Knack PlayStation 4

  • Publisher: SCEA
  • Release Date: Nov 15, 2013

Mixed or average reviews - based on 83 Critics

Critic score distribution:
  1. Positive: 9 out of 83
  2. Negative: 28 out of 83
Buy On
  1. Dec 4, 2013
    Problems aside, I still had a lot of fun playing the game. If you love Ratchet & Clank or the early Jak & Daxter games you will feel right at home here.
  2. Nov 17, 2013
    Knack may not be the most revolutionary game, but it is yet another promise from team Sony for what the company plans to achieve with the PS4.
  3. Nov 13, 2013
    It's not the most innovative or the most visually dazzling game. This won't be the one you put in to show off your new console to your friends. However, when you're done with the prettied-up versions of the big franchises, you'll find yourself wanting to return to Knack. It's got charm and heart, and offers a whole lot of good gameplay.
  4. Dec 9, 2013
    Given Knack’s format the online options aren’t deep, but they are pretty cool.
  5. Nov 22, 2013
    Knack winds up being a pretty good game that definitely falls short of its potential.
  6. Dec 30, 2013
    Knack is definitely a walk down memory lane and ironically the old school gaming mechanics used by Japan Studio work quite well on the PS4.
  7. Pelit (Finland)
    Feb 13, 2014
    Knack isn't a bad combat platformer, it's just mediocre. It's a kind of God of War for casual players and the fighting works actually quite well. Some boring factory levels should have been cut, though. [Jan 2014]
  8. Nov 27, 2013
    It's good, not great. Knack is the icon of the PlayStation 4, but makes an uncertain impression in his first adventure. As a platformer, Knack is a lot of fun, but also very basic. It's addicting, to be sure, but an uninteresting story and a lack of both variation and innovation keep the game from earning a truly high mark.
  9. I really want to play Knack 2...Not because Knack – a cartoonish and linear fantasy brawling adventure for kids – is an amazing game that left me dying for more of the same, but rather because it had the potential to be an amazing game.
  10. Nov 18, 2013
    Even though Knack isn’t bringing anything revolutionary to the platforming experience it’s still a game that deserves to be played.
  11. Dec 19, 2013
    Though it fails to live up to the promise of its biggest ideas, Knack is a good game, a solid a challenging old-school adventure for gamers young and old.
  12. Nov 26, 2013
    It looks like a family-friendly game, but this one is aimed at the hardcore players, and when you consider it’s a new IP for a new console, that’s kind of brave.
  13. Nov 24, 2013
    It’s certainly no Crash Bandicoot or Spyro, but it is a game you should pick up in the PS4 launch window.
  14. Nov 21, 2013
    Knack offers a refreshing return to the PSone platformers of old. The title may not be particularly ambitious, but it has a nostalgic quality that can make it difficult to put down. Checkpoint hiccups, framerate issues, and difficulty spikes prevent it from reaching its maximum potential – but much like the titular hero himself, the title will definitely grow on you.
  15. Nov 18, 2013
    Knack’s not perfect, and shouldn’t be your first priority when picking up a PS4, but if you miss the old days, or want to share a bit of them with your kids, it may very well be worth your while.
  16. Nov 13, 2013
    The end product seems like it’ll be one of the better original titles to come out of the system’s early exclusives. It hits enough checkboxes to warrant a look, but that $60 price should call for some thought before you buy in.
  17. The game is a solid initial effort, despite it being a little long and rather hard.
  18. Nov 13, 2013
    A fun romp, and definitely worth a play. It’s easy to pick up, a joy to look at, and and some of the boss battles are pretty great. My recommendation is that you take it in smaller doses, or try out the drop-in/drop-out cooperative play, which will definitely help when the going gets tough.
  19. Nov 13, 2013
    Thanks to a beautiful glance and an array of enemies that never allows to rest completely, Knack tends to be a pleasant game to play. An interesting addition to the launch lineup.
  20. Nov 13, 2013
    Knack is an interesting platforming-action adventure for children and adults. It looks like a DreamWorks film and it's clear that Mark Cerny had a story to tell us about goblins and a golem with the ability to throw and absorb hundreds of particles.
  21. Nov 29, 2013
    In spite of its family-friendly aesthetics and its co-op option, Knack ended up being more repetitive and unsatisfactory than we expected from one of PS4's big release titles.
