Metascore
33

Generally unfavorable reviews - based on 58 Critics

Critic score distribution:
  1. Positive: 0 out of 58
  2. Negative: 51 out of 58
  1. Dec 14, 2012
    60
    It is a tough one to call with Declassified, there is plenty of potential there, but the execution is lacking. Content feels very watered down and it appears that the wrong capabilities of the Vita have been used.
  2. Jan 23, 2013
    18
    This'll remind you of the very worst PSone FPS games. [Issue#227, p.77]
  3. Nov 16, 2012
    30
    Call of Duty Black Ops: Declassified has only its name going for it. Everything else is piss poor, from both design and production standpoints.
  4. Nov 19, 2012
    30
    Nothing more than a half-assed rush job, resulting in a monotonous, glitch-riddled, highly repetitive portable experience. The game looks like hell, the AI is terrible, the story is meaningless, and the controls just aren't right. There is some legitimate entertainment to be found in the multiplayer, but that aspect is so terribly plagued with technical mishaps and an overall ho-hum feeling that it's not reason enough to warrant a purchase.
  5. Dec 23, 2012
    65
    A competent but overly streamlined CoD experience that, despite having all the ingredients, fails to provide enough of anything to be an essential buy. [Jan 2013, p.102]
  6. Nov 16, 2012
    20
    At least the box art is nice.
  7. Dec 17, 2012
    30
    A frustrating game, uninspired and just smears the name of the series that sells the most in the industry today.
  8. Nov 16, 2012
    56
    Nihilistic's take on Call of Duty is a disappointment and not something I would recommend.
  9. Nov 28, 2012
    34
    Vita users deserve more than the half-baked conversions they get lately. This is a disgrace to the Call of Duty franchise. Both story and multiplayer feel unfinished.
  10. Nov 19, 2012
    35
    It's a muted, ungainly piece of work, the bare minimum for a ridiculously inflated price tag.
  11. Declassified feels like a disappointing DLC bundle rather than a full release. In its best moments it proves that Call of Duty could work on the console, and it has some good ideas – earning XP across single-player for multiplayer unlocks is particularly neat – but it's exceptionally hard to justify how this ended up with a $70 price tag. The very best PS Vita games have proven that, in the portable market, size can still matter. This lesson has, ironically, been ignored by gaming's biggest franchise. [January 2013, p76]
  12. Nov 14, 2012
    20
    A disjointed mess of meaningless missions played against a clock backed up with a multiplayer mode that occasionally approximates something that resembled proper Call of Duty combat. More often, though, the game feels too small to be entertaining, with maps so tiny that you'll literally spawn with an enemy in your crosshairs... or vice versa. This would be a questionable purchase at traditional downloadable pricing. But at $50? No way.
  13. Nov 27, 2012
    20
    The single player campaign of Declassified is barely worth mentioning; within one hour you've seen it all. The multiplayer doesn't keep you interested for much longer. It's light on maps and modes, but more importantly it misses action. Black Ops Declassified makes us miss the time of the UMD, when a sub-par game could at least be used as a fancy coaster.
  14. Nov 19, 2012
    20
    The real drama of Declassified is not only that it's an awful game, but that it was supposed to be Vita's killer app.
  15. 55
    The best first-person shooter on a portable but it's not exactly a high yardstick.
  16. Nov 19, 2012
    30
    A flimsy, forgettable, phoned-in Call of Duty. The only entertainment value comes from watching the relationship between Activision and Sony, who now seem chummy enough to exchange gag gifts.
  17. 20
    Nihilistic disappointed with Resistance for the Vita, and with Black Ops Declassified, they're scraping the bottom.
  18. 10
    Rather than add a few more multiplayer stages, fix the glitches, fix the connection problems, write a story that might matter to Black Ops fans, add at least a few more campaign missions, and tweak the AI a bit, they released the game in this undercooked state. There's no excuse for that.
  19. Nov 19, 2012
    20
    Given more time, I think Nihilistic could have made a great Call of Duty-game. Instead, we are now given a worthless experience that fails to entertain even a dedicated Call of Duty fans like myself. Stick with Black Ops II, because Declassified needs to be relieved of duty as soon as possible.
  20. Nov 21, 2012
    40
    With a shockingly brief single-player campaign, and an enjoyable but inconsistent multiplayer mode, your enjoyment of Call of Duty: Black Ops Declassified will depend almost entirely on your desire for a portable entry in Activision's blockbuster series. The title delivers a satisfactory first-person experience, but falls seriously short in substance. Sony Cambridge will, in all probability, better this effort in virtually every area with its forthcoming Killzone: Mercenary, which ultimately makes the shooter hard to recommend.
  21. Nov 20, 2012
    30
    When they announced a Call of Duty for Vita, people probably hoped for some kind of system seller. What they got instead is a catastrophic failure of a game that might well prompt people to stay away from Sony´s portable altogether.
  22. Nov 20, 2012
    30
    Unless you're a glutton for punishment, or enjoy nearly broken multiplayer experiences, it's best to pass on this one and pray Declassified will at least prove to be a good learning experience for Activision and Nihilistic, if they ever decide to give a Vita shooter another try.
  23. Nov 21, 2012
    20
    Declassified is such a laughable attempt at capturing the Call of Duty formula that it borders on self-parody, with a flaccid campaign that can be beaten in under an hour and agonizing, bug-riddled multiplayer.
  24. 30
    If you are looking for a portable experience worthy of the Call of Duty name, you will not find it here. Declassified has very little in the way of redeeming qualities which is unfortunate because this is a massive opportunity lost for Activision, Sony and fans of Call of Duty games.
  25. Jan 9, 2013
    20
    The maps are dull and fail to offer any sense of flow. Great Call of Duty multiplayer maps encourage fast, twitch shooting and quick navigation; the only thing Declassified encourages is shutting down your Vita.
  26. Despite a familiar control scheme, movement is very "floaty" and will get you seasick within seconds. The best tactic to counter these controls is to find a nice hiding spot, step sideways out of cover and shoot and shoot and shoot. And shoot. [January 2013, p.97]
  27. Nov 26, 2012
    40
    Declassified is brief, boring, and bland. It should have stayed locked up in the filing cabinet.
  28. Jan 14, 2013
    35
    This game should have stayed classified or, at the very least, been redacted.
User Score
4.8

