- Publisher: Activision
- Release Date: Nov 13, 2012
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Jan 28, 201340Declassified feels like a disappointing DLC bundle rather than a full release. In its best moments it proves that Call of Duty could work on the console, and it has some good ideas – earning XP across single-player for multiplayer unlocks is particularly neat – but it's exceptionally hard to justify how this ended up with a $70 price tag. The very best PS Vita games have proven that, in the portable market, size can still matter. This lesson has, ironically, been ignored by gaming's biggest franchise. [January 2013, p76]
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Jan 23, 201318This'll remind you of the very worst PSone FPS games. [Issue#227, p.77]
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Jan 14, 201335This game should have stayed classified or, at the very least, been redacted.
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Jan 10, 201320It's impossible to tell where the fault lies with Call of Duty: Black Ops Declassified. Did Activision force Nihilistic to rush it out the door? Did Nihilistic simply put out the bare minimum effort? Is this half-hearted experience exactly what Activision wanted? Regardless of the reasons behind it, what we've ended up with is a completely wasted opportunity to bring some heavy firepower to the Vita.
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Jan 9, 201320The maps are dull and fail to offer any sense of flow. Great Call of Duty multiplayer maps encourage fast, twitch shooting and quick navigation; the only thing Declassified encourages is shutting down your Vita.
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Jan 8, 201346Despite a familiar control scheme, movement is very "floaty" and will get you seasick within seconds. The best tactic to counter these controls is to find a nice hiding spot, step sideways out of cover and shoot and shoot and shoot. And shoot. [January 2013, p.97]
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Dec 17, 201230The final word on Black Ops: Declassified is somewhat paradoxical. It's not quite the trainwreck that many have made it out to be. In fact, if this were an iOS game available for $1.99, there's every chance that it would garner much more praise. But the Vita isn't an iPhone, or a tablet. It's capable of so much more, and for that reason, Declassifed is incapable of defending itself as anything other than execrable. It's a black mark on the franchise and yet another massive missed-opportunity for the Vita.
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Dec 17, 201230A frustrating game, uninspired and just smears the name of the series that sells the most in the industry today.
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Dec 5, 201236It feels like Activision rubber-stamped this empty shell of a game to make a quick buck. The Vita deserves better. You deserve better.
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Dec 3, 201210Even if you can ignore the non-stop technical problems, Call of Duty's first PS Vita adventure is not worth taking. The single-player campaign is pathetically short, the multiplayer is broken and the visual presentation is below par. Call of Duty: Black Ops Declassified is a game that both disappoints and frustrates on every possible level!
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Nov 30, 201210Call of Duty Black Ops: Declassified doesn't just lack a story-it lacks an attempt at a story. It doesn't just lack good multiplayer stages; it lacks stages. It doesn't just have a few occasional bugs; it has entirely too many gltiches, disconnections, and crashes-though I must admit, seeing a chopper spawn inside a house is good for a few laughs.
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Nov 28, 201210Its sins are so atrocious that Activision really ought to address whatever it was that happened here publicly. This is a broken game, and perhaps a half-finished game. It isn't worth your money or your time, and it effectively kills the PS Vita's chances of ending its launch year with at least one quality portable FPS in the books.
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Nov 28, 201225A massive disappointment that tarnishes this highly regarded franchise. What's more, this is a blown opportunity for the Vita to garner itself a headline game and franchise that could have really energized the system. Instead, we get a quick, forgettable knockoff cranked out simply to take advantage of the buzz around the Black Ops name.
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Nov 28, 201234Vita users deserve more than the half-baked conversions they get lately. This is a disgrace to the Call of Duty franchise. Both story and multiplayer feel unfinished.
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Nov 27, 201240Declassified is a sorry way to end 14 years of coding history at Nihilistic. The kindest thing you can say about it is that it's a reasonably authentic facsimile of the Call Of Duty blueprint, yet it feels like the work of an artist who is painstakingly tracing a masterpiece but lacks the craft to replicate the magical that made the original so attractive in the first place.
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Nov 27, 201220The single player campaign of Declassified is barely worth mentioning; within one hour you've seen it all. The multiplayer doesn't keep you interested for much longer. It's light on maps and modes, but more importantly it misses action. Black Ops Declassified makes us miss the time of the UMD, when a sub-par game could at least be used as a fancy coaster.
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Nov 26, 201240Declassified is brief, boring, and bland. It should have stayed locked up in the filing cabinet.
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Nov 23, 201230Call of Duty: Black Ops Declassified delivers an insultingly short single player campaign, with mediocre gun play and an array of problems in terms of online multiplayer.
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Nov 22, 201220Nihilistic disappointed with Resistance for the Vita, and with Black Ops Declassified, they're scraping the bottom.
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Nov 21, 201220Declassified is such a laughable attempt at capturing the Call of Duty formula that it borders on self-parody, with a flaccid campaign that can be beaten in under an hour and agonizing, bug-riddled multiplayer.
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Nov 21, 201240With a shockingly brief single-player campaign, and an enjoyable but inconsistent multiplayer mode, your enjoyment of Call of Duty: Black Ops Declassified will depend almost entirely on your desire for a portable entry in Activision's blockbuster series. The title delivers a satisfactory first-person experience, but falls seriously short in substance. Sony Cambridge will, in all probability, better this effort in virtually every area with its forthcoming Killzone: Mercenary, which ultimately makes the shooter hard to recommend.
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Nov 21, 201238Call of Duty: Black Ops Declassified was supposed to be THE Vita game. This was a system seller, and one that would forever showcase just how hardcore the PS Vita was in the handheld scene. Unfortunately, what we ended up with is a watered-down, uninteresting version of CoD that feels almost like a cheap knock-off of the series. I cannot recommend this game for Vita owners with so much other quality software dropping in the last month. Shooter fans continue to hold out, Declassified is not the shooter that will define the PS Vita… at least not in the way Sony hopes.
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Nov 20, 201240Call of Duty Black Ops Declassified is one of the worst chapters of this popular franchise. The short campaign and the clumsy multiplayer are lethal shots to the poor PS Vita existence.
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Nov 20, 201230Unless you're a glutton for punishment, or enjoy nearly broken multiplayer experiences, it's best to pass on this one and pray Declassified will at least prove to be a good learning experience for Activision and Nihilistic, if they ever decide to give a Vita shooter another try.
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Nov 20, 201230When they announced a Call of Duty for Vita, people probably hoped for some kind of system seller. What they got instead is a catastrophic failure of a game that might well prompt people to stay away from Sony´s portable altogether.
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Nov 20, 201238Declassified completely fails to deliver what gamers expect from the Call of Duty name.
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Nov 20, 201215Low on content, high on rookie mistakes and amateurish design, Black Ops: Declassified is an insult to pretty much everybody and everything in the videogame industry.
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Nov 19, 201230A flimsy, forgettable, phoned-in Call of Duty. The only entertainment value comes from watching the relationship between Activision and Sony, who now seem chummy enough to exchange gag gifts.
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Nov 19, 201230Nothing more than a half-assed rush job, resulting in a monotonous, glitch-riddled, highly repetitive portable experience. The game looks like hell, the AI is terrible, the story is meaningless, and the controls just aren't right. There is some legitimate entertainment to be found in the multiplayer, but that aspect is so terribly plagued with technical mishaps and an overall ho-hum feeling that it's not reason enough to warrant a purchase.
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Nov 19, 201249It feels unfinished and rushed through development. We really think it could've been polished to make it a better game, but unless an important patch comes out, it's really hard to recommend taking into account all the constant crashes when playing online and the extremely short single player modes.