Mixed or average reviews - based on 43 Critics

Critic score distribution:
  1. Positive: 19 out of 43
  2. Negative: 2 out of 43
Buy On
  1. Nov 13, 2017
    DICE, Criterion and Motive join forces to give us a game worthy of the Force. They have learned their lesson and, this time, we have the Star Wars game we all deserve, with enough variety and a lot of content for every kind of player.
  2. 90
    With Star Wars Battlefront II, DICE and EA have righted most of the wrongs from the first game, and have created one of the best Star Wars games ever.
  3. Nov 13, 2017
    Star Wars Battlefront II is the most complete game of the franchise. With a campaign mode that lives up to the expectations and an improved online mode, Electronic Arts and DICE put the series right where it belongs.
  4. Nov 13, 2017
    Star Wars: Battlefront 2 succeeds not only in resuming from where his predecessor had left but doing more, improving in all respects and giving us a campaign that, though not revolutionary, remains of undeniable quality.
  5. Nov 13, 2017
    It's clear that the developers have been paying close attention to player feedback, as this feels like a significant improvement over the previous entry in the series. Major additions like the single-player campaign, the revamped Star Card system and the streamlined game modes all make for a much more robust moment-to-moment playthrough. There's still room for improvement with the loot box system, but it's already been fixed once, and there's every chance that it's only going to get better. The look and feel of Star Wars has been expertly captured in every inch of this game, while the battles are a faithful homage to the most exciting conflicts in the entire series.
  6. Nov 17, 2017
    Despite the micro-payments and the controversy after the launch, Star Wars Battlefront II is a more than remarkable shooter of the saga created by George Lucas. A fun, exciting and content-rich shooter that, unlike its predecessor, guarantees many hours of "pew-pew" before the player begins to tire.
  7. Nov 13, 2017
    A great sequel to the 2015 game. Star Wars: Battlefront II feels like a complete product, but the loot box thing surely is going to cause bad reactions.
  8. Nov 13, 2017
    Star Wars Battlefront 2 is a good follow-up to the first game with enriched content, refined gameplay that works to perfection and awesome visuals. We would have loved a longer solo mode to be honest.
  9. Nov 13, 2017
    Star Wars Battlefront II is a game rich with content and extremely close to the Star Wars Universe. Graphics are impressive and the gameplay is simple and solid. Iden is not the character we expected, but the campaign has the power to brings all the Star Wars Experience directly to the player, taking him to the different planets and giving him eventually a limited perspective of what happened from Episode VI to Episode VII.
  10. Nov 13, 2017
    Star Wars Battlefront 2 manages to deliver a great multiplayer experience that the previous game couldn't. Although the campaign is relatively short with its 4 hours, the online portion makes up for that with fast-pace action.
  11. Nov 13, 2017
    Content and gameplay wise, Star Wars Battlefront II feels like a stellar sequel, with a great multiplayer experience and a thrilling starfighter mode. Too bad for a disappointing single player campaign and the messy progression system.
  12. Nov 14, 2017
    Star Wars Battlefront 2 manages to fulfill every desire its community has wished for, but it fails at delivering solid content and gameplay. The progression system has also been spoiled by random loot boxes almost entirely. Still, it definitely succeeds at letting you fantasize with a rich and spectacularly detailed universe.
  13. Nov 14, 2017
    Star Wars Battlefront II is full of fan-service and it's a very solid videogame too, whose main issues are a series of monetary-driven bad design decisions. Even so it's still one of this year's strongest titles.
  14. Nov 13, 2017
    I had a ton of fun playing Star Wars Battlefront II. It executes on presenting the Star Wars universe near-perfectly. The sights and sounds of lightsabers and blaster fire encapsulate every child-like midichlorian in your body. The campaign, while disappointing, is a small part of the complete package. There is enough content to keep you busy for dozens of hours, but the progression system may need an overhaul if EA wants to keep a strong multiplayer audience engaged.
  15. Nov 13, 2017
    Star Wars Battlefront II draws a line from the past of the license. Complete overhaul of the space combat system, disappearance of the walker mode, addition of classes, significant content at the launch, various objectives, addition of a solo campaign. Everything we have expected in the first one is finally here. Only the cash shop and the feeling of shooting (little bit spineless) are problems. Despite that we have in front of us a complete Star Wars game, especially with best the SW space combat since the X-Wing series.
  16. Nov 13, 2017
    Star Wars Battlefront II improves on the original with more maps and heroes, but there are fewer modes, and the online gameplay may waver over time for some. Regardless, the core gameplay is solid, and the new Galactic Assault is excellent. The single-player content is still slim, but the campaign is nonetheless a great inclusion that adds more than you’d think to the official canon. I’m not a huge fan of the Loot Crates, though I’d live with it for the promised free DLC, the first of which has content from The Last Jedi. Still, in a perfect world, Star Cards would be fairer to obtain and unlocking heroes wouldn’t be such a grind. EA plans to keep tweaking the game post launch and adding content through Live Service, and I’m intrigued to see how the game evolves over time. Overall, Star Wars Battlefront II isn’t a shooter for everybody, but it’s a must-have for fans. Indeed, the Force is strong with this one.
  17. Nov 13, 2017
