Danganronpa: Trigger Happy Havoc Image

Generally favorable reviews - based on 55 Critics What's this?

User Score

Generally favorable reviews- based on 137 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Fifteen super-elite students have been locked in the school and they are forced to live in this isolated community. There is a special rule for the students: only murderers can graduate from the school, and this rule turns the prosperous school into the despairing place. The protagonist, however, does not follow this rule. He investigates murders instead of murdering somebody and tries to figure out a way to escape from the school. Expand
Score distribution:
  1. Positive: 48 out of 55
  2. Negative: 1 out of 55
  1. 100
    At its core, Danganronpa is a melting pot of various philosophical puzzles that pulls together in such a way that it connected with me on a very deep, very real level. Without giving the ending away, the ultimate fate of all the characters (including Monokuma) left me more than a little shaken, and any game that's able to connect with me at that kind of primal level must be worth the investment.
  2. Feb 10, 2014
    Games of this ilk are rarely for everyone, but this is a unique experience that really stands out – even in the Vita’s burgeoning library.
  3. Mar 12, 2014
    Hope and despair, friendship and betrayal, Danganropa plays with those concepts in a superb way, developing a mystery visual novel full of fantastic characters and an intense plot that will glue the Vita to your hands.
  4. Feb 11, 2014
    Danganronpa is an excellent adventure with a story that celebrates the human spirit, even during the darkest times, and that optimistic viewpoint made me smile even when everything seemed to be going wrong.
  5. The niche this mad gun’s aimed at should get this immediately. Everyone else: run. [April 2014, p81]
  6. Feb 20, 2014
    Visual novels do not have a widespread audience, although Danganronpa is one of the most enjoyable we had the chance to play thanks to some well designed minigames which make the experience much more interesting.
  7. Mar 17, 2014
    It's a good idea from NIS America to widen access to visual novels out of Japan, as long as they make good decisions. And they don't. The publisher has maybe chosen something too spooky for the Western players. Only translated in English, DanganRonpa : Trigger Happy Havoc definitely forgets some who don't want to play 30 hours like that. The others could be interested in the crazy story but it's far too slow. Players have to read lines and lines of discussion before reaching, at last, a gameplay scene. And don't expect the visuals, in bad taste, to enhanced this not so good assessment.