  22. Nov 27, 2013
    Whereas Knack does not justify buying a next gen console, this PS4 exclusive is not lacking interest. A clever mix between a nice classic gameplay, a very hard level of difficulty and cartoon graphics to go with the Disney-inspired scenario should get the attention of platform fans. Still plagued by a number of faults like a linear story and a badly set camera, Mark Cerny's game seduces us with its hard level and its uncommon hero. Loaded with badly-used qualities, this game is a call for a second opus which should have a better finish, more development time and a better knowledge of the console it's designed for.
  23. Nov 13, 2013
    Sharp graphics and subtle gameplay can’t disguise Knack for what it is: a shallow platformer with little personality. The story, music and the world don’t grab players and feel distant and sterile due to the American sauce that was mixed in. In a launch line-up filled with shooter violence, it stands out, but in a few months most will have probably forgotten Knack.
  24. Games Master UK
    Dec 19, 2013
    A competent throwback to the golden age of platforming, but not a giant leap forward. [Jan 2014, p.68]
  25. Dec 10, 2013
    While not devoid of charm and a solid visual showcase for the PlayStation 4, Knack is best described as a PSOne title in shiny modern clothing.
  26. Dec 3, 2013
    A wobbly title that misses the mark on both sides — keeping the wrong things of a bygone era while failing to introduce much of anything exciting to go with a new console generation.
  27. Playstation Official Magazine Australia
    Dec 2, 2013
    Every console release has to have its well-intentioned but ultimately not-quite-there launch title. Unfortunately, Knack appears to be that game for the PlayStation 4, despite some cool ideas and genuinely fun moments. [Christmas 2013, p76]
  28. 60
    Knack has some fundamental problems, but it can be entertaining. Moments of inspiration and strong design are held back by the game’s many annoyances, though. Proof that charm isn’t always enough.
  29. Nov 29, 2013
    Knack isn't a bad game: there is satisfaction to be derived from it, some of the gameplay is genuinely good fun (at its best moments, it does begin to acquire an air reminiscent of a more ponderous Crash Bandicoot), and it's one of the longer games to emerge in recent years, so will at least keep youngsters occupied for decent periods of time. But neither is it a particularly good game, which is hugely disappointing given that it's supposed to be one of the flagship reasons for buying a PlayStation 4.
  30. Nov 28, 2013
    The biggest problem here is that people expected way too much from it. It's not a bad game, and children or parents willing to play with its kind will definitely have some fun with it.
  31. Nov 27, 2013
    Knack is just a decent videogame with AAA production values.
  32. Nov 26, 2013
    With an absurd level of difficulty and some poor choices in its level design, Knack will probably appeal only to die-hard action/ platformer fans.
  33. Nov 21, 2013
    Knack has its moments, and PlayStation 4 owners starved for something to play on their shiny new console will appreciate that the game actually becomes more fun to play the second time around, allowing it to keep players busy during the several month drought that seems to follow every system launch.
  34. 60
    Knack desperately wants to be the 3D platformers of old, but dull combat and a half-hearted story leave it difficult to recommend.
  35. 60
    Knack is technically impressive with its utilization of extreme particle physics and bringing to life what could have easily been a Dreamworks animated film, but the gameplay does little to really satisfy.
  36. Nov 19, 2013
    Knack is not a bad game, it allowed me to have a good time. It is some kind of generic platformer, but the universe and the overall quality of the game is still decent. There is still some real flaws, starting with the confusing difficulty and the lack of character's development.
  37. Nov 14, 2013
    Knack is a colorful, but mediocre platformer that has issues with repetitive gameplay on top of being frustratingly difficult at times.
  38. Nov 13, 2013
    The moments of payoff come too infrequently to make plodding through another three dozen frustrating enemies any less tedious.
  39. Nov 13, 2013
    Playing Knack is like watching a dull movie on a plane – it's tolerable if all you want is a way to pass the time, but it's not something you'd seek out for its own sake. I finished in about 11 hours and, challenges, co-op, and secrets aside, there's just not much here worth recommending.
  40. Nov 25, 2013
