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Feb 14, 201290Rayman Origins is one hot box of rocks. Arguably, it is PlayStation Vita's best launch game, a content and graphically rich experience that serves as a loyal handheld companion, perfectly suited for long or short play sessions. In other words, worth every penny of its $39.99 asking price.
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Feb 14, 201290It's the perfect type of game for a handheld, easily playable in short doses or long sessions, and it's a triumph of clever, captivating game design.
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Feb 14, 201290It's a shame about the lack of multiplayer, but Rayman Origins is still 2D platforming at this console generation's finest. This is a huge, deep, challenging, artfully crafted masterpiece that is now portable, which opens the door for even more gamers to get lost in its goofy and delightful world.
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Feb 13, 201290Rayman Origins takes on a genre mastery of ground work laid down decades ago and elevates it to astronomical new standards. It's a spectacular living painting that's as much fun to play as it is to look at, and it's a total triumph.
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Apr 4, 201289Up there with the best of Vita's launch line-up. [May 2012, p.101]
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Feb 27, 201288The lack of multiplayer aside, there's still enough levels crammed in to keep you going for several hours, and many more if you're looking to collect everything.
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Feb 21, 201288Quotation forthcoming.
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Mar 12, 201287This is what Mario on a Sony platform would feel like⦠without the groovy moustache (and limbs for that matter). It's a shame Ubisoft did not include the co-op though and why implement touch options when it's more practical to use the traditional control scheme?
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Feb 17, 201287I played the 360- and the PS3-version. And still the level design with its bright colours and crazy ideas managed to captivate me. This was and still is one of the best jump-and-runs in recent memory.