- Publisher: Activision
- Release Date: Nov 13, 2012
Nov 13, 2012No wonder nihlistic made resistance burning skies so poorly. It was because they had to spend time working on this. This game passed my poor expectations and this game has awesome graphics for a handheld COD game, a good Unit 13-like story, great frame-rate, and good multiplayer, but it's only 4 vs 4. The adaptation to that was good by making smaller maps. Overall, the first good COD game i've played in a long time.… Expand
Nov 13, 2012I'll preface this by saying that I have barely played the game, just picked it up while grabbing coffee this morning and snuck in the tutorial and first singleplayer OP. Thus far, it does feel much more like a CoD game than Burning Skies felt like a Resistance game...
However, it seems like some of the sound effects are indeed lifted directly from that other Nihilistic title. I'm not playing with headphones on currently, but yeah, gunfire sounds similarly lackluster. However, the visuals and the feel of the game are right in line with your average CoD experience on a console. Big dumb Michael Bay style action movie sequences, breaching doors and taking people out in slow-mo, plenty of explosions.
The enemy AI is a little retarded, just like in Burning Skies. They just suddenly spawn on the map once you get to certain points. And sometimes they just immediately know where you are and start taking potshots at you.
Overall the singleplayer "campaign" appears to be more fun than Burning Skies was. Will chime in with more comments when I've had some time to play with headphones for full sound immersion, but this game isn't as terrible as we feared. Still not sure the price was warranted...
But for perspective, let's take a look at a screenshot from the NDS version of Black Ops I. Going to go out on a limb and say that Declassified is the best handheld CoD ever.
I'd love to post some screenshots of my playthrough, but apparently screenshots are disabled in Declassified. Which is annoying... like they did not want people with press copies posting their own screens??… Expand
Nov 13, 2012This is a game we vita owners have been waiting for. Some excited. Some terrified. Me? I was on the fence with this one. I love the cod multiplayer experiance, I would love to have that same experiance on the vita. After playing this game for a good couple hours I do have to say I am impressed, Not as much as I wished though. We all know this is made by the same people who brought us the sub par game resistance Burning skies. I bought this knowing it was low rated. I gave it a shot and ran into so many issues with online games such as freezing when a match ends, other players not dieing when shooting them or stabbing them and my least favorite, getting booted from matches the second its about to start. So far I have seen a couple of these same instances in declassified although this is not even close to the amount of times I had that happen in burning skies. The gun models and sounds stick rather well to what you get in black ops 1 for the big name consoles. The run feature has to be the most confusing choice, in burning skies you could tap the back pad to make them run, in cod declassified, you run after holding the move joystick for a second, this is auto run feature. Some may dig it but I like to control my running. There is a option to change this but to run you press down on the d pad. Not to bad but I can say the back pad would have been a better choice. I also had the impression of single player having a solid story but feels like I am playing hostiles. As I played the story, every enemy who dies will earn you XP. I understand its a seperate thing but the game almost gets sucked away from the story when you see 100xp on your screen for every kill, I maybe nit picking here but thats just me. Hostiles is nice to waste some time on but we all know that zombies was the better choice but for some reason it was left out, it didnt ruin the game for me but it would have been cooler to shoot some undead then some bland character model. Hands down this is the best vita online game that there is to offer. I enjoy being able to play my own music to online matches since the lack of music in this game. Overall, its a good game and will probably be the best FPS shooter for vita until we see killzone get released. So far the experiance has been good but hoping that I dont continue to run into those same online issues that I had with burning skies. Fingers crossed all.… Expand
Nov 15, 2012I have the game and its the first time I have bought and enjoyed a game that has received such horrible scores. Seriously, 1,2,3 out of 10 suggests that the game is actually broken (bubsy 3d). At worst this game deserves 5/10 but even that is if youre silly enough to expect a 360 cod on vita. I think reviewers are mad they had to pay for a game and others clearly do not have/have not played the game and its a case of chinese whispers. If this exact game was on 3DS it would have been sang to high heaven! The single player missions may take 50 minutes on easy but I dont recall anyone slating star fox 3d or mario kart where you can see all levels and beat them in an hour (with only harder difficulty to come back for) and the online in those games is no way near as robust as this! Anyway, the graphics are good, the frame rate is rock solid, the controls are good, the sound is good. The missions are fun and OTT as you'd expect - both operations and time trials - which will take hours to beat on 3 star difficulty.