See all 55 Critic Reviews

Score distribution:
  1. Positive: 13 out of 15
  2. Negative: 0 out of 15
  1. Feb 13, 2014
    I'll admit I wasn't as hyped for this when it got announced I just didn't get it or know what the hell the game was like. I watched the anime which I found out was rushed and after finally playing this game for 4 hours straight I really wish I never watched the anime. This game is just that good and the anime kinda spoiled it. This game is unlike any game you've played before. It's similar to ace attorney and virtues las reward and even has some persona elements such as social links. The game is a mystery psychological horror with so many twists and turns and characters you will come to care about. The story is fantastic as well. The plot revolves around 15 kids all who get accepted into this strange school where the student has to "graduate" by killing someone without being caught. It's a wildly emotional and depressing and even downright sad ride at some points. The gameplay is unique and similar to ace attorney in a way. It's hard to describe and better if you are it for yourself. Now I want to cut this review short because I NEED to get back to the game continue the story just know that this game is well worth your time and is one of the best games for vita....period Expand
  2. Feb 14, 2014
    This automatically became one of my top 3 Vita games after completion. It's very reminiscent of Zero Escape: Virtue's Last Reward, released last year. This is a visual novel type game, like VLR, where you assume the role of Makoto Naegi, a very unassuming boy in a high school meant for the best children in the world. The story is the real draw here but it's highly backed by alot of things that just make it one of the most memorable gaming experiences I've had in a long time.
    The game is split into three main parts: A school life portion where you build relationships with the people in the game, the investigation portion to find clues to the identity of the killer, and the trial portion where you take those things and use them to find the killer. The combination of all 3 really is wonderful, even if what you do during the school life portion of the game is not really represented very well elsewhere.
    The main draw of the game though are the other two parts, the investigation and trial parts. Taking alot of cues from Phoenix Wright, the trail portions are the best part of the game, where everything comes together. And, together with a wonderful soundtrack, you really get into what happens during the trials. Now not all trials are great. In fact, I'd definitely they all tend to fall on the easy side for anyone with any experience with these types of games in the past. But the final outcome is always satisfying to see, especially the well done cutscenes signalling the end of the trial. It's a shame some of these characters don't last very long as they all were memorable in their own way and the game does a very good job at giving them life and really making you care about them, especially when some of them end up murdered later on. You really feel like you need to find out who did it, especially when certain characters turn up dead.
    The exploration of the game's world feels a bit stiff and the controls for alot of the game can be frustrating, especially during the trials when you can use the back touchpad for a certain action later on in the game. For someone who rests their fingers on that back pad while holding the system, it can make things frustrating and take up precious time you need to make use of the mechanics the game gives you.
    My final conclusion though is that this is one of the best games for the Vita to date. You obviously have to like Visual Novels to like this game but everything else here is beyond stellar. The ending is also really good and the game did a very good job setting up for the finale. I personally didn't see the end coming till very late in the process, which is great for me. I don't like finding out the true object of the game too early, spoiling the fun later on. I would highly recommend this game to anyone with a Vita. Especially if you like the Zero Escape series, which this game takes a few queues from. Wonderful game and I can't say enough good things about it.
  3. Feb 12, 2014
    The most unique adventure you'll probably experience, a battle between Hope and Despair like no other, once you start playing it'll be tough to stop. Definitely. one of the Vita's best games! Expand
  4. Mar 14, 2014
    I absolutely loved this game. It feels VERY similar to Zero Escape: Virtue's Last Reward, and that's my all time favorite game so I'm happy. Issue is I wish they didn't have such awfully generic characters. I mean good god are they generic. But still, solid story. The trial is fun to go through, but many times annoying. A rhythm game to shut someone up? Really? Purple text you have to shoot down to memorize something then replay it again to shoot that memorized phrase at an earlier statement? Oh those were frustrating. Expand
  5. Feb 13, 2014
    so what do you get when you mix the classic novel story "and then there were none" mix it with ace attorney investigating and prosecuting, plus a rhythm game, followed by firing words at people. you get this game danganronpa. it has both translations of japanese and english. voice acting for the english translation is not bad but it could have been better. the graphics look slightly better from the original on psp in japan. soundtrack fits the mood of the game but nothing I would listen to during my work hours. so overall this game is a must buy for ps vita owners or if you want an interesting mystery story. Expand
  6. Jun 17, 2014
    The only reason this game didn't get a perfect 10/10 is because i personally found some of the class trails (the portion of the game that isnt visual novelly) to be slightly clunky. There are many different challenges in the class trails and 3/5 of them are really fun the other are just a little frustrating because the hit boxes etc etc are wonky. HOWEVER that is literally the only thing that is a downside to the game and can be completely overlooked and will be once the SHARP fangs that DAnganropa bares digs into your curiosity on the mystery of Hopes Peak Academy. Story is spot on, dont watch the anime to anyone reading this do it after you play the game. All the characters are great and some of them are breaths of fresh air and the many twist will leave to reeling by the end of and sad to put it down just a good book or any captivating story should be.

    TL;DR : Great game suffer from some slightly frustrating elements during the action portion of the game but everything is smooth and buttery with a handfull of s(laughter) and despair that will keep you playing until you get to the bottom of the mystery.
  7. Apr 29, 2014
    Spoiler FREE Review: This is my first visual novel game. It started out kind of slow, but picked up after the prologue and first chapter. I found about half of the twists / whodunnits to be predictable, and I had already called them before the trial. The actual trials were very tedious and boring. In the "objection" rounds, some are extremely simple while others will not make sense at all and you'll find yourself just guessing to move the trial forward. In the "Hangman's Gambit", you pick letters like wheel of fortune, it's like a 1st graders game. Then they have a rhythm part, where you punch buttons in rhythm to the beat, and finally you have a picture ending where you have to match the pictures with the order of events that happened. It was a pain to get through these portions of the game. The characters are very flat in the personality department also. 1 dimensional you might say. More than anything, I was interested to see what happened at the end, and when I finally trudged through this game I was sorely disappointed in the wildly imaginative ending they put together.... Expand

See all 15 User Reviews