Generally favorable reviews - based on 65 Critics

Critic score distribution:
  1. Positive: 57 out of 65
  2. Negative: 0 out of 65
Buy On
  1. Feb 28, 2012
    Without a solid multiplayer component, the title definitely suffers, but the rest of the game tries to make up for it.
  2. Feb 14, 2012
    My time playing Lumines has been the only time in the last week during which I wasn't panicking. I come out of a 45-minute session feeling rested and kind of euphoric. How's that for an endorsement?
  3. Feb 14, 2012
    Lumines remains challenging without being punishing. You'll get better and better the more you play and you will be rewarded with new visuals and new experiences all along. I enjoyed my time with Lumines Electronic Symphony and it has guaranteed a permanent spot on my Vita rotation; I just wish it had done more this time around.
  4. Feb 13, 2012
    Load times could be a bit shorter and I wouldn't mind seeing the price come down, but Lumines: Electronic Symphony is amazing. It's the simple puzzle game we've known for a while coupled with new mechanics like the shuffle block and the Vita's connectivity.
  5. 80
    Lumines is a timeless classic on par with Tetris or Columns and has carved its place in history by adding brilliant electronic music to the mix.
  6. Mar 27, 2012
    The visual and audio aspects of Lumines: Electronics Symphony are one of the main reasons as to why the game is so compelling to play. Q Entertainment, the studio behind the game, does an astounding job of making sure all three parts (visuals, audio, and gameplay) fit together perfectly and it pushes this combination to new heights with Electronic Symphony.
  7. Mar 13, 2012
    This is easily the best game in the series and one of the most recommended buys of the launch portfolio of the PSVITA. It doesn't make the most of the console technical prowess nor uses imaginatively any of its touch control possibilities, but it is a puzzle game that fans of the genre will love for months.
  8. Mar 12, 2012
    Lumines as we've come to know and love it. Once a PSP system seller, now a Vita seller. Some things will never change (even though we would have liked some more content!).
  9. Mar 12, 2012
    Simple but elegant mechanics combine with a wonderful soundtrack to create an incredibly immersive and joyful experience that no Vita-owner should miss. So plug in those earphones, crank the volume up to max and prepare for an almost transcendental voyage.
  10. Mar 8, 2012
    A phenomenally clever game polished to a new level of perfection by the masters at Q Entertainment.
  11. Mar 8, 2012
    Just based on the music selection, social/community functionality, and the fact that it's a new Lumines game for a new platform, Lumines: Electronic Symphony is totally worth checking out. Yes, it's priced too high and it isn't quite as packed with as many features as hoped, but it is still one of the best Lumines games yet.
  12. Mar 5, 2012
    Limited multiplayer options aside, Lumines Electronic Symphony blends puzzle, rhythm and visuals together in an almost euphoric way. What looks like a humble block-shifting affair at first glance is actually one of the best titles in the PS Vita's launch lineup. Throw in one of the best soundtracks you're ever likely to hear and we have an excellent purchase on our hands.
  13. Mar 5, 2012
    But with Tetsuya Mizuguchi's often bland musical experimentation replaced with some of electronica's finest moments, Electronic Symphony breathes new life into a series that had previously appeared stagnant.
  14. Mar 2, 2012
    There are endless hours of replayability built into this package. With its gorgeous visuals, head bobbing audio tracks, and addictive action, I would recommend Electronic Symphony to anyone even remotely interested in puzzle games.
  15. Mar 2, 2012
    A pleasantly weird update, then. It offers warm familiarity, with a safe selection of modes and a reassuringly lovely pile of new skins, alongside tiny, precision bursts of innovation like the shuffle block. It's another incremental improvement - but, if you ask me, this has always been a game that Sony's handheld needs if it's to feel complete. Lumines will be wedged in the Vita's card slot for months to come.
  16. Mar 1, 2012
    Lumines: Electronic Symphony is the perfect culmination of simple game design and stellar presentation. There's a great depth of challenge for those who wish to find it, but the game never shuts out more casual players with crushing difficulty.
  17. Mar 1, 2012
    The worst thing about Lumines is that it doesn't come bundled with the PlayStation Vita: like Tetris for the Game Boy, this is the kind of puzzle game that defines a new handheld.
  18. If you own Sony's handheld but haven't bought this yet, then quite simply you're doing Vita wrong.
  19. Feb 29, 2012
    Lumines Electronic Symphony is a mind-blowing and shining puzzle game by Ubisoft.
  20. Feb 28, 2012
    Of all of the Vita launch titles I have been fortunate enough to play, this is honestly the easiest one to recommend. Accessible, fun, addictive, and offering lots of content, Lumines: Electronic Symphony is a superb launch title.