Hostiles (aka zombies with living enemies) has 11 maps and again to 3 star each will take hours and is very challenging
Finally the online games connect quick with no lag! I play free for all so am used to 8 players in a game. I have played team deathmatch and its never a case of running around the map just looking for opponents! Small maps = this is not a game for campers or snipers and forcing running and gunning. This, for me, makes the online here more enjoyable than far superior console shooters like battlefield or cod. I would say at the least play the game for yourself.… Expand
Nov 15, 2012This is a very good shooter - for a handheld. People don't seem to understand that the Vita is a handheld system and instead of rating a game on its merit and comparing to 3DS games they instead compare it with PS3 and 360 which is flattering to the Vita in a way. For those who played Resistance BS this is a far superior game, I'd give RBS a 3/10 as it was pitiful. The multiplayer is solid and probably on par with CoD 3. The SP is short but only if you play it on easy difficulty, play it on even the 2 star difficulty and I bet you that you won't be finishing up within 5 hours - 3 stars (Veteran) will take longer still. Then there is Hostile mode (similar to Gears Of War 3 Hoard mode) There's a decent amount of content here, a solid but short campaign and a solid multiplayer with no problems getting a game and lots of fun to be had. My advice is to give it a try.… Expand
Nov 15, 2012The Magic word for this game is 'Alright' just keep that in mind while you read
You know, when I first heard about Call of Duty coming to the Vita I was actually thinking it could do good on the system. When the first trailer was finally released I thought the other way, looking at how bad the graphics and just the simple look of the game was but judging the game from it's first trailer is something no one should do until actually trying the game. I will say this tho, I had a hard time thinking if I should buy this game when it finally came out and so far the game is pretty good but it does have it's issues.
Black Ops Declassified is the second FPS to hit the vita and so far so good. They did as the developers said they would, quick missions on the go with multiplayer and hey what do you know, there quick and yet fun, but a little to quick if you ask me. When you first boot up the game you got three choice, Single player which will tell you the story of what happened between Black Ops 1 and 2, Hostile which is basically a game where you fight of waves of enemies and Multiplayer with both On and Off-line modes. The first time you hop into the game you can feel the distance the games make from other Call of Duty games, the graphics dimmed down a bit for 60FPS, the sound quality not as well made and small maps, but it does the job well for a Vita game. As a example of what i'm talking about, the Vita version of Mortal Kombat did the same thing, turning down the graphics for frame rate and guess what? You people still loved it, but enough about graphics, it's the gameplay that matters.
controls is basic and if you don't know what basic controls is for a shooter then smack yourself in the back oft he head right now........ oh i'm not joking, do you know how many FPS games have been released since I'v been born that has the same controls? Way to many. Getting off subject now sorry. Anyway, the touch screen it's self has the side functions like grenades, knife and killstreak's. Simple right? Well, this is one thing that bugs be a little. The touch screen is fine and all but sometimes it doesn't work like you wish it would or it does it when you don't want to use it. I have had this problem time to time and right when i need to use something it does something else but when i need to focus on shooting someone or running away it decides to do what ever it feels like. Touchy in other words. single player is short as said before. The whats interesting tho is the A.I. since they can go either good or bad for no reason. It's hard to explain, the A.I. are dumb and most times but can do some crazy stuff at times. For instance, if an enemy starts to run at you, if you run right at him, not firing at him then stop he might just run pass you and keep going as if he never saw you at all but at the same time if they take a corner thy will slow there approach, surround you and take you out with ease. It's impressive at times but just simply weird at times.
Multiplayer is fun but not as fun as you wish it would be if it was on console. It's great for on the go quick battles (like it's meant to be made for ) but some times they just seem to stretch on and on with everyone constantly running around missing each other. Unless I was waiting for a movie to start for the next half hour I could see a few games possible but not as often as I like.