    Overall, Knack provides early PS4 owners with a solid if unspectacular adventure and a decent dose of family friendly co-op gameplay. It's neither a system seller nor a must have launch title, but thanks to the challenging and enjoyable combat-oriented gameplay, it's also not the abomination that some reviewers have made it out to be. Give it a try.
  41. Play UK
    Dec 19, 2013
    While never truly bad, Knack's simple gameplay and dull level design make it tough to recommend. [Issue#238, p.64]
  42. Nov 27, 2013
    Generic level design, a world without magic, technically weak: This is an exclusive disappointment for the new system.
  43. Nov 25, 2013
    There's nothing to recommend Knack, and it's destined to join the ever-growing pile of low-budget launch titles that nobody remembers.
  44. Nov 20, 2013
    The game is fun, and it’s even more fun when playing co-op. It has a boatload of charm. The fighting is fast-paced and occasionally rewarding. But where’s the rest of it? Where’s the robust skill set, the varied combat challenges, the compelling story and character development? We’ve come to expect this and we certainly expect it from a new era of gaming.
  45. 50
    This is one of the worst games available to Sony’s new console, which is odd, given that it was created by Mark Cerny, the console’s architect, and should show the capabilities of the new hardware.
  46. Dec 23, 2013
    Knack, like its namesake, is something constructed of relics – from the basic gameplay to the poor characterisation, nearly everything feels like something from two console generations ago.
  47. games(TM)
    Dec 17, 2013
    Nothing more than forgettable. [Issue#142, p.79]
  48. Nov 29, 2013
    Knack is a game with some solid core mechanics which cry out for a bit more polish and a lot more variety in the gameplay. While changing size is truly amazing, it doesn’t bring enough in the table to make the lengthy game fun, and it becomes quite tired after the halfway mark.
  49. Nov 28, 2013
    The idea was interesting, but Knack's development team is unable to use it in a fun way nor show what the new machine can do.
  50. Nov 24, 2013
    Knack is an incredibly generic action/platformer, with poor design, some balance issues and lacking gameplay mechanics. Disappointing, even for a launch title.
  51. Nov 19, 2013
    Knack is a charming romp, but not one I could recommend shelling out full price for. The old-school difficulty combined with tedious combat make for an experience that simply isn’t enjoyable.
  52. Nov 14, 2013
    The story is also a convoluted mess, going on for much too long. Even worse, its reliance on deus ex machinas is almost comical. The emotional manipulation that Cerny attempts through the story is a bit too brute-forced.
  53. Nov 13, 2013
    Knack is a big disappointment. Old gen visuals and boring and repetitive action doom this new game from Japan Studio.
  54. Nov 13, 2013
    With the way it looks and how simple it is, it’s easy to think Knack is a game for kids. And while that may be the intent, it doesn’t make Knack any less dull. Whether you’re five or 25, Knack is boring throughout its 10-hour duration.
  55. Nov 13, 2013
    Knack doesn't really do anything exceptionally well, and squanders your willingness to like it by constantly working against you.
  56. Dec 12, 2013
    Knack is boring, frustrating and visually shallow: one of the worst launch titles in PlayStation history.
  57. Nov 27, 2013
    Knack is not at all indicative of the PlayStation 4's potential. The gameplay and the storytelling are banal even by last-gen standards.
  58. Nov 22, 2013
    Knack would have been a passable game twenty years ago, but now it just feels tired and uninspired.
  59. Nov 18, 2013
    Knack, while conceptually interesting, never rises above being an OK platformer without any real positive memorable aspects, but plenty of frustrating ones. If you’ve ever wondered what a tech demo turned into a full-fledged game would be like, Knack is—or very much feels—like that.
  60. Nov 13, 2013
    Knack is a redundant and simplistic game that doesn’t convince as a next gen launch title. The combat and enemies create an annoying gameplay cycle, and the badly written story offers no reason to keep playing. Knack isn’t the fantastic next-gen exclusive we hoped it would be.
  61. Jan 26, 2014
    I have absolutely no idea what caused Knack to be the kind of game that is, because it just doesn't make any sense. Whether it's the case of being a a vanity project that went unchecked or just another could-have-been that lost its way while rushing to meet the PS4's launch date, the bottom line is that it's a misguided title too simple for adults and too difficult for children.