    A very strong multiplayer offering tarnished by overly complicated character progression, and a lavish, beautiful story campaign lacking in substance or subtlety.
  18. Nov 13, 2017
    So, does Star Wars Battlefront II fulfill the Star Wars fantasy? I believe it does, but it’s a very Empire Strikes Back fantasy; it’s not all lightsabers and Force-using. Sometimes it takes a blaster or two to get the job done or some fancy flying. It may require some frustrating moments of Dagoba-style training. At the end of the day, no matter who gets frozen in carbonite or loses a hand, you’ve got your squad to think about. Only together can you overcome the odds stacked against you.
  19. Nov 19, 2017
    Star Wars Battlefront II is an enjoyable but flawed title. The campaign offers a short and simple yet enjoyable experience and the online multiplayer features tight and creative gameplay marred by an overbearing progression system.
  20. Nov 14, 2017
    Star Wars Battlefront II has solid core gameplay and offers a wide variety of content to enjoy, but at the moment it's hard to look past the loot crate issues in order to appreciate what the game does well.
  21. Nov 20, 2017
    Star Wars Battlefront 2 is made up of many different parts that are pretty good, but the whole is consistently undermined by poor choices in the game’s multiplayer economy. No aspect of Battlefront 2 is beyond redemption, but it’s hard to fall in love with any part of it, either. It’s mostly a disjointed, sporadically fun collection of modes set in familiar Star Wars scenes. Because players have no idea what is really being sold to them, or when, you have a big-name launch that gets in the way of itself more than it creates fun. Star Wars fans who feel compelled to try everything in the franchise will probably have an OK time. But the lack of clear vision that Battlefront 2 shows at its debut is too much uncertainty for a AAA shooter, much less one bearing the Star Wars logo.
  22. Nov 18, 2017
    It’s hard not to feel like Star Wars Battlefront II should’ve been better than what it is. While some like to think that the implementation of loot crates is a worse crime than that of killing younglings, in reality it just proves to be uninteresting and makes it more likely for me to bounce off of the multiplayer sooner rather than later. The real disappointment falls upon that of the campaign which I clearly had too much hope for. It’s not a story that I would say I hate more than sand, but it also isn’t memorable at all.
  23. Nov 16, 2017
    This is a beautiful, fun game with huge ambitions for being an important part of the Star Wars universe as it is today. It introduces a fascinating new character and injects her right into the main storyline. But it does so in such a disappointingly banal way, it’s hard to care after the story is over. Meanwhile, the fun continues for a bit in the multiplayer until you’re crushed under the boots of either “enormous grind” or “emptying wallet.”
  24. 70
    DICE needs to untangle monetization and progression, keeping any elements that give players an advantage in battle away from real world money. Progression should feel like a reward for playing the game, not paying the game. It’s disappointing that this conversation needs to surround such an amazing title. Star Wars Battlefront II is an insanely fun and full featured experience no matter which corner of the galaxy or era of the story you go to.
  25. Nov 15, 2017
    Star Wars Battlefront 2 has deeper gameplay and an actual single player that really honors Star Wars. Unfortunately loot boxes and a bad progression system prevent this game from really blowing us away.
  26. Nov 14, 2017
    Star Wars Battlefront II still tips more toward the causal side of multiplayer competition, but that doesn’t mean there isn’t a fair amount fun to be had. That said, the game’s potentially pay-to-win progression model doesn’t do it any favors.
  27. And the sad truth is that those who can’t play for scores upon scores of hours and refuse to spend more money to get the game’s best stuff will likely feel the consequences in online play as they go up against those who have. This could potentially put a serious damper on online fun as time rolls on.
  28. Nov 13, 2017
    There’s something special about the Battlefront games, and how they capture the excitement of the beloved films. Star Wars: Battlefront II excels on that front, like its predecessor did, and does it in a smarter, more interesting way. It also offers much more of that experience, with a single-player campaign and plenty of multiplayer modes rounding what feels like a fairly complete package...Still, Battlefront II is much less of a sequel than the Battlefront done correctly. It feels the same, and carries all the same problems, as its predecessor. With a fun but ultimately unremarkable single-player story, returning to Battlefront probably won’t blow many fans’ minds.
  29. Nov 20, 2017
    I am passionate about the Star Wars product and want it to be a great experience top to bottom, so don’t get the wrong idea with my criticisms. I very much like Battlefront 2, it improves on everything from 2015’s game, but it still definitely needs work. Over time this could become the definitive Star Wars multiplayer experience but it’s not there yet; content over the next six to twelve months will be key and how EA treats consumers will also be important on the success of this game. The bigger question I have is; will all these problems at launch doom the title before it really gets going. As DLC was released for 2015’s Battlefront, I saw less and less people playing and had a much harder time getting into match ups. Hopefully that isn’t the case here and we can see this community thrive off what is really a great game that just stumbled out of hyperspace.
  30. Nov 17, 2017