Generally unfavorable reviews- based on 436 Ratings

User score distribution:
  1. Negative: 84 out of 240
  1. Nov 14, 2012
    4
    People need to stop inflating the score for this game.

    I get it, you are trying to justify the purchase of your new handheld and want to
    see it, and Sony, succeed. You don't do that by lying to the consumer, trying to get them to buy the system and a lackluster game simply to support Sony.

    The truth is, the system is just too expensive at the moment, with a games catalogue too insignificant to justify grabbing one at this time. For the game itself, it is CoD. The gameplay, for the most part is there. However, with this release, almost anything meaty that the series has to offer has been stripped away. The singleplayer content is astonishingly brief, the multiplayer is stripped down with small maps and a reduced player count, and the visuals themselves are simply par for the course, as far as the system goes.

    It is not a game worth owning. Not at full price, anyway. If you are a die-hard CoD fan, it might be worth your while. For everyone else, wait on this, and certainly don't buy the system for it. It's a sub-par game, nothing more.
    Full Review »
  2. Nov 13, 2012
    9
    Wow, well my first thought is I'm relieved and pleasantly surprised...the trailer they previously released did not do what the finish product has done: Impress. This is a true Call of Duty for a handheld for the first time ever. It feels like the console versions with Perks, Killstreaks, lots of weapons and customizations; only more compact and tighter. So far I've barely touched the campaign, I've played hostiles somewhat, and I've been rocking multiplayer A LOT (which matters the most, right?), and I'm thoroughly impressed. After playing Nihilistic's last effort Resistance: Burning Skies and trying really hard to like it, it just felt half-assed and unfinished. This doesn't feel that way (maybe R:BS was half-assed because they were working on this?), it feels much more polished, the movements, animations feel very much like a console COD. For any FPS fan and Vita owner I consider this a must buy. By the way, I don't play COD on consoles, hate them (I'm a BF3 player), but for the Vita it feels great. Good job, Nihilistic! Full Review »
  3. Nov 13, 2012
    10
    Wow this game is actually good. took about 7 hours to complete. fun, addictive like the console version. as of now this is the Vita game to own(beside liberation and uncharted) If you love long hours online than get this game. Single player? Like all COD games you'll put that to rest after one try. grab this game now, now!!! Full Review »