You know what? I'm going to cut to the chase already. Black Ops Declassified is a fun FPS for the Vita but it doesn't live up to the Call of Duty games as we hoped for, specially the price. If yo want a fun time shooting the crap out of each other, go for it but if your looking for a system selling game then you might as well wait just a little bit longer my friends. For that this game gets a 7.… Expand
Nov 15, 2012COD Declassified feels like a COD game, even though it has been condensed dramatically for the Vita. Overall, I am having a blast with it. However, I do not think it is worth 50 dollars for such a short story mode, and such a limited amount of multiplayer maps. Not to mention, there are numerous glitches and laughably dumb AI issues that players will have to put up with. For starters, the main single player story mode is not exactly a story. It consists of 10 short separate missions that lasts roughly 5 minutes each if not less. Theoretically, all 10 missions should take less than 50 minutes to beat. But if you play on an advanced difficulty, it could take up to 4 or 5 hours to complete them all. Given the price that I paid for it, I would have expected at least 20 short missions. 10 just made the game feel incomplete. There are 5 maps available for survival mode(single player only), which helps to add some extra replay value to the single player element. What I don't like about it though, is that the difficulty increases between each wave to such an extreme, that the most waves I've ever survived was 5. On Modern Warfare 3 for the console, my record was 40 waves, so the difficulty spikes for the Vita version in comparison definitely cuts down the amount of time you can play each survival level. Multiplayer is probably the main meat of the game, just like it has always been for COD. Instead of 16 player games like the console COD games, Declassified supports a maximum of 4 vs 4 on 5 different maps. This may be a turn off at first thought, but to my surprise it actually felt just as fun as the console experiences. The maps are more cramped though, so there are less opportunities to snipe. Now let's talk about the worst part of the game; the glitches and dumb AI. I've heard quite a few complaints about the numerous glitches in the game, but I've only really been bothered by one in particular. I'm talking about the function of picking up an enemy grenade and throwing it back. More than half the time, when I try that tactic, I end up chucking it 90 degrees to the left of me even though I am aiming straight ahead. I found that pretty frustrating, but I believe if you preset your aim before you chuck the grenade back, it will more than likely go straight. The enemy AI is the part that I am most disappointed with. Enemies will act real aggressive and make you believe that they are going to blow your head off instantly. But after a few play throughs, I realized that some of that behavior is just an empty threat. Enemies at times will charge into you, but instead of attacking like you would expect, they just retreat, or run around in circles, and then look at you for 5 seconds before finally deciding to pull the trigger. The enemy is some cases are suicidal as well. I've seen enemies hide behind cars for cover and just unload their mags into the car in an attempt to shoot you, which eventually leads to the car exploding and them dying. Other times enemies will attempt to throw a grenade at you, but the grenade would bounce off a wall and they would end up blowing themselves up. Once on the second operation (the timed hostage rescue), I actually ran around in a methodical manner and managed to make 3 enemies kill themselves without me having to fire a single round. I laughed. It was like watching a comedy show. However, even with all these issues being considered, the game is still quite enjoyable over all. The only reason why this game is not getting a 10/10 from me is because of the dumb AI and the lack of single player missions.… Expand
Nov 15, 2012People who are scoring this 0 - 4 need to grow up (including gaming websites) and what's with the 10's and 9's ? it ain't that good people. Review games fair ! Is it perfect ? far from it, but its not the total mess that people are making it out to be either ! Nihilistic have made some improvements to the game since the 1st trailer.
The graphics have been polished up a bit, and while not the best looking Vita game it does its job of looking like COD and I've not noticed any major framerate problems. Controls are standard COD controls with a few things mapped to the touch screen like knife and grenades, they work well enough. The sound is a ok but the weapons sound weak.