  21. Feb 27, 2012
    While it doesn't have as extensive of a roster of modes as some of its earlier siblings, Lumines: Electronic Symphony is just utterly fantastic in what it does do-most evident in its stellar soundtrack, which returns to the same thematic roots as the original Lumines. Electonic Symphomy must be some sort of alien-technology time machine-turn it on, and suddenly you'll realize it's now hours later.
  22. Feb 27, 2012
    Electronic Symphony's best new feature is the ability to sort your favorite tunes into a specified order and play them straight through. Or you can have your favorite song run on an endless loop and relive that moment of pure ecstasy, where it's just you and the music.
  23. Feb 27, 2012
    Lumines: Electronic Symphony is one of those rare games with no end. Sure, you'll end up moving on sometime down the road but for now, you won't find a more addictive puzzle game out there for the Vita; certainly not one with this much intensity and compulsive competition, for yourself and other players. I'd even go as far as recommending a digital purchase so you'll have this game ready to go at all times without having to fumble around for the cartridge.
  24. Feb 24, 2012
    Although it's a 'member' of a not particularly popular genre, Lumines is without any doubt one of the best PlayStation Vita launch games, a visual/audio gem with a high quality production value.
  25. Feb 24, 2012
    Even with the frustrating - and completely optional - touch controls and lack of an online multiplayer mode, Lumines Electronic Symphony is the best in the series.
  26. Feb 23, 2012
    Like its PSP ancestor before it, Lumines is once again a must-have title for a Sony handheld. Simple, yet full of depth and a still a pleasure.
  27. Feb 22, 2012
    While it's clear Q Entertainment perfected the game's formula on their very first try, this iteration of the neon-lit puzzler is so charming and elegantly formed you'd be a fool to say no.
  28. Feb 21, 2012
    Superb presentation and smart improvements to the Lumines formula make Electronic Symphony a great portable puzzle game.
  29. Feb 21, 2012
    Tetris has met its match. Lumines: Electronic Symphony is a painstakingly scrawled love letter to puzzle games and electronica of every stripe. Not only should every Vita owner buy it, every person who cares about video games should play it.
  30. Feb 21, 2012
    The best version of the classic puzzler to date, packing some great music and some interesting new twists for newcomers and experienced players alike.
  31. Feb 20, 2012
    There is a disappointing paucity of extras beyond the main endurance mode. Players of Lumines could face off against a friend or against a murderer's row of computer characters; Electronic Symphony ditches the "versus CPU" option.
  32. Feb 17, 2012
    Lumines Electronic Symphony doesn't fuss around with twists and turns with the core puzzling concept, sustaining that psychedelic synesthesia which sparks our continued adoration for the series.
  33. Feb 17, 2012
    It's easily one of the better titles on the system. If you've any love for electronic music then the soundtrack alone is probably worth it, but as a puzzler there simply isn't anything else around that even comes close. Essential day one stuff.
  34. Feb 17, 2012
    There are still some pacing issues, but this is the best version of Lumines yet and an artful mix of music, graphics, and puzzle gameplay.
  35. Feb 17, 2012
    Just like the Vita itself, Lumines Electronic Symphony is slick and at times irresistible, and well worth experiencing for yourself. Still, we can't help but feel that the $40 price is a tad steep for what it offers. Unless you absolutely can't wait to participate in this carnival of light, it's probably wise to wait until the price settles a bit.
  36. Feb 17, 2012
    Q Entertainment does it again. They made one of the most distinctive early PSP games, and now they do the same with Vita, managing to create a new and stylish experience that will delight fans of electronic music.
  37. Feb 16, 2012
    Electronic Symphony doesn't rebuild the concept of Lumines block-by-block, but this Vita launch game is still the most fun I've had with the franchise since it debuted on the PSP back in 2004.
  38. 90
    Lumines: Electronic Symphony is the best Lumines yet, the music is incredible, the new modes and features are a nice touch, and it looks gorgeous and vibrant on the Vita's OLED screen (a theme among all Vita games, it seems). It's a must have for anyone who enjoyed it on the PSP (or on any platform), and I couldn't recommend it more highly as a PlayStation Vita launch title. You can't go wrong with this purchase.
  39. Feb 14, 2012
    The excellent fusion of music and traditional block falling play continues to impress, reinvigorating the series and leaving the door wide open for even cooler sequels down the line. Pick this up immediately, and grab a pair of headphones while you're at it.
  40. Feb 14, 2012
    The sound effects, music, and gameplay in Electronic Symphony fuse together to form an addictive and aurally pleasing experience. For better or worse, these are the same things I've enjoyed about Lumines since its debut. Even wrapped in some new features and an excellent soundtrack, it's just more Lumines. This musical puzzler is a solid choice for new Vita owners, but it isn't a must-have title in the larger gaming landscape.
  41. Feb 14, 2012
    With Lumines: Electronic Symphony, the series grows and expands in ways that render prior games as more spin-offs than true sequels. It reinvents itself for a new medium and showcases Sony's new handheld, just as its predecessor managed in 2005. Mark our words: you will remember why you loved this game so much.