    Battlefront 2 does a lot of things right, offering a Star Wars experience that’s stunning to look at and wonderfully faithful to the source material, but it stumbles hard on the delivery. The campaign is amusing but scatterbrained, and worse, in multiplayer the randomized progression systems are downright hostile toward its players. EA has already made two big adjustments to this system in the week leading up to launch alone, and we can only hope that more significant changes are on the way. But right now, the Star Cards system’s frustrating progression is actively driving me away from the multiplayer battles.
  31. Nov 20, 2017
    Despite the removal of the microtransactions, player progression is still largely tied to the randomized loot boxes--mitigating player agency and choice in multiplayer.
  32. Nov 20, 2017
    Star Wars Battlefront 2’s saving grace is its multiplayer. A strong offering provides you with a number of ways to play and a variety of locations to battle on, and if it manages to stick to a level playing field once the infamous microtransactions are added back into the game, it’s an experience we’ll continue to return to. But this is not enough to excuse the abysmal campaign. Any uniqueness dissipates all too quickly, and what follows is a boring set of missions that often feel misguided and unrealistic.
  33. 60
    Star Wars Battlefront II gets a lot of things right. The presentation is absolutely top-notch, the gameplay is fun and well-executed and the choice of property is among my fall-time favourites. Where Star Wars Battlefront II has hurt itself is in a lack of care around the ability to play with your friends and a progression system structure around microtransactions. While those optional purchases are (currently) turned off, they will be back in some form or another and in the meantime, players are left with a hell of a slow grind in making progress... slow to the point that it's just not entertaining.
  34. Nov 15, 2017
    A solid online shooter ruined by thoughtless corporate greed, whose malign practises could damage the whole of gaming if they are not kept in check.
  35. Nov 14, 2017
    As a Star Wars fan, Battlefront II is disappointing. As a Battlefront (2015) apologist, it’s sad to see that familiar sins have popped up again, and questionable design decisions mar the fun parts: the campaign, split-screen versus, Heroes vs Villains, Starfighter Assault, and those rare fair fights on Galactic Assault. There’s a good game buried somewhere beneath too many cons. I just hope that Motive, Criterion, and DICE can right the starship before too many players launch their escape pods.
  36. Nov 13, 2017
    Star Wars: Battlefront II is a pretty good game and you’re going to get it if you’re a fan of Star Wars, no matter what anyone says. I’m just thankful that the game is an improvement over the first attempt and is incredibly fun solo, or with friends online. The loot crates diminish its value greatly, and it’s a shame EA forces them down your throat as part of the core gameplay, but the game looks gorgeous and is enjoyable to play.
  37. Nov 17, 2017
    While the campaign feels lackluster and like a prelude to the multiplayer battles, the lootbox lottery that DICE and EA focus on almost knocks out the great fun to be had. They definitely took one step too far into the Dark Side.
  38. Nov 16, 2017
    Star Wars Battlefront 2 is a game on par with its predecessor in terms of quality, but that is hard to see when it is covered in garbage business decisions.
  39. Nov 18, 2017
    Star Wars Battlefront II features stunning audiovisual design, but it sets a new low for loot crate systems. With advantages determined by random chance and possibly returning to microtransactions in the near-future, it destabilizes the fun and spirit of competition. Meanwhile, the much-touted campaign is devoid of any memorable moments. Fans will certainly enjoy playing as the heroes and villains, but it’s hard to recommend Star Wars Battlefront II.
  40. Nov 15, 2017
    Even if EA and DICE decided to do an about face and remove or lessen the effect loot boxes have on gameplay, they're too wired into Star Wars Battlefront 2. It would take a full overhaul of the leveling and progression system to straighten up this mess. It's a shame because Battlefront 2 is really a great game underneath the predatory microtransactions.
  41. Nov 13, 2017
    The amount of new content on display here doesn’t make up for a subpar single-player, a still lackluster multiplayer and an absolutely abhorrent use of microtransactions.
  42. Nov 20, 2017
    The end result feels like a game that was created in a boardroom, its DNA formed by focus testing and market research. Time will tell what EA does in an attempt to remedy its grave errors with Battlefront II, but the game as it stands today is little more than a disappointing mess. Its technical prowess, beloved characters, and shiny spacecraft serve as little more than a distracting facade that covers an embarrassing attempt at a marquee Star Wars game.
  43. Nov 16, 2017
    The game is notoriously stingy about letting players play with the people they want, as the characters they most desire. But giving EA your credit card number has never been easier.
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  1. Nov 13, 2017
    DICE goes big in a Call of Duty-baiting package that's as maddening, uneven and spectacular as the Star Wars films themselves.
  2. Nov 13, 2017
    Star Wars: Battlefront II tries to straddle the hardcore and casual audiences. It succeeds some of the time, and it also fails some of the time. So far, the cut scenes in the single-player campaign are excellent, but I’m waiting to get into some really fun gameplay.
  3. Nov 16, 2017
    This is so much more than a bad mobile game in premium skin...It’s also buggy, unfinished, and mediocre “AAA” garbage to boot!
  4. Nov 13, 2017
    To say that the end of the single-player campaign is satisfying would be to overstate it. There’s a compelling conclusion, but things are also left on a bit of a cliffhanger — and sure enough, her story will continue with a DLC expansion in December.
  5. Nov 15, 2017
    Unfortunately, its good ideas are never given enough room to breathe.
User Score