The single play is short and a little disappointing, It feels more like Spec Ops with short missions, instead of a real story. The survival mode is ok if a little basic but the multiplayer is the highlight, and apart from a few connection problems (which should be fixed) it's pretty fun, it feels like mini COD with 4 v 4 matches. Overall it should have been better but its not completely broken, the multiplayer saves it from being a total waste of time. But it shows that a fps can work on the Vita. Judge it on its own, not up against the console version. 7 out of 10… Expand
Nov 15, 2012I feel like expectations are different for different people on this game. I was expecting a game where I could play a short mission on the go, as well as get a multiplayer experience similar to the console versions. I got exactly what I was expecting! Graphics are good, but not mind blowing. I think smooth gameplay is more important and the game plays extremely smooth. Controls are great after adjusting sensitivity. Multiplayer is very fun! Small maps means less camping, which makes this the go to CoD multiplayer of choice for me. Yes the campaign levels are short but they are meant to be replayed on different difficulties. I think the AI is not as smart as it could be but works well enough. Overall 7, since the game is fun, with some things that could improve for a later version. Please be open minded about the mixed reviews here. Low ratings seem to be the people that sit home playing their vita like its a game console. Portable games are not meant to have 30 minute campaign levels! This game was made with the idea that you will play your portable system in places other than your couch with black ops 2 sitting in your home console.… Expand
Nov 15, 2012Call of Duty Black Ops:Declassified was the very first COD on the Vita, but how did it stack up? GRAPHICS: We know that the Vita can handle some amazing graphics,but we're not at that stage in the Vita's lifetime yet.But the the graphics have gradually been improving. I'd say, this is probably the best looking game for the Vita thus far. CONTROLS: Hey, they work. At first, it will feel pretty weird playing the game, but spend a little time and it'll feel just fine.
Well, that's the thing. There is no story. There is a "Campaign" mode, which isn't really the proper term,
because it's more like a bunch of missions. 10 missions to be exact. There aren't that many, and it honestly won't take you
that long. As the name of the game says, "Declassified", The missions are all based on classified missions
that the characters: Alex Mason and Frank Woods from the original game took part in, aside from the original
story of the first one. So. No, there really is no story in this one.
There is also a Hostiles mode, which is similar to the one in MW3. Waves of enemies come at you as you try to survive. Pretty straight-forward.
Single-Player wise..there really isn't much content, I'd say the main seller for this game, and basically the
entirety of the bulk of this game is the Multiplayer. 4 v 4 matches honestly aren't that bad. There are 6
maps and they do feel really crowded, and despite the controls being fine, it just feels awkward sometimes online.
But I'm not trying to bash the game here. It's definitely fun. VERDICT:
I've been hearing a lot of negative feedback from this game, and I can understand why. Content wise there isn't alot
and the price was pretty high. Would you want to pay $50 for a game with a pretty rushed single player experience
and mostly focused on the multiplayer? Like I said, and I will say it again: What the game lacks in single player, it definitely
makes up for it in multiplayer. It sure is fun playing it, and let me tell you, when you play this game with friends
over the Vita Party Voice-Chat..it's just a great time. The multiplayer isn't anything too innovative though, and is classic COD multiplayer but hey. This is literally the 2nd FPS for the Vita..so we got to be a bit more forgiving. If anything,
this game feels like a first step. I feel other developers can learn from this game and make better, improved FPS's.
7/10 for me. All the single player aspects really could've been improved, they felt rushed, and felt like
not much thought was put in. The multi player is the bulk of this game, for the 2nd FPS on the Vita, it's still
pretty fun, not bad at all, but of course there is still much room for improvement.… Expand
Nov 15, 2012I bought this game today and was pleasantly surprised. The games looks good for a handheld and runs really smooth. I've played a lot of multiplayer, a couple campaign missions and quite a bit of the hostiles mode. So far critics have been harsh but I truly think they're butt hurt because of who made it, all the criticism they had for itbefore the game even came out, and the fact that its not just like the console. People need to understand its a handheld. And for a handheld it's a hell of a lot of fun. Anyone who rates this lower than they rated Resistance Burning Skies shouldn't even be listened to because this beats that game out of the water. And I enjoyed the Resistance game for what it was but it doesn't come anywhere near this game.… Expand
Nov 16, 2012This game is by no means perfect, but it is fun. It is not broken and it works well for what it is. There is a lot of negativity around this game, unwarranted IMO. If you are expecting an exact port of the console version, you will be disappointed. However, this is by far the best portable FPS, ever, period. It is too expensive @ 49.99. I used my $20 credit on the PSN that I got this month, so I feel it was worth it @ $29.99.