  42. Feb 14, 2012
    No Vita should be sold without a copy of this game.
  43. May 5, 2012
    Lumines: Electronic Symphony is one of the best launch games for the Vita. The soundtrack and its design are great and the puzzle mechanic works well for long and short sessions. It's just too bad it's so expensive.
  44. Apr 30, 2012
    The best aspect of Lumines: Electronic Symphony is that you can play it for 10 minutes or an hour as you become mesmerised by the puzzle and music in front of you. It does help if you're into electronic music, especially with its thumping track listing. However if you're one of those people that become easily frustrated at puzzle games, you might want to look elsewhere for your enjoyment but this is definitely the Tetris of the 21st Century!
  45. Apr 16, 2012
    It's certainly the best Lumines since the first, but I can't help but be disappointed that one of the PSP's most iconic games is merely good, but not great, on Sony's newest portable.
  46. Hyper Magazine
    Apr 12, 2012
    It's a bit of a meta-game for you to participate in and we like it. [May 2012, p.82]
  47. Playstation Official Magazine Australia
    Apr 11, 2012
    Very few games have the capacity to go from frustrating and infuriating to magical and sublime in the space of a few heartbeats (particularly when you get into a Zen state of mind and everything literally falls into place) but Lumines: Electronic Symphony walks that tightrope beautifully. [April 2012, p76]
  48. Games Master UK
    Apr 4, 2012
    Addictive, gorgeous and brilliant. [May 2012, p.101]
  49. Play UK
    Mar 28, 2012
    It's the sexiest puzzle game on the sexiest handheld. [Issue#216, p.82]
  50. games(TM)
    Mar 24, 2012
    A majestic evolution of its hit puzzle game. [Issue#120, p.107]
  51. Mar 23, 2012
    All in all, Lumines Electronic Symphony is an outstanding puzzle game and a worthy addition to the series. However, I think its price of $40 at retail and $36 on the PSN is a bit too steep for the relatively lean amount of content here.
  52. PSM3 Magazine UK
    Mar 22, 2012
    The fastest lumines ever. [Apr 2012, p.107]
  53. Mar 14, 2012
    The game stands as the best Lumines to date, a perfect addition to the Vita's neophyte library plus a must for puzzle fans seeking an enriching experience.
  54. Mar 12, 2012
    An immediately accessible yet infinitely deep puzzle game where Korobeiniki has been replaced with dozens of uptempo car commercial anthems. While Electronic Symphony is a tad expensive for the limited content "on-disc," you're getting the same solid music-fueled experience you've come to expect with some exclusive new bells and whistles.
  55. Playstation: The Official Magazine (US)
    Mar 5, 2012
    It's by-the-book Lumines, and it's amazing. [Apr 2012, p.59]
  56. Official PlayStation Magazine Benelux
    Mar 4, 2012
    Not changing a damn thing about your initial game formula in over seven year means you are either an extremely lazy designer or that the formula is so genius it doesn't need to be changed. Luckily designer Mizuguchi is anything but lazy and Lumines is still a winner. [March 2012, p.58]
  57. Mar 2, 2012
    A great game and nobody should buy a PlayStation Vita without purchasing this Ubisoft game too. The same awesome gameplay of the first episode is still there, now with a couple of new tricks like the avatar's power up. The new soundtrack is just perfect and the stylish skins look great on the Vita screen.
User Score

Generally favorable reviews- based on 86 Ratings

User score distribution:
  1. Positive: 62 out of 86
  2. Negative: 9 out of 86
  1. Feb 17, 2012
    Perfect game for a Vita Owner.
    It is hands down the best Lumines game so far. There have been some good and bad iterations (hello Android) but
    Perfect game for a Vita Owner.
    It is hands down the best Lumines game so far. There have been some good and bad iterations (hello Android) but it would seem the developer hasn't lost its spark of inspiration when they pulled off this true sequel to an already marvelous game.
    I know from this day I am going anywhere without Lumies ES on my Vita.
    Full Review »
  2. Feb 15, 2012
    I loved the games on PSP and I'm in love with this one. Once again LUMINES has managed to compose yet ANOTHER phenomenal soundtrack for theirI loved the games on PSP and I'm in love with this one. Once again LUMINES has managed to compose yet ANOTHER phenomenal soundtrack for their addictive tetris-styled game. Full Review »
  3. Feb 21, 2012
    Hard to find fault with this game. The same flawless gameplay you liked, but even better. The addition of power-up "avatars" is a niceHard to find fault with this game. The same flawless gameplay you liked, but even better. The addition of power-up "avatars" is a nice touch, the social features are well-implemented, the soundtrack is killer and the game looks and plays as great as always. An easy, easy recommendation for any fans of music or puzzling games. Full Review »