Overwhelming dislike- based on 5875 Ratings

User score distribution:
  1. TZT
    Nov 14, 2017
    PLS! ALL! Dont buy this game! If we continue to buy games for $ 60 with microtransactions, then it will only get worse
    1/10 and 1 is only
    PLS! ALL! Dont buy this game! If we continue to buy games for $ 60 with microtransactions, then it will only get worse
    1/10 and 1 is only for the good game ruined by EA
    Full Review »
  2. Nov 14, 2017
    This game is the epitome of years of corporate greed, customer exploitation and worst of all, taking advantage of people's love for things.This game is the epitome of years of corporate greed, customer exploitation and worst of all, taking advantage of people's love for things. Star Wars Battlefront II boils down to a game that looks very nice and is fun to play but overall just hurts you more than makes you happy. The single-player campaign is nothing but a nostalgia fest and considering I expected it to be a great bridge between the trilogies, I was severely disappointed. It is simply an 8-hour senseless shooter campaign that entices you with some pretty visuals while forcing you to accept the SJW nature that lies under the veil.

    To say this game is pretentious would be an understatement. EA has armed themselves well with smoke and mirrors to misdirect people's attention from the game's glaring issues. The multiplayer may very well be the greatest failure I have ever seen in a video game. Decades of pride and honor that Lucas Film and Disney have spent building and shaping a universe for us to get lost in and what happens when we finally get to have an interactive experience that we can share with our friends in Battlefront II? Nothing. Nothing happens.

    The game does not allow you to play your favourite heroes classes like you would be expect. For a game you've already paid money for, EA expect you to pay more. They take advantage of people's love for a series by slapping everything they want behind a paywall. The entire progression system is based around randomized loot boxes that can be bought with real money or earned in-game through HOURS of gameplay just for one. Almost everything you love about Star Wars is in these loot boxes and can't be played with when you first launch the game. The hero classes, which include series icons such as Darth Vader, Luke Skywalker and Chewbacca all require nearly 40 hours of play time for a single one.

    I honestly can't believe how bad the practices within this industry have gotten. I want to remind everyone that the best way to combat scum like EA is to vote with your wallets. DO NOT BUY THIS GAME.
    Full Review »
  3. Nov 14, 2017
    I can’t recommend this game to anyone in the current state. To feel constrained by a freemium progression system in a full retail game isI can’t recommend this game to anyone in the current state. To feel constrained by a freemium progression system in a full retail game is ridiculous. If the campaign was a thorough and meaningful experience maybe some of the online elements could be slightly forgiven, but this is not the case. Progressing a chosen hero or class is basically rolling the dice or dumping money for better odds. The decision making is largely removed from this system as you rely on randomisation to decide for you how you will progress through the online modes. Yes you can get scrap but this is gained in such small quantities that it’s easy to dismiss as a viable option.

    It’s a shame as the gameplay is half decent, but I spend more time being angry at not being able to access or upgrade content that it just becomes a frustrating means to end. In this type of game, gameplay needs to lead to some sort of rewarding progression and it does not. To spend hours playing to unlock some crates and ending up with nothing of value is disheartening and, for me, is a reason to take the disc out and play something else. If a game makes you feel that way, despite how great it could have been under a different system, then it fails a major criteria which all games should have, the element of fun.

    There are difficult games I have played that have left me frustrated but a skill check can be overcome. The only way to overcome BF2’s challenges are by emptying your wallet or grinding your way to a point where the game loses all its appeal. EA need to take a strong look at how they want this game to fit in the future. Either by reviewing the cost of crates, removing the feature entirely or making the online element f2p. The most sickening thing is that the online element works like a f2p system. And at £49.99 this has overshadowed everything positive about the game and for good reason.
    Full Review »