but after an aggressively defiant start, it teeters and wobbles its way toward an unassertive and obedient conclusion.
  40. Oct 13, 2014
    Alien: Isolation desperately tries to give us something fearsome and memorable. But the inconsistent approach leads to periods of tedium thankfully interrupted by flashes of unmitigated terror. If you can revel in the highs and forge through the lows, you should emerge satisfied. If, on the other hand, you’re more sensitive to design, control and mechanical issues, you’ll be a bit harsher on the game.
  41. Oct 26, 2014
    I don't want that to deter anyone from playing Isolation—truth be told, I think it's one of the year's must-play releases for those with as much adoration for the original Alien film as I have.
  42. Oct 14, 2014
    When the game works, it is head and shoulders above any other title that uses the license. When it fails, however, it descends into frustration and tedium.
  43. Oct 6, 2014
    Alien: Isolation is a nice try in being the long-awaited game that Alien saga fans have been clamoring for. However, the lack of rhythm, technical issues and repetitive mechanics weigh down a game that didn't know how to materialize what was a great idea at its core.
  44. Oct 6, 2014
    Padding is Alien: Isolation’s unfortunate undoing, as there are a few too many recycled moments throughout the course of its seemingly never-ending single player campaign. Still, when it’s on form, this is a nail biting affair, as you use sound and cunningly constructed items in order outwit your incredibly intelligent enemies.
  45. 70
    Pacing problems and a lack of variety take their toll, but in its best most moments this is the most successful big budget survival horror in a decade.
  46. 68
    The game takes about 15 hours to complete, but more than half of that time is spent wandering around and waiting for something to happen.
  47. Oct 8, 2014
    Perhaps fearing their game would be too short, development studio The Creative Assembly have artificially stretched Alien: Isolation’s length far beyond necessity or logic. From the endless backtracking to and fro across the Sevastopol to alien-free sections that have Amanda dealing with difficult-to-kill rogue androids, the game’s pace ebbs too low too often.
  48. Oct 3, 2014
    This is four hours' worth of a great idea stretched into 14-plus hours of messy stealth gameplay, creaky video game cliches, and limp exploration.
  49. Oct 3, 2014
    It’s a shame that Isolation doesn’t track stats, because I’d be curious to know how many of its roughly 15-20 hours I spent hiding in lockers, staring at the motion tracker, and, most of all, how many hundreds (yes, hundreds) of times I died without a chance to save myself.
  50. Oct 13, 2014
    It’s a bad sign that the weakest parts of Alien: Isolation are the parts with the alien. You’d think getting that right would be a priority. Instead, the best parts of the game involve running around space corridors and turning space handles and flipping space switches and pressing space buttons and getting through space doors and turning on space generators. But then an alien comes along and forces you to play something else entirely.
User Score

Generally favorable reviews- based on 850 Ratings

User score distribution:
  1. Negative: 16 out of 217
  1. Oct 7, 2014
    Alien Isolation delivers one of the most harrowing and unnerving survival horror experiences in years. Capturing the vibe of the first filmAlien Isolation delivers one of the most harrowing and unnerving survival horror experiences in years. Capturing the vibe of the first film with absolute precision.

    the sound design and presentation is impeccable, the alien an unstoppable force whose unpredictable nature makes every second of the game feel nauseating. The voice acting is sublime and it is a universe to get lost in (no pun intended)

    Creative Assembly have not only created one of the best survival games in years, but one of the best alien franchise experiences since James Cameron's sequel in the 80's.

    it is claustrophobic, violent, heart stopping and you will die over and over again.

    the ride will be worth it.
    Full Review »
  2. Oct 7, 2014
    If it has a Alien game so far managed to bring the atmosphere and the subtle horror of the first Alien movie is over, then that is certainlyIf it has a Alien game so far managed to bring the atmosphere and the subtle horror of the first Alien movie is over, then that is certainly Alien: isolation. To be delivered, the helplessness and the constant feeling captivate us even in quiet passages and provide pass for voltage. The fact that behind every door and around every corner death could be waiting for us, offers exactly this kind of horror that made the first Alien movie so famous. Fans would appreciate any more aliens, but are likely to feel comforted by the neat fabulous atmosphere. Who's afraid of the dark and prefer to defend against opponents rather than avoid them, should avoid this item. Horror enthusiasts can with Alien: nothing wrong isolation. Full Review »
  3. Oct 9, 2014
    Critics or gamers who try to down play what these developers have done are clueless. This is one of the bravest and boldest games to come outCritics or gamers who try to down play what these developers have done are clueless. This is one of the bravest and boldest games to come out that I can ever remember. Not perfect. But incredibly entertaining and unquestionably faithful to the source material. Unscripted events abound in this game. Whether it's the alien hunting you, or you battling it out with other survivors or the alien turning those same survivors into kibble thanks to a confrontation you's simply amazing. And scary. Holy hell is it scary.
    People who claim its too frustrating or that they died too many times....this isn't the genre for you. And you're not playing properly. Sorry. You're not. I've died. But never to the point that it's frustrating. Careful, considered gameplay pays off.
    People who whinge that you can't fight back.....sorry, you're wrong too. Unless shooting, braining, or burning androids and human adversaries doesn't count. It's simply that you need to consider whether the risk is worth that approach. And understanding that Amanda Ripley is not "Master Chief."
    The AI does not cheat. The AI simply doesn't follow set routines. If you make noise, odds are it will investigate. If there's no reason to think you couldn't have left a corner of the map, that SOB will look for you with will and a purpose. You just need to figure a way out.
    The length is fine. Could it have been trimmed a little? Sure. But it's never tedious. And frankly, I enjoyed every minute...every image..every sound. It's like you're in the flipping Alien universe. All that's missing are the smells.
    Replayability? Yep. Survivor mode is awesome for a quick fix. They'll be adding to it as part of the season pass (yes, season passes are separate discussion but I think this one will be worth it). And even with the campaign, understand that outside of a few set events the alien will never be in the same place, never act exactly the same way every time you play. Items are in different locations. There are not guarantees. Hell, I'll play again to see just how far I can get without dying.
    If you're a fan of the franchise or horror games, period, you need to pick this up.
    Full Review »