  62. Jan 2, 2014
    As a launch title for a new console Knack will probably not satisfy anyone. It’s not a total disaster but it’s a bad uninspired game, lacking both variety and interesting game design.
  63. Hyper Magazine
    Dec 29, 2013
    An idea with insane potential crippled by limiting transformations to scripted events. [Feb 2014, p.76]
  64. LEVEL (Czech Republic)
    Dec 28, 2013
    An average retro platformer with stylish visuals. Knack glances off the surface of next-gen potential and tries to lure in the casual gamers. Quite a lazy approach. [Issue#237]
  65. Dec 18, 2013
    Knack works neither as a preview of the PS4 hardware possibilities, nor as an entertainment for the whole family, nor as an entertaining arcade game. This is a typical title that's been made for the purpose of stretching out the launch games' index.
  66. Mastering hard games can be supremely rewarding, but overcoming a punishing encounter in Knack more often draws a sigh of relief rather than a loud whoop and fist pumps.
  67. Nov 27, 2013
    A linear, repetitive and badly balanced experience whose mediocrity isn't justified by it's apparent "kiddie" nature. Mostly due to the fact that game is punishing, has horrible defensive mechanics, and never makes use of its potential. Ever.
  68. Nov 25, 2013
    The worst thing, though, is that Knack is sabotaging itself with its weak technical make-up. And between this being unfit as a showcase title for the new hardware and not being all that entertaining to play, you really have to ask yourself if Knack has a right to exist at all.
  69. Nov 25, 2013
    Even if the game’s challenge or the appeal of having a shiny new toy tempt you to acquire this game though, you are better off leaving it alone.
  70. Nov 20, 2013
    Knack may be built on the blocks of charm and difficulty, but by the fourth level, those blocks topple over into a pile of excess tedium.
  71. Nov 20, 2013
    Knack is ultimately disappointing, and often straight out boring. With its non-engaging encounters and lacking exploration, it’s simply put not very good. There is some charming potential to be found, but it is not helped at all by the lacking mechanics.
  72. Nov 18, 2013
    Here is a game that dutifully balls up tired cliches and flat, unimaginative game design just for the sake of filling a presumed-to-be requisite slot in a launch lineup. It does the barest minimum necessary to craft a functional, if utterly flavorless morsel for families hungry for something to feed their shiny new PlayStation 4.
  73. Nov 17, 2013
    About all Knack is good for is inspiring new and creative curses. I certainly spent more time improvising strings of epithets at its substandard gameplay than I did improvising strings of combo attacks.
  74. Nov 13, 2013
    Knack's downfall is that it focuses entirely on combat, but doesn't offer enough variety or depth within its system to compel you onward.
  75. Nov 13, 2013
    I'm all in favour of games that transport us back to the good old days of vibrant originality, but Knack simply doesn't.
  76. Dec 4, 2013
    It's a disappointing failure on just about every level.
  77. Nov 20, 2013
    A tedious, dull and repetitive experience, Knack is a charmless launch title that punishes its players with little variety, poor music and an empty, abandoned and joyless game world.
  78. Dec 4, 2013
    Knack is a disaster game for the PlayStation 4. The game is too simple, too frustrating and is full of mistakes. Worst launch title ever.
  79. Nov 28, 2013
    A demon robot with poor textures, a doctor with a goatee and perhaps the worst camera of all times… Avoid Knack.
  80. Nov 28, 2013
    The game also fails as a high-profile PS4 launch title in terms of what it’s putting onscreen. The particle effects serve their purpose, but everything from the vapid story sequences to the hackneyed goblin foes feels blandly feeble. A chapter setting entitled The Barren Wastes? Yes, you think, no need to ram it home.
  81. Nov 18, 2013
    A poor quality video game by any measure, but what this joyless throwback is doing being a key launch title for the PlayStation 4 Sony only knows.
  82. Nov 13, 2013
    Knack fails to capitalize on its own ideas and structure, and is successful only in acting as a reminder of the shallow, punishing platformers of a time when we really cared about how many bits there were on your console.
  83. CD-Action
    Jan 10, 2014
    An awfully boring, repetitive and uninspired game that does absolutely nothing to show PS4’s capabilities but a lot to ruin your day. [01/2014, p.66]
User Score

