Metal Gear Solid V: Ground Zeroes Image
Metascore
75

Generally favorable reviews - based on 70 Critics What's this?

User Score
6.2

Mixed or average reviews- based on 1282 Ratings

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  • Summary: Ground Zeroes showcases Kojima Productions' FOX Engine, a true next-generation game engine which promises to revolutionize the Metal Gear Solid experience. The first Metal Gear Solid title to offer open world gameplay. Ground Zeroes offers total freedom of play: how missions are undertakenGround Zeroes showcases Kojima Productions' FOX Engine, a true next-generation game engine which promises to revolutionize the Metal Gear Solid experience. The first Metal Gear Solid title to offer open world gameplay. Ground Zeroes offers total freedom of play: how missions are undertaken is entirely down to the user. Unrestricted stealth: Imagine classic Metal Gear gameplay but with no restrictions or boundaries. Players use intelligence and cerebral strategy to sneak their way through entire missions, or go in all guns blazing. Each will have different effects on game consequences and advancement. Multiple missions and tasks - Ground Zeroes boasts a central story mode and Side-Ops missions ranging from tactical action, aerial assaults and "covert" missions that will be sure to surprise. Ground Zeroes users will benefit from a clean in-game HUD that shows the minimal amount of on-screen data to give a more intense gaming experience. [Konami] Collapse
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Score distribution:
  1. Positive: 40 out of 70
  2. Negative: 0 out of 70
  1. Mar 20, 2014
    100
    It is surprising, and not a little depressing, that all people want to talk about with this game is the running time.
  2. Pelit (Finland)
    May 11, 2014
    85
    Short but oh so sweet! [Apr 2014]
  3. Mar 18, 2014
    80
    After the credits roll on the main mission and a handful of side activities unlock, the best part of Ground Zeroes is just getting started. With a dearth of secrets to find, and new challenges to master, chasing the endgame will keep you entertained for hours on end.
  4. Hyper Magazine
    May 3, 2014
    80
    Deduct [20] points if you're only gonna play it once. [June 2014, p.62]
  5. Mar 19, 2014
    70
    It's not an easy sell. In terms of gameplay it's two not all-too-long evenings of entertaining mission gameplay plus quite a few hours spent trying to leave a lasting impression on the numerous leaderboards. I don't regret one second I put into this, took it in with a lot of curiosity and wonder. Still, you can't shake the feeling that this would have been served better as part of The Phantom Pain. As a stand alone game, it's hardly essential.
  6. Mar 31, 2014
    70
    It depends on whether you see this as a fan of the franchise or not to fully justify the price tag. In any case it's a good start for the upcoming new chapter of Hideo Kojima's series of tactical espionage.
  7. Mar 18, 2014
    50
    Audacious is the word that best describes Metal Gear Solid V: Ground Zeroes. It contains quality material, but it's little more than a preview of something better, and as such, simply should not be presenting itself - deceptively - as a game in its own right.

See all 70 Critic Reviews

Score distribution:
  1. Negative: 96 out of 318
  1. Mar 18, 2014
    10
    Everyone is **** that this demo, yes the Main Mission is short, but there is still content after that and the game have very high replayEveryone is **** that this demo, yes the Main Mission is short, but there is still content after that and the game have very high replay value, this is a high quality game, only negatives what other people **** about is that this is a "demo" but they cant say anything bad about the game play, graphics, voice acting etc, Expand
  2. Aug 24, 2015
    10
    The moment ot moment gameplay is one of the best ever in the stealth genre. Not only that but you get alot of freedom in the way you canThe moment ot moment gameplay is one of the best ever in the stealth genre. Not only that but you get alot of freedom in the way you can finish a mission. There are countless ways of tackling a mission. Everything is on point in this game: the moment to moment gameplay, the controls, the music, the acting and story. The only thing that some people might not like is that the main mission can be completed in an hour and can be speed run in less than 5 minutes. But the side ops give alot of longevity to this game. This game is also meant to be the prologue of the Phantom Pain. This is a must buy for every fan of the series. Also newer fans should get this, control and gameplay wise it is the best MGS game ever made. Expand
  3. Mar 19, 2014
    9
    I'm giving it a 9!
    The gameplay is phenomenal, the story is awesome and the cutscenes are better then some whole games... Yes it's shorter
    I'm giving it a 9!
    The gameplay is phenomenal, the story is awesome and the cutscenes are better then some whole games... Yes it's shorter than most games, but you don't pay the full price and if it's still too expensive for you, just don't buy it. I enjoyed it a lot and I can recommend it to all stealth fans!

    If this would be a demo, then other game publishers would have to be ashamed, because then a demo would be better then some games...
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  4. Mar 20, 2014
    7
    It's nothing more than a glorified demo of the real game, but in its short span it succeeds in advertising a darker Metal Gear Solid. ThereIt's nothing more than a glorified demo of the real game, but in its short span it succeeds in advertising a darker Metal Gear Solid. There are many changes introduced in Ground Zeroes, all for the better, Kojima has mastered the art of fusing cinematic with gameplay. Cutscenes are now continuously shot, almost in Alfonso CuarĂ³n's style (director of the movie Gravity), bridging gaming and cinema viewing in one fluid motion.