The campaign is short, but sweet, addictive for completionists. Hostiles is fun and just as addictive, but no replacement for Zombies. The gameplay works. The dual sticks are great. I had to tweek the sensitivity way down. The touch screen stuff takes some time to get used to , but is fine. My experience with the multi-player has been good. Always connect, very little lag. However, the map variation is weak and there aren't enough differnt modes. I would have liked to see domination here. Kill confirmed works well here and is my go-to. The graphics are decent, for a portable. Everything looks good and the framerate rarely breaks down.
The sounds was pretty terrible out of the box, however a recent patch has brought it up to serviceable. The gunfire sounds on-point and the echo effect is cool in the earphones. Prior to the patch I was able to play my Vita play list in the background, even on-line, which was super cool. After the patch that stopped working.
Overall: 7.0 (not an average)
If you are looking for a replacement for the console you won't find it here. If you are looking for COD on the go, to play on the bus plane or just when your TV has been taken over this works well. It is not broken, at all! It is fun addictive and can hone your skills while you commute. A little over priced @ $49.99. However, I stand by the statement; this is the best portable FPS ever. PS; I also play Hostiles in between rounds of COD BLOPS 2, but I am a huge nerd so....… Expand
Nov 16, 2012I`ts far from perfect, but it`s getting pounded to death by critics a little bit much. Maybe reviewers would have cut it way more slack if this was on 3DS, despite the differences in hardware. Vita games are being so thoroughly dissected, in search of that PERFECT PS3 experience on a handheld that most good games that deserve better ratings are being badly reviewed just for not reaching the home console status, that just don`t exist in reality. And i don`t consider this to be Sony`s fault: nobody promised my the SAME PS3 experience on Vita, just that it was going to be the most powerful handheld console on the market (true). I see it as a case of impossible expectations in general. That being said, i had fun with Declassified, despite it`s many faults.… Expand
Nov 19, 2012It's not perfect, not bad... just a great game for standalone special ops and multiplayer. Multipalyer it's fun, with classes and all.
Forget the campaign, stupid AI, short... etc.
Would be a great purchase if you want to play special ops on your freetime or waste time playing on multiplayer.
Nov 19, 2012Nihilistic is getting thrown to the wolves by Activision. The savage reviews and frothing rage are completely out of context and misdirected. The original schedule for this title was 2 years. 18 months were spent by two studios who could not make it run at better than 10 FPS on Vita. NSI was brought in to save Activision from their own disaster. There was no concurrent development during the production of Burning Skies. From a cold start they made this game in six months. And no, this is not a re-skinned Resistance. A lot of new tech was written for it. Given the circumstances and time frame this was an amazing achievement.
Achievement Unlocked: Game Crunch Warrior!
Make a solid Hand-Held FPS in 1/4 of a realistic schedule
The price was not set by the studio, it was set by the publisher. The limited scope of the game was dictated purely by the ludicrously short amount of time they had.
Quit kicking the studio that pulled off a miracle. Save your venom for the publisher that set this whole debacle up.
