Generally favorable reviews - based on 4 Critics

Critic score distribution:
  1. Positive: 3 out of 4
  2. Negative: 0 out of 4
  1. Apr 8, 2013
    Atelier Totori Plus is one of the deepest, most enjoyable games I've played on the Vita, and that's all there is to it.
  2. Jun 14, 2013
    Anyone with an aversion to cute will likely vomit themselves inside out before they've cleared the intro movie, puking their way into a catatonic state with inhuman haste, but for everyone there's a lot to love in Atelier Totori. It's huge, it's charming and it's just a shame that its strict, poorly defined timeline rubs some of its sheen off. That aside, it's almost ludicrously absorbing, beautiful to bask in, and a joy to play.
  3. Apr 9, 2013
    Atelier Totori was a very good RPG to begin with, but its stylish, technically modest graphics, and focus on bite-sized quests make it an ideal candidate for handheld gaming.
  4. May 3, 2013
    It’s very nearly a very good game, and certainly the best introduction to the series for new starters, but it just misses out on feeling like a must have gem.
User Score

Generally favorable reviews- based on 47 Ratings

User score distribution:
  1. Positive: 7 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 0 out of 7
  1. Mar 24, 2013
    I've had Vita for 10 months. I am obsessed with JRPGs... I've grown up with ff 7-9, tactics branched out to disgae, duodecim, and persona, ragnarok. I thought I would have to wait until Soul Odyssey.
    I bought this on a whim, never hear nor played of this series. I will save you the time, just buy this, if you are like me and adore JRPGs you should buy, like now!
    It took a bit to get into the game, I had no idea how to play, tutorial is weak, please look online for a bit better explanation... But the character dev is fantastic. It's a very cheery type game, you will enjoy just randomly battling baddies, to synthing items, collecting, enjoying the great soundtrack. Graphics are phenomenal on the vita, really, I've played everything but here the colors just pop.

    If you like any JRPGs, you just need to suck it up and buy this, it's a unique experience and will put you a bit out of your comfort zone, but rewarding and a great way to kill some time 10 hrs in with 5 days playing...
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  2. Mar 23, 2013
    i am loosing hope with the vita recently as its been out in the UK now for just over a year and nothing has really blown my mind like i wanted it too.
    however. atelier totori plus is the closest one to blowing my mind to date. its graphics are stunning, attention to detail are fantastic and UI and character design are beautiful. this is however a jrpg that only jrpg fans are going to like... im afraid for all you vita owners out there still waiting for that vita experience you were promised that dont get along with staff wielding girls and collecting herbs should stay well away from this. which is a shame because it is by far the best made vita game out there yet, with glorious HD graphics that genuinly (for once) look HD... what more can i say other than if you like your rpg's don't even waste time moaning about the high cost... its worth every penny. (by the way this is on the PSN store now... you may not know because no one told ANYONE!!)
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  3. Jul 18, 2013
    This is essentially a game about cute girls doing cute things. Despite the seeming lack of an actual central storyline, the many day-to-day scenes and adventuring build the characters surprisingly well. Things come together even better when the plot gets started only halfway through the story. However, it is the many interactions between them that make you come to care for the cast.

    Things I felt were well done was the stunning art, the timeline system, the license ranks, the alchemy and the optional bosses. Unlike most JRPGs, optional bosses here do not drag on for hours- the hard work comes in on the alchemy part rather than the actual battle. The Japanese voicing is well-done, but I felt the English voicing was really lacklustre.

    Critical flaws in this game would be the hideous loading times for just about anything from cutscenes to battles (I last played Persona 4, the difference is staggering) and the ill-defined triggers for character interactions. This is not a game you can hope to achieve full completion on without the use of a guide because of how some endings are just that hard to attain.

    All in all, I was pretty absorbed by this game for my first few playthroughs. If not for a couple of glaring flaws that impeded my enjoyment, this would've been a perfect game.
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