Proteus PlayStation Vita

Metascore
77

Generally favorable reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 4 out of 7
  2. Negative: 0 out of 7
  1. Nov 14, 2013
    91
    I won't even pretend to have any deep thoughts on that subject, but I can definitely say that if you want something unique on your Vita or your PS3, they don't make things much more unique than Proteus.
  2. Nov 6, 2013
    90
    By discarding any semblance of plot, characterisation and conventional mechanics, Proteus is a brave and highly original title that forces you to use your imagination, and forges unforgettable memories through simple exploration and a sense of wide-eyed, almost childlike wonder.
  3. Oct 29, 2013
    90
    Proteus isn’t a game in the usual sense of the word, it won’t appeal to every demographic, but it is an experience we would urge as many people as possible to take. There is something special about this that will leave a lasting effect.
  4. Nov 22, 2013
    75
    Just like a painting you should really only look at Proteus once. Explore and discover it. A second time might show a few things you've missed along the way. A third time you'll just mostly see things you've already seen. From that point on, the experience break itself down.
User Score
6.6

Mixed or average reviews- based on 40 Ratings

User score distribution:
  1. Positive: 4 out of 12
  2. Negative: 3 out of 12
  1. Nov 14, 2013
    4
    Not sure exactly what to say about Proteus. It's not a "game" so much as simply time spent wandering around an 8 bit island wilderness lookingNot sure exactly what to say about Proteus. It's not a "game" so much as simply time spent wandering around an 8 bit island wilderness looking at digital trees, plants, and landscape while listening to a variety of sounds. If you like that sort of thing you'll probably find it interesting, otherwise you'll probably be bored quite rapidly.

    I personally didn't like the game. I found it rather dull and pointless with no real goal or purpose other than to wander around and see stuff. There is a beginning and an end to the game, but no actual reason for playing that I can see other than to experience the sights and sounds. You don't actually do anything, you're not on the island for any particular purpose, your arrival and departure don't signify anything meaningful, and in the end if you'd never been there nothing would have changed.

    The trophy support may appeal to some and give them a reason to spend a few short hours going through the game, but even then I can't see it being worth the time spent.

    I don't really understand why the game got such good reviews. Sure, it's different, but different doesn't automatically equal great, and at the end of the day if you're looking to play a game instead of just experiencing something different, Proteus will be a disappointment.
    Full Review »
  2. Sep 8, 2014
    3
    I booted this up on the Vita and spent half an hour wondering what the "point" of the game was... Unlike flower or other artistic type games,I booted this up on the Vita and spent half an hour wondering what the "point" of the game was... Unlike flower or other artistic type games, there didnt seem to be any objectives or an actual game. I could google it and find out to play the game but in a world of ever more impressive indie Vita games, this has already lost me... Full Review »
  3. Aug 7, 2014
    4
    This game has serious issues. you cannot do anything aboutThis game has serious issues. you cannot do anything about it...................................................................................... FAIL Full Review »