Nov 24, 2012I don't see how people would buy Vita to get this game only, but is the only CoD that is actually fun to play in a PORTABLE device... Its arcade-style of gameplay don't make me sick of playing, most complaints are from 'hardcore' CoD players that find superiority on the Console and PC versions, and frankly they are right, but that doesn't bring this game down... The major issue is that Activision released this together with BO2, same thing that did Ubisoft, making players choose the Console official game rather than the Portable spin-off...… Expand
Nov 29, 2012While this is not a great game, it's good. I never get a COD game for the main campaign, just the online multiplayer. With being said, the small part of the single player game I played was okay. The online only has three modes, and none of them was domination (my favorite) it does have drop zone which is similar. I have had a few issues with dropped games while online (my biggest issue with the game.) Don't expect to get the grand experience of COD on PS3/360/PC.… Expand
Dec 3, 2012I am going to be honest, black ops declasified isn't, slick, innovative, or anything new, but it's is exactly what it needs to be for the vita. The story mode is incredibly short and in 3-5 min chunks, which is what you would want in a handheld version, it has a survival mode which isn't great but it's a nice distraction, it has time trials which will keep you coming back from time to time. But the gem is the multiplayer. It's fast, has great maps, kill streaks but most importantly, it feels like call of duty. I know some people don't like the small maps but I personally think they are perfect. It's only 4v4 so anything bigger would make it to difficult to find people which is exactly what happens in the games one and only bigger map. The negatives are the graphics, AI and the fact you can randomly be kicked out of a match. The graphics aren't bad it's the colour scheme, its always a kind of washed out brown. But the AI on the survival and campaign mode are awfull. The enemies shoot at you before they can even see you and they seem to have perfect accuracy all the time because they hit you an unbelievale amount of times. And the online sometimes has connection problems which seems to be consistent with other peoples reviews. Overall black ops declassified gets the job done but it needed more development time to make it a high level product, but if you have been waiting for a good fps on the go, this is it. But it will certainly make the wait for killzone on the vita a bit easyier.… Expand
Dec 3, 2012Pros: -feels like COD -plays well with a good fps -multiplayer Cons: -lack of zombies -lack of vita microphone support making matches feel empty -lag issues. I find myself putting a full clip into someone and then they shoot me, I die, then the shot registers on them after my death causing both of us to die. pretty ridiculous. -glitches -lack of maps -low player count and obvious lack of development time for the graphics could of been better.
-no killcam/ final kill
Conclusion: basically this game needs a patch for mic support, less glitches, lag problems, and killcam implementation. Some DLC for more maps and zombies and this game could be a 9/10. If you want a quick COD fix on the go this is the game for you, but its a step down and unless you are a true fan or want a fps on the go I wouldn't recommend this unless a patch comes out, which of 12/3 it has not.… Expand
Jul 20, 2013The series of Call of Duty has always been about multiplayer and co-op and Declassified is exactly the same. Call of Duty: Declassified is a fantastic display of the fact that the PS Vita can play big name games like Need for Speed and in this case Call of Duty. The game plays and feels like your usual Call of Duty games and will definably quench your thirst for some run and gun, high action multiplayer thrills.The game is a steal in the UK for only £20 (I brought mine for £35 at release) and will probably stay at that price till Killzone. I highly recommend this game and in fact can even say that i have had more fun on this game than COD: MW3! The game does contain some flaws such as: no more support, glitched killstreaks, dumb AI and few invisible walls during Hostiles mode.… Expand
Jan 9, 2013A lot has been said (and of course, written) about Call of Duty Black Ops: Declassisfied since it hit store shelves last month. Most of it negative, very little positive, almost all accurate in one way or another. While the gaming media have thrown tons of three's and four's (out of ten) at CoD Vita, with waves and waves of users posting either tens or zeros, the user reviews posted on this site have been far more polarised. The reason I decided to type this quick review is because neither of these points of view are at all accurate. The gamers that trawl through these very reviews deserve a neutral, more measured point of view with which to help them make an informed decision. With neither gushing adoration or utter disdain helping one iota, what is needed right now is a little perspective. Personally speaking, I hit the shops and grabbed Declassified within a day or so of it's UK release. At which point, no media reviews had yet been published, and only a couple of very brief user reviews had been posted here on Metacritic. Both of which were overwhelmingly positive, aiding my decision to spend a whopping £42.99 on the game. But do I regret it? Mmmm, yes and no. Despite it's brevity, I personally had a lot of fun playing through the single player campaign. For a seasoned Call of Duty vet, it's probably not beyond the realms of possibility to negotiate your way through each of the ten missions in little more than an hour. Maybe even less. Although I admit to enjoying the odd FPS shooter, I certainly do not fall into the 'seasoned vet' catagory, and as such, it took me the best part of four or five hours to beat. I also found the difficulty curve and pacing to be