Mixed or average reviews- based on 1058 Ratings

User score distribution:
  1. Negative: 45 out of 261
  1. Nov 15, 2013
    This game is a must buy for people who love games like Mario, Jak, Banjo-Kazooie and Ratchet and clank.

    Gameplay: Solid, simple, responsive
    This game is a must buy for people who love games like Mario, Jak, Banjo-Kazooie and Ratchet and clank.

    Gameplay: Solid, simple, responsive and smooth.It has simple and uncomplicated controls to introduce children to console-based gaming. the game is around 10 hours on normal difficulty. You can upgrade Knack’s abilities and sizes.different materials and elements, which supplement Knack’s health and size. Example crystal for stealth ability, Ice and wood.

    Graphics: The graphics are gorgeous, pixel art like. Very colorful and vivid scenery. The physics are awesome, Knack's body is composed of individually rendered relics and you can see each piece connecting.

    Multiplayer: 2-Player Coop Multiplayer and i have to says its extremely FUN in coop!

    I gave this game a 10/10 because i like it and im having a blast playing coop with my kid.
    Full Review »
  2. Nov 15, 2013
    One of the first games I picked up at launch. Slow to start but once it starts you really start to enjoy seeing the character's. It has ItsOne of the first games I picked up at launch. Slow to start but once it starts you really start to enjoy seeing the character's. It has Its humor. Best part is its children friendly so I do not have to worry about any blood and gore. It reminds me of a old school crash game, but with the Graphics of the ps4. Great buy for the whole family. Best of all two kids or more? It has co-op. ends the fighting over who plays first. Full Review »
  3. Nov 15, 2013
    Knack is not here to break ground. It is not here to blow your mind, or win game of the year. It is not here to be critically acclaimed orKnack is not here to break ground. It is not here to blow your mind, or win game of the year. It is not here to be critically acclaimed or sell 10 million copes.

    It is here to do one thing, to let you have fun.

    Not bogged down by complicated plots, combat upgrades, blah blah blah. Its beauty is in its simplicity, and with that being said this game is damn beautiful. It will challenge you veterans and entertain the beginners. It has some real difficulty woven into its fabric but it never becomes frustrating, it also always down to the players mistakes, I never felt robbed or betrayed by the games mechanics.

    This is old school platform gaming, revived into a new generation, it is ridiculous amounts of fun. Do not be put off by the reviews who did not understand the wave this game chose to ride, just ride along side it and enjoy yourself in the process.

    Game on.
    Full Review »