Metascore
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User Score
7.6

Generally favorable reviews- based on 11 Ratings

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  • Summary: The pioneers that brought you the award-winning PLAYSTATION Network title flOw are back with another concept that challenges traditional gaming conventions. Flower expands the team's tradition of delivering simple gameplay, accessible controls and a medium to explore emotional chords uncommon in video games. In Flower, the surrounding environment, most often pushed to the background in games, is pulled to the forefront and becomes the primary "character." The player fades from an external and stressful world in the opening of this fresh and genuine game only for PS3, and journeys through beautifully vivid landscapes, changing the his surroundings and exploring nature along the way.

    Playing as the wind, the player guides and grows a swarm of pedals by interacting with other flowers and the surrounding environment. The goals and journey in each level vary, but all involve flight, exploration and interaction with the level. Using simple SIXAXIS wireless controls, the player guides the lead petal and accumulates a swarm of flower petals as he moves at his own pace within the environment, causing the on-screen world to change. Flower's gameplay offers different experiences, pacing and rhythm to all players. Along the way, the environment will pose challenges to the player's progress.

    Both pastoral and at times chaotic, Flower is a visual, audio and interactive escape on PS3.
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Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Dec 4, 2013
    90
    Whether you’ve never heard of Flower or you replay it regularly, the PlayStation Vita version is an excellent, unforgettable return to one of PlayStation’s finest games. It’s still profound, but feels worse in terms of controls than the superior console versions.
Score distribution:
  1. Positive: 2 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 1 out of 3
  1. Dec 21, 2013
    10
    This is one of the games that you can only appreciate after trying them out. Admittedly, the touch controls needed some time to get used to, but once you get the hang of it, it feels amazing. I do wish though that there was an analog stick option available. The experience is incredibly relaxing and beautiful, even on the vita. Expand
  2. Dec 19, 2013
    8
    I heard incredibly great things about this game. I only have a Vita (my PS3 broke) so I decided to get the trial version, the first few seconds had me sold, then... what happened? Gimmicky controls happened. You can use motion controls, I however only used touch controls, which are really tricky to get used to. I still guessed the controls 45 minutes in. I'm still not exactly sure of the controls. But overall, once I got past the controls, I was having a great experience. Expand
  3. Mar 5, 2014
    0
    Bought this because everyone says it's a 9/10. I was disappointed. Gameplay: You move flower petals around over other flowers to accumulate more. There is no words to read, no story at all. Just you moving your controller and not understanding why you have to collect more petals. Story:None Replayabllity: None Controls: You have to use the six axis which no game ever uses, and it shouldn't because it feels clunky. And since there is literally no words in this entire game there is no way to learn the controls other than fumbling your way through trying to figure out what any of the 14 buttons do.

    I paid 7 dollars for this game, and I feel it was a waste of 6 of those dollars. Even after reading these good reviews, I don't understand how people can call this a form of entertainment.
    0/10
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