savage yet acceptable. Many have laid criticism at the games lack of mission checkpoints - citing their absence as a wholly underhand means of adding to the longevity of the campaign - but I considered this to be all part of challenge, adding an extra layer of tension. While it certainly isn't in the same ballpark as it's console counterparts, there's still a good deal of mileage to be had from CoD Vita's multiplayer component too. While there have been many well documented issues regarding stability and connection woes, Activision has now provided patch (that went live last week) which addresses most of these foibles. While still isn't perfect, multiplayer reliability is now vastly improved. Unfortunately however, Declassified's primary achilles heel remains. And that my friends, is the enemy AI. No matter how impartial I attempt to be, there is just no getting away from the fact that Declassified is home to some of the worst (and dumbest) AI I have encountered in a very, very long time. At this time, one can only assume that there are no plans to provide a fix for this issue, and that is a real shame. In summation, Declassified is a flawed portable FPS experience, but one that can be an awful lot of fun too. It isn't perfect, it isn't awful. It's somewhere in the middle. And that warrants a score which reflects this. That score isn't a zero and it certainly isn't a ten. For me, it is a seven. And that my pedigree chums, is perspective.… Expand
Jan 18, 2013I would give this game a 7.5 in reality. It certainly has some substantial flaws but I think any game I can play for hours on end deserves a solid score. Single player is just ok. The missions are short but serviceacible. The hostiles mode is a decent distraction but I do find it can get boring after awhile. The real value of COD is in the same location as the console version, in the multiplayer. When the game launched getting into a game could be a real pain but after they released an update I would say it is only slightly less stable than the console version. You might get the odd dropped game but not often. Over Christmas I logged many hours on the multiplayer and what I noticed first was the fact that I had just as much fun playing it as I did when I played the xbox version. It certainly is not on par with the XBOX version but it was still a lot of fun. I was worried about only having 6 maps but they all play well. Having nukehouse and seeing the return of my all time favourite shipment really dulled the pain. I found the customization options deep and fun to play with. I would say my main complaint with the online is the lack of game types. deathmatch, kill confirmed, free for all and dropzone. The first 3 play the same. I would have enjoyed seeing a few different types just for a change of pace but at least dropzone keeps things fresh. My bottom line is It's not perfect but its fun. If you are looking for a Vita shooter. I would recommend this as a great multiplayer option. If you are looking for a deeper single player option I would grab Unit 13 ( although it is 3rd person)… Expand
Apr 14, 2013After reading a lot of reviews on this game, I must admit I haven't touched the single player aspect of this game. Multiplayer, however, I've spent many hours with. Aside from often having to make 2-3 attempts to join a match, I haven't run into many connectivity problems. Once I'm able to join a game I am able to coast along from match to match without issue.
Game play exceeds my expectations, which based on the stigma surrounding this game were pretty low to begin with. Graphics are decent and feels smoother that Resistance. I think the reason this game gets a bad rap is that with the vita, it's easy to forget you're playing a handheld. I can identify with that feeling after playing UC and LBP on the Vita, both really maintained the feel of the console counterpart with some added functionality for the Vita. Declassified however, is without a doubt feels watered down in relation to the console installments of the series. But in relation to a handheld experience it's pretty solid.
I rate this a 7 because, while not "great," this game does offer a solid online fps experience for a handheld system. If something like this would have found it's way on to the PSP I think people would have gone nuts over it. I've played both this and Resistance: Burning Skies multiplayer, and BO: Declassified is much more fun due to the kill streaks and perks.
In the end, is the game worth the $50? Hell no. I think $30 would be much more appropriate. If you can find the game for around 30 bucks and enjoy online shooters, pick it up without hesitation. Otherwise, it would probably be a good idea to wait until you find such a deal.… Expand
Jun 24, 2013Okay I'll make this short and honest. I gave it a 7. Why? It's not that I want to "inflate" the score or make up for what I bought. It's because I thought of it as such. The game's story is MEEEHHHHH all throughout. But seriously? This is a handheld who's sole reputation on FPS games is last to everything. It's new, so obviously, the way they make games like COD to this system would be expectantly mediocre. Developers just doesn't stick what they see on home consoles and stick what they can to a handheld, they had to start ALL OVER again and optimize what fits to the system. It's like making a game from scratch. For me, its understandable how this turned out, and I can't deny that I expected more. Despite this, the Multiplayer seemed good and (although with smaller and mediocre levels) playable enough to make me go back and play again when bored. It's NOTHING like its console counter-parts. CRAPPY even if compared. NO KUDOS to you Nihilistic. My 7 is merely for the decent, and sometimes fun, Multiplayer. I hope there will still be a COD for the Vita next time. A new and improved one. I also hope, that the upcoming Killzone:M would be different and 35 times better.… Expand
Jul 3, 2013This is a good game.