    Ground Zeroes immediately follows the story of Metal Gear Solid: Peace Walker. For those who haven't played the PSP port game, worry not, Ground Zeroes offers backstory and Paz's diary to acclimate new comers. However, the knowledge of the prequel would make the short game more sympathetic. One thing that differs significantly is the tone, while Peace Walker wasn't exactly all sunshine and rainbow, Ground Zeroes is detectably more somber and brutal.

    The size of the map is relatively large compared to areas from previous games; it also erases the transition between regions smoothly, although this scale is not nearly enough for a whole game. Fortunately, there are plenty of effects at play; lighting and rain effects are splendid. It presents glossy texture, well defined facial feature and smooth movement animation while using very little loading time. These graphical prowess converses well into events, the superb editing ensures that there's barely any cut or shift between scenes.

    HUD has seen a bit of modification, map as well as on-screen display are presented in real time. Big Boss can mark targets or points of interest which is relayed to in-game visual. The mark system is rather similar to Batman Arkham's detective vision, although marked targets can only be sighted when Big Boss is stationary. The graphic is refined to more accommodate tactical gameplay, its only shortcomings are plastic grass and occasional pop-up in Xbox 360, but they are minor hindrances at best.

    There are practically small selection of content, the story campaign and only several other side missions. The amount of gameplay featured in Ground Zeroes is just the bare essential. Basic such as hiding using covers or neutralizing enemies is taught in simple tutorials. Elements provide more interactions as different time will affect how well they can detect Big Boss; they will also react accordingly depending on the nature of the mission.

    More advanced tactics and combat are available if players are willing to search deeper, but the arsenal is limited. There's bound to be more in the future as Kojima tends to create more opportunity to tackle challenges, although with such transformation in tone, there might be less comical methods. The use of helicopter extraction also proves that Phantom Pain could support simulation gameplay like Mother Base in Peace Walker.

    One of the more distinguished changes in Ground Zeroes is Kiefer Sutherland as Big Boss. David Hayter has been the trademark voice of Snake for years, while it may have been for the best as Sutherland's voice fit the gritty vibe, it will be awkward for Metal Gear fans at first. Sound effects are familiar; the tracks are subtle yet powerful.

    Paz's tapes from Peace Walker can be heard here as well, these honest diaries are cheerful yet also painful as she's torn between her duty and emotions. Despite the short cutscenes, everyone does an excellent performance. The sad song "Here's to You" is icing on the cake. It's a short-lived experience, but nothing less than an emotionally moving one.

    The game only provides two hours of campaign, it has few others side ops, but since the setting is rehearsed in the same place, it might feel too confining. Metal Gear Solid: Ground Zeroes is an odd one, the story is undeniably brilliant, even more so considering its brief existence, but it can't be considered a full game as it's not meant to be as such. It is, by the series comparison, the equivalent of prologue and extra VR missions.

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  5. Jun 5, 2016
    6
    The actual game itself is superb in every way, with amazing graphics and extremely fun gameplay that cleverly and seamlessly switches betweenThe actual game itself is superb in every way, with amazing graphics and extremely fun gameplay that cleverly and seamlessly switches between action and stealth, but it is RIDICULOUSLY OVERPRICED. Even with the price reduction, it is not worth it's asking price. It is a demo, and it barely achieves that. With the release of the Phantom Pain, the gameplay is combined with a great story to make a Game of the Year experience, but this game is unforgivable. Expand
  6. Mar 21, 2014
    5
    I'll keep this brief. Excellent gameplay, excellent graphics. It really shows off the power of PS4. The problem is the length & price. But itI'll keep this brief. Excellent gameplay, excellent graphics. It really shows off the power of PS4. The problem is the length & price. But it is a quite a disappointment. The story is really short. It's really a *prequel* to Phantom Pain. Anyone who is not a hardcore player (willing to replay for better score) should NOT GET THIS GAME. PERIOD. However, I am willing to let it slide because I like replaying MGS for better timing. *-In short, this game is a mixed bag for me, being a huge fan of MGS, but just a warning to new players, if you want to get in MGS, get the MGS HD Edition with MGS2, MGS3, and Peacewalker.-* Expand
  7. Dec 27, 2015
    0
    Gameplay: 1 (Unplayable)
    Fun: 1 (You can't Have Fun)
    Story: 5 (Story is After World War 2) Cast: 7 (Great) Score: 0/10 (Due to no Easy
    Gameplay: 1 (Unplayable)
    Fun: 1 (You can't Have Fun)
    Story: 5 (Story is After World War 2)
    Cast: 7 (Great)
    Score: 0/10 (Due to no Easy Mode for me Only Hard Mode Unlocked from Start)

    Overrated By All should got less then 7.8s
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See all 318 User Reviews