It's without question the best FPS shooter I have played on any handheld. I won't compare it to the console versions because let's face it... It is a handheld device. The duel analog sticks feel great after a few hours of getting used to it.
SP: I am enjoying this. The missions are quite short but bump up the difficulty and missions should take a while longer to beat. AI is ok, Not great. Some parts can be quite tricky on the hardest setting however. Save points would have been nice..
MP: Great fun! I really enjoy this aspect of the game. Maps are relatively small but you still feel like you are getting a COD experience. Games are pretty much always full and i rarely have any connection issues. Kill streaks, Perks and level ups are all here too which is great as I look to prestige 400 times.. Not
If you're after a quick FPS fix and then you should grab a copy of this game. It is a solid shooter and negative reviews should be overlooked.
7/10 Good… Expand
Sep 10, 2013NOTE: I'm reviewing the game in its final patched state, which is really quite fun. Early reviews are based on the unpatched version, which apparently was absolutely awful. This is stripped-down Call of Duty, with an accelerated campaign, a truncated survival mode (here called "Hostiles") and a mostly-intact multiplayer. Graphics and AI both take an understandable hit. What the game lacks in features, though, it makes up for in the Call of Duty magic. This really actually feels like a Call of Duty game you can play in between classes or on the bus, and that (for me) makes up for all the cut corners.… Expand
Nov 13, 2012if you consider that the cost of this portable title is almost equal the PC/360 counterparts you should be expecting the same amount of content and depth in the game. Instead you get 10 missions without any story that you can play through in an hour and multi player which is more like baby multiplayer with handful of maps/weapons etc.. Playing the game is very similar to hugely unsuccessful Resistance for Vita from the same developer - it isn't bad, and the multiplayer works better this time around - but it's just lacking on all fronts. If this game cost £5 like games on Appstore it would be great value for money - for £34.99 we should expect much more than this.. SONY should really reconsider how much they are charging us for Vita games...… Expand
Nov 14, 2012Honestly, it's about what I expected a Call of Duty game on the Vita to be. It's nothing amazing, but it's not horrible either. The controls are very rough and take a long time to get used to. The story is disjointed and takes place across small bite sized missions which last about 5-10 minutes each (maybe 10-12 in total, forgot to count) and the visuals are muddy at best. But, at the end of the day, it's a Call of Duty game on the Vita and if you are a big fan, you'll look past a lot to have that. This should only be for the hardest of the hardcore CoD fans as the online is troublesome to find games, but the games are decent fun on the go.… Expand
Nov 15, 2012Campaign is short but gives you a standard shooting experience. Enemy AI is my biggest complaint from the campaign as it can be like shooting targets that either stand and wait or just pop in and out of cover. Hostile mode is fun mindless shooting experience, definitely good practice for the multiplayer...which I bought the game for. Maps are small even for 4v4. They look okay but not up to the Vita's power. The main problem comes when trying to get into a match. You get into a lobby, things look like they are going good, about to start...main menu. This can go on and on for a while before actually getting into a match and even sometimes while in a match, you'll get booted from that. I give a six because, if there was seamless starting of matches, I would actually enjoy this game because it is a mini COD for the Vita.… Expand
Nov 15, 2012A truly awful set of micro missions masquerading as a single-player campaign is balanced, in part, by an entertaining challenge mode and a solid multi-player offering. There is certainly fun to be had in the online mode, but whether that's worth the full price of admission is debatable. Read my full review at ukvitablog.co.uk
Jan 28, 2013Declassified feels like a disappointing DLC bundle rather than a full release. In its best moments it proves that Call of Duty could work on the console, and it has some good ideas – earning XP across single-player for multiplayer unlocks is particularly neat – but it's exceptionally hard to justify how this ended up with a $70 price tag. The very best PS Vita games have proven that, in the portable market, size can still matter. This lesson has, ironically, been ignored by gaming's biggest franchise. [January